Edge Magazine's Scores
- Games
For 4,015 reviews, this publication has graded:
-
15% higher than the average critic
-
4% same as the average critic
-
81% lower than the average critic
On average, this publication grades 9 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 1,234 out of 4015
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Mixed: 2,350 out of 4015
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Negative: 431 out of 4015
4015
game
reviews
- By Date
- By Critic Score
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- Critic Score
Salt and Sacrifice shrewdly builds upon its forerunner's groundwork - offering enough depth to enthral the most ardent admirers of the Soulslike genre, while its robust 2D platformer fundamentals make it much more approachable than many of its peers. [Issue#372, p.108]- Edge Magazine
Posted May 19, 2022 -
- Critic Score
As you might expect, such breadth comes at the cost of a little finesse. [Issue#372, p.104]- Edge Magazine
Posted May 19, 2022 -
- Critic Score
Without seeking to damn a fine game with faint praise, another succinct design philosophy comes to mind: it just works. [Issue#372, p.100]- Edge Magazine
Posted May 19, 2022 -
- Critic Score
It's more sopping than soppy, then - despite and abundance of salt water, a game we had pegged as a surefire tearjerker never really comes close to making us well up. [Issue#371, p.122]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
Those who like their puzzlers to have a supplementary hook will find it wanting on that front, then, but you will struggle to find more ingenious challenges than these in any other game this year. [Issue#371, p.121]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
While Schneider may have moved onto 3D physics-based destruction in more recent years, there's something to be said for the enduring appeal of a 2D twin-stick shooter - and Devastator is a good one. [Issue#371, p.120]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
Here's hoping we have bigger and deeper globe-trotting adventures with them in the future (provided we live to see it). [Issue#371, p.118]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
Every one of its features you will find in better games elsewhere - with a strong emphasis on the plural, since Rune Factory 5 tries to cram in so many different genres. [Issue#371, p.116]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
We struggle through, resisting the urge to trigger the final heist early. [Issue#371, p.114]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
For all Tina's spirited efforts as dungeon master, every aspect of the Borderlands experience is showing its age. The next instalment needs more than dismal puns and wonky guns if it's to avoid being the butt of the joke. [Issue#371, p.112]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
For all its minor shortcomings, if one of the main design goals of The Skywalker Saga was to make you fall in love with Star Wars again, on that particular front it is an unequivocal triumph. [Issue#371, p.110]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
Regrets? Team Ninja may have a few. It's chartered course doesn't seem particularly well planned, nor its steps along the byway especially careful - and it certainly bites off more than it can chew. Yet while this curious, distinctive spin-off may not be close to the finest hour for its developer nor this storied series, its' makers can stand tall knowing that, to paraphrase Ol' Blue Eyes, they did it their way. [Issue#371, p.108]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
For the duration of its story, it grips like a grasping, otherworldly arm. [Issue#371, p.104]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
This means it's possible for a smaller team to craft a game of joyously intersecting rules. [Issue#371, p.100]- Edge Magazine
Posted Apr 21, 2022 -
- Critic Score
The process of mastering it? Let's just say it's not quite our tempo. [Issue#370, p.123]- Edge Magazine
Posted Mar 24, 2022 -
- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
Don't let the vibrant colours of this scene fool you: this is the world as seen in Combat Breaker, a brief period in which time slows down. As son as the meter runs out, it's back to the game's usual dusty dullness. [Issue#370, p.119]- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
No classic, then, but Smilegate has delivered a big, silly, characterful romp that's best experienced with friends. [Issue#370, p.118]- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
The sense of having travelled somewhere that games have never taken us before. [Issue#370, p.116]- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
We're ready to see what the future holds for The Creative Assembly after Total War. We're also, however, delighted by the studio's seemingly indefatigable ability to bend its own rules and brew up new playstyles, as it brings one of gaming's greatest licensed adaptations to a thunderous conclusion. [Issue#370, p.114]- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
This miserable wallow in the psyche of a traumatised young woman isn't so much horrifying, then, as simply unpleasant. [Issue#370, p.112]- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
Those who've never understood the appeal of Kirby are unlikely to be convinced by his move into 3D. But otherwise this compact, imaginative adventure is a low-key triumph, a work of great craft and wit that, unlike its lead, doesn't bite off more than it can chew. And it only leaves you hungry for more. [Issue#370, p.110]- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
This is a good expansion, a solid foundation for the next year of updates, and a lousy place for newcomers to start. [Issue#370, p.108]- Edge Magazine
Posted Mar 24, 2022 -
- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
When Tunic gestures towards Zelda games of old, something it does with all the subtlety of an air traffic controller, it's indicating an attempt to chip away the intervening decades and get back to the feeling of playing those games for the first time, when they still held what seemed like bottomless mystery. [Issue#370, p.104]- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
Beyond its technical excellence, then, Gran Turismo 7 feels deeply, idiosyncratically personal in ways firstparty games rarely do. [Issue#370, p.100]- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
Not for the first time, a Miyazaki game has arrived and the landscape appears transformed. As you play, there is a sense of plates shifting beneath you, of the T&Cs of game development being hastily rewritten. We haven’t felt this way since “Breath of the Wild.” Here, as there, an open world means freedom and fresh air. [Issue#370, p.96]- Edge Magazine
Posted Mar 24, 2022 -
- Critic Score
Taking these works in hand isn't merely entertaining, it really does bring us closer to them - a clever touch. [Issue#369, p.123]- Edge Magazine
Posted Feb 24, 2022 -
- Critic Score
Playing Not For Broadcast for the first time is akin to having a waking nightmare. [Issue#369, p.121]- Edge Magazine
Posted Feb 24, 2022 -
- Critic Score
The result is like the game's own inventory puzzles: disparate notions combining to create ingenious and often surprising new forms. [Issue#369, p.119]- Edge Magazine
Posted Feb 24, 2022