Eurogamer's Scores
- Games
For 5,040 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Forza Horizon 6 | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 2,004 out of 5040
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Mixed: 2,425 out of 5040
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Negative: 611 out of 5040
5961
game
reviews
- By Date
- By Critic Score
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- Critic Score
Second Assault marks another successful map pack for DICE, although one not nearly as sharp as Battlefield 3's marvellous End Game sign-off. Two excellent maps, one decent effort in Metro, and the perfunctory but underwhelming Operation Firestorm are enough to freshen up the rotation, while the new weapons might sate those who've already (somehow) exhausted the 'vanilla' game's already sizeable arsenal.- Eurogamer
- Posted Dec 5, 2013
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Pirates is a game of lots of little pieces that combine to form a patchy but largely coherent slice of pirate life. Could it stand to be a little more in-depth, a little less piecemeal in the way it hands out tasks? Certainly. But if you just want a solidly entertaining pirate game that you can dip in and out of, safe in the knowledge that there are hours of gameplay ahead with no paywalls, this is definitely worth downloading.- Eurogamer
- Posted Dec 5, 2013
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World of Warplanes is not bad, but it's not nearly as exciting as World of Tanks. It's a sometimes enjoyable, occasionally tiresome arcade shooter that's forgiving to fly and a challenge to master. Compared to its smart, successful older brother, it's not nearly as sophisticated and, most importantly, it's not nearly as much fun.- Eurogamer
- Posted Dec 4, 2013
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The core conceit adds new capacity for strategy; it's a genuine and interesting invention. And despite the now completely lifeless use of mystical crystals as a plot device, as the game progresses, scriptwriter Nataka Hayashi begins to subvert the clichés in unexpected ways. What's easy to dismiss as by-the-numbers plotting will delight and surprise you in time.- Eurogamer
- Posted Dec 3, 2013
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It's hard to shake the feeling that China Rising is Battlefield 4 by numbers - maps for the sake of maps. That's enough for most. That is, if they can get the bloody game to work.- Eurogamer
- Posted Dec 3, 2013
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It's hard, though, to shake the feeling that the only reason this game is free to play is that nobody would pay money for something so scrappy and generic.- Eurogamer
- Posted Dec 2, 2013
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Ubisoft should be ashamed of itself for trying to peddle more of this nonsense. And Microsoft needs its giant cyborg head examined for thinking this is a great way to show off the capabilities of its new hardware. It's like Tampax launching an ad campaign fronted by Danny Dyer.- Eurogamer
- Posted Nov 29, 2013
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Despite its exaggerated cartoon characters and picturesque sunsets, Powerstar Golf feels surprisingly staid and lacking personality.- Eurogamer
- Posted Nov 28, 2013
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There's huge satisfaction to be had from building your zoo, observing the animals and watching all the graphs go up. It's just a shame that over time, as the novelties wear off, the lack of depth makes it hard to keep coming back.- Eurogamer
- Posted Nov 27, 2013
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Dribbling in this year's current-gen instalment always felt a little jittery - as though you were constantly teetering on the edge of control - but dribbling on next-gen is much better. You can now move the ball around in tight spaces with greater confidence, even completing neat little one-twos in close quarters where you might previously have lost possession.- Eurogamer
- Posted Nov 25, 2013
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But a few missteps and one notable absence can't derail what is otherwise a timeless fighting game in high definition.- Eurogamer
- Posted Nov 22, 2013
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Contrast is a game of light and dark: a puzzle platformer with two well-realised female leads that occasionally buckles under the weight of its own mechanics. It's beautiful in parts, but also a little broken; I admire it for the first and can almost forgive it the second.- Eurogamer
- Posted Nov 22, 2013
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- Eurogamer
- Posted Nov 21, 2013
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It's a thin and troubled tribute to the original Panzer Dragoons, slim on the ambition, vision and art that made its predecessors what they were - and some way short of the invention and execution in the games they inspired.- Eurogamer
- Posted Nov 21, 2013
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There's no brains, no muscle, no fibre beneath Ryse's extravagantly engineered good looks - this game rings loud but hollow.- Eurogamer
- Posted Nov 21, 2013
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With Forza Motorsport 5, Turn 10's created a driving experience both accessible and beautiful - but it's been stripped back to make Xbox One's launch, and augmented with a host of ugly extras that only serve Microsoft's bid to make a few dollars more.- Eurogamer
- Posted Nov 20, 2013
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It's not a long game, but for every section of simple platforming there's a moment of pure creative delight that leaves most other games looking stuffy and sterile, locked away behind their joypads and glass, away from your prodding, inquisitive fingers. Tearaway's tactile world may be no more real, but while you're under its spell it certainly doesn't feel that way.- Eurogamer
- Posted Nov 20, 2013
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Compact by the standards of the Galaxy adventures but still loaded with bountiful secrets, beneath the warm familiarity of 3D World lies one of the strangest Mario games in years - or at least one of the most random in its influences and its moment-to-moment indulgences. And that's a very, very good thing.- Eurogamer
- Posted Nov 19, 2013
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Type:Rider couldn't be a more unlikely game, really. It's a collision of visual and gameplay styles topped off with an incredibly narrow educational focus, and yet through ingenious design and polished gameplay it emerges as one of the best mobile titles of the year. You don't have to be a graphic design student to enjoy this one.- Eurogamer
- Posted Nov 19, 2013
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The implementation is rushed and slipshod, however, ignoring fundamental problems and expending limited energy on the wrong things. What you're getting for your money feels a little like somebody else's office in-joke: you can sense the well-intentioned laughter, but you can't really join in.- Eurogamer
- Posted Nov 18, 2013
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Dead Rising 3 is the weakest in the series, then...Just beware, once you get over the pleasure of the first few combo weapons, Dead Rising 3 is just a solid zombie brawler set in an open world, not the strange game of tender heart that used to be so funny and surprising.- Eurogamer
- Posted Nov 18, 2013
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What they've conjured up in their debut effort is a remarkable achievement. Before downsizing, Criterion created some of the last generation's very best arcade racers in Hot Pursuit and Burnout Paradise. Ghost Games has carried on that torch and crafted a racer that any of its competitors would do well to match in the new generation.- Eurogamer
- Posted Nov 18, 2013
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For all its borrowings and influences, all its sleights and feints, Eldritch's dark alchemy ultimately lies with the way it uses a blocky, cheerily primitive art style, silly sound effects and a surprisingly forgiving level of challenge to summon the kind of creeping dread that H.P. himself would be delighted with.- Eurogamer
- Posted Nov 18, 2013
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Cities of Tomorrow makes SimCity a better game but, unfortunately, it still doesn't make SimCity a particularly good game. While its presentation is excellent and the act of laying out a city is alarmingly addictive, nurturing and developing that city is less compelling.- Eurogamer
- Posted Nov 15, 2013
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What's most frustrating is that with more enemies, more graceful control and a more compelling structure, there's no reason why a retro-styled Adventure Time roguelike couldn't have been an absolute treat and a game worthy of the show.- Eurogamer
- Posted Nov 15, 2013
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It's often been said that A Link to the Past is a game set inside a puzzle. That means A Link Between Worlds is buried at least two layers deep, as it's a game set within A Link to the Past. But that's both the pleasure and the pain of Zelda, isn't it?- Eurogamer
- Posted Nov 14, 2013
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Resogun really is that rare kind of arcade game that feels like an entirely different beast when played on the toughest setting. It's also the closest the PS4 launch line-up gets to offering a genuine next-gen thrill.- Eurogamer
- Posted Nov 13, 2013
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I'm all in favour of games that transport us back to the good old days of vibrant originality, but Knack simply doesn't.- Eurogamer
- Posted Nov 13, 2013
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There's a lack of confidence here that contrasts starkly with Guerrilla's dazzling, sure-footed command of the new hardware. It's a game that any new PlayStation 4 owner will be proud to show off - but it won't be one they remember by the time PS5 rolls around.- Eurogamer
- Posted Nov 13, 2013
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Part One of Burial at Sea is predicated on so many constants and variables that it will undoubtedly prove divisive. It feels all too brief, even as half of a two-part whole, but it delivers a rich storyline that builds to a suitably stunning climax.- Eurogamer
- Posted Nov 11, 2013
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