Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 80 Metascore
    • 80 Critic Score
    David's control scheme has clearly been built around the touchscreen, but while the game's a delight on iOS (on iPhone, at least - the buggy iPad version is awaiting a fix at the time of writing), it works surprisingly well on PC and Mac, too.
    • 83 Metascore
    • 80 Critic Score
    When Chaotic Box produces a unified binary for iPad users, this will be an essential app, but right now it feels like an excellent game held back by some minor design quirks.
    • 69 Metascore
    • 80 Critic Score
    With its twisted humour and mutated style lending a pleasantly Oddworld vibe to proceedings, this is a crafted effort for those of us with a tendency to mutter that they don't make 'em like they used to. Apparently they do.
    • 80 Metascore
    • 80 Critic Score
    Combat and RPG progression get an ingenious social twist in this disarming slice of fantasy.
    • 67 Metascore
    • 80 Critic Score
    Whether you're a Warhammer 40K aficionado or not, this is just the right kind of uncomplicated stress relief to distract you from the BBC News 24 ticker.
    • 91 Metascore
    • 80 Critic Score
    A bloody good game... If you like first person shooters and have a sense of humour, the only other thing to stop you playing this game is the central role of a pink-suited woman. Are you man enough?
    • 82 Metascore
    • 80 Critic Score
    Starship Patrol presents a package of rare calibre on DSiWare, a game that, through its tight breadth and expansive depths, would make for a worthy defining title on a service still trying to find its identity.
    • 83 Metascore
    • 80 Critic Score
    Being able to move more quickly when you're not firing is a smart twist with intuitive strategic consequences, but there are much smarter decisions at the heart of Everyday Shooter's logic.
    • 86 Metascore
    • 80 Critic Score
    The game that kept coming to mind as I played through Kirby's Epic Yarn was not any of the past Kirby entries, but rather Little Nemo The Dream Master, an NES game from 1990.
    • 71 Metascore
    • 80 Critic Score
    At its best this colourful racer has the power to improve your day.
    • 72 Metascore
    • 80 Critic Score
    In the end it only seems fair to rate it the same as the Virtual Console version - as a solid fighting game in its own right - and leave it up to you, dear reader, to decide if the online play and minor technical compromises improve or tarnish an enjoyable core experience.
    • 79 Metascore
    • 80 Critic Score
    A shorter, sharper campaign would condense the high points more potently, and some better characterisation would make the plot twists hit harder. But if you're looking for a game that really sinks its teeth into what makes this iconic movie monster endure, look no further.
    • 80 Metascore
    • 80 Critic Score
    In terms of creating a stable online environment where you can adjust the GGPO delay and see your opponent's ping rating before a match begins, Resurrection is hard to fault.
    • 83 Metascore
    • 80 Critic Score
    The iOS is hardly short of inventive platformers, but this one certainly ranks as one of the freshest and most engaging to emerge for some time.
    • 89 Metascore
    • 80 Critic Score
    Technically it's better than either of the previous two, which means it's better than any other golf game we've played...For those of us with Tiger pedigree though, the lack of online play and niggling flaws overshadow an otherwise generous update.
    • 85 Metascore
    • 80 Critic Score
    If Revolutionary Concepts came to charm us senseless, it worked. There are so many reasons to enjoy Gesundheit; its 40 levels of puzzle nonsense are only a small part of why you should dutifully surrender your loose change.
    • 78 Metascore
    • 80 Critic Score
    It's filled to the brim with brilliant ideas, and then barely uses them.
    • 87 Metascore
    • 80 Critic Score
    Groove Coaster still lacks enough of a challenge to be interesting, and it's only when you play each song on hard that the game's potential reveals itself. Even then, it's unlikely that hardcore rhythm action fiends will care much for its casual approach.
    • tbd Metascore
    • 80 Critic Score
    Naiad offers real pleasures and real frustrations - but always with a purpose in mind.
    • 77 Metascore
    • 80 Critic Score
    An action RPG with magical powers that feel genuinely dangerous, married to level design that offers scale and prettiness.
    • 77 Metascore
    • 80 Critic Score
    Part management sim, part open-world adventure, this is both weird and familiar, and deeply comforting stuff.
    • 82 Metascore
    • 80 Critic Score
    Though a few tweaks short of masterful, it's a pleasure to find Ys in such good standing - proof of Falcom's ability to transpose 25 years of blueprint into an up-to-date, three-dimensional trapping.
    • 86 Metascore
    • 80 Critic Score
    Mario Kart World offers neat twists on the classic Mario Kart formula, but its open-world ambitions are somewhat let down by some classic Nintendo quirkiness.
    • 77 Metascore
    • 80 Critic Score
    At its best, Men Of War: Assault Squad provides hours of tactical chin-stroking, some stonkingly memorable engagements, and a whole kit-bag of replayability, especially in co-op.
    • 77 Metascore
    • 80 Critic Score
    Coupled with more exciting levels in the latter stages of the main mode, and the thrill of hitting triple-digit scores in Loopnastics, Wik is like a web-game that grew up.
    • 87 Metascore
    • 80 Critic Score
    There is a magnificent amount of stuff to do.
    • 83 Metascore
    • 80 Critic Score
    This is, above all else, a supremely confident game: confident in its charm, in its challenges, and in its unique identity. If you thought Braid gave puzzle-platformers a soul, this one is all about personality.
    • 83 Metascore
    • 80 Critic Score
    There's undeniable satisfaction in combining to undo a tough defence and seeing those points totals totting up, and in some respects this is the best mode in the game, because playing together towards a long-term goal heightens the fun and drama.
    • 83 Metascore
    • 80 Critic Score
    Ultimately, ambition is the word that best describes Black Ops 2 - and that's remarkable enough in itself. This is still Call of Duty, with all that entails, and anyone who has resisted the series so far likely won't be won over this time either. For the fans, though, Black Ops 2 offers the rare sight of a series at its height choosing to experiment and change rather than stay loyal to a proven, but tired, formula.
    • 84 Metascore
    • 80 Critic Score
    If you haven't already given yourself carpal tunnel syndrome playing these games, then Flick Soccer is a great place to start. It's hardly a masterclass in reinvention, but just like Flick Golf, the tough part is finding the time to stop playing.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 72 Metascore
    • Critic Score
    Battletoads is short. Really short. TOO short.
    • 78 Metascore
    • Critic Score
    A vibrant interpretation of golf that expands on the series' distinguished lineage without compromising, or distracting from, its strengths. [Recommended]
    • 73 Metascore
    • Critic Score
    If you've somehow yet to play an undead-themed action-RPG or you have an appropriately on-brand mindless hunger for the subgenre, Dead Island 2 might be worth your while. It's certainly got the zombie disassembly part down pat. If you are neither of those things, all the sturdy design and flying organs in the world can't hide the shortage of lingering excitement here. Dead Island 2 isn't a bad game, but it does feel superfluous, which is a sad thing to conclude about a project that's been in development for almost a decade. Still, at least they spared us the zombie booby merchandise this time.
    • 82 Metascore
    • Critic Score
    Tarsier returns with another slice of horror that's just about glorious enough to make up for the frustrations. [Eurogamer Recommended]
    • 70 Metascore
    • Critic Score
    Wildlands is an environment worth lingering over, but the mechanics and themes it propagates are wearing extremely thin.
    • 89 Metascore
    • Critic Score
    Norco is a beautiful, surprising, human, and utterly magnetic debut. [Eurogamer Recommended]
    • 76 Metascore
    • Critic Score
    The biggest success of the game, though, is its sense of authenticity. The LGBT+ representation is excellent, with diverse characters normalising queer relationships. The developer's devotion to authentic twentysomething reference points is commendable. And where so many music stories push songwriting and acoustic instruments as more "authentic" than manufactured pop, here the secret to success is simple: just be yourself.
    • 72 Metascore
    • Critic Score
    It's too anarchic, too messy and too unreadable in its combat, as well as too erratic in its execution. But then it's that anarchy that's key to The Wonderful 101's charm, and that runs through so much of the work of Hideki Kamiya. The Wonderful 101 is Platinum at its most imperfect, but I don't necessarily mean that as a slight. There's a real thrill to be found in all that chaos. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    A sumptuous, generous and absolutely gorgeous RPG that isn't quite the measure of Dragon Quest's illustrious past.
    • 80 Metascore
    • Critic Score
    Pokémon's Switch debut deftly toes the line between returning fans and all-new ones, with a few small wobbles along the way. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    Kirby's long anticipated move to 3D platforming sees the series step up to a new level of invention and wonder. [Eurogamer Recommended]
    • 67 Metascore
    • Critic Score
    A middling racer in a dreary package that contains one of the finest achievements in the racing genre in years. [Recommended]
    • 83 Metascore
    • Critic Score
    A beautifully structured, rich and thoughtful adventure with gentle but decisive RPG elements. [Eurogamer Essential]
    • 79 Metascore
    • Critic Score
    Pokémon's Switch debut deftly toes the line between returning fans and all-new ones, with a few small wobbles along the way. [Eurogamer Recommended]
    • 82 Metascore
    • Critic Score
    Another handsome, well built and entertaining Forza rolls off the production line - though there are controversial changes under the hood. [Recommended]
    • 84 Metascore
    • Critic Score
    So yes, Turtles single-player has been an absolute delight. I can't wait for my first six-player match.
    • 60 Metascore
    • Critic Score
    Metal Gear's first post-Kojima outing plays fast and loose with the formula, with results that are equal parts brilliant and baffling.
    • 64 Metascore
    • Critic Score
    This is a slight muddle of a game, but it has its pleasures.
    • tbd Metascore
    • Critic Score
    Draknek masters a genre with a game of little touches, big challenge, and giant heart. [Eurogamer Essential]
    • 80 Metascore
    • Critic Score
    Nintendo's long-running fantasy series looks to its rich history for this smart, satisfying turn-based strategy game. [Eurogamer Recommended]
    • 72 Metascore
    • Critic Score
    Witty and wonderfully scrappy, turn-based combat has never looked quite like this before. [Recommended]

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