DualShockers' Scores

  • Games
For 1,382 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Serious Fun Football
Score distribution:
1400 game reviews
    • 66 Metascore
    • 40 Critic Score
    Redout 2 has no time for the casual player and, sadly, that means it's often an infuriating and frustratingly un-fun experience.
    • 58 Metascore
    • 40 Critic Score
    As far as simulators go, it's not the worst. To the game's credit, it does offer the dull, mundane day-to-day routine that a lot of actual police officers call a career. If you want to spend hours writing tickets and slowly progressing in a meaningless career in law enforcement, you can do it here without the risk of being vilified on social media. But it could have been so much more had the systems in play been deeper and more robust, not to mention, fun. Instead, Police Simulator: Patrol Officers is a bit of a buggy mess that feels half-baked and not ready for patrol just yet. Back to the academy with this one.
    • 50 Metascore
    • 40 Critic Score
    Divide has the potential to be a decent game, but it’s over ambitiousness in the face of its low-budget ultimately nets a forgettable, half-baked sci-fi game. If Exploding Tuba Studios dumped the twin stick gameplay, and instead fully-embraced the adventure genre, I would be interested in seeing it take another stab with a new game. But more Divide? No thanks.
    • 51 Metascore
    • 40 Critic Score
    Redout: Space Assault dabbles in numerous space shooter concepts but doesn't strike a chord with any of them.
    • 45 Metascore
    • 40 Critic Score
    Even though Bloody Days tries to walk the walk and talk the talk, ultimately it feels less like a creative homage to a cult film classic and more like a shallow imitation with a hint of Tarantino flair.
    • 55 Metascore
    • 40 Critic Score
    Bright Memory is a profoundly bland experience riddled with hints that the game was never meant to be played anywhere but PC.
    • 55 Metascore
    • 35 Critic Score
    In the end, Sniper Ghost Warrior 3 feels like an amalgamation of gameplay elements that were thrown together simply to check some boxes.
    • 51 Metascore
    • 35 Critic Score
    Generation Zero was not in the slightest bit enjoyable for me and it really is such a shame. Avalanche Studios had a really solid base to work off of here and it could have been an incredible experience for players. Instead, to my utter confusion, Generation Zero felt like it was still in early access, at best. It truly was a soulless and painful experience to undertake without cinematics, story, nor any hint of a single-player arc.
    • 46 Metascore
    • 35 Critic Score
    League of War: VR Arena isn’t a bad game, so much as it is underbaked.
    • 46 Metascore
    • 35 Critic Score
    The process felt incredibly slow and you’ll probably be burned out after a couple of hours — if you were ever actually planning on playing this game, that is.
    • 53 Metascore
    • 35 Critic Score
    If you've played the original Biped, you've played Biped 2, and I truly mean that. This is sadly one of the lowest effort sequels I've ever encountered, down to even the game's Tutorial being a direct copy/paste from the OG. There are numerous examples of blatant and unabashed rip-offs consistently throughout the experience, to the point that it feels like self-plagiarism. If you want to try out the new 4-player co-op, that's about the only different thing worth checking this game out for, especially because there's an actual game-breaking bug near the end as well. As cute as the game can be, you've quite literally done all of this before.
    • 58 Metascore
    • 35 Critic Score
    With a stronger central theme that went deeper than base critiques of the US and its cultures, Desert Child could have been much better. While its got style, it’s disappointing how little it does with it. Races are fine, the world it presents quickly becomes finding the quickest route to reach the end, and once reached it all ends so abruptly you can’t help but begin it again with the curiosity of there having to be something more. In the end, there isn’t that much more to it, and even an easy Platinum trophy on PlayStation 4 doesn’t make this a game I would recommend to anyone.
    • 49 Metascore
    • 35 Critic Score
    This has been one of the most depressing reviews I’ve had to write in a while as I really wanted to like Vane. It’s one of the best-looking indie games on PS4, the atmosphere is rich, and exploring as a bird can be quite exhilarating. In the end, though, a focus on the wrong aspects of gameplay, a confusing and unfulfilling story, and a litany of technical problems at launch make Vane a better game to look at than it is to play.
    • 37 Metascore
    • 35 Critic Score
    I’d stay as far away from Left Alive as possible. For all of you hardcore Front Mission fans hoping for a proper sequel in the series, you can bury those hopes and dreams. With a team consisting of so much talent behind it, I truly wonder what went wrong with Left Alive. I love Square Enix games to death typically but this is frankly unacceptable…and it’s $60.
    • 67 Metascore
    • 35 Critic Score
    Disjunction has so much potential — it has a great soundtrack, interesting ideas for combat, and a serviceable story. These are all bogged down by frustrating and imbalanced combat mechanics, unimaginative stealth, and plain visuals. Disjunction impressed me when I originally played it some time ago, but it may have benefitted from being bite-size. Taking in the entire game, I couldn’t help but want the experience to be over and done with.
    • 60 Metascore
    • 30 Critic Score
    Blood Bowl 3 is the type of game that makes people say things like, “I’ll wait until it’s on sale” or, “maybe this will be good in a year or two.” Now, I don’t work in publishing, but it seems to me like that’s the opposite of what you want when you’re releasing a game that’s so blatantly predatory in its monetization. What I don’t understand is why the game was delayed for two years only to launch in this abysmal state. Maybe in another two years, this game will actually be playable. For now, stick to Blood Bowl 2 instead.
    • 35 Metascore
    • 30 Critic Score
    Fast & Furious Crossroads is like if Hobbs & Shaw was called Orange Julius & Slap Jack.
    • 45 Metascore
    • 30 Critic Score
    Spheroids feels like the video game equivalent fast food. And while there are plenty of great games with shallow experiences, Spheroids is pure junk. Like the Arby’s of video games, the game is a mix of ingredients that deserve to taste way better than they do, and should ultimately cost much less than Eclipse Games is charging.
    • 45 Metascore
    • 30 Critic Score
    Tennis World Tour is a disappointment, plain and simple. It’s one thing to not have key features at launch, but the absence of solid gameplay puts the final nail in the coffin. It’s not only dull with its weak and monotonous presentation but frustrating as you watch your generic created character not swing at a ball they could easily hit across the court.
    • 72 Metascore
    • 30 Critic Score
    If Forza and Heat were in a boxing match, Forza would be Mike Tyson in his prime and Heat would be a toddler.
    • 63 Metascore
    • 30 Critic Score
    Disney Tsum Tsum Festival is a complete and utter failure of a party game, with only a match-three puzzle mini-game providing even a small amount of fun.
    • tbd Metascore
    • 30 Critic Score
    With a confusing setup, a really poor user interface, at times abysmal presentation, and a Career Mode that offers no meaningful progression, Fernbus Simulator should stay back in the garage and let the more capable sims hit the road.
    • 42 Metascore
    • 25 Critic Score
    Contra: Rogue Corps joins Bomberman: Act Zero and Hideo Kojima's firing as one of Konami's biggest disappointments.
    • 56 Metascore
    • 25 Critic Score
    Cooking Mama: Sweet Shop is by no means a broken game. It just wholly lacks any soul or incentive to be better than any previous game in the series. With shoddy systems, repetitive gameplay, annoying sound design and better iterations of the game elsewhere, dessert diversity wasn’t enough to keep me interested.
    • 52 Metascore
    • 20 Critic Score
    I dreaded every hour I had to keep playing Fallout 76 for review. As soon as the game was beginning to teeter on fun or interesting, a bug or a frustrating gameplay design element would quickly remind me that the game was otherwise.
    • 37 Metascore
    • 20 Critic Score
    Perhaps my biggest issue with Past Cure above everything else I have mentioned is that it feels so uninspired. I’m hard-pressed to believe that Phantom 8 Studio found anything in Past Cure to be what I would consider “fun” because there’s just none to be had.
    • 41 Metascore
    • 20 Critic Score
    I wish I were joking in saying that the game’s horrid music and sound quality has been haunting me every night while trying to sleep—I cannot get that damned music menu out of my head.
    • tbd Metascore
    • 10 Critic Score
    Stay away from Serious Fun Football. Seriously, it’s not fun, and it’s certainly not football.

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