ElDesmarque's Scores

  • Games
For 210 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2.7 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Clair Obscur: Expedition 33
Lowest review score: 30 1348 Ex Voto
Score distribution:
  1. Negative: 5 out of 210
210 game reviews
    • 73 Metascore
    • 75 Critic Score
    Outbound feels like a deliberate detox from the "doomscrolling" era. The gameplay loop is built entirely around relaxation and is beautifully uncomplicated. It nudges you onto the open road with zero pressure and zero velocity, offering a steady, comforting rhythm that accompanies you rather than demanding anything from you. It’s simple, soulful, and exactly the kind of slow burn the modern world makes us crave.
    • 76 Metascore
    • 80 Critic Score
    Invincible VS perfectly captures what an adaptation of Invincible needs: over-the-top violence, lightning-fast combat, charismatic characters, and a constant sense of superheroic destruction. As a competitive fighting game, Quarter Up’s work is very promising. The system has depth, the online play is incredibly responsive, and the fights are tremendously fun to both watch and play. However, it’s also clear that the game is a bit light on content.
    • 66 Metascore
    • 66 Critic Score
    Aphelion is a game that works better as a narrative experience than as a video game in its own right. DON’T NOD once again demonstrates its talent for storytelling. However, the lack of challenge, its short length, and some unpolished gameplay mechanics prevent it from reaching greater heights.
    • 78 Metascore
    • 82 Critic Score
    OPUS: Prism Peak is a game that dares to explore territories rarely seen in the medium. It speaks about adulthood, the weight of the past, and how we build our identity from incomplete memories. And it does so with a sensitivity we rarely see in video games. It’s not perfect. Its uneven pacing, the overload of systems, and its extremely melancholic and dreamlike tone may push some players away. But it’s an experience worth having.
    • tbd Metascore
    • 40 Critic Score
    Magin: The Rat Project Stories While Magin: The Rat Project Stories is packed with promising concepts, the execution falls flat. Combat serves as the cornerstone of the experience, yet it feels fundamentally flawed. In a system that should thrive on strategy and experimentation, players are instead met with stifling limitations.
    • 76 Metascore
    • 82 Critic Score
    MotoGP 26 isn't a revolution, but it is a very well-focused evolution. Milestone understood where to focus its efforts and made the right choice by concentrating on improving handling and the feel on the track. The result is a game that’s more intuitive, more dynamic, and, above all, more fun to play. The improved physics, the realistic impact of rain, and the dynamic weather system transform the experience in a way that’s noticeable at every turn.
    • tbd Metascore
    • 84 Critic Score
    Scriptorium: Master of Manuscripts is a delightful gem: handcrafted, fun, accessible, and with a personality that sticks in your mind like ink on parchment. It doesn’t aim to be massive, but within its small creative workshop, it knows exactly what it wants to offer. And it does so with tremendous charm.
    • 78 Metascore
    • 80 Critic Score
    Ultimately, Starfield is a solid, classic RPG with that signature Bethesda DNA. It delivers a compelling narrative and masterfully captures the sense of scale. However, it is weighed down by an archaic structure; for a studio that is starting to lag behind the modern market, it’s a title that desperately needs more risk-taking and modernization.
    • 78 Metascore
    • 80 Critic Score
    Tomodachi Life: A Dream Life is a charming, eccentric, and very Nintendo social simulator. It has obvious shortcomings, but also a huge capacity to generate its own stories. And when a game manages to make us care about the little quirks of our Miis, even the most absurd ones, it means it’s doing something very right.
    • tbd Metascore
    • 60 Critic Score
    An indie studio's debut title is always a calling card, and Rumbral is a fantastic first impression. It's a game with a lot of personality, and if you enjoy Limbo-style experiences, you'll love exploring this devastated world and uncovering its protagonist's secret. That said, it's over in the blink of an eye, leaving you wanting much more. Hopefully, this is the start of a series that will expand on all its great ideas in future, longer games.
    • 82 Metascore
    • 90 Critic Score
    MOUSE: P.I. For Hire is one of those surprises that reminds us why we love video games. It’s crafted with such passion and style that it’s impossible not to enjoy it. Its combination of unique aesthetics, solid gameplay, and steady pace make it a highly recommended experience. A one-of-a-kind boomer shooter that puts a smile on your face while you grit your teeth to get through its fun shoot-’em-up sections.
    • 78 Metascore
    • 85 Critic Score
    REPLACED isn't perfect, but it is special. We've fallen in love with its narrative, its aesthetic, and its extraordinary art direction. And its mechanics—the platforming, combat, and puzzles—work well and are sometimes truly outstanding. With all of this, it manages to weave a story that's a delight to uncover bit by bit. REPLACED is a must-play for fans of cyberpunk and narrative experiences with personality. And upon finishing it, we’re left thinking about its characters, its world, and what it truly means to be human.
    • 71 Metascore
    • 90 Critic Score
    Dealing with Life is Strange: Reunion is like reawakening a flutter in your stomach that had been dormant for far too long, As the minutes tick by, Chloe’s return never feels like forced fan service, and she shines simply through the sheer impact of her presence. The game is once again a "heart on its sleeve" experience destined to move the player.
    • 85 Metascore
    • 87 Critic Score
    PRAGMATA is a smart and refreshing take on the third-person shooter formula. Its hacking-based combat system creates a fast-paced loop of strategic decisions that becomes highly satisfying once mastered. While level design feels functional rather than inspired, the strong bond between Hugh and Diana, alongside solid technical performance, makes for a compact and memorable experience with a distinct identity.
    • 66 Metascore
    • 68 Critic Score
    The Occultist is an experience with some good ideas and standout moments, but it doesn't quite come together. It falls somewhere between what it wants to be and what it could have been. It's a game with its share of interesting elements and plenty of personality, but it needs a little more punch to truly stand out.
    • 76 Metascore
    • 82 Critic Score
    Super Meat Boy 3D is a game we admire as much as we question. It offers brilliant moments, where precision, speed, and design align to create memorable experiences. But it also confronts us with design decisions that hold back its potential. At its core, it’s a faithful adaptation… perhaps too faithful. Rather than completely reinventing itself, it chooses to bring the original formula into 3D, with everything that entails.
    • 69 Metascore
    • 70 Critic Score
    The Marvel MaXimum Collection is a very interesting compilation, but it’s far from essential. Its value lies in nostalgia and preservation, rather than in the overall quality of the games. There are some gems, yes, but there’s also a lot of filler and titles that haven’t aged quite as well. Still, it’s worth it for those rare moments when everything clicks and we’re reminded why these games were important.
    • 78 Metascore
    • 80 Critic Score
    Kena: Bridge of Spirits on Switch 2 is, at its core, a clever adaptation. It doesn’t match the technical quality of other platforms, but it manages to preserve what matters most: its magic. If you’ve already played the original on PS5 or PC, this version isn’t a must-have. But if you didn’t play it back then and you’re someone who enjoys playing on a handheld, here’s a fantastic opportunity.
    • 82 Metascore
    • 74 Critic Score
    Marathon is a challenging PvPvE shooter from Bungie that blends intense gunplay, class-based strategy, and loot-driven extraction. Each role feels unique, with distinct abilities and movement, making teamwork and inventory management crucial. The game rewards patience and planning, while its visual identity and lore add depth to the universe of Tau Ceti IV. Steep learning curves and early-game difficulty may frustrate newcomers, but dedicated players will find a rich, satisfying experience.
    • 75 Metascore
    • 75 Critic Score
    Mega Man Star Force Legacy Collection is, above all, a time capsule. A compilation that allows us to look back and understand how a saga tried to evolve on one of the most creative consoles of its generation. It’s not perfect, nor does it try to be. But it cannot be denied that it has soul. For those who lived through the Nintendo DS era, it’s a direct ticket to nostalgia.
    • 88 Metascore
    • 93 Critic Score
    Blue Prince is captivating, inspiring, and near-impossible to replicate. It’s a perfect fit for Switch 2, delivering a compelling gameplay loop and a high-stakes narrative that carries the hallmarks of an instant classic.
    • 71 Metascore
    • 70 Critic Score
    We’ve enjoyed DAMON and BABY, but we’ve also struggled with some of its more questionable choices. It’s a game with great ideas, a solid foundation, and genuinely fun moments, but it’s held back by quality-of-life issues that could have been avoided. It’s not for everyone, but if you connect with its concept, there’s an interesting adventure waiting beneath that layer of chaos.
    • 76 Metascore
    • 80 Critic Score
    Screamer isn't a perfect game, but it is one of the most interesting titles to emerge from the arcade scene in recent years. Its greatest strength is its willingness to try something different. The gameplay is deep, demanding, and tremendously satisfying once mastered. The visuals have personality, and the whole experience exudes a very unique energy. The story might bore or frustrate you, but when you focus on the driving, Screamer proves to be a worthwhile experience.
    • 77 Metascore
    • 84 Critic Score
    Crimson Desert is a vast and ambitious sandbox that stands out for its living world, deep systems and sense of freedom. At its best, it delivers memorable combat, strong boss encounters and cleverly designed puzzles. However, its MMO-like structure and abundance of routine tasks can disrupt pacing and overwhelm some players. It’s an excellent game overall, but one that demands time, patience and the right mindset to fully appreciate.
    • tbd Metascore
    • 60 Critic Score
    Don’t Mess With Bober is one of those games we wouldn’t recommend to everyone… but we can’t ignore it either. It’s clunky, it’s short, it’s uneven… and yet, it has something special. We’ve gotten frustrated, yes. We’ve died more times than we’d like to admit. But we’ve also laughed, and that doesn’t always happen in the horror genre. Sometimes all it takes is a crazy idea, an angry beaver… and a real desire to cause chaos. Would we play it again? Obviously not. Do I regret having played it? Not at all.
    • 46 Metascore
    • 30 Critic Score
    It’s a title so utterly devoid of ambition that it’s painful to consider how such a massive opportunity was squandered; we’re left with a by-the-numbers experience that takes zero risks, feeling more like a project built on the recycled foundations of countless other games. In today’s oversaturated market, playing it this safe does the game no favors.
    • tbd Metascore
    • 80 Critic Score
    Rotwood fully embraces a stylized cartoon aesthetic, proving there’s true elegance in simplicity. The combat is punchy and features incredibly responsive handling that feels great in action. With a deep progression system designed for endless replayability and a core story clocking in at around 10 hours, it’s a tight, rewarding experience.
    • 73 Metascore
    • 72 Critic Score
    John Carpenter's Toxic Commando is a cooperative shooter that gets straight to the point: a chaotic zombie party with an '80s aesthetic. Its most spectacular moments, when hundreds of enemies advance toward your team while turrets spit fire, are fun, and the addition of vehicles and open maps introduces fresh ideas into a rather exploited genre. However, the game rarely manages to overcome the feeling that it is combining elements already seen in other titles, and the feeling of repetition sets in very quickly.
    • 89 Metascore
    • 90 Critic Score
    Pokémon Pokopia is the skeleton of Dragon Quest Builders fused with the heartbeat of Ash Ketchum—a cozy-inked heart where everything becomes a unique, timeless veneer for the saga that’s here to stay.
    • 74 Metascore
    • 80 Critic Score
    Fatal Frame II Remake adapts a great game, delivering a constant, suffocating sense of dread through darker areas and meticulously crafted ghost designs, while making a natural push to boost replayability.

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