Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5960 game reviews
    • tbd Metascore
    • 80 Critic Score
    What was a wonderfully intuitive and thoroughly relaxing process on iOS (especially the iPad version) is a bit more of a challenge when you reduce it to mouse control, though.
    • 61 Metascore
    • 60 Critic Score
    Don't expect an RPG of depth – it's heavy on the action, light on customisation, and rewarding loot is rare. It's also in desperate need of more time in the womb, and the results of that are felt all over. But by and large, the sense of location and the constant weft of combat meant that I spent much of the fifteen hours it took to complete in a state of gentle enjoyment – and that definitely counts for something.
    • 76 Metascore
    • 80 Critic Score
    With 15 levels to romp through, gorgeous, irreverent cut-scenes and various challenges, WTF? proves that talented developers haven't completely deserted the Minis scene. Just most of them.
    • 67 Metascore
    • 70 Critic Score
    It doesn't always succeed in finding a balance between its chilled-out exploration and OCD completist tendencies, but when the formula clicks, the result is both charming and visually stunning.
    • 79 Metascore
    • 80 Critic Score
    It's expertly paced, with bite-sized levels that walk a tightrope between pull-your-hair-out maddening and knowingly easy – and while it can be overwhelming and cause you to doubt yourself, it's always worth it for that moment of relief where it all slots into place.
    • 76 Metascore
    • 80 Critic Score
    With numerous unlockables and online leaderboards to fight it out on, this is a fine first attempt from developer Binary Takeover, and well worth losing a few hours to.
    • 48 Metascore
    • 30 Critic Score
    FlingSmash's title might be short, snappy and to the point, but the game itself only manages the first of those three.
    • 59 Metascore
    • 60 Critic Score
    If you have any love for the manga, feel free to add the final scar to the tally. For everyone else, this is just an old-school brawler that's partial to shouting ATATATATATATA. Because you're already dead.
    • 30 Metascore
    • 20 Critic Score
    To make matters worse, you get sent back to a tedious menu screen every single time you learn one of the hundreds of thousands of stupid moves.
    • 48 Metascore
    • 50 Critic Score
    The presentation feels generic, with washed-out grainy visuals and a tepid hip-hop soundtrack, while the fighting never really finds its balance.
    • 57 Metascore
    • 50 Critic Score
    If you fancy the idea of an RPG-lite Brothers Grimm tribute act, then go right ahead. But if you can tolerate more than half an hour without wanting to eat your own earwax, you'll be doing better than I.
    • 50 Metascore
    • 40 Critic Score
    So that's 400 Microsoft Points (£3.40 / €4.80) for a mission that certainly wouldn't make it into the game's ten best quests, and two other additions that are essentially little more than variations on ideas from Fable II.
    • 79 Metascore
    • 80 Critic Score
    Active 2 on Wii is a confident addition to the best fitness series on any platform, and the new features strengthen the offering - if not revolutionising it as EA would have us believe.
    • 78 Metascore
    • 70 Critic Score
    You won't find a game on PS3 right now that will work you harder than Active 2 – but I want to see EA Canada working up more of a sweat next time.
    • 68 Metascore
    • 60 Critic Score
    Its redeeming features are those it shares with Odyssey to the West – a sweet and nicely told story, an essential humanity. However, their redemptive powers are outdone by anachronistic trial-and-error gameplay, which grinds its gears and snaps your patience once too often.
    • 77 Metascore
    • 60 Critic Score
    It's just a pity that a developer with the unmistakable talent of Housemarque hasn't seized the opportunity to tweak, twist or otherwise refresh an overused formula.
    • 85 Metascore
    • 90 Critic Score
    Beyond the HD refresh, you can play all three games in 3D if you've got the right kind of telly; it's a decent stab at giving the games extra depth without going overboard, although you can't turn on the 3D until the game gets started, which is a bit clunky.
    • 51 Metascore
    • 30 Critic Score
    No-one cared when this was released on PSP in summer 2009, and they certainly won't give a flying fig about it now.
    • 70 Metascore
    • 80 Critic Score
    The truth is that Hudson's perennial classic is still best played in its original form without the associated fluff, so if you've held out for the last 27 years, perhaps it's time you succumbed to being continually blown into little chunks by your friends.
    • 67 Metascore
    • 60 Critic Score
    For those with infinite patience and actual artistic skill, then Creation Mode might offer some entertainment, giving you the chance to show off your talents, or, more likely, import pictures to daub obscenities over.
    • 79 Metascore
    • 70 Critic Score
    With its strict linearity preventing you from trying out songs in the order of your choosing, it's a little too easy to get snagged on one in particular. Without even basic hints on offer, you can end up faffing around to no effect for ages.
    • 65 Metascore
    • 60 Critic Score
    Sometimes the formula twists slightly, with the task focusing on, for example, helping prisoners bust out of prison or a simple checkpoint race. For the most part, mind you, it's smashing for smashing's sake, and therefore entertaining in short bursts, but a bit mindlessly intense over the long haul.
    • 70 Metascore
    • 80 Critic Score
    But perhaps the greatest value of this pack is the packaging itself. Owning a physical copy of Super Mario All-Stars on Wii allows these games to sit proudly on your shelf, a statement to everyone who enters your home and sees it.
    • 58 Metascore
    • 70 Critic Score
    A game that entertains without inspiring, doing enough to settle comfortably into the realms of "good" while never exerting the additional effort required to raise expectations any higher.
    • 73 Metascore
    • 80 Critic Score
    You might not readily associate the humble rat with an ability to get their groove on, but needs must when you're being held captive in a lab and you've got electrodes attached to your genitals.
    • 81 Metascore
    • 70 Critic Score
    This is a robust FPS, comfortably the strongest on its platform and, while derivative of its strongest rivals, it's still able to compete in key areas.
    • 89 Metascore
    • 90 Critic Score
    An unqualified triumph. It's stuffed with content but rarely for the sake of it, and knowing Criterion it will be handsomely supported for months to come, even though it's already the best pure arcade racing game since Burnout Paradise.
    • 87 Metascore
    • 80 Critic Score
    The campaign is relentlessly aggressive and spectacular – a Jerry Bruckheimer tribute act stuck in permanent encore – while the multiplayer modes are a mixture of smart tweaks to working formulas, as focused on protecting that guaranteed bottom line as the campaign's yellow objective cursor is on making sure you never falter.
    • 87 Metascore
    • 90 Critic Score
    This game has the potential to win over a whole new generation, and to do so without eliciting any whinges from those of us old enough to remember the taste of a McRib washed down with Tab Clear.
    • 26 Metascore
    • 20 Critic Score
    Perhaps Sports Island Freedom is best summed up by the person I forced to help me test out the multiplayer mode. His verdict, following several long minutes of tedious menu navigation and 48 seconds of gameplay: "What is the point of this? It is appalling."

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