Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5961 game reviews
    • tbd Metascore
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    Little personal quibbles like this aside, though, I had a lot of fun with Lego Batman: Legacy of the Dark Knight, and am eager to get back into the seat of the Batmobile to cruise through the streets of Gotham once more, but with my children by my side as co-pilot. The game has a winning marriage of deep Batman lore for fans and Lego's iconic humour, so there really does seem to be something for everyone tucked within the folds of the Dark Knight's various capes and masks. [Hands-On Impressions]
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    Great emphasis and great care - in many ways to already great success - has been placed on understanding and recreating the ineffable Bond-ness of the licence. That goes from the casting decisions to the story to the way Bond moves and talks; the way the game's mechanics are constructed; the tiny, missable moments of craft across animation, sound, music, lighting. The options available at any time. Even the type of game 007: First Light actually is. [3-Hour Hands-On Impressions]
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    Peter Molyneux does his greatest hits, mixing god sim, business sim, and third-person adventure into a charming, appealingly tactile - if slightly awkward - whole.
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    Years of careful study underpin a deceptively familiar sequel. The new additions make a difference but it's the confidence in what this eccentric card game is that shines through. Cruelty has never been so enjoyable. [Early Access Review]
    • 86 Metascore
    • 40 Critic Score
    Rich PvE combat and an unusually friendly community make Arc Raiders a more approachable extraction shooter than most, but Embark Studios' continued use of AI voice generation is a black mark against its reputation.
    • 79 Metascore
    • Critic Score
    Oh, and here's a bonus: this is one of these games that runs well. I don't associate Warriors with that, even on higher-end consoles. But this is great. I don't know if it began life as a Switch 1 game and was then shifted to the successor machine or what, but whatever the reasoning I'm thrilled to note that this looks nice enough but also maintains a solid and high frame rate, even when hundreds of troops are bouncing around on screen. [Impressions]
    • 62 Metascore
    • 40 Critic Score
    The Chinese Room has managed to make something from a box of inherited parts, but this action RPG feels hollow and functional, and is only redeemed by some stellar performances from the characters and cast.
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    After an absolute age, EA's wheelie classic is back with great handling and a whole world of slightly jarring niceness. [Early Access Review]
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    The ant-sized thrills of Grounded return in a sequel which lays exciting foundations for the future. There's work to do but, already, an exciting adventure to have. [Early Access Review]
    • 58 Metascore
    • 40 Critic Score
    A great idea lost under the weight of tiresome game mechanics.
    • 39 Metascore
    • 20 Critic Score
    Although it shows some early promise, MindsEye is sunk by a ridiculous story, inconsistent writing, poorly designed mission scenarios, and utterly atrocious combat.
    • 92 Metascore
    • Critic Score
    Forza Horizon 5 is an excellent title that is still one of the best-looking racing games ever made. Nothing really comes close to the level of raw environmental fidelity that Forza Horizon 5 so effortlessly accomplishes across its vast open world. Plus, the car models look great, lighting quality is excellent, and performance is typically impeccable across its target platforms. Panic Button's porting effort certainly does the job too, though the base PS5 essentially comes in exactly as expected. Relative to Series X, it's a near-perfect match. That's not a bad thing at all, as the port is consistently high quality and arrives without significant issues.
    • tbd Metascore
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    InZoi, then, has been a bit of a disappointment so far. Its good bits – the slick presentation, the expansive customisation, and the simple pleasures of tootling around in such richly detailed worlds – are continually undermined by the void where a bit of virtual humanity should be. But even so, I can't deny there's something here; a solid systemic foundation that feels ready to be tuned and finessed into a far more interesting game – and that, of course, is precisely what early access is for. There are other questions still to be answered that could make the difference between a long-lasting legacy and a short shelf life – how Krafton plans to introduce monetisation after early access, for instance, or whether InZoi can generate enough enthusiasm to support the kind of dazzlingly rich modding scene that's helped sustain The Sims for so long. It's a start, though, and I'm curious to see where Krafton goes from here. [Early Access Impressions]
    • 79 Metascore
    • 40 Critic Score
    A competent entry with some poorly executed ideas and a striking lack of personality.
    • 74 Metascore
    • 40 Critic Score
    NetEase's spin on the hero battler is complex and moreish, but rarely much actual fun. Its biggest impact is a renewed appreciation for the rivals that do it better.
    • 63 Metascore
    • 40 Critic Score
    A gentle cadence and quirky characters can't counter Mythwrecked's repetitiveness, making this more Greek tragedy than odyssey.
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    Soulslike thrills combine with sky-high production values to make Path of Exile 2 a hugely impressive package, even in early access. [Early Access Review]
    • 56 Metascore
    • 40 Critic Score
    Fun and challenging swordplay can't make up for bland and repetitive action between behemoths, making this far from the epic adventure it wants to be.
    • 76 Metascore
    • 40 Critic Score
    Planet Coaster 2's flexible creation tools are as compulsive as ever, but the fun butts up against an exhausting UI, uninspired management gameplay, and conspicuous content gaps that feel like cynical spaces for DLC.
    • 70 Metascore
    • 40 Critic Score
    Too simple and childish for adults, and too one-note to convert the kids, Lego Horizon Adventures does little to recommend it to either existing Horizon fans or series newcomers.
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    I'm slightly baffled by the drubbing No More Room in Hell 2 has received on Steam. Sure, there are rough edges, from amusing bugs such as zombie hair disappearing when you smack them with a pipe, to more serious issues including the occasional crash. But in structure and tone, it's comfortably the most engaging zombie game I've played since the original Dying Light. It takes the concept seriously, patiently builds its tension, and weaves some interesting social dynamics into the mix. I can understand why some people might glance at Torn Banner's work and write it off as another zombie game. But if anything, No More Room in Hell 2 is a prime example of why you should never take the undead for granted. [Early Access Review]
    • 66 Metascore
    • 40 Critic Score
    A Quiet Place: The Road Ahead takes some very usable source material and fails to do much with it.
    • 82 Metascore
    • 40 Critic Score
    It's the biggest Mario Party game yet, but fails to find the fun at almost every step.
    • 57 Metascore
    • 40 Critic Score
    Despite its initially promising duality concept, tactical shooter Spectre Divide is held back by a hesitance to take further creative risks. The results are underwhelming.
    • 57 Metascore
    • 40 Critic Score
    Test Drive Unlimited Solar Crown's technical issues, both online and in performance terms, do a disservice to a novel, detailed game world.
    • 75 Metascore
    • 40 Critic Score
    Massive bravely peels away the many layers of Ubisoft open world-isms in Star Wars Outlaws. It's a fatal error.
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    After a brutal start, No Rest For the Wicked's early access build settles into a compelling gameplay loop, but a lack of standout moments tempers expectations. [Early Access Review]
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    There's a confidence to Manor Lords that belies its one-person development, and what's there can be spellbinding, but it's a pastoral idyll that still needs significant development. [Early Access Review]
    • 61 Metascore
    • 40 Critic Score
    Broken Roads neglects its best ideas, padding out its runtime with fetch quests that leave you asking "why am I here?" for all the wrong reasons.
    • 63 Metascore
    • 40 Critic Score
    Great ideas and a storied history are mired in mediocre combat and a disappointingly unpolished delivery.

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