Eurogamer's Scores

  • Games
For 5,045 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Orange Box
Lowest review score: 10 Ghostbusters (2013)
Score distribution:
5965 game reviews
    • 72 Metascore
    • 80 Critic Score
    It's a Ubisoft open-worlder to its core, but this spin on the world of Avatar has some really special moments.
    • 72 Metascore
    • 70 Critic Score
    Snobbery be damned, Life Stories is a thoroughly enjoyable crossover between an established series and the world of casual games.
    • 72 Metascore
    • 70 Critic Score
    Its kinetic manga style makes for a refreshing change compared to the more earthbound Tekkens and Dead or Alives of this world, and for those who are willing to invest time in the deep combo system the rewards are numerous.
    • 72 Metascore
    • 60 Critic Score
    The camera is crap, the scale is awkward, the story and characters are basic and cringe-worthy, the combat is tedious, the platforming and puzzling is too basic, and I was well bored of it by the time I conquered the final level with the first of the four Teams, which wasn't even that long after I first grabbed it out of the shrink-wrap.
    • 72 Metascore
    • 60 Critic Score
    The story in question is an absolute belter.
    • 72 Metascore
    • 80 Critic Score
    A hugely interesting game, as fascinating as it is frequently frustrating, as engaging as it is eccentric and, for those who are hooked by its quirky charms, it will provide one of the most inspired approaches to the JRPG seen in a decade.
    • 72 Metascore
    • 50 Critic Score
    Think of it as an educational family-oriented version of Deer Hunter in which the rifle has been replaced by a camera.
    • 72 Metascore
    • Critic Score
    PixelJunk Monsters 2 isn't as fresh as the original, perhaps, and it's not as gloriously dark and confusing as The Tomorrow Children, but it is precise and clever and it asks quite a lot of you when you're playing. For me, that was enough to win me over.
    • 72 Metascore
    • 60 Critic Score
    As for the narrative that the cinematic camera serves, Rain's tale is too flimsy and poorly-paced to build into something significant.
    • 72 Metascore
    • 80 Critic Score
    Of all the cowboy games in the last few years, Call of Juarez is the one which most feels like it has a soul. Impassioned and imaginative, its velocity of invention can make you smile through any flaws. It's a game which you feel someone actually cared about making.
    • 72 Metascore
    • 90 Critic Score
    Get reacquainted and it's easy to convince yourself that perhaps NiGHTS is Sonic Team's real masterpiece.
    • 72 Metascore
    • 70 Critic Score
    It's a game that makes you feel smart and, unlike Limbo, never surprises you with unforeseeable traps: there is always an opportunity to stand back, assess and, finally, execute.
    • 72 Metascore
    • 60 Critic Score
    Van Helsing isn't a polished game, or even a particularly thoughtful one for most of its campaign, but it has scrappy charm and schlocky character, and it benefits from leaning on one of those design templates that is ultimately really, really difficult to screw up too badly.
    • 72 Metascore
    • 50 Critic Score
    Dragon Ball Z Budokai Tenkaichi 3 does feature an impressive roster of fighters and range of options, and the fighting system works well. Plus you get to do flying. But there's nothing much new here apart from the online mode, and that's rubbish.
    • 72 Metascore
    • Critic Score
    Fun football with plenty of goals, but the grubby business of selling loot boxes lets the side down.
    • 72 Metascore
    • 60 Critic Score
    In some ways, Directive 8020 feels like a game of missed opportunities, and a bunch of almost-theres. But sometimes Supermassive's ambition pays off. It's a touch too long, it's a little too one-note, and I wish it could have pushed a little harder to find its own identity as it charted so much well-trodden ground. But its existential chills are effective, it's got an earnest spirit, and a phenomenal cast that genuinely made me care. If Supermassive keeps pushing its horror series, I suspect great things are in store.
    • 72 Metascore
    • 60 Critic Score
    John Carpenter's Toxic Commando blends Left 4 Dead-style zombie blasting with systems borrowed from Saber's back catalogue. The results work well enough, but are undermined by flabby mission design and unnecessary meta-progression.
    • 72 Metascore
    • 70 Critic Score
    New developer Slant 6 has done a good job capturing the look and feel of the original franchise, but the new gameplay will disappoint those looking for a standard third-person shooter, and the game's flaws keep it from impressing more than it frustrates.
    • 72 Metascore
    • 70 Critic Score
    Primordia is delightful, smart and packed with personality, but it also comes to a close just as you're ready to explore more of its engrossing world.
    • 72 Metascore
    • 60 Critic Score
    With only genre basics in its bag of tricks, and hobbled at every turn by clumsy implementation, in a gaming landscape that already offers Battlefield 1943 and Call of Duty: World at War's Nazi Zombies mode, Wolfenstein's bargain basement charms are of limited appeal.
    • 72 Metascore
    • 80 Critic Score
    Section 8 is capable of scintillating multiplayer drama, and it is impeccably solid throughout. I've had some maginficent tooth-and-nail matches, which is all I can really ask for. For all the offbeat design decisions and mechanistic foibles, I've been enjoying the hell out of it.
    • 72 Metascore
    • 70 Critic Score
    While you could argue that it's relatively short, it has variety: new enemies are introduced on almost every level and each boss is distinctive, differing in size, strength or attack pattern to the last.
    • 72 Metascore
    • Critic Score
    I almost have to admire the audacity of how blasé Square Enix is with its own history, and wonder how much of Stranger of Paradise was intended as comedy. Is it irreverence or just laxity? If you thought Final Fantasy 7 Remake took liberties with its source material, at least there seemed to be a purpose and intent behind it. Stranger of Paradise meanwhile feels like an ill-thought fanfic, given free rein to ransack the back catalogue.
    • 72 Metascore
    • 60 Critic Score
    Technically rough (it doesn't run smoothly, in terms of graphics or lag) with lumpy character progression, shallow combat, a narrow world and thinly-stretched - albeit entertaining - content, Champions Online is off to a scrappy and threadbare start. As it stands, it's hard to recommend. But it's not hard to like - for the customisation, and for offering a genuinely different flavour in MMOs: a bit of poppy, disposable bubblegum in a world of nutritious gruel.
    • 72 Metascore
    • 80 Critic Score
    Get the timing and direction right and you'll clock up a higher score, screw it up and you'll suffer the indignity of being a ham-fisted rhythmless clod.
    • 72 Metascore
    • 70 Critic Score
    The simple upgrade system makes you bigger, more resilient and faster, but there's only so long its simple, twisting, turning formula can keep you amused before the urge to move on kicks in. Mercifully, the price is right, but don't expect much more than a quick fix.
    • 72 Metascore
    • 80 Critic Score
    Halcyon might well ask that you untangle the currents of the wind, land, sea and air, but it's as vicious and unpredictable as a Friday evening jog across Victoria Station concourse.
    • 72 Metascore
    • 80 Critic Score
    It's the ugly subject matter that's challenging, and the way in which the game invites you to walk through the contours of distress. And yet there is something redemptive at its heart.
    • 72 Metascore
    • 60 Critic Score
    That's the best way to describe Qvadriga, I think. Exhiliration followed by a cool malaise.
    • 72 Metascore
    • Critic Score
    With a deep love of classics such as Thunder Force, Gradius and Darius, this horizontal shmup goes well beyond a simple cover version. [Eurogamer Recommended]

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