DualShockers' Scores

  • Games
For 1,382 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Serious Fun Football
Score distribution:
1400 game reviews
    • 79 Metascore
    • 85 Critic Score
    ECHO is a game with a singular gameplay mechanic that it delivers on with precision.
    • 81 Metascore
    • 85 Critic Score
    Constance is a fantastic game that I would recommend to anyone who’s a fan of the genre. It draws heavy inspiration from Hollow Knight, which is clear as day, but brings fresh ideas to the table that make it feel like a unique experience. The story, where players bounce between the real world and a world inside the protagonist's declining mental state, is a sad tale that sends a powerful message about depression and anxiety. Constance tackles subject matter that we don’t typically see enough of in the gaming industry, at least with this much depth, and it’s refreshing to see them explored here. The mix of a heartfelt story, addictive gameplay, and incredible platforming makes Constance easy to recommend.
    • 90 Metascore
    • 85 Critic Score
    Ori and the Will of the Wisps is an exceptional adventure that every Xbox One owner should play.
    • 87 Metascore
    • 85 Critic Score
    Just when you think you’ve run out of things to do in Destiny 2, the game teases you with an additional 5-10 hours of gameplay. What I’ve reviewed doesn’t even include the additions of Iron Banner, Faction Rally, or the hard mode for the Raid. You’re getting a lot more game this time around.
    • tbd Metascore
    • 85 Critic Score
    Fading Serenades is a charming delivery game you can finish in an evening, leaving you wanting more. By the time you get to the end, it feels abrupt, and a little rushed, as the quests also become slightly repetitive. You're left wondering more about the neighbors you spent the game delivering for. Still, for a solo-developed game, it's very impressive. If you're looking for something short, cozy, and enjoy the delivery gameplay loop, Fading Serenades serves it well.
    • 82 Metascore
    • 85 Critic Score
    Ys Origin is a choice that you’d be hard pressed to pass up — especially for its price.
    • 62 Metascore
    • 85 Critic Score
    Monster of the Deep: Final Fantasy XV has its own virtual reality quirks, but the game is much more than the sum of its parts. Monster of the Deep may be the first PlayStation VR game that I would recommend across the board to anyone with the hardware to play it. However, anyone who has played a good amount of Final Fantasy XV will get more out of the experience than others.
    • 75 Metascore
    • 85 Critic Score
    Regions of Ruin: Runegate is what I wanted from Lord of the Rings: Return to Moria. However, it also has refreshing features that set it apart from a number of games I'm used to playing. The story is easy to jump into and doesn't get unnecessarily complicated, and the gameplay is well-explained and straightforward. This is the kind of game that I would recommend even to people who don't go for 2D games normally, because it still has the feeling that you get from exploring in 3D games, thanks to its design. Overall, Regions of Ruin: Runegate is an adventure that you can play at your own pace, as it respects your time.
    • 75 Metascore
    • 85 Critic Score
    A Rose in the Twilight’s story and style earn it much more praise. Rose’s past drives a tale of imprisonment that is as dark as what she must do to escape. Every memory she relives becomes a ghost that haunts her and the player alike -- ultimately a much deeper, cerebral experience than other PlayStation Vita titles.
    • 67 Metascore
    • 85 Critic Score
    Shenmue 3 is filled with antiquated design choices, a whole lot of charm, and is ultimately a promise fulfilled. Fans got a legitimate Shenmue title in every way possible, warts and all. Nobody else is making 2019 games in the (hilariously named) “full reactive eyes entertainment” genre, but Yu Suzuki is. That’s a beautiful testament to the stubbornness that made this unlikely revival possible.
    • 84 Metascore
    • 85 Critic Score
    If you’re looking for 10-15 hours more of Ghost of Tsushima but with a greater emphasises on the inner struggles of Jin and an exploration of his backstory coupled with some meaty side quests, cat petting and disgustingly stunning scenery, you really can’t go wrong with taking on the island of Iki.
    • 81 Metascore
    • 85 Critic Score
    Jung’s theory aside, Persona 3 is all about the time we have, how we choose to spend it and who we choose to spend it with. In this light, the game’s true mechanics shine. The relationships that we forge can—and this is probably true in life—affect our ultimate outcome. And time? Well, it’s hard to think of a better way to spend 50+ hours than getting points for scarfing down takoyaki and fighting bad guys.
    • 78 Metascore
    • 85 Critic Score
    People of Note is a game that’s positively bursting with love for classic RPGs, music theory and culture, and the people who like both. It’s got an earnest, interesting story with diverse, likable characters, and smartly-designed, cleverly-implemented combat and stat-building systems. Compared to some similar RPGs, it’s a little on the leaner side, and the relatively minor presence of rhythm mechanics is disappointing. Still, overall, it’s a rock-solid, highly-enjoyable experience, and I’d wholeheartedly recommend it to anyone who likes good, ol’ fashioned turn-based combat and musical references. Also, if and when they release an official soundtrack, I will play it on loop until my speakers wear out. Especially the Irish battle music, that track is straight fire.
    • 74 Metascore
    • 85 Critic Score
    Ultimately, Tokyo Xanadu is one of the best games I’ve ever played on the Vita.
    • 74 Metascore
    • 85 Critic Score
    Superliminal is the first puzzle game that I’ve played in a long time and I came away from it genuinely wanting more. Everything about it, from its innovative puzzles to its surrealist art style, and even its unusual soundtrack, is exciting. Even when the game floundered, when puzzles weren’t clearly laid out or the game’s physics engine had a conniption, my annoyance was often quickly replaced with another more positive emotion. I can’t stress this enough, as a puzzle game fan or not, Superliminal is more than worth your time.
    • 83 Metascore
    • 85 Critic Score
    With fast-paced, unpredictable gameplay, Killer Queen Black is a must-play multiplayer experience that breaks out from its arcade roots.
    • 78 Metascore
    • 85 Critic Score
    NBA 2K23 at its core is the same great experience that players enjoy each and every year, while also still mired by the unpleasant microtransactions for your MyPlayer. This year's return of the Jordan Challenge, however, takes the game to new heights that it has not felt for a number of years now thanks to the level of authenticity found in the presentation and gameplay surrounding the GOAT Michael Jordan.
    • 69 Metascore
    • 85 Critic Score
    Warsaw is a complex and deep game that forces players to fight against seemingly impossible odds while making difficult decisions. You must fight against the looming threat of an enemy hell bent on conquest as you deal with the horrors left to fester in the cracks of the battlefield. The combat is fast-past with a fun system that rewards you for battling smart, and the storytelling is simple yet compelling, leaving you wanting to learn more. It’s captivating, exhilarating, terrifying, and crushing with just enough slivers of hope that attempt to motivate you to keep fighting the good fight. And despite a few hiccups, Warsaw most certainly succeeds in that regard.
    • 79 Metascore
    • 85 Critic Score
    I Am Dead avoids the pitfalls of modern video game storytelling to deliver a touching narrative experience with simplistic, but approachable puzzle elements.
    • 81 Metascore
    • 85 Critic Score
    Keeper is a very slow burn, but ends up culminating in one of the coolest and most surprising third acts in recent memory. It does feel like more of an experience than a video game at times, but it's still absolutely a journey worth taking. Going into it completely blind is recommended, as the game is actually hiding way more beneath the surface than you'd ever expect. The puzzles are dead easy, and there are some camera/control/performance hiccups at times, but it's still a title that truly takes you places that will amaze you by the end if you're willing to stick with it.
    • 77 Metascore
    • 85 Critic Score
    Yomawari: Midnight Shadows has everything a horror game needs, engaging story and characters, creepy town, and scary spirits. Most importantly, it shows a significant improvement over what the previous entry in the series offered. Sadly, the game lacks more explorable areas and also a more extensive variety of enemies, who end up overstaying their welcome in the later parts of the game.
    • 86 Metascore
    • 85 Critic Score
    I have a difficult time not recommending Ni no Kuni: Wrath of the White Witch Remastered as a whole.
    • 76 Metascore
    • 85 Critic Score
    Mary Skelter: Nightmares provides the dungeon crawling experience fans of the genre crave. The game offers a unique battle system that requires attention and skill to master, many different ways to customize characters, and large dungeons to explore with many hidden rooms and valuable loot.
    • 75 Metascore
    • 85 Critic Score
    In the series' third chapter, Life is Strange 2 delivers its best episode yet that touches on Sean and Daniel finding themselves in the wild.
    • 78 Metascore
    • 85 Critic Score
    It’s a game that will have you striving to get through the levels to unlock more hacks and cores, but the endless mode is where it really lets you go to town on everything you’ve unlocked. If you were a fan of the original, you’ll be right at home in Superhot: Mind Control Delete.
    • 82 Metascore
    • 85 Critic Score
    Among Us VR is a great execution of an extremely popular game - and genre - of recent years. It’s a perfect fit for the medium, and at a refreshingly low price too. As with the base Among Us however, it’s simple stuff - almost a proof-of-concept that this kind of game works in its respective medium - and it may be up to other VR developers to really build on this finger-pointing party game premise to take it to bold new places.
    • 81 Metascore
    • 85 Critic Score
    Marathon is hands down the best extraction shooter on the market. From the gunplay to the way the game handles the distribution of story, there's a lot to love in Marathon. While the quality of life could be improved in some respects and some of the UI elements could be adjusted, the overall game stands as a testament that Bungie knows how to make a good game. The biggest issue the game will face is appealing to the less hardcore players and getting them to stick around, but with Bungie continuing to iterate on the game, things will likely work out just fine for this unbelievably fun extraction shooter.
    • 83 Metascore
    • 85 Critic Score
    Lost In Random: The Eternal Die is a slightly more accessible entry into the Roguelike genre that's a blast to play and rewards you with meaningful progression after each and every run. The charm of the original Lost In Random's gothic storybook meets Tim Burton movie is alive and well in The Eternal Die, though the narrative never really reaches anything special or poignant. Ultimately, however, this is still a pretty addictive and extremely replayable Roguelike that manages to bring fresh and interesting ideas to the party, and I always had a very good time with it.
    • 79 Metascore
    • 85 Critic Score
    Kero Blaster does feel much smaller and less monumental than Daisuke’s previous game Cave Story, but is a well crafted title nonetheless. While there sometimes are a few control problems with the DualShock 4, and the game is too short, the nuance in the level design, story, and soundtrack make Kero Blaster worth playing for 2D platfomer and Pixel fans. Cave Story this is not, but Kero Blaster is crafted just as well, and proves how talented of a developer Daisuke “Pixel” Amaya is.
    • 85 Metascore
    • 85 Critic Score
    More than anything the pros far outweigh the cons when it comes to a title that, even after a decade after its release, still plays remarkably well and manages to put a smile on my face.

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