Electronic Gaming Monthly's Scores
- Games
For 2,307 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 6.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Shin Megami Tensei: Persona 4 | |
|---|---|---|
| Lowest review score: | Ping Pals |
Score distribution:
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Positive: 952 out of 2307
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Mixed: 1,045 out of 2307
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Negative: 310 out of 2307
2307
game
reviews
- By Date
- By Critic Score
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- Electronic Gaming Monthly
Posted May 5, 2021 -
- Critic Score
If you're a role-playing freak who hasn't given this series a shot, I'm comin' to take your nerd card. [Jan 2009, p.88]- Electronic Gaming Monthly
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- Critic Score
It's still quite a good game--I just wonder why it feels like a step back from the previous trology. [Jan 2009, p.69]- Electronic Gaming Monthly
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It's still quite a good game--I just wonder why it feels like a step back from the previous trology. [Jan 2009, p.69]- Electronic Gaming Monthly
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Underworld is an excursion worth taking for fans of low-impact, low-commitment adventuring; I just wanted more. [Jan 2009, p.71]- Electronic Gaming Monthly
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Kickoff does a great job of satiating my hunger for old-school videogame football--a yearning I didn't even know I had. [Dec 2008, p.84]- Electronic Gaming Monthly
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L4D is one zombie apocalypse I completely and utterly embrace. [Jan 2009, p.84]- Electronic Gaming Monthly
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The outstanding music and the tension of pursuit make this a first-person experience like few others. [Dec 2008, p.65]- Electronic Gaming Monthly
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- Critic Score
The outstanding music and the tension of pursuit make this a first-person experience like few others. [Dec 2008, p.65]- Electronic Gaming Monthly
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This is one game that everyone should be playing long after it comes out, both online and off. [Dec 2008, p.83]- Electronic Gaming Monthly
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The campaign's quick-paced action and violent nature will entice any FPS fan. [Jan 2009, p.75]- Electronic Gaming Monthly
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Tearing into Gears 2 is a treat--this blood-soaked sequel offers a smorgasbord of sadistically entertaining content. [Dec 2008, p.78]- Electronic Gaming Monthly
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- Critic Score
But EndWar's biggest flaw? Insane micromanagement. [Dec 2008, p.68]- Electronic Gaming Monthly
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But EndWar's biggest flaw? Insane micromanagement. [Dec 2008, p.68]- Electronic Gaming Monthly
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Single-player's certainly the game's weakness, but the multiplayer excelence more than makes up for it. [Jan 2009, p.81]- Electronic Gaming Monthly
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Still, it's the kind of hugely ambitious game that doesn't come around very often. [Dec 2008, p.69]- Electronic Gaming Monthly
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An improvement in every possible way over the original MotorStorm, this is what we all knew the original could be. [Dec 2008, p.76]- Electronic Gaming Monthly
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Yes, it's the most charming game I've ever played, and it's one of the most enjoyable. [Dec 2008, p.72]- Electronic Gaming Monthly
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Fable II is the Elder Scrolls IV: Oblivion for folks who hated(and liked, too)the latter. [Dec 2008, p.80]- Electronic Gaming Monthly
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Still, despite the tedious travel periods, Far Cry 2 features some truly gorgeous environments, (mostly) satisfying combat, and a lengthy, entertaining campaign. [Dec 2008, p.66]- Electronic Gaming Monthly
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Still, despite the tedious travel periods, Far Cry 2 features some truly gorgeous environments, (mostly) satisfying combat, and a lengthy, entertaining campaign. [Dec 2008, p.66]- Electronic Gaming Monthly
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- Electronic Gaming Monthly
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- Critic Score
Still, Saints 2 evolves the genre with its character creator and the ability to play the entire game cooperatively online. [Dec 2008, p.74]- Electronic Gaming Monthly
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- Critic Score
Still, Saints 2 evolves the genre with its character creator and the ability to play the entire game cooperatively online. [Dec 2008, p.74]- Electronic Gaming Monthly
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- Critic Score
It's a fun, beautiful, and intense alien-zombie game wrapped around a mediocre sci-fi horror center. [Dec 2008, p.70]- Electronic Gaming Monthly
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It's a fun, beautiful, and intense alien-zombie game wrapped around a mediocre sci-fi horror center. [Dec 2008, p.70]- Electronic Gaming Monthly
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While it doesn't top Silent Hill 2 or 3, I'll still be proud to add it to my collection. [Nov 2008, p.72]- Electronic Gaming Monthly
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Unfortunately, beneath that striking detail, Shake It! plays exactly like Wario Land 4(GBA). [Nov 2008, p.68]- Electronic Gaming Monthly
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An ambitious--yet ultimately dissatisfying--effort. [Oct 2008, p.82]- Electronic Gaming Monthly
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An ambitious--yet ultimately dissatisfying--effort. [Oct 2008, p.82]- Electronic Gaming Monthly
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And once the music ended, it was pretty clear: Rock Band 2 is another chart-topper. [Nov 2008, p.79]- Electronic Gaming Monthly
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- Critic Score
It's absolutely recommendable, but it ccould've been so much more. [Nov 2008, p.78]- Electronic Gaming Monthly
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It won't light the world on fire, but this playground offers plenty of things to do and destroy. [Nov 2008, p.69]- Electronic Gaming Monthly
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- Critic Score
It won't light the world on fire, but this playground offers plenty of things to do and destroy. [Nov 2008, p.69]- Electronic Gaming Monthly
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Series vets should expect deja vu from Vesperia's linear town-dungeon-town progression, superfluous cut-scenes, and lame cooking minigames. [Oct 2008, p.86]- Electronic Gaming Monthly
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This game's simply schizophrenic; it attempts to be all these things to all people, so in the end result is in dire need of polish and focus. [Oct 2008, p.88]- Electronic Gaming Monthly
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Parity's finally come to Madden multiplayer, though - the new difficulty-balancing feature works great, and it allows me to finally play competitive games against better players. [Sept 2008, p.80]- Electronic Gaming Monthly
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As for total newcomers, welcome to what is, in my opinion, the most fun, fully 3D fighter on the market. [Sept 2008, p.76]- Electronic Gaming Monthly
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As for total newcomers, welcome to what is, in my opinion, the most fun, fully 3D fighter on the market. [Sept 2008, p.76]- Electronic Gaming Monthly
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The controls are indeed a dream, effectively putting to rest the notion that a strategy game can't work on a console. [Aug 2008, p.70]- Electronic Gaming Monthly
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The controls are indeed a dream, effectively putting to rest the notion that a strategy game can't work on a console. [Aug 2008, p.70]- Electronic Gaming Monthly
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If only it featured more varied game types - instead of a dozen different ways of spinning the clam-collecting battles - I could get behind this one. [July 2008, p.78]- Electronic Gaming Monthly
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- Critic Score
If only it featured more varied game types - instead of a dozen different ways of spinning the clam-collecting battles - I could get behind this one. [July 2008, p.78]- Electronic Gaming Monthly
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- Critic Score
That its online component is limited to a linear and moderately laggy co-op mode - and therefore feels even more ponderous than the single-player game - does little to spirit this comic book tie-in from gaming purgatory. [July 2008, p.80]- Electronic Gaming Monthly
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- Critic Score
That its online component is limited to a linear and moderately laggy co-op mode - and therefore feels even more ponderous than the single-player game - does little to spirit this comic book tie-in from gaming purgatory. [July 2008, p.80]- Electronic Gaming Monthly
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- Critic Score
If you can handle inelegant controls, graphics, and story, and a text-heavy menu system, this might hold some appeal. Otherwise, avoid it like lycanthropy. [July 2008, p.81]- Electronic Gaming Monthly
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- Critic Score
It remains worth it for all of the reasons that made the original Tactics so engrossing: Switching between different jobs, mastering new abilities from your gear, and recruiting and building your clan all remain as appealing as ever. [July 2008, p.82]- Electronic Gaming Monthly
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- Critic Score
Every good idea here is brought down by bad basic design, including a shoddy third-person camera, a too-slow first-person mode, and bizarre forced switching between the two. [Sept 2008, p.82]- Electronic Gaming Monthly
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"Groovy," "trippy"...however you want to describe it, Extreme does right by the classic. [July 2008, p.84]- Electronic Gaming Monthly
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"Groovy," "trippy"...however you want to describe it, Extreme does right by the classic. [July 2008, p.84]- Electronic Gaming Monthly
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- Electronic Gaming Monthly
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Early on, you fight a boss named Jack of All Trades - add the usual "master of none," and you've got a pretty apt description of this game. [July 2008, p.]- Electronic Gaming Monthly
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This sequel feels like the original game on expert mode - and that's a good thing. [July 2008, p.81]- Electronic Gaming Monthly
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But most importantly, it feels like an overhaul without losing the fun details and epic feel that have always made the series work. [Aug 2008, p.74]- Electronic Gaming Monthly
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Blast Works sure looks juvenile, but it's not a bad shooter--it's an enhanced version of "Tumiki Fighters", an indie PC game that uses "Katamari Damacy"-like mechanics. [June 2008, p.76]- Electronic Gaming Monthly
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Get rid of the drama, though, and Burst Limit becomes a delight. [July 2008, p.78]- Electronic Gaming Monthly
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Get rid of the drama, though, and Burst Limit becomes a delight. [July 2008, p.78]- Electronic Gaming Monthly
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Despite the addition of execution moves and a recharging life guage, the series' renowned(and reviled) difficulty is left mostly unchanged. [Aug 2008, p.80]- Electronic Gaming Monthly
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Prepare for some frustrating deaths. [July 2008, p.79]- Electronic Gaming Monthly
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Prepare for some frustrating deaths. [July 2008, p.79]- Electronic Gaming Monthly
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Brawlers offers incredible customization, but the front end looks like, well, an NES game. [June 2008, p.87]- Electronic Gaming Monthly
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I'm no fitness expert, but I don't see Wii Fit supplanting gymnasiums or aerobic instructors any time soon. Not that it's bad. [July 2008, p.76]- Electronic Gaming Monthly
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Representing this summer's European tourney, UEFA impresses in many ways: shimmering presentation, engaging game modes, and tweaks to problems that hurt "FIFA 08". [June 2008, p.78]- Electronic Gaming Monthly
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- Critic Score
Representing this summer's European tourney, UEFA impresses in many ways: shimmering presentation, engaging game modes, and tweaks to problems that hurt "FIFA 08". [June 2008, p.78]- Electronic Gaming Monthly
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Frustrating or not, Shikigami isn't a bad shooter. [June 2008, p.78]- Electronic Gaming Monthly
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This is a weak port that doesn't do Myst justice; it's not worth a revisit even for nostalgia. [June 2008, p.87]- Electronic Gaming Monthly
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- Electronic Gaming Monthly
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GTA4 is a traditional crime story through and through, with a script that rarely strays from its purpose, a pitch-perfect supporting cast, and an expert combination of in-game storytelling and crafted cut-scenes. [June 2008, p.80]- Electronic Gaming Monthly
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- Critic Score
GTA4 is a traditional crime story through and through, with a script that rarely strays from its purpose, a pitch-perfect supporting cast, and an expert combination of in-game storytelling and crafted cut-scenes. [June 2008, p.80]- Electronic Gaming Monthly
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While Mario Kart Wii is predictably similar to its predecessors, something has changed with this installment. Something that makes it feel subtly unlike other Mario Karts--and not a change for the better. [June 2008, p.73]- Electronic Gaming Monthly
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It's not perfect, but it's refreshingly original. [May 2008, p. 88]- Electronic Gaming Monthly
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Get FES no matter how familiar you are with "Persona 3". [June 2008, p.86]- Electronic Gaming Monthly
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This latest NBA Ballers seems to have been built in a vacuum. [June 2008, p.79]- Electronic Gaming Monthly
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- Electronic Gaming Monthly
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Still, it's one of the few games that can overcome shaky fundamentals in light of an astonishingly engaging adventure. [May 2008, p.77]- Electronic Gaming Monthly
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The first few levels drag a bit, but by the time you hold your full suite of special abilities, the combat really clicks. [May 2008, p.80]- Electronic Gaming Monthly
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The first few levels drag a bit, but by the time you hold your full suite of special abilities, the combat really clicks. [May 2008, p.80]- Electronic Gaming Monthly
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Sure, the controls aren't perfect--selecting units usually boils down to an all-or-nothing strategy--but that issue aside, UAW is a triumph. [May 2008, p.85]- Electronic Gaming Monthly
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The most frightening thing about this experience is how filled with hatred and rage I get when I find myself stuck in the environment or when the camera swings into "s*** view" for the billionth time. [Apr 2008, p.72]- Electronic Gaming Monthly
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Viking simply doesn't do enough to stand up to the more polished action experiences out there. [June 2008, p.86]- Electronic Gaming Monthly
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Viking simply doesn't do enough to stand up to the more polished action experiences out there. [June 2008, p.86]- Electronic Gaming Monthly
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Opoona's flaws are hard to ignore, but I at least had a decent time with it. [may 2008, p.78]- Electronic Gaming Monthly
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As an example of how to forge a modern action game for DS, Dragon Sword has no equal. [Apr 2008, p.80]- Electronic Gaming Monthly
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Core defines "great portable experience." [Apr 2008, p.86]- Electronic Gaming Monthly
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With 50-player tournaments, oodles of character-customizing doodads, and the promise of downloadable content, this game should have extra long legs. [May 2008, p.84]- Electronic Gaming Monthly
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Entertaining enough at first, but lacking any staying power. [Apr 2008, p.78]- Electronic Gaming Monthly
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Entertaining enough at first, but lacking any staying power. [Apr 2008, p.78]- Electronic Gaming Monthly
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Repeating the same mundane tasks every day so that I could do what I actually wanted to do--go exploring, which was great--really got to me. [May 2008, p.87]- Electronic Gaming Monthly
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With rock-solid gameplay and plenty of creeps, Bloodshot finds its soul by making your heart race. [Apr 2008, p.74]- Electronic Gaming Monthly
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Thanks to the awesomely balanced difficulty curve, I haven't had this much fun dungeon-crawling since "Diablo II." [Apr 2008, p.82]- Electronic Gaming Monthly
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The foundation of Pro Evo still supports enjoyable and technical soccer, but it badly needs something new for next season. [May 2008, p.78]- Electronic Gaming Monthly
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- Critic Score
You could quite easily mistake Nanostray 2 for a game in any other shooter series, but it lacks the focus and polish that make series like "Gradius" and"R-Type" great. [Feb 2008, p.84]- Electronic Gaming Monthly
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It also looks great, the character classes are interesting, and I appreciate the puzzlelike missions with more ambitious objectives than "kill everyone". [May 2008, p.89]- Electronic Gaming Monthly
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That said, Brawl still shines as the go-to party game for a houseful of friends. [May 2008, p.70]- Electronic Gaming Monthly
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Army of Two definitely doesn't deliver the genre revolution some were expecting, but I still had a good time spraying bullets with a buddy. [May 2008, p.82]- Electronic Gaming Monthly
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Everything included has been executed so ridiculously well that it's easy to forget this is a PSP game and think you're back swinging your blades on PS2. [Apr 2008, p.84]- Electronic Gaming Monthly
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Success is 30 percent planning, 30 percent persistance, and about 80 percent luck--making for a challenging, infuriating, but deeply rewarding experience. [May 2008, p.89]- Electronic Gaming Monthly
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Fielding features the sweetest setup in years, with its simple analog-based meter. And baserunning and hitting benefit from less-complex models. Something's still missing. [Apr 2008, p.73]- Electronic Gaming Monthly
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Fielding features the sweetest setup in years, with its simple analog-based meter. And baserunning and hitting benefit from less-complex models. Something's still missing. [Apr 2008, p.73]- Electronic Gaming Monthly
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- Electronic Gaming Monthly