Eurogamer Germany's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Minishoot' Adventures - Nintendo Switch 2 Edition
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1177 game reviews
    • 81 Metascore
    • 90 Critic Score
    This is currently the best exclusive the Xbox One has to offer.
    • 81 Metascore
    • 90 Critic Score
    The limited number of units available and the exciting battles once again keep me glued to the screen. You never know what awaits around the next corner, and whether another counterattack will suddenly roll in, for which I have to prepare at lightning speed ... As much as I like other strategy games, hardly any of them offer as intense and thrilling battles as Company of Heroes 3, with this level of spectacle and production value.
    • 75 Metascore
    • 90 Critic Score
    Not only is Jazzpunk in and of itself a clever and positively insane experience, it is one of the funniest games of all time.
    • 82 Metascore
    • 90 Critic Score
    No, of course and I'm not going to pretend that Thumper alone justifies spending 600 euros on new hardware. But it is without a doubt the game that most clearly demonstrates something that can only exist on PlayStation VR2. Most outstanding among them is the physical feedback on the head, which, combined with the exhilarating audiovisual experience, simply has to be felt to be comprehended.
    • 86 Metascore
    • 90 Critic Score
    Respawn created a game that's easily on equal footing with the big-name established franchises, while breathing new impulses into the genre.
    • 79 Metascore
    • 90 Critic Score
    Is Little Inferno a game? What the heck do I know! What it is, though is quite unique experience, whose only downside I can think of is the asking price which might be considered by some to be slightly on the steep side.
    • 83 Metascore
    • 90 Critic Score
    Fans of the genre without prior contact to BlazBlue should definitely take a look at this Vita port. If you own the PS3 or 360 Version though, you only need this, if you just can´t live without the colorful BlazBlue-Heroes, while being on the road.
    • 87 Metascore
    • 90 Critic Score
    I could tell hour-long anecdotes about my adventures in this weird world. Find another Spelunky-Player and these spin out of control – into endless amusing conversations. It may not be for everybody, but once it's got you hooked, it won't let go of you for days.
    • 82 Metascore
    • 90 Critic Score
    Depending on how you play, Dragonborn is a 10 to 25 hours ride offering fresher and more compelling material than Skyrim itself came up with. That might be because it is slightly more dense and compressed. But it's more likely that it is down to a new found courage of its designers and their willingness to show you some new corners of this own cosmos and fill those with some interesting dungeons.
    • 93 Metascore
    • 90 Critic Score
    It never ceases to amaze how Atlus manages to make Japanese games that lose none of their appeal in their translation to the West. Even though this is totally banking on it's Nippon slice of life approach, its no less compatible with western audiences than any other RPG. This is an approachable and sympathetic cast of characters going through relatable hardships – you don't need to be an anime fan to get that. In light of the Vita's situation you might not want a reason to get one of Sony's struggling portables. Now you have one nevertheless.
    • 82 Metascore
    • 90 Critic Score
    It's the visually masterfully realised translation of a Lovecraftian short story into something that is not necessarily a horror game and maybe not even a real video game per se. But be that as it may, I had two evenings of excellent entertainment, so there is little to complain about.
    • 77 Metascore
    • 80 Critic Score
    Like its predecessors, Expeditions strikes a brain-bendingly perfect balance between relaxation and tension.
    • tbd Metascore
    • 80 Critic Score
    Deep Sleep: Labyrinth of the Forsaken is raw, intense, and haunting. No gloss, no spectacle – just indie pixel horror that hits harder than many AAA titles.
    • 76 Metascore
    • 80 Critic Score
    A thoroughly successful remaster of the classic shooter, which has never been more beautiful than it is today. Plays perfectly on PC and console.
    • tbd Metascore
    • 80 Critic Score
    There's not much I could complain about. Building a railroad empire has rarely been so relaxing. A real time-eater that will always give you plenty to do.
    • 82 Metascore
    • 80 Critic Score
    You should definitely treat yourself to the upgrade if you picked up Hogwarts on Switch back then, only to put it aside after an hour or two in frustration. Or you can start fresh now because you already thought it wouldn't work back then. Either way, now is the time to catch up on a wonderful game in a version that does it justice.
    • 80 Metascore
    • 80 Critic Score
    Ants may be tiny to us, but they live in their very own world with their own problems, dangers and challenges. Empire of the Ants conveys this feeling quite well and I am glad that there is a game that shows this perspective.
    • 76 Metascore
    • 80 Critic Score
    This is what ShootMania is about: consistent minimalism, first-rate e-sports suitability and loads of creative potential. Still, sometimes you might hunger for something more that a bare bones match with three different guns, after all, games like Quake and Unreal Tournament didn't become classics in spite of, but because of their ludicrous arsenals. If you can live without the graphical opulence of the other offerings and are dead-set on pure playability, you won't regret getting this.
    • 82 Metascore
    • 80 Critic Score
    In Harm's Way is so outstanding, it'll be interesting to see if Telltale can keep up the excellent tension for the remainder of the season.
    • 78 Metascore
    • 80 Critic Score
    I really loved the character design and the make-up of the interactive stages. Plus, it's without a doubt the most interesting story mode I ever had the fortune playing in a beat 'em up, and I would have loved have gotten a few more hours out of it. Even if the rest of the package can be a bit workmanlike, everything works splendidly.
    • 75 Metascore
    • 80 Critic Score
    Relic did everything right back then and after many, many years Blackbird Interactive has managed to build on this in a worthy way. In terms of gameplay and feel, Homeworld 3 is very close to the originals and I would definitely say that all fans will have fun with it. The war games mode isn't necessarily for me, but I'm sure it will be a worthwhile challenge for some. All in all, I'm happy with this game and glad that it exists.
    • 89 Metascore
    • 80 Critic Score
    At times, Infinite Wealth feels a little unfocused in terms of plot and progression, with all its little mini-games and time-wasters in a positive sense. Then again, maybe that's the wrong way to look at this game. These distractions an essential part of this Hawaiian excursion and a big reason why you're doing it all in the first place. It gives these characters and the world life and vigor - you're here to take a vacation. If you embrace that and let yourself drift through Hawaii instead of running from one quest marker to the next, you'll find this the most positively sunny game of the winter.
    • 75 Metascore
    • 80 Critic Score
    For me, The Crew Motorfest is clearly the best part of the series so far. This is not only due to the beautiful setting, but also the much improved handling of the cars, which keeps me much more glued to the screen than the two predecessors. It's not quite perfected yet, but with the more manageable setting this time around, the improved handling as well of the abundance of variety, Ubisoft Ivory Tower is on a very good path.
    • 88 Metascore
    • 80 Critic Score
    Monster Hunter Wilds has a lot to offer, has been optimized in all the right places and comprehensive post-launch support has already been promised. For fans, there is no reason not to pick it up, while everyone else will certainly find it one of the best starting points to get into the series.
    • 83 Metascore
    • 80 Critic Score
    It's faster, more elegant and plays really diversely thanks to the depth the weapon, perk and upgrade systems bring.
    • 81 Metascore
    • 80 Critic Score
    At the price point of a mere 1200 points, I can hardly bicker about the lack of truly new features or the absence of a new high-end-engine, but praise SEGA, that they haven´t put this update on the shelves for the full price.
    • 85 Metascore
    • 80 Critic Score
    Skate Story is an intoxicating hell ride with great board feel, insane presentation, and a fiercely singular identity. If you love games that scramble your brain and senses, you should definitely give this trip a chance.
    • 85 Metascore
    • 80 Critic Score
    Although highly formulaic, this open-world adventure is incredibly engaging because both the action and the completion of numerous tasks, including the extensive character development associated with them, feel excellent.
    • 83 Metascore
    • 80 Critic Score
    The Coca-Cola of shooters entertains with a lively new movement system, strong maps in multiplayer and a fun, if bonkers, campaign.
    • 82 Metascore
    • 80 Critic Score
    In my opinion, there is really nothing to complain about. During the two-year early access phase, there was ample time to refine the game, and that time has not gone to waste. Pioneers of Pagonia plays very well, looks very nice, and its sights and sounds create a pleasant, relaxing experience.

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