Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 84 Metascore
    • Critic Score
    So yes, Turtles single-player has been an absolute delight. I can't wait for my first six-player match.
    • 84 Metascore
    • 90 Critic Score
    We couldn't have asked for much more than has been delivered, and I doubt Maxis could have done much more with a formula that they've improved upon time and again.
    • 84 Metascore
    • 70 Critic Score
    Provides just about enough to be worthy of the price of entry if you're an Age of Mythology fan. The new single-player campaign is slickly presented and a lot of fun, while the addition of the new race and the Titans themselves should give a fair bit of extra longevity to the multiplayer aspect of the game.
    • 84 Metascore
    • 60 Critic Score
    There are some nice stretches of track to travel on and plenty of things to do along the way, but several of the activities are downright dull, while others are marred by questionable design decisions such as lengthy stops and the excessive use of temporary speed limits in the most boring parts of a track.
    • 84 Metascore
    • 80 Critic Score
    The lack of multiplayer and a few soundtrack changes may irk some, but overall this is a surprisingly enjoyable conversion that old hands will get a lot out of.
    • 84 Metascore
    • Critic Score
    Bottomless wit and some inspired design choices make this genre mash-up a joy to play. [Eurogamer Recommended]
    • 84 Metascore
    • 80 Critic Score
    With 60 levels offering hours of patient probing, it's another impossibly good-value offering.
    • 84 Metascore
    • Critic Score
    ElecHead is an ingenious, compact, and elegant puzzle-platformer of wordless brilliance. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    Sackable offences? Of course not. And for all these flaws, Resident Evil Village was a thrilling adventure that kept me hooked from beginning to end, despite its jarring twists and turns. But the delightful level design isn't enough to mitigate a strange, unsatisfying, plothole-ridden story, and that bizarre final act ultimately sullies what is an otherwise terrifyingly good horror romp.
    • 84 Metascore
    • 80 Critic Score
    Weak multiplayer and control issues prevent it from being the instant classic Guitar Hero was four year ago, but FreeStyleGames has nevertheless created a slick and enormously enjoyable music game that deserves to succeed and evolve.
    • 84 Metascore
    • Critic Score
    Finally complete after fourteen years, Crowbar Collective's remake is more than faithful to Valve's masterpiece. [Eurogamer Essential]
    • 84 Metascore
    • 80 Critic Score
    I need to stress that even when it abstractly fails - like the campaign mode - it falls comfortably above the vast majority of its peers. When it excels it excels in the same way as an aged whiskey or a finely made leather sofa does: it exudes quality and craftsmanship. Rise of Legends is an extremely-good-to-great game. Give it time and you'll love it.
    • 84 Metascore
    • 90 Critic Score
    This is a game that wants you to laugh so hard that you sneeze on yourself, but it's also a game that wants you to experiment as much as possible with the tools you've been given. Its cleverness is as lightly worn as it is unexpected. It's the best kind of guilty pleasure.
    • 84 Metascore
    • 80 Critic Score
    A really solid rendition of what made those early Tony Hawk games great, but on your faithful friend, the DS. It's smart and sassy, and it looks far better than you could possibly expect.
    • 84 Metascore
    • 80 Critic Score
    If they can keep updating FTL with new scenarios, new spaceships and new stories with the same intelligence and restraint, we could well be seeing the birth of a future classic.
    • 84 Metascore
    • 90 Critic Score
    Obsidian has created a totally compelling world and its frustrations pale into insignificance compared to the immersive, obsessive experience on offer. Just like the scorched scenery that provides its epic backdrop, New Vegas is huge and sprawling, sometimes gaudy, even downright ugly at times – but always effortlessly, shamelessly entertaining.
    • 84 Metascore
    • 80 Critic Score
    A polished, bewitching upgrade that sinks its claws into you - featuring perhaps the best character class in Diablo's history.
    • 84 Metascore
    • 80 Critic Score
    It's a game that boasts an indisputable wider significance - but today, it's worthwhile primarily because it's a joyfully innocent fable, albeit one whose impact lies in the telling more than in the tale.
    • 84 Metascore
    • 60 Critic Score
    It's not a bad game to any degree, is technically very polished with beautifully rendered craft bursting with technical detail and slick in almost every sense - but it lacks soul.
    • 84 Metascore
    • 80 Critic Score
    It's a gaping chasm of Comic Book joy, filled to brimming with great characters, unlockables, collectibles and some top-notch mutant-oriented RPG action. It is, in short, one of the best comic book adaptations in quite some while.
    • 84 Metascore
    • 80 Critic Score
    Resogun really is that rare kind of arcade game that feels like an entirely different beast when played on the toughest setting. It's also the closest the PS4 launch line-up gets to offering a genuine next-gen thrill.
    • 84 Metascore
    • 80 Critic Score
    Defcon is as pure and direct a game as its inspiration, and its limitations are ones of the game's basic scope.
    • 84 Metascore
    • 90 Critic Score
    While there's perhaps not the verve and variety of peers like Spelunky or The Binding of Isaac, what Teleglitch does do is sell you on the atmosphere and the minutiae of combat.
    • 84 Metascore
    • Critic Score
    The Division 2 manages to improve upon the original formula in almost every way, but its tale and tone are frequently awful.
    • 84 Metascore
    • 70 Critic Score
    There are traces of that excess here, but they arrive too late and change the formula too little to really make a meaningful difference. It's still a cynical slice of dirty fun, but the most damning aspect of Saints Row: The Third is that where the all-important lulz are concerned, there's precious little here that you couldn't already do in Saints Row 2.
    • 84 Metascore
    • 90 Critic Score
    It's an off-kilter vision of the future, a cumbersome game with odd priorities, certainly. But it's equally a game that heads off in unexpected and exciting directions, makes a few notable improvements, and overflows with love – for cars, for games technology and for its own mad pursuit.
    • 84 Metascore
    • 90 Critic Score
    It's stylish, fun, challenging and you really do feel as if you're playing a part in a sequel to a cult classic. That's all we were after.
    • 84 Metascore
    • 80 Critic Score
    EiB feels grittier - closer to its fascinating yet fearful inspiration - than any other military shooter out there. Much of that feel comes from the credible mission design and AI already mentioned but a significant portion stems from fundamentals like the way the weapons look, sound and perform.
    • 84 Metascore
    • Critic Score
    Pokémon returns for a 3DS victory lap in this generous, definitive retelling of the Alolan story. [Recommended]
    • 84 Metascore
    • 80 Critic Score
    With 200 of the blessed things to face (of which 140 are evil user-created levels), public transport delays will be positively welcome.

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