Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5960 game reviews
    • 31 Metascore
    • 20 Critic Score
    But the really depressing thing about PlayFirst's spirit-crushing little game is that it'll probably sell enough to result in a deluge of the bloody things, and force us to question the sanity of mankind. Again.
    • 36 Metascore
    • 20 Critic Score
    But the really depressing thing about PlayFirst's spirit-crushing little game is that it'll probably sell enough to result in a deluge of the bloody things, and force us to question the sanity of mankind. Again.
    • tbd Metascore
    • 70 Critic Score
    Despite the pretence of gaming structure, let's call The Polynomial what it is: an invitation to sit around in self-medicated bliss.
    • 81 Metascore
    • 80 Critic Score
    Indeed, with its comic visuals and light-hearted touches at every step, Swords And Soldiers wants to be this year's Plants vs. Zombies, and damn near succeeds.
    • 86 Metascore
    • 90 Critic Score
    The game is all the better because it doesn't strain to give its puzzles a superficial connection to its script – I don't need to see that pointless struggle.
    • 68 Metascore
    • 50 Critic Score
    There's nothing sadder than a great idea wasted, but it's no longer enough to simply come up with a concept and let it do the heavy lifting for the entire length of a game.
    • 74 Metascore
    • 70 Critic Score
    In short, it takes having fun extremely seriously. As long as you've got the patience to handle it, you'll find that's no bad thing.
    • 35 Metascore
    • 30 Critic Score
    The idea of an interactive comic as narrative expansion is a sound one, but Ignition entirely fails to do the concept justice.
    • 78 Metascore
    • 70 Critic Score
    Sure, the poop gags are a little wearisome, but a sprinkling of the old Gilbert magic makes it a worthwhile ride.
    • 77 Metascore
    • 80 Critic Score
    It's another delightful look into the minds of children; a window into their vivid imaginations, and the wonderful places their ideas and dreams can take them – and you.
    • 74 Metascore
    • 80 Critic Score
    Just Dance 2 is impossible to play with a furious frown of concentration on your face, and just as impossible to play without a wide grin. It doesn't reduce music and dancing to precision beatmatching or button-pressing: it's about surrendering to the free-spirited, glorious silliness of it.
    • 67 Metascore
    • 70 Critic Score
    With an evident determination to cut the crap and get down to business, it's a tight, brutal no-nonsense corridor shooter. Completely predictable, but fun all the same.
    • 63 Metascore
    • 40 Critic Score
    Four heads might not necessarily be better than three, but it's yet another of a great many reasons why Blue Dragon: Awakened Shadow compares poorly to the peers it so desperately tries to ape.
    • 74 Metascore
    • 80 Critic Score
    It certainly does little to advance the theory that videogames are responsible enough to tell stories within sensitive contexts - it's compelling and enjoyable to play on a visceral level, but it's a shame it lacks the creative bravery to match the courage of the heroes it so reveres.
    • 79 Metascore
    • 80 Critic Score
    A balanced game, at once idiosyncratic, infuriating, funny and ultimately compelling. In both its story and its systems, it holds life and undeath in delicate tension; and as a result, all the loud-mouth college humour and violence fail to mask its tender heart.
    • 71 Metascore
    • 50 Critic Score
    If Shank was an animated short, I'd happily roll a fat one and sit hurgh-hurghing on the sofa at the dumb grisliness of it all. But as a game, it just feels pointless and irritating, and about as engaging as repeatedly attacking the sofa with your own face.
    • 66 Metascore
    • 70 Critic Score
    For now, those prepared to invest the necessary commitment, ignore the blandness and live with the game's failings will find that – once on the dirt, gravel, snow or asphalt – WRC FIA World Rally Championship delivers moments that are indisputably thrilling.
    • 63 Metascore
    • 40 Critic Score
    Beneath Arcania's often outstanding art direction and technical achievement lies a dry spreadsheet of must-have RPG elements, none of which is sufficiently developed to compel and all of which fail to balance against one another.
    • 82 Metascore
    • 80 Critic Score
    Enslaved is a solid, well-built offering which is a pleasure to play. The excellent storytelling, great acting and fantastic pacing elevate it above the ranks of your average action adventure, and indeed your average videogame.
    • 74 Metascore
    • 90 Critic Score
    In short, this is the game SEGA should have made 15 years ago. It's just a shame that to be this good took ages.
    • 68 Metascore
    • 70 Critic Score
    In a perfect word, the meta-games would be as good as the mini-games themselves. But with four people, Lambrini and deely-boppers (just me?), Wii Party's still a reliable, if fairly thin, source of entertainment all the same.
    • 58 Metascore
    • 60 Critic Score
    It is, at best, a sidestep, one that neither advances its series nor the genre into which it has lunged.
    • 79 Metascore
    • 70 Critic Score
    Although it gets a lot right with a well-structured fighting system – which has a solid mix of subsystems to master – it doesn't have the same level of hardcore appeal as the current champion.
    • 84 Metascore
    • 90 Critic Score
    Obsidian has created a totally compelling world and its frustrations pale into insignificance compared to the immersive, obsessive experience on offer. Just like the scorched scenery that provides its epic backdrop, New Vegas is huge and sprawling, sometimes gaudy, even downright ugly at times – but always effortlessly, shamelessly entertaining.
    • 90 Metascore
    • 90 Critic Score
    Super Meat Boy starts out as just another indie game that revels in driving you crazy, but you end up crazy in love.
    • 84 Metascore
    • 90 Critic Score
    Doubtless the best third-person shooter ever to come out of Japan, Vanquish builds on Western developers' triumphs to push the genre in new, interesting directions, shifting the balance of power, and cementing Shinji Mikami's position as one of the best directors working in videogames today.
    • 86 Metascore
    • 90 Critic Score
    DJ Hero 2 is the freshest thing in rhythm gaming right now, a lifeline for people bored of guitars and drums and genre veterans craving the purer, simpler rhythm-action kick of a pre-Guitar Hero world.
    • 69 Metascore
    • 60 Critic Score
    There are reasons to play Allods: the visuals, the lore, the grab-bag of clever features, the astral ships, and the dim satisfaction that automatically comes from levelling up - for free! It's just that none of these are very good reasons, because this isn't a very good game.
    • 71 Metascore
    • 60 Critic Score
    A cliffhanger ending for a sequel to a seven-year-old game that most people haven't heard of just isn't acceptable. Plonk, it lands safely on [60].
    • 73 Metascore
    • 60 Critic Score
    The chucklesome cut-scenes and warbling background music briefly raise a smile, but beyond that this is only a mildly entertaining throwaway.

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