Eurogamer Portugal's Scores

  • Games
For 1,331 reviews, this publication has graded:
  • 39% higher than the average critic
  • 5% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 BioShock Infinite
Lowest review score: 20 Leisure Suit Larry: Box Office Bust
Score distribution:
1331 game reviews
    • 81 Metascore
    • 60 Critic Score
    Yoshi and the Mysterious Book is undoubtedly one of Nintendo's most intriguing experiences in years. It's incredibly charming and relaxing, piques your curiosity, and the short levels are unexpectedly dynamic puzzles, but it suffers from a fragmented structure and a lack of a sense of progression or reward.
    • 72 Metascore
    • 60 Critic Score
    Visually appealing, but lacking in gameplay. Directive 8020 offers an atmospheric journey through space, but one that is constantly undermined by inconsistent narrative choices and practically blind enemies, resulting in an adventure with too many ups and downs.
    • 77 Metascore
    • 60 Critic Score
    Living the Dream is a social simulation experience in which you take on the role of a godlike figure to create Miis and guide them through their lives. Your imagination and patience will be key to defining how interesting it is in the long run.
    • 82 Metascore
    • 60 Critic Score
    Not even Destiny's brilliant gunplay can save Marathon from its own mess. Bungie's new shooter drowns in too much visual noise, rudimentary menus and boredom. An extraction shooter that doesn't innovate and becomes tiresome long before it becomes fun. If you're hardcore in this genre, Marathon can be seen in a much more optimistic light.
    • 77 Metascore
    • 60 Critic Score
    Chaotic, frustrating, but undeniably ambitious. Crimson Desert constantly tests our patience with technical problems and a confusing narrative, before letting us enjoy its ambitious combat system, exploration and stunning visuals. A game that demands time and a lot of patience for those who manage to overcome the barrier of its lack of polish.
    • 69 Metascore
    • 60 Critic Score
    RIDE 6 is a solid game with lots of content, which excels above all in driving on asphalt and with a satisfying learning curve. But it is very conservative, with underused new features and an online and progression structure that could be more ambitious.
    • 72 Metascore
    • 60 Critic Score
    Romeo is a Dead Man is yet another bizarre and absolutely crazy title by Goichi Suda, a fine example of a video game by an author that displays all the insane methodology of its creator. It's not the best technical game, it doesn't have the best gameplay you'll find, but it's an absolutely out-of-the-box experience.
    • 78 Metascore
    • 60 Critic Score
    Metroid Prime 4 has occasional moments of brilliance, especially when it approaches the original trilogy, but the Metroidvania design seems to have been oversimplified, the open world does not work, and parts of the progression involve bizarre decisions.
    • 66 Metascore
    • 60 Critic Score
    Call of Duty: Black Ops 7 looks good, but ultimately fails to bring anything new to the table. The campaign is confusing and poorly organized, the multiplayer is basically “more of the same,” and the Zombies mode has some good ideas, but it's not enough to save the game.
    • 79 Metascore
    • 60 Critic Score
    Going back thousands of years to Tears of the Kingdom, the third Hyrule Warriors shows you everything from that first epic confrontation against Ganondorf, but the cast lacks the necessary strength, while the progress made in making the gameplay more frenetic clashes with the lack of evolution in the musou design.
    • 82 Metascore
    • 60 Critic Score
    The Outer Worlds 2 tries to be a great space RPG, but falls by the wayside. It has good ideas, lots of freedom and fun moments, but the story is confusing and the world feels empty. It's a game full of potential, but which never really lives up to it. An RPG that wanted to be a shooter, or maybe the other way around?
    • 78 Metascore
    • 60 Critic Score
    Digimon Story Time Stranger is a game that can be a lot of fun and engaging with its battles and everything related to Digimon evolution. However, the overall graphic quality, side quests, bosses, and linear design approach detract from the experience.
    • 79 Metascore
    • 60 Critic Score
    Dying Light The Beast brings back Kyle Crane, now with human and zombie DNA, to explore a new region. It retains the elements that have marked the series, parkour, intense combat, and exploration, and adds Beast Mode and mutations. The result is a fun, adrenaline-fueled game, perfect for fans, even if it doesn't offer any big surprises.
    • 77 Metascore
    • 60 Critic Score
    Cronos: The New Dawn is an ambitious step by Bloober Team, combining horror, action, and survival in a devastated world. Mechanics such as enemy fusion and time manipulation are interesting, but technical flaws, repetitive combat, and an unsatisfactory ending limit its impact.
    • 62 Metascore
    • 60 Critic Score
    Lost Soul Aside needed to be just a tribute to Final Fantasy in the form of an energetic hack & slash game capable of thrilling us with its boss fights. Unfortunately, it tries to be too much and fails in the most important aspect: the quality of its execution.
    • 60 Metascore
    • 60 Critic Score
    Drag x Drive is an experience whose concept showcases Nintendo's irreverence, with potential for fun moments, but the aesthetics and lack of Nintendo's characteristic vibrant energy prevent it from reaching the addictive heights of the company's other offerings.
    • 76 Metascore
    • 60 Critic Score
    This thrilling journey with its striking artistic beauty is stunning to behold, but it's extremely difficult to believe that you're watching a video game.
    • 62 Metascore
    • 60 Critic Score
    Mini-games for younger players that easily connect parents and children through their shared love of adorable Pokémon, but the free game design interferes too much with enjoying the game, even with the paid version activated.
    • 74 Metascore
    • 60 Critic Score
    Efforts to build its own identity work well at times, but suffer from some technical weaknesses that prevent it from reaching another level, compounded by graphics that fall short of expectations on the PS5 Pro.
    • 54 Metascore
    • 60 Critic Score
    All the charm and wit in this intriguing effort by Nintendo to show off all the features of its new console in a fun way doesn't allow you to escape the feeling that Welcome Tour should be included with every console and not as a game sold separately.
    • 80 Metascore
    • 60 Critic Score
    F1 25 is a solid continuation of the series, with occasional improvements in physics, car behavior and game modes. Despite this, many of the changes are subtle for those coming from F1 24, which calls into question the usefulness of a new annual release.
    • 79 Metascore
    • 60 Critic Score
    Ubisoft has finally released Assassin's Creed Shadows, after several setbacks. It follows the formula of the series, without taking any risks, limiting itself to delivering a game that is consistent with what fans already know. Naoe is a nice surprise, while Yasuke doesn't seem to know what he's doing here. Anyone who likes the saga will love Shadows, but it's a shame it's not more daring.
    • 80 Metascore
    • 60 Critic Score
    Obsidian has delivered an action RPG with a weak technical component, in which it doesn't do anything exactly new or epic, but its combat gameplay is exciting and the story interesting enough to deliver an entertaining game.
    • 79 Metascore
    • 60 Critic Score
    Origins isn't the kind of game that will significantly win over new players and it has some problems that may bother veterans, but it's a solid foundation on which to build a new era.
    • 77 Metascore
    • 60 Critic Score
    A great selection of Taito arcade games, in a mix of action and puzzles. Well worth discovering, especially if you missed the “arcade archives”.
    • 72 Metascore
    • 60 Critic Score
    Two simple and accessible social games, oscillating between modern and medieval fantasy.
    • 70 Metascore
    • 60 Critic Score
    A new batch of exercises based on boxing moves. Although it's based on rhythm sequences, it's more of a training service than a game in the sense of rhythm games.
    • 73 Metascore
    • 60 Critic Score
    Stalker 2 presents an impressive world, supported by Unreal Engine 5, where freedom of exploration and survival mechanics stand out. However, it suffers from technical problems, poorly structured missions and problematic artificial intelligence. The release was obviously rushed.
    • 70 Metascore
    • 60 Critic Score
    This kind of Hades for the little ones relies on good humour, simple gameplay and beautiful graphics, but fails to deliver anything that really makes you enjoy playing the game.
    • 79 Metascore
    • 60 Critic Score
    Romancing SaGa 2: Revenge of the Seven is an AA remake from Square Enix that doesn't hide the fact that its production level is far below that of its main blockbusters. However, there are interesting ideas and mechanics in a simplified experience that could win over newcomers.

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