eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 49 Metascore
    • 45 Critic Score
    It's not really a game. It's a glorified karaoke machine with a really, really poor interface.
    • 57 Metascore
    • 65 Critic Score
    The characters and environments are all but devoid of personality, and even fans of the television program will be left wondering what has been done to suck all of the life out of such a great series.
    • 77 Metascore
    • 80 Critic Score
    A very good game, but a difficult one. Fans of the series will have no problem pummeling their way through the various settings, until they unlock the harder difficulties, but new or less skilled players may have a bit of trouble with it.
    • 59 Metascore
    • 65 Critic Score
    The characters and environments are all but devoid of personality, and even fans of the television program will be left wondering what has been done to suck all of the life out of such a great series.
    • 81 Metascore
    • 80 Critic Score
    Players who were not bowled over by "Deadly Alliance" will probably find little here that will tip the scales. On the other hand, for those who loved the last game, Deception feels like an expansion pack to an experience that they already enjoy.
    • 83 Metascore
    • 60 Critic Score
    At the very core of the game is something that could have worked, but it is so deeply entrenched within mediocrity and poorly executed ideas that it hurts.
    • 85 Metascore
    • 60 Critic Score
    If you like deliberately subjecting yourself to frustration for little or no reward, surrounded by a group of idiots mocking you, super glue a coin to the ground and attempt to pry it away while screaming obscenities at the top of your voice. It'll be cheaper than wasting your money on this.
    • 62 Metascore
    • 75 Critic Score
    Its engaging mixture of game types and interesting graphics combine to create a fun ride, but one that is sadly over too soon.
    • 81 Metascore
    • 80 Critic Score
    Players who were not bowled over by "Deadly Alliance" will probably find little here that will tip the scales. On the other hand, for those who loved the last game, Deception feels like an expansion pack to an experience that they already enjoy.
    • 83 Metascore
    • 60 Critic Score
    If you like deliberately subjecting yourself to frustration for little or no reward, surrounded by a group of idiots mocking you, super glue a coin to the ground and attempt to pry it away while screaming obscenities at the top of your voice. It'll be cheaper than wasting your money on this.
    • 82 Metascore
    • 60 Critic Score
    If you like deliberately subjecting yourself to frustration for little or no reward, surrounded by a group of idiots mocking you, super glue a coin to the ground and attempt to pry it away while screaming obscenities at the top of your voice. It'll be cheaper than wasting your money on this.
    • 66 Metascore
    • 70 Critic Score
    Wanted is the definition of average. Fans of both adventure games and westerns may want to look into it, but I'd advise all others to steer clear.
    • 82 Metascore
    • 85 Critic Score
    The game features some of most stunning scenery yet seen in a video game, and Jack Wall’s ethereal musical accompaniment captures the feeling of the game’s artistic landscape.
    • 81 Metascore
    • 85 Critic Score
    The game is different enough from other RTS's to keep even the most jaded of fans interested, and the game looks and feels so spectacular that those new to the genre will fall in love immediately.
    • 65 Metascore
    • 40 Critic Score
    Another problem is the game's terrible collision detection and absurd recovery times after throwing a punch or ducking to avoid a blow.
    • 68 Metascore
    • 85 Critic Score
    Luckily, despite the linearity, the story, characters, and dialogue is compelling enough to keep you going.
    • 57 Metascore
    • 50 Critic Score
    I don't know why SNK Playmore put so little effort into SVC Chaos: SNK vs. Capcom. When compared to so many of the other fighting games they have developed and produced, and also Capcom's line of fighters, this easily becomes the low point of 2D fighting in recent years.
    • 67 Metascore
    • 40 Critic Score
    Another problem is the game's terrible collision detection and absurd recovery times after throwing a punch or ducking to avoid a blow.
    • 85 Metascore
    • 85 Critic Score
    The game features spectacular presentation, including some of the most memorable music to come along in an RPG in ages.
    • 69 Metascore
    • 70 Critic Score
    The variety of gameplay styles is very lively and, for the most part, it’s a fun experience from beginning to end. It also does a good job of retreading the film and bringing the story home.
    • 63 Metascore
    • 85 Critic Score
    The PC version is clearly the superior version and those with a choice in mediums should certainly consider it their first choice. It is more fun, less awkward and far more forgiving for young children.
    • 67 Metascore
    • 70 Critic Score
    The variety of gameplay styles is very lively and, for the most part, it’s a fun experience from beginning to end. It also does a good job of retreading the film and bringing the story home.
    • 76 Metascore
    • 65 Critic Score
    While "Samba De Amigo" (the most similar thing to it) had graphical and stylistic touches that kept the gamer going, Donkey Konga feels languid, and lazy. While at first it is fun, you will find that any long experimentation with it will lead to boredom, or tears. Or both.
    • 77 Metascore
    • 75 Critic Score
    While it may not add much to the core game mechanics, the addition of varied and entertaining minigames make this a worthwhile purchase for fans of dance games such as DDR.
    • 68 Metascore
    • 75 Critic Score
    Lack of a lock on system can make the game frustrating, and I did suffer from a couple connection dropouts that weren't on my end. Still, to anyone looking for a new MORPG to play with their friends, try this out.
    • 69 Metascore
    • 55 Critic Score
    The license feels more than a little underused, as if it featured Mega Man X and Zero just so that fans of the series have a few recognizable faces to move the game.
    • 79 Metascore
    • 85 Critic Score
    There are some AI issues, and the multiplayer component seems like it was tacked on as an afterthought, but, as a total package, Legends delivers. It is as true to the source material as any game could hope to be, and as a long-time fan of the X-Men, I am more than pleased.
    • 86 Metascore
    • 95 Critic Score
    The game is pure joy right from the start with its bizarre opening sequence (imagine Monty Python doing the intro for a quirky Japanese game) and continues to be a blast all the way to the delightful interactive end credits.
    • 76 Metascore
    • 75 Critic Score
    Though quirky and enjoyable, slight hiccups in the game's challenge, physics and firearms system let this title down somewhat, although a varied raft of psychic powers and an accomplished narrative go some way towards compensating.
    • 82 Metascore
    • 85 Critic Score
    There are some AI issues, and the multiplayer component seems like it was tacked on as an afterthought, but, as a total package, Legends delivers. It is as true to the source material as any game could hope to be, and as a long-time fan of the X-Men, I am more than pleased.

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