Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 89 Metascore
    • Critic Score
    The Papers, Please creator offers up an intricate and mesmerising puzzle game with a rich and detailed sense of place. [Eurogamer Essential]
    • 89 Metascore
    • 90 Critic Score
    This is a genre that demands brilliance of concept and execution, variation in play conditions, subtlety of design and careful management of the endgame, and while most of the best-rated puzzle games come close in a few areas, Lumines sweeps across the lot.
    • 89 Metascore
    • 80 Critic Score
    In some senses, Insomniac does need a clip 'round the ear for doing very little to innovate the gameplay in any meaningful sense, but if you're happy to play through a wonderful high definition version of an old classic, put your money down - you won't be remotely disappointed.
    • 89 Metascore
    • 90 Critic Score
    While it's a shame that the Xbox 360 experience doesn't do more to move the established template forwards on the multiplayer front, it would also be fairly nit-picky to allow such concerns to detract from the fact that Peggle was, and still is, a wonderful, maddeningly moreish gem of fuss-free game design. Every home should have one.
    • 89 Metascore
    • 90 Critic Score
    And I've done this sort of thing before hundreds of times across thousands of days in what feels like a dozen Mario games. I still love it.
    • 89 Metascore
    • 80 Critic Score
    Mother Base, co-op and Extra Ops are great additions to the Metal Gear formula and luxuriously comfortable fits for handheld play. The subdued campaign is not Kojima at his histrionic and surprising best, but it arguably offers the tightest stealth gameplay since Snake Eater or even the first Metal Gear Solid.
    • 89 Metascore
    • 90 Critic Score
    With an online mode that actually works and a wealth of new goodies to round up (not to mention the lure of Gamerpoints making us more likely to push for the higher ranks or actually play through arcade mode for once), we love it even more. Best fighting game on the 360, easily. Best fighting game of this generation, easily. Best version of this sterling beat-'em-up, easily.
    • 89 Metascore
    • 90 Critic Score
    If variety is the spice of life, then Wario Ware is the digital equivalent of Phall curry, burning the inside of your face with its charm and originality.
    • 89 Metascore
    • 80 Critic Score
    Most of that score is attributable to the superb quality of the core Valve games rather than the shoddy conversion work which sees one game out of the five ruined, and another badly compromised. That being the case, if you own a PC, even a relatively lightweight one, that version will almost certainly be the better - and definitely cheaper - purchase.
    • 89 Metascore
    • Critic Score
    Horizon Zero Dawn is a work of considerable finesse and technical bravado, but it falls into the trap of past Guerrilla games in being all too forgettable. For all its skin-deep dynamism it lacks spark; somewhat like the robotic dinosaurs that stalk its arrestingly beautiful open world, this is a mimic that's all dazzle, steel and neon yet can feel like it's operating without a heart of its own.
    • 89 Metascore
    • 60 Critic Score
    It is a hard and maddening slog at times, but one that still has its moments where it surprises and quietly delights. Like the original, this isn't an RPG designed to make you feel good - you continue to be little more than a passenger in this historical tapestry, following along behind the horse tails of Henry's betters, and clearing up the mess they leave behind. Some will revel in that work, but I for one won't be chomping at the bit for another sequel any time soon.
    • 89 Metascore
    • 90 Critic Score
    If entertainment is fun without failure and progress without pain, you'll have to find it somewhere else. But you'll be missing out on one of the best games of the year.
    • 89 Metascore
    • 90 Critic Score
    A game that will live long in the memory, and needs to be played from time to time just to refresh the senses and reinvigorate the gamer inside us all.
    • 89 Metascore
    • 80 Critic Score
    A great tennis sim. It's certainly less fun than "Virtua Tennis" (especially the career mode) and it's damn frustrating at times, but it's still the best representation of strawberries and cream we've ever seen.
    • 89 Metascore
    • 80 Critic Score
    It stands as one of the essential games to own on the platform, providing it's your one and only games system.
    • 88 Metascore
    • 80 Critic Score
    In truth, I would have preferred to select events on the fly, change vehicles on a whim, and restart failed events when I choose, but nor is it a deal-breaker that these features have been omitted. Once you (reluctantly) adapt to the demands of the game, a massive amount of fun awaits.
    • 88 Metascore
    • 90 Critic Score
    Studio Liverpool has come up with a near-perfect equation for this sort of game, layering everything up in a manner that keeps you coming back hour after hour, with enough tracks to beat under subtly but crucially different circumstances that you never find yourself tiring of a well-beaten track.
    • 88 Metascore
    • 90 Critic Score
    The Beatles were fascinated by the number nine. 09/09/09 is no coincidence. So it's only fitting that the game gets...
    • 88 Metascore
    • Critic Score
    War of the Chosen is a generous expansion that's bustling with brilliant new systems that's a must for anyone who's completed XCOM 2. [Recommended]
    • 88 Metascore
    • 60 Critic Score
    So - here's a rating for the casual gamer. Add one point for every air show you've ever attended.
    • 88 Metascore
    • 80 Critic Score
    There's more to do here than any other sports game we can think of, it's one of the few multiplayer sports games that just about anybody will play whether they care about golf or not, and it's well executed and designed in a great number of ways. What's disappointing is the sense that the game's unsure of where to go next, and anybody who played the previous versions will probably feel a bit let down by EA's lack of ambition.
    • 88 Metascore
    • 90 Critic Score
    It's a game that will delight gamers old enough to recognise the classics it celebrates, while captivating those oblivious to its inspirations.
    • 88 Metascore
    • 80 Critic Score
    Feels like a complete package from the start; the three gameplay areas - solo, co-op and multiplayer - all feeling like parts of a cohesive whole, driven by a clear and honed declaration of intent.
    • 88 Metascore
    • Critic Score
    An elegiac, memorable and affecting tale of the misfortunes suffered by the members of a deeply eccentric family. [Recommended]
    • 88 Metascore
    • 90 Critic Score
    Deus Ex: Human Revolution is still a wonderful game, but as with the other three boss battles, I can't help feeling that this Director's Cut would have been even better if the directors had, you know, cut it.
    • 88 Metascore
    • 80 Critic Score
    This is a muscular and confident game, one with the utmost faith in its own fiction and a dedication to gameplay satisfaction at a microscopic level, paid off in dozens of situations that feel completely random and organic, even when they've clearly been planted there for you to find. Tighter control and a more generous approach to replay value would elevate Dishonored to true classic status, but it stands as one of the year's best all the same.
    • 88 Metascore
    • 100 Critic Score
    It's a short game, and quite a painless one, then, but it feels dense: rich and imaginative and the result of some insatiable curiosity for putting things together in new ways. Even at the end of the adventure, five or six hours in, Cocoon was happy to introduce a new mechanic. By which I mean, of course, it was happy to wordlessly teach it, complicate it, turn it inside out and then twist it into something almost unimaginable. I'm sorry to be vague, but you need to see this for yourself. There are no easy words, but also seeing it, witnessing such clarity and ingenuity, is where the pleasure lies.
    • 88 Metascore
    • 80 Critic Score
    With Lorelei and the Laser Eyes, Sayonara Wild Hearts developer Simogo weaves together interlocking puzzles, infinite timelines, and supernatural mischief with only minimal clumsiness.
    • 88 Metascore
    • 100 Critic Score
    Bold, accessible, deep and rich, Mario Kart 8 is premium video game development. It feels expensive. But this isn't the vacuous lavishness of the Hollywood blockbuster; its excesses and indulgences work towards a common goal - or rather, finish line.
    • 88 Metascore
    • 90 Critic Score
    Namco has gone all out to present the ultimate Tekken experience for long-term fans while enticing potential newcomers with its sassiest ever line-up of characters.

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