Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 51 Metascore
    • 60 Critic Score
    By far the weakest thing about the game is the graphics.
    • 54 Metascore
    • 60 Critic Score
    It helps that the AI is pretty good. Bad guys will roll out of the way and use cover.
    • 65 Metascore
    • 60 Critic Score
    Difficult to recommend despite its points of quality, because its points of...well, weirdness...are so prominent.
    • 63 Metascore
    • 60 Critic Score
    The lack of lightgun support and the shortness of the game hurt what is otherwise a great title.
    • 53 Metascore
    • 60 Critic Score
    Smartly though, the game is very easy on the lowest setting, so even the most aim-challenged of casual gamers should be able to get far into it.
    • 71 Metascore
    • 60 Critic Score
    Passable entertainment, just keep in mind that it's meant to be a light action game. If you're like me though, you're hungry for a true starfighter sim like you played in the glory days of the X-Wing series.
    • 75 Metascore
    • 60 Critic Score
    What is up with the baby?
    • 54 Metascore
    • 60 Critic Score
    It’s more of the same, and slightly better.
    • 62 Metascore
    • 60 Critic Score
    A playable game with a some enjoyable moments. If you've got the patience to struggle with the less than perfect control, go ahead and rent this one.
    • 67 Metascore
    • 60 Critic Score
    For those with the patience and will to eventually master the control interface that buries it, Commandos 2 is still an excellent game.
    • 61 Metascore
    • 60 Critic Score
    In the end playing Gangsters 2 is like watching a really bad B-movie. You enjoy yourself not because the movie is well directed, or acted; you watch the movie because parts of it are so bad it makes you laugh.
    • 61 Metascore
    • 60 Critic Score
    Those who love controlling every aspect of a battle, those who have time to spend mastering the cumbersome interface, and those who don't mind managing a daunting number of units may enjoy BCT Commander. Everyone else should stay away.
    • 69 Metascore
    • 60 Critic Score
    In theory, this should have been a good game and had some high expectations, but in practice, it should probably dive back to the depths from which is came, and resurface after a few of the flaws have been leaked out.
    • 58 Metascore
    • 60 Critic Score
    Truly addictive personalities will find a new puzzle challenge, but Egg Mania: Eggstreme Madness just doesn't have the jam to hold the attention of less obsessive gamers.
    • 60 Metascore
    • 60 Critic Score
    Multiplayer is a great aspect of the game. The only great aspect of the game.
    • 57 Metascore
    • 60 Critic Score
    While the load times are not outrageously long, they do pile up, especially when there is a palatable pause just between flipping to the options screen!
    • 71 Metascore
    • 60 Critic Score
    Although a solid simulation, the game lacks the flexibility, beauty, and creativity to be more than a mid-range title.
    • 50 Metascore
    • 60 Critic Score
    Fun in small doses, but it just doesn't have the hooks to keep you playing.
    • 51 Metascore
    • 60 Critic Score
    Not fun from the get go.
    • 46 Metascore
    • 60 Critic Score
    Nothing but flimsy filler hiding beneath the radical facade.
    • 52 Metascore
    • 60 Critic Score
    The graphics are cartoony and charming and I like the looks of the various enemies. It would have been nice if the environments had been a bit more interactive.
    • 42 Metascore
    • 60 Critic Score
    It is time to stop the bleeding, end the time consuming trend of monster training games and demand something better.
    • 38 Metascore
    • 60 Critic Score
    Certain play aspects are really fun on the Wii controls, such as driving like a maniac through the jungles, and roaring along in feral mode, swatting enemies like you're hitting a home run. But the game suffers from weak graphics, and a why-did-they-bother multiplayer mode that supports only two players.
    • 50 Metascore
    • 60 Critic Score
    Mr. Pink is especially bad. He looks like a 70s porn star rather than Steve Buscemi, and occasionally he sounds like Jerry Lewis.
    • 58 Metascore
    • 60 Critic Score
    Without any satisfyingly complex battles, lacking any sort of an interesting story line, and plagued by camera angles that will drive you batty; playing Heavy Metal: Geomatrix is like paying sixty bucks to see Megadeth, and discovering you must sit through a set by Britney Spears.
    • 52 Metascore
    • 60 Critic Score
    Azurik does not have huge flaws that bring it down. It's a lot of little things that just don't add up to a sum I like.
    • 71 Metascore
    • 60 Critic Score
    It just hardly seems like a worthy sequel to the series, and sadly, almost feels like a shell of what could have been a truly inspired game.
    • 73 Metascore
    • 60 Critic Score
    It's just too unnecessarily frustrating. Gunvalkyrie simply should have had a little more polishing.
    • 70 Metascore
    • 60 Critic Score
    While other games have had interesting twists, excellent characters, or some other well designed facet to help bring a fresh twist to the story, this game is very standard in its approach. It gets tiresome quickly, and will be an all too familiar romp for RPG fans.
    • 66 Metascore
    • 60 Critic Score
    If you like the combat, you'll be satisfied with Enclave. If you're not, you won't find much else to take an interest in.

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