ElDesmarque's Scores

  • Games
For 228 reviews, this publication has graded:
  • 59% higher than the average critic
  • 11% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 30 1348 Ex Voto
Score distribution:
  1. Negative: 6 out of 228
228 game reviews
    • 71 Metascore
    • 70 Critic Score
    An adorable indie game that is, in many ways, a love letter to the 3D platformers of the 90s. Its visual style, core mechanics and variety of scenarios are proof of overflowing creativity. However, it also suffers from execution flaws that prevent it from shining to its full potential. It's a game that will be especially enjoyed by those who grew up with the Nintendo 64 and PlayStation era, but may turn off modern gamers accustomed to greater refinement.
    • tbd Metascore
    • 70 Critic Score
    ANTRO is a great and exciting adventure. When Limbo meets 1984 from George Orwell. But the philosopher's stone of the game is the urban music, that carefully fits with every rhythm of the game.
    • 82 Metascore
    • 82 Critic Score
    Playing PEAK is a reminder of why we play games. Not to save the world as the latest hunky hero chosen by a sexy priestess, but to laugh at our downfalls, share moments with our friends, and build memories that last. PEAK isn't the deepest or most polished game, but it is one of the most honestly fun games we've played this year.
    • 84 Metascore
    • 83 Critic Score
    Bravely Default Flying Fairy HD Remaster refreshes the experience on Switch 2, though graphically it doesn't quite bring out the console's potential.
    • 78 Metascore
    • 79 Critic Score
    Dune: Awakening is an MMO survival RPG that takes us to a hostile and faithfully recreated Arrakis. Its alternate story removes Paul Atreides, casting us as Bene Gesserit agents with hydration, crafting, base-building, and a realistic economy system. The gunplay is solid, but melee combat feels clunky and lacks impact. It stands out for its flexible RPG progression and immersive open world, though its technical demands on mid-range PCs and the harsh death penalties can be frustrating for some.
    • 89 Metascore
    • 90 Critic Score
    Death Stranding 2: On the Beach is not a revolution compared to its predecessor, but it is a very coherent evolution, which polishes its mechanics to the maximum, deepens its message and dares to show the cracks in its own philosophy. It is true that there is not much innovation or surprise and we did not expect that from Kojima, and this is a major drawback in a game like this. But the bar was set so high because of Kojima himself.
    • 66 Metascore
    • 60 Critic Score
    FBC: Firebreak is a proposal that, while technically competent, fails to capture the magic that defined Control. Its gameplay loop is repetitive, its progression frustrating and its setting bland. While there are moments of fun mayhem and certain clever mechanical ideas, they are not enough to sustain a multiplayer experience that, in a saturated market, needs much more to stand out. In its current state, it's a game that may entertain a couple of afternoons with friends, but will be forgotten just as quickly if Remedy doesn't do something to ‘remedy’ it.
    • 75 Metascore
    • 70 Critic Score
    Rematch is a contradictory experience. On the one hand, it is an original, intense and fun proposal. On the other hand, it is an online game that seems unfinished, lacking structure and with debatable design decisions. If Sloclap manages to polish its flaws and add the necessary social tools, it could become a benchmark in multiplayer arcade soccer.
    • 69 Metascore
    • 70 Critic Score
    Locomoto is a charming train ride that more than delivers on its cozy promise. Yes, it has some technical and narrative ups and downs, but nothing that can't be fixed with love and future updates. If you're looking to relax, decorate adorable trains, and help lovable characters, Locomoto is just what you need.
    • 85 Metascore
    • 81 Critic Score
    Yakuza 0: Director’s Cut combines an intense story with a fast pace and a great sense of humor, making it very fun to play. Its compact open world and style-based combat make it straightforward and accessible. A solid remaster and a great entry point into the saga.
    • 88 Metascore
    • 90 Critic Score
    Hazelight Studios has made a conscious adaptation to the strengths and limitations of Nintendo's new hardware, keeping the heart of the game intact while optimizing the experience for the console's own portability and connectivity.
    • 76 Metascore
    • 70 Critic Score
    Raidou Remastered: The Mystery of the Soulless Army is an interesting game with very good ideas that has been improved with a lot of skill but that in turn weighs down some difficult problems to solve. The combat lacks forcefulness to be more fun as the hours go by, but it makes up for it with a greater depth in the management of demons and skills.
    • 67 Metascore
    • 77 Critic Score
    TRON Catalyst keeps the essence of the classic '82 film alive, in the form of a roguelite that plays nicely with time loops, but ends up not surprising in any way. Very entertaining, but without grandiloquence.
    • 77 Metascore
    • 78 Critic Score
    Hitman: World of Assassination - Signature Edition is a brave and generous adaptation in content, but with clear technical compromises. It performs better on handheld than in dock mode, and the experience is marred by online dependency and a lack of control improvements. Still, it remains a valid (and very fun) way to enjoy the stylish stealth and assassination trilogy.
    • 74 Metascore
    • 71 Critic Score
    Dragon is Dead stands out with its dark pixel art and satisfying combat, though its slow progression may test less patient players.
    • 83 Metascore
    • 87 Critic Score
    The real strength of The Alters lies in experiencing the game through the eyes of each clone. The personal narratives of the alters and the dynamics of group control form the most compelling aspect of this unique blend of management, exploration, and base-building. While survival drives the core gameplay, it's the emotional depth and interpersonal tension within the base that truly set it apart.
    • 86 Metascore
    • 85 Critic Score
    Mario Kart World could define an era for all types of gamers. It hooks the most casual player while simultaneously appealing to the competitive shredder, to the friend group, and to the family. This flexibility for all kinds of players is a message tied to the longevity and replayability of the game, the console, and the marketing strategy behind a blockbuster hit. It's a success in its concept, but even more so with a Switch 2 in hand.
    • 79 Metascore
    • 80 Critic Score
    Sonic X Shadow Generations on Nintendo Switch 2 is a quality port that corrects many of the technical shortcomings of the previous version. It offers a fluid experience, visually appealing and fully enjoyable on both desktop and portable. But it does not add new content and its appeal is reduced if you already played on Switch 1 and were hoping for some kind of incentive to go through the cash register again.
    • 73 Metascore
    • 70 Critic Score
    Puyo Puyo Tetris 2S is an excellent proposal if you've never played the saga: it's fun, complete, accessible and varied. But as a Nintendo Switch 2 exclusive re-release, it falls short. The improvements are minimal, the new content scarce and the distribution decisions debatable. Ideal if you didn't play it before, dispensable if you already did.
    • tbd Metascore
    • 90 Critic Score
    Monster Train 2 is a straight-up upgrade and a genre throne-snatcher that doesn't ask for permission. It’s the same addictive ride as the original, but now juiced up with way more options and a crazy depth of strategy. All eyes now are on Slay the Spire 2 — let’s see if it’s got what it takes to fight for the crown in this sequel showdown.
    • 70 Metascore
    • 78 Critic Score
    to a T is an interactive tale about accepting our differences, embracing what makes us unique, and finding joy in the everyday, no matter how strange. Keita Takahashi proves that you don't have to be perfect to be unforgettable. A charming fable with execution problems, but with a necessary message and a world that makes you want to return to.
    • 73 Metascore
    • 80 Critic Score
    MercurySteam has created a coherent, risky and honest work, which vindicates the role of the videogame as a deep experience, in which mechanics, art and story converge into an indivisible whole. It is not perfect, but it is essential for those who are looking for something more than a simple digital pastime in their next adventure.
    • 77 Metascore
    • 75 Critic Score
    Elden Ring: Nightreign offers an alternative experience to the main series, presenting a daring concept rich with compelling ideas. This frenetic co-op experience, while sacrificing some of the Souls series' hallmark elements, nonetheless conceals some of FromSoftware's most masterfully crafted villains.
    • 80 Metascore
    • 80 Critic Score
    F1 25 is a bet for modernizing and enriching a formula that, although effective, needed a change. Its renewed My Team mode, the always interesting narrative of Braking Point 3, the technical improvements in driving and representation of the circuits, and the demanded advanced customization make it an essential release for fans.
    • tbd Metascore
    • 80 Critic Score
    A dizzying, addictive and visually enchanting platformer, ideal for those who seek perfection in movement and enjoy pure challenge. It's not for everyone, but for those who love control and precision, Aureole - Wings of Hope is a real heavenly gem.
    • tbd Metascore
    • 70 Critic Score
    Yasha: Legends of the Demon Blade is a visually striking game that excels in its handling of three distinct characters, delivering notably engaging action. Set against the backdrop of Japan’s Edo period, it evokes a unique atmosphere, though its overall design closely mirrors the standard set by Hades, offering few innovations. Entertaining and enjoyable, yet occasionally frustrating—particularly in aspects like map design.
    • 75 Metascore
    • 70 Critic Score
    A visually upgraded but mechanically outdated remaster of a PS2 cult classic. Onimusha 2 retains its charm and historical value, but the stiff controls and static camera make it a tough sell for modern audiences. Best suited for nostalgic fans and genre historians.
    • 89 Metascore
    • 90 Critic Score
    A silent gem. A tribute to soccer, yes, but above all to childhood, community and memory. Of course, it is not a game for everyone, as it requires patience, sensitivity and a willingness to be carried away by nostalgia, but whoever connects with its proposal will find one of the most moving experiences of the year. For those of us who believe that videogames can be art, Despelote is a confirmation. And a celebration.
    • 78 Metascore
    • 80 Critic Score
    Days Gone Remastered is not just a visual update; it's an opportunity to rediscover a game that perhaps didn't get the recognition it deserved. It's still not a perfect game: it has repetitive missions, some inherited bugs and debatable gameplay decisions. But its proposal is solid, immersive and with really memorable moments.
    • 66 Metascore
    • 72 Critic Score
    The Precinct is a game with personality, taking a police approach that's unusual in sandboxes. The dirty, decadent ambiance suits it perfectly, and the arrest mechanics are a real standout. The problem is that we grew a little tired of being a cop early on. It perfectly captures the routine of being an average cop.

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