eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 67 Metascore
    • 80 Critic Score
    Touchy controls and a story mode that is over almost before it begins are the most glaring oversights to this game. However, the realistic AI, wonderfully stylish presentation, and overall fun to be had with R: Racing more than make up for any shortcomings.
    • 76 Metascore
    • 80 Critic Score
    There are enough things that feel distracting to keep this from becoming a classic game, but a strong enough foundation of gameplay and direction to make it a worthy addition to the console library.
    • 91 Metascore
    • 80 Critic Score
    Golden Sun has a ton of potential, and I'm looking forward to seeing where it goes.
    • 71 Metascore
    • 80 Critic Score
    Rogue Trooper has some brilliance behind it. The game is exciting, fun to play, and it encourages multiple ways of taking out your enemies.
    • 82 Metascore
    • 80 Critic Score
    The game controls are extremely tight.
    • 88 Metascore
    • 80 Critic Score
    A game that will delight casual and hardcore fans of hockey alike.
    • 76 Metascore
    • 80 Critic Score
    It’s definitely better than most of the role-playing games out right now, but due to the Suikoden V’s quirky nature, I’d recommend trying one of the previous installments before picking this one up.
    • 76 Metascore
    • 80 Critic Score
    While it happens to have an deceptively inconspicuous title, the same cannot be said for the experience it provides.
    • 85 Metascore
    • 80 Critic Score
    The first time I hit the nitrous on the incline of a culvert and launched an El Camino over a short one-story building to win a race, I thought this was a great racing game. But, three hours later when I jumped a motorcycle over a six-lane expressway after popping a wheelie up the extended arm of a utility truck, I knew this game was pure gold.
    • 81 Metascore
    • 80 Critic Score
    Players who were not bowled over by "Deadly Alliance" will probably find little here that will tip the scales. On the other hand, for those who loved the last game, Deception feels like an expansion pack to an experience that they already enjoy.
    • 80 Metascore
    • 80 Critic Score
    The focus on realism obviously isn't for everyone, but the lengthy career mode coupled with the satisfying Xbox Live support, make for an overall great experience.
    • 78 Metascore
    • 80 Critic Score
    With a ton of side quests, the game easily takes 30+ hours to complete, and it stands as one of better choices for gamers interested in a new role-playing experience this time of year.
    • 67 Metascore
    • 80 Critic Score
    It is fun, plain and simple. Any fan of racing games should give this one a try, at least as a rental. I promise a worthwhile experience.
    • 89 Metascore
    • 80 Critic Score
    It's easily the best tennis game ever produced, but it's marred by lack of long-term playability in single player mode, terrible load times, the lack of mixed matches and the ability to play doubles over XBL without having a second player sitting next to you.
    • 70 Metascore
    • 80 Critic Score
    While the "Power Stone"-esque gameplay would probably appeal to most people, an overwhelming portion of the experience seems to require at least a passing interest in the anime. Still, it's a great package for what it is and I genuinely enjoyed my time with it.
    • 65 Metascore
    • 80 Critic Score
    The storyline and backgrounds for the characters are very deep for a fighting game, which is an advantage of the small roster.
    • 85 Metascore
    • 80 Critic Score
    The only real problems are that the game is rather short and it can get really repetitive, as simply mowing down hordes of enemies for hours can start to bore. But it’s still a worthwhile way to spend your cash. I'm serious.
    • 82 Metascore
    • 80 Critic Score
    For twenty bucks this is a pretty great game, especially if you’re big into rally racing.
    • 81 Metascore
    • 80 Critic Score
    The issue here perhaps that the SSX franchise was not yet ready for another sequel, and EA's attempt to further cash in on their past success has resulted in a game that is inferior to its predecessors.
    • 53 Metascore
    • 79 Critic Score
    Players who enjoy the lore surrounding the Marvel Universe, as well as those who are looking for something different in terms of beating others into submission should definitely give this game a look.
    • 71 Metascore
    • 79 Critic Score
    There is enough difficulty, some intentional, some inherent to poor design, that will keep many players engaged until the end, but again, once it is over, Pac-Pix is likely to be shelved in favor of something more fun, and longer lasting - such as pizza.
    • 84 Metascore
    • 79 Critic Score
    In the end, how you receive this game will depend largely on how much weight you put on the X-Men franchise, because without it, Legends would be a very average brawler at best, and an overwrought, slightly clumsy bore at worst.
    • 82 Metascore
    • 79 Critic Score
    In the end, how you receive this game will depend largely on how much weight you put on the X-Men franchise, because without it, Legends would be a very average brawler at best, and an overwrought, slightly clumsy bore at worst.
    • 82 Metascore
    • 79 Critic Score
    In the end, how you receive this game will depend largely on how much weight you put on the X-Men franchise, because without it, Legends would be a very average brawler at best, and an overwrought, slightly clumsy bore at worst.
    • 75 Metascore
    • 79 Critic Score
    It really would have stood on its own without constructing and elaborate void of an overworld, and it seems like a shame that Rare spent so much effort on such a meaningless frame on which to hang an intriguing game play experience.
    • 83 Metascore
    • 79 Critic Score
    After several years of completely mediocre showings, this is the first time the developers have produced something truly worth playing.
    • 68 Metascore
    • 79 Critic Score
    This is a tale of two definitely enjoyable but average games melded in a compelling, yet innovative manner. It comes with a reasonably interesting plot, moderate replay value with its four endings and bonuses on replays.
    • 65 Metascore
    • 79 Critic Score
    This is a game that will definitely appeal to those players who are already fans of the source material, or who simply enjoy playing with giant robots, as these players will be more likely to overlook the game's shortcomings and appreciate its potential.
    • 76 Metascore
    • 79 Critic Score
    The chief problem with Battalion Wars is the AI, or more specifically the lack thereof. Units will do exactly what they are told, to a fault, oftentimes standing firm and getting peppered with enemy fire instead of moving to safer ground.
    • 70 Metascore
    • 78 Critic Score
    The use of physics brings a genuine uniqueness to the title, but it ends up feeling more like a gimmick than anything else. Without these physics, FlatOut would fail on all fronts to be memorable. With them, it only succeeds in being only slightly above average.

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