Eurogamer's Scores

  • Games
For 5,045 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Orange Box
Lowest review score: 10 Ghostbusters (2013)
Score distribution:
5965 game reviews
    • 72 Metascore
    • Critic Score
    Saturnalia successfully establishes a relationship between its physical and spiritual horrors, which together pull the player into its unpleasant reality. Saturnalia is a horrible little video game, but horrible in precisely all the ways its makers intended. [Eurogamer Recommended]
    • 72 Metascore
    • 60 Critic Score
    This return to Alan Wake's horror roots feels a little lacking compared to the main game, but its examination of AI and art's relationship with science arguably hides its most daring meta commentary yet.
    • 72 Metascore
    • 60 Critic Score
    Despite some truly awful sections to put up with, enough of the old magic remains to make it worth sticking with if you loved the original. The real puzzle is how Telltale let it out of the door in this state.
    • 72 Metascore
    • 70 Critic Score
    A Machine for Pigs performs the not inconsequential achievement of maintaining the soul of Amnesia. This is still a game that understands that real horror comes from disempowerment, and from the unseen, unknown and unexplained.
    • 72 Metascore
    • Critic Score
    This puzzle-platformer lives in the shadow of Playdead's Inside, but its rage against Romanian Communism is authentic and raw.
    • 72 Metascore
    • 70 Critic Score
    As a small-scale project and a £3 game, Gateways is a tiny, tidy success. But as an experiment in aperture science, it might need a little more time in the test chamber.
    • 72 Metascore
    • 80 Critic Score
    You won't remember Dark Messiah's busty-woman character guide, but you will remember the sheer joy of mutilating the orcish, undead and assorted monstrous hordes in a variety of imaginative ways. When mass slaughter is as imaginative as this, it can't help but be memorable.
    • 72 Metascore
    • 80 Critic Score
    MotoGP 10/11 marks the series' evolution into a simulation with depth. It's a game with a steep learning curve and there are no shortcuts to mastery – much like motorbikes themselves – but with patience and perseverance the rewards for dedication are great.
    • 72 Metascore
    • 60 Critic Score
    With a slightly gentler ascent, Go! Go! Kokopolo could have charmed us into submission. Instead, this chaotic, vibrant and original idea quickly descends into a battle of wills that only the most determined aggrophile will want to see through.
    • 72 Metascore
    • 70 Critic Score
    There are some surprising omissions. The main one being the complete lack of any ability to speed up time - especially since that once a park has stabilised there can be a lot of waiting around while you amass enough cash to buy a Gorilla or whatever.
    • 72 Metascore
    • 60 Critic Score
    It's hard to know how many people are really going to care about the return of Rocket Knight. Climax has done a decent job of giving it a modern sheen, but while it's mildly entertaining and completely inoffensive, it's also forgettable.
    • 72 Metascore
    • 70 Critic Score
    If you really want to get into Dynasty Warriors from scratch, then you might find yourself better off with a second-hand copy of "Dynasty Warriors 3," which you can probably find for 15 quid.
    • 72 Metascore
    • 80 Critic Score
    It's a saccharine-sweet little big adventure, which engrossed us right through to the end, and if you're in the market for a spot of light relief in your adventuring, you could do worse than give Ham-Ham Heartbreak a little TLC.
    • 72 Metascore
    • 70 Critic Score
    There's precious little depth lurking in Hammerwatch, then, but if you've got a few friends handy or are willing to wait around online for the worryingly small community to make itself known, this is genuine old-fashioned skeleton-bashing with a gloriously tidal approach to chucking in the enemies.
    • 72 Metascore
    • 80 Critic Score
    It's true to say that Mario & Sonic at the Olympic Winter Games is no Mario Kart. But it's a fun, polished party game with broad appeal, and a marked improvement over the previous one.
    • 72 Metascore
    • 80 Critic Score
    Improving old features, alongside introducing new ones, results in a delightful reimagining of a classic farming simulator.
    • 72 Metascore
    • 70 Critic Score
    It's revealing that Warriors' most famous track, Bohemian Rhapsody, is the one that most clearly highlights its limitations.
    • 72 Metascore
    • 60 Critic Score
    It's too old, and too dull.
    • 72 Metascore
    • 40 Critic Score
    Deadly Creatures has an intriguing premise, and makes a strong first impression with its shudder-inducing animation and cute environmental details. That may be enough to curry favour with Wii owners starved of action games, but over the long haul the scariest thing about these critters is how shoddily constructed they are.
    • 72 Metascore
    • 80 Critic Score
    Despite its eccentricities, Dofus remains a solid and occasionally brilliant proposition for those looking for something different in an MMO.
    • 72 Metascore
    • 60 Critic Score
    What Blood Bowl offers is a way for enthusiasts to enjoy their chosen tabletop sport without much of the hassle, remotely and conveniently - and for those with friends who'll also indulge, it's probably a no-brainer purchase.
    • 72 Metascore
    • 70 Critic Score
    Luckily for EA, the crucial single-player element really does have a lot going for it, and for once it's possible to consider World Cup as more than simple by-the-numbers cash-in effort.
    • 72 Metascore
    • 70 Critic Score
    And that's the Saints Row 2 PC experience neatly encapsulated: a great - and often underrated - game, but one that is rendered significantly less appealing than in its original console incarnation.
    • 72 Metascore
    • Critic Score
    Animal Crossing has previously shined as a portable game, but this stripped-back mobile spin-off provides none of the same charm.
    • 72 Metascore
    • 80 Critic Score
    If you're pining for something with charm, accessibility, instant playability, hidden depths, and above all else fun, then for twenty quid you can't go far wrong with Bombastic. Sure, it's the kind of game that could've been made ten years ago, and is as basic as games get these days, but that's exactly what appealed to us.
    • 72 Metascore
    • 30 Critic Score
    It's the shortest game ever, and that's not acceptable for a full price release. And no matter how 'pumped' we feel after playing it, it's a minigame. It should be a tenner - not forty quid. [Rating at £10 = 80]
    • 72 Metascore
    • Critic Score
    Sega's marriage between its best-selling series and the cult anime ends up sloppy and half-hearted.
    • 72 Metascore
    • 60 Critic Score
    A delightfully macabre homage, this asymmetrical horror could finally threaten Dead by Daylight's crown, if you didn't spend more time fighting the servers than Leatherface himself.
    • 72 Metascore
    • 70 Critic Score
    But for those willing to sit back and savour the unhurriedness, the experience can be both enlightening and rewarding, revealing as it does truths about this world even as it paints a vivid picture of another. Axel should be proud: that surely is the highest calling of any artist.
    • 72 Metascore
    • Critic Score
    Part adventure game, part construction simulator, Lego Bricktales lays strong foundations for a truer type of Lego experience.

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