Eurogamer's Scores
- Games
For 5,040 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Forza Horizon 6 | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 2,004 out of 5040
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Mixed: 2,425 out of 5040
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Negative: 611 out of 5040
5961
game
reviews
- By Date
- By Critic Score
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- Critic Score
So Arcade Edition is exactly what it appears to be: a tempered update that lacks the immediate wow factor of its predecessor, but offers an extra layer of refinement on an already winning formula.- Eurogamer
- Posted Jun 15, 2011
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- Critic Score
Smashing into crowds of rancid flesh-eating zombies ought to be a terrifying life-or-death battle, not like shooting fish in a barrel.- Eurogamer
- Posted Jun 14, 2011
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- Critic Score
With its clumsy dialogue threatening to ruin everything at every turn, Lexis Numerique's high-gloss offering is a challenge to play - but perhaps not always for the reasons the developers intended.- Eurogamer
- Posted Jun 14, 2011
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It might look cuter than a kitten, but Rotating Octopus can be just as savage when it wants to be. And we still love it, fools that we are.- Eurogamer
- Posted Jun 14, 2011
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A game that requires a degree of patience and tolerance before it truly clicks. If you have the required resolve, there's plenty to admire.- Eurogamer
- Posted Jun 14, 2011
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It leaves you with a peculiar sense of power: it feels as though you have the influence of a redemptive god, restoring a fallen world back to its Eden state after a corrupting virus.- Eurogamer
- Posted Jun 14, 2011
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Worst of all is that exploring Wonderland is, in practice, about as full of wonder as watching paint dry. Paint the colour of blood and dreams, but paint nonetheless.- Eurogamer
- Posted Jun 14, 2011
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In the end, you feel every year of Duke Nukem Forever's ridiculous, fractured development seeping out of each unsatisfying frame.- Eurogamer
- Posted Jun 12, 2011
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The puzzles aren't bad either, and flitting between nicely-rendered static environments is pleasantly old school, and works well on the iPad.- Eurogamer
- Posted Jun 9, 2011
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Simultaneously brain-frying and fiendishly satisfying, Ancient Frog is another puzzle revelation. And with 100 beautifully presented levels to unpick, it's a keeper.- Eurogamer
- Posted Jun 7, 2011
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One of those middle of the road games which adheres to a familiar template closely enough to provide adequate entertainment in the short term but is unlikely to inspire any devotion. It falls over itself to make you feel like an unstoppable badass, but then rarely gives you the opportunity to show off.- Eurogamer
- Posted Jun 6, 2011
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White Knight Chronicles II flounders. It's a hybrid that fails to find its own identity in terms of its structure, and its convoluted battle system is poorly explained and, once mastered, reveals itself to be broad but ultimately shallow. Those improvements from the first game are overwhelmed by a more general sense of ennui; what were once interesting innovations lack the polish and endurance to inspire over the course of a sequel.- Eurogamer
- Posted Jun 3, 2011
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With 60 wry and crafty levels awaiting, his quizzical eyebrow would have been working overtime. Instead, we're happy to settle for the grunting anonymity of Hamilton and invent a few one-liners of our own to fill in the blanks.- Eurogamer
- Posted Jun 3, 2011
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If you posses superhuman racing skills, FAST - Racing League is the game for you. The rest of us can mull over what might have been.- Eurogamer
- Posted Jun 3, 2011
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The further you go, the more hazards await, and the more colourful your language gets. One day they'll be forced to put blood pressure warnings on these things.- Eurogamer
- Posted Jun 3, 2011
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During its best moments, it feels like something we might have been given by the Assassin's Creed team if they'd grown up immersed in the works of Steve Ditko rather than Umberto Eco: a hard-edged pulp adventure where your tools are perfectly matched to your missions. If the original game gave Cole a purpose, this one provides a little personality to go with it.- Eurogamer
- Posted Jun 2, 2011
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But those who can overlook Hunted's design shortfalls and occasionally tepid fantasy backdrop will extract a good few hours of fun slashing and exploring before something better comes along.- Eurogamer
- Posted Jun 2, 2011
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If you've somehow lost your inner child, you might find it skulking impishly in the confines of Casey's Contraptions. Even the price is from your youth.- Eurogamer
- Posted May 30, 2011
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With production values that smell of money and brow-furrowing challenges, Frisbee Forever is an essential download.- Eurogamer
- Posted May 30, 2011
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As effortlessly charming as the beautiful art style is, Bumpy Road veers perilously closely to being style over substance.- Eurogamer
- Posted May 30, 2011
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Radiant Historia might lack the breadth and polish of Dragon Quest IX or the contemporary chutzpah of The World Ends With You, but in its own way, it's every bit as memorable and fully deserves its place alongside them at the top table of DS role-players.- Eurogamer
- Posted May 30, 2011
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A colourful and breezily enjoyable adventure that's impossible to dislike.- Eurogamer
- Posted May 30, 2011
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More to the point, why would you consider spending £4.50 on the gaming equivalent of pairing socks? I'm not sure even the developer, Intense, has the answer to that one.- Eurogamer
- Posted May 27, 2011
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Ideas like collaborative mission editing offer tantalising possibilities for the creatively minded, but they can't mask the flaws of a game lacking a central hook.- Eurogamer
- Posted May 27, 2011
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Frozen Synapse takes the old, the stuffy and the traditionally glacial and it makes it brand new, instant and brutal. It's such an achievement.- Eurogamer
- Posted May 27, 2011
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Perhaps the main selling point is the presence of four-player co-op - especially given its online and local credentials. A bit of Gauntlet-style adventuring isn't something to sniff at, and far more enjoyable than button-mashing solo forays, where death results in having to replay entire missions from scratch. Nein, danke.- Eurogamer
- Posted May 27, 2011
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The best reason to buy Hydrophobia Prophecy - not for entertainment, but as a kind of digital tourism. You're paying for a look at everything the developers achieved over Hydrophobia's exceptionally long development, and to see what this game might have been.- Eurogamer
- Posted May 25, 2011
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The best game currently on the 3DS and the best portable fighting game ever made. It's no less than the pocket fighter of choice.- Eurogamer
- Posted May 24, 2011
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Back when all games cost upwards of £30, it wasn't easy to keep up with games like Death Rally. Nowadays, you've got literally no excuse to hold off buying the best top-down racing available on mobile platforms. Better late than never.- Eurogamer
- Posted May 23, 2011
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For your massive 59 pence outlay, you get 27 tricky-as-you-like courses, rendered with the requisite loving care, and the chance to obsess over your times with your equally OCD friends. Honestly, what's not to love?- Eurogamer
- Posted May 23, 2011
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