Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5964 game reviews
    • 81 Metascore
    • 70 Critic Score
    It's a sign that next generation gaming may offer a wonderful audio visual experience, but it needs to be a tad more ambitious in the game design stakes.
    • 64 Metascore
    • 70 Critic Score
    It's unlikely that fans will be left with anything other than positive memories of a franchise that never quite got the praise it deserved.
    • 83 Metascore
    • 70 Critic Score
    It is a solid, and incredibly polished, RPG. It feels like a first-party Nintendo release, with all of the pleasing quirks and satisfying balance which that often entails.
    • 76 Metascore
    • 70 Critic Score
    MAG
    The irony then, is that the game which can accommodate the greatest numbers of players in the history of the medium will be best enjoyed by a dedicated few. For those players, at least, numbers really aren't everything.
    • 78 Metascore
    • 70 Critic Score
    This bout of monster mashing is still fun, yes, but Devil May Cry has now reached the point where it desperately needs to evolve into the 21st century as with "Resident Evil 4," or fade from the spotlight like "Dino Crisis."
    • 78 Metascore
    • 70 Critic Score
    At 800 Microsoft Points which equates to a couple of Big Mac meals and a side of chilli cheese tops, it definitely offers the kind of quality that some say is lacking at the moment at a more than reasonable price. However, do be warned that the game gets insanely difficult half way through and although the multiplayer modes are fun, it's fleeting.
    • 78 Metascore
    • 70 Critic Score
    A game using this toy technology with the depth and breadth of Pokemon, or the variety and replayability of the Lego games, would be absolutely amazing. For now, "pretty good" will have to do.
    • 79 Metascore
    • 70 Critic Score
    With Forza Motorsport 5, Turn 10's created a driving experience both accessible and beautiful - but it's been stripped back to make Xbox One's launch, and augmented with a host of ugly extras that only serve Microsoft's bid to make a few dollars more.
    • 49 Metascore
    • 70 Critic Score
    At this price, though, it's hard to knock something for being fun and accessible, even when it's not exactly pushing the boundaries. And with 16-player multiplayer to seal the deal, Top Gun finally has a decent game to call its own.
    • 73 Metascore
    • 70 Critic Score
    By tying efficient progress to this random system, rather than old-fashioned player skill, Cubello ultimately fumbles the delicate balancing act, which can be the difference between a very good puzzler and a great one, and so it proves.
    • 76 Metascore
    • 70 Critic Score
    Few games from the early '90s stand up this well today and although there are obviously better fighters out there, an enhanced classic for less than the price of a cinema ticket is a bargain in anyone's book.
    • 74 Metascore
    • 70 Critic Score
    Its value for money is significant: there is a lot of bulk here, much of it excellent. But its wider value to gaming, to Takahashi's message and to the series it celebrates, is diminished. Like a balloon deflating, Katamari Forever feels like the series' final exhale, all puff and energy now gone from the idea. Metaphor!
    • 79 Metascore
    • 70 Critic Score
    In general, Carcassone is a quicker game to grasp but lacks Catan's depth and tactical nuances with the outcome of a game often feeling more like luck than skill. If you've only got a Silver Live account Carcassonne is a marginally better purchase thanks to its offline multiplayer and its short game length and puzzle-like aspects gives it a strangely addictive quality, yet the honest fact is that despite being a better adaptation, Carcassonne just isn't based on a board game quite as good as the one Catan is.
    • 74 Metascore
    • 70 Critic Score
    Game Republic's effort lacks polish and elegance, but, thanks to charm and the in-built strength of its setup, it is an experience worth partnering with.
    • 81 Metascore
    • 70 Critic Score
    Veteran trainers, on the other hand, need to ask themselves if they want more of the same… again.
    • 76 Metascore
    • 70 Critic Score
    That true panoramic freedom is still missing in action, the campaign's rather undernourished as it rushes you into the final act and the fiction feels increasingly forgettable. There are charms here, though, if you boot up the tactical display and stick to the shadows. There's the silent kill in glorious surroundings; there's the swish of an arrow, the creak of a bow.
    • 77 Metascore
    • 70 Critic Score
    In gameplay terms it represents a commendable improvement on an already solid framework and seems to captivate its young players with the same gently challenging grip o' fun as LEGO Star Wars did. It's just a shame that this evolution seems to have come at the expense of many of the peripheral activities that made the previous LEGO games a more robust and varied experience in the long term.
    • 72 Metascore
    • 70 Critic Score
    It isn't perfect. It's not the sort of game that future generations will gather to celebrate, linking hands and singing sad songs of fond remembrance. It is, however, clever, boisterous, faintly silly and relatively cheap.
    • 75 Metascore
    • 70 Critic Score
    If you can stand a bit of trial-and-error though, and feel like taking your brain on a bracing walk once in a while, echoshift is a very well presented, well thought out and enjoyable piece of mental exercise.
    • 78 Metascore
    • 70 Critic Score
    The phrase "one for the fans" has never been applied more honestly than in this case; it may be flawed, but we're happy to recommend Rise of a Ninja to Naruto fans - albeit with a few reservations. Believe it.
    • tbd Metascore
    • 70 Critic Score
    Exploring the ruins of ancient civilizations under the watchful eyes of a race of paleo-people isn't just surreal; it's also unnerving to see how little power you really have here. Without air, without any technology to speak of, without your friends or family, you're truly lost.
    • 62 Metascore
    • 70 Critic Score
    There are only a very small percentage of gamers that would be interested in this game to begin with but with its varying play styles and loaded cast of great characters, Neowave is actually a great little fighter and a brilliant introduction to the King Of Fighters series for those that have never sampled its delights.
    • 66 Metascore
    • 70 Critic Score
    If you've been desperate for an RPG and would willingly drown yourself in a sea of Final Fantasies then it might be a little on the simplistic side.
    • 73 Metascore
    • 70 Critic Score
    As it is, Sepp Blatter's EA Sports FIFA Coca-Cola Budweiser World Cup 2014 Brazil is partly a game many of its audience will already own, and partly a very, very well made promotional souvenir - one that will aid your enjoyment of this summer's festivities hugely, but that doesn't quite justify its price tag.
    • 63 Metascore
    • 70 Critic Score
    The game's playability really suffers on the smaller screen of the iPhone, with your big fat sausage fingers liable to make it damned near impossible to see where you're laying each component. On the iPad, such niggles don't apply, and fortunately publisher RealNetworks has seen fit to make this a unified binary.
    • 66 Metascore
    • 70 Critic Score
    Sometimes, though, familiarity and simplicity are exactly what's called for, and for those of you that just can't get enough of these dumb-arsed shooters, Crisis Zone has a certain cultish appeal that's just on the right side of admirable.
    • 69 Metascore
    • 70 Critic Score
    Golf: Tee It Up! may not have a better name than "3D Ultra Minigolf Adventures," but it's a much better game. It plays a good game of golf, for one thing, and does so with the mixture of depth and accessibility that we hope for in all Live Arcade titles.
    • 76 Metascore
    • 70 Critic Score
    Perhaps the developers were too focused on not breaking all those wonderful toys, or perhaps they were bound to a tight deadline, but the game feels slightly flat as a result.
    • 67 Metascore
    • 70 Critic Score
    If you like slashing and hording within intelligently structured worlds and have no problem sinking into the non-conformity of Japanese manga, then Blood Will Tell may well surprise you.
    • 74 Metascore
    • 70 Critic Score
    For some, the game will be a chance to get a bit drunk and mess about singing Gold Digger while pretending to be the wiry-haired teacher off of Glee. And to that end, the game satisfies rather than dazzles.

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