Edge Magazine's Scores

  • Games
For 4,015 reviews, this publication has graded:
  • 15% higher than the average critic
  • 4% same as the average critic
  • 81% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Dreams
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
4015 game reviews
    • 90 Metascore
    • 90 Critic Score
    It's unusual to find a game of this sort deal with losing, which is obviously the majority experience, with such care – the packaging of Barry's mad dash turns it into an endlessly rewarding marathon, rather than a series of disconnected sprints.
    • 83 Metascore
    • 70 Critic Score
    It lacks the connective tissue to join its bite-size skirmishes into a seamless epic, but as a lightweight pick-up-and-play romp, Resistance 3 is hard to resist.
    • 71 Metascore
    • 30 Critic Score
    The world doesn't have the charm to warrant forgiveness, and progress-halting bugs prevent it anyway. With regular AI freezes and vanishing items, a mistimed autosave can prove fatal. Ultimately it all invites the refashioning of another line from Romero. When there's no more room in development hell, the dead losses will walk the Earth.
    • 53 Metascore
    • 40 Critic Score
    Bodycount's lack of consistent game design, flitting between arcadey action and a sub-par story-driven campaign, ultimately causes the game to misfire. The lesser parts of Bodycount's gameplay ultimately shout the loudest, drowning out its charms and distracting from the flourishes of inspired ideas.
    • 86 Metascore
    • 80 Critic Score
    Quarrel DX is the funniest and most stylish word game around, with layers of strategy that go down so deep it sometimes feels you're just scratching the surface. Even without multiplayer this is an essential purchase. With multiplayer, it could take over the world – or, at the very least, be the thinking person's Angry Birds.
    • 72 Metascore
    • 70 Critic Score
    If Rock of Ages eventually runs out of variety, it never runs out of charm. The game has a magnificent sense of momentum throughout, tugging you downhill towards the enemy's gates and upwards through the strata of Western culture. It is an oddball offering in every sense.
    • 87 Metascore
    • 90 Critic Score
    One of the best games on iOS, a testing blend of strategy and crisis management with a sharp tux and a winning smile.
    • 79 Metascore
    • 80 Critic Score
    It sends traditional multiplayer mores into a dizzying spin and, bolstered by a cheery script and amicable tone, creates ever-evolving thrills across the course of the singleplayer campaign.
    • 61 Metascore
    • 40 Critic Score
    Occasionally, the glow of sheer ambition nudges polish-related problems away from the light, allowing a few glorious moments to gaze upon what EYE could've been. But un-met ambition isn't enough.
    • 90 Metascore
    • 80 Critic Score
    iBlast Moki 2, with its slightly bland charm, unremarkable origins and questionable English, isn't going to be the next Angry Birds. But while playing, you occasionally think it should be.
    • 59 Metascore
    • 70 Critic Score
    The only black mark is for the controls: the on-screen buttons feel reasonably responsive most of the time, but you'll experience a definite stickiness when things heat up.
    • 84 Metascore
    • 80 Critic Score
    Is it better than Flick Kick Football? It lacks the purity of Pik Pok's original, and isn't nearly so charming. But where Flick Kick lapses into formula after you reach a high enough score, Flick Soccer gets even more challenging – and in full flow, it can provide a magical experience.
    • 79 Metascore
    • 80 Critic Score
    The gravitational force is strong with this one.
    • 90 Metascore
    • 90 Critic Score
    From its sluggish, restrictive start, Human Revolution opens into a world of scintillating possibility in which your actions' significance reaches far into the future. And with something like that difficult future approaching fast, Human Revolution achieves a rare accolade: it's not just a great game, but a timely one.
    • 92 Metascore
    • 90 Critic Score
    It's a potent return to form for Takahashi, then, a glowing comeback for the Japanese RPG, and an injection of creativity for some tired hardware. Xenoblade Chronicles manages to impress, enrich and, best of all, inspire wonder.
    • 70 Metascore
    • 60 Critic Score
    It's never worse than pleasant, and the evergreen villages, the jaunty swagger of its cows and donkeys and the peaceful expansion of your city are exactly the kind of recharging experiences Taylor talked about providing four years ago. It's only a shame that the repetition, and a lack of anything to look forward to, mean that you eventually realise your grass still needs to be cut.
    • 64 Metascore
    • 60 Critic Score
    But the lack of crispness in the controls undermines everything else here, and too often does the same to the player.
    • tbd Metascore
    • 50 Critic Score
    The laser-like focus on the personal side of management is to the exclusion of all else – the lack of a match engine is one thing, but there's no detail whatsoever to the football your team is playing.
    • 82 Metascore
    • 70 Critic Score
    The game's underlying sense of humour and its obvious affection for giant robots save it from feeling ordinary. [Sept 2011, p.110]
    • Edge Magazine
    • 79 Metascore
    • 70 Critic Score
    Zombie Gunship obviously has its influences, but it works them into something surprising: a slow-mo high-score shooter, a grainy panorama of survival horrors, and a greater sense of an undead horde than the rest of the App Store's zombie shooters put together.
    • 87 Metascore
    • 90 Critic Score
    It arrives fully formed, with a challenge and aesthetic that's beautifully intertwined and finely crafted. Joyous.
    • 76 Metascore
    • 60 Critic Score
    A beautiful disappointment – a great look in search of a great game to go with it. The genre template may be rock solid, but the end result is an adventure that's been strung across a fault line.
    • tbd Metascore
    • 80 Critic Score
    Prose With Bros is irresistible: the interface is clean and simple, voting is snappy, and the algorithm producing each game's jumble of words delivers perfectly innocent but eminently corruptible English every time.
    • 74 Metascore
    • 70 Critic Score
    A smart idea, executed in a very controlled fashion, but could do with letting its hair down occasionally.
    • 76 Metascore
    • 70 Critic Score
    It's a tribute to Me Monstar that, despite lasting a good few hours, you want more.
    • 79 Metascore
    • 70 Critic Score
    Unusual, startlingly innovative and engaging. Its nuanced storytelling offers something few games have been able to meaningfully achieve – true conundrum, with little indication from the game telling you what you're supposed to do to be 'good'. Frustrating, beautiful and bizarre, Catherine stays with you.
    • 76 Metascore
    • 70 Critic Score
    Solatorobo's short attention span is occasionally 
its undoing – good ideas and mechanics are dropped 
as readily as bad – and the button-mashing combat 
can occasionally fatigue, but this is an adventure both 
epic and bite-sized, with the kind of charm that 
makes its weaknesses easy to forget, and hard 
not to forgive.
    • 77 Metascore
    • 80 Critic Score
    QuBit is only held back by itself: as a linear drive-into-things score attack game, it's a great one. But it never quite unfolds in the way that the very greatest do – a Space Giraffe or Geometry Wars – to reveal layer after layer of variation.
    • 74 Metascore
    • 80 Critic Score
    It's totally faithful, and if you're of a certain age worth it without question for the nostalgia hit and sheer fizz of the nutty robots and explosions.
    • 77 Metascore
    • 60 Critic Score
    Great concept; questionable delivery.

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