Digitally Downloaded's Scores

  • Games
For 3,536 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Lost Judgment
Lowest review score: 0 Hentai Uni
Score distribution:
3538 game reviews
    • 84 Metascore
    • 70 Critic Score
    Uncharted: The Lost Legacy plays flawlessly. It’s impossible to criticise the level design, the basic mechanics, or indeed anything that involves pressing buttons. Naughty Dog is simply a developer of such quality that it’s not going to make mistakes there. But I like my games to have narrative, and I like games that get me thinking. I like my games to have purpose, and I find The Lost Legacy to be a very purposeless game. It’s fun, I enjoyed my time with it. I doubt I’ll ever feel inspired to play it again, much less remember it.
    • 71 Metascore
    • 70 Critic Score
    The Mega Man Legacy Collection 2 is a great re-release of the seventh through tenth entries, but it could have been much more, and it feels a little cynical that it's not. While there are the four games, the boss rushes and other challenges to be completed, this entry just leaves the impression that there should have been ‘more’ of everything.
    • tbd Metascore
    • 70 Critic Score
    It delivers a palatable story with reliable combat and predictable but comedic character development, so in a way, it really ticks the boxes of what a decent (but dated) JRPG should be. However, a host of quality of life improvements would have been a good way to ensure that players don’t get too bogged down in the execution of the mundane.
    • 73 Metascore
    • 40 Critic Score
    My disappointment with Egglia is its capitulation to free-to-play mobile game conventions, that simply weren't necessary. Priced at the relatively premium price that it's set at, I expected Egglia to be something bolder; something willing to do away with the timers and endless grind. I expected something to take advantage of the gorgeous art style to tell a compelling story. I expected a game that was closer to what I might expect to play on my PlayStation 4 than something I download to my iPad, noodle around with for a while, but ultimately forget. Sadly, Egglia is not that game.
    • 69 Metascore
    • 30 Critic Score
    Assuming concentration is a problem worth solving (an assumption lacking the solidest of foundations), I will argue there are better, significantly more efficient, ways to address it than through another game from a device that's otherwise a regular dopamine provider by its own rights.
    • 63 Metascore
    • 70 Critic Score
    With the variety in levels, the large number of missions, and the historical depth, I really enjoyed what Sudden Strike 4 had to offer. I think it’s going to appeal to only the smallest of communities on PlayStation 4, and the PC version is clearly going to be the superior choice for people that can manage it, but still, it’s a good little game.
    • 67 Metascore
    • 90 Critic Score
    The narrative is on the light-side, but that makes it perfect for short bursts at a time. By the time I came to the end of Miitopia, I found it slightly emotional to say goodbye to my companions of more than a decade, but it was truly worth the ride.
    • 81 Metascore
    • 100 Critic Score
    My expectations have never been so thoroughly exceeded. As I said, I have a great deal of difficulty putting in words just how much I love Hellblade. It’s just that powerful.
    • 72 Metascore
    • 100 Critic Score
    Patapon is simple, elegant, and utterly delightful.
    • 76 Metascore
    • 80 Critic Score
    Tacoma gives the player space to get to know its characters, and really know them deeply, which is why its moments of melodrama become so much more compelling than anything else we’ve seen in the gaming medium. It is indeed short, I will concede that, and it is not open even by walking simulator standards, but what Fullbright has delivered is rich, affecting storytelling that’s truly worth experiencing.
    • 77 Metascore
    • 70 Critic Score
    It is the small, seemingly insignificant details of The Lion's Song that will make you smile the most as you explore the four episodic chapters of the game. It's purely story-driven stuff, but with wonderful characters, all dealing with very real (and easily relateable) creative challenges, this is a game that provides players with a real look into the human psyche, and where the world's great ideas and art come from.
    • 78 Metascore
    • 70 Critic Score
    I feel audiences will be alienated by the overwhelming focus on dying and starting over, but take out the death and what remains is a simple, lifeless game about cubes.
    • 83 Metascore
    • 80 Critic Score
    Familiar and fun proves to be just as great.
    • 81 Metascore
    • 80 Critic Score
    It’s true that Bullet Soul Infinite Burst doesn’t offer the obvious new stages, characters, or difficulty options that would have guaranteed a double dip for fans of the original. Despite this, Infinite Burst warrants existing because of a single new mode that is so endlessly captivating. If nothing else, Bullet Soul is a game worth owning for fans of 2D shooters and this is the definitive way to do so.
    • 76 Metascore
    • 90 Critic Score
    Masquerada is a rare gem of a game in which everything about it comes together just perfectly to give plays a consistent and cohesive experience. Sure it’s possible to rue its relatively short running time (at 20 hours, this is a short RPG), particularly when the lore is so deep that you’ll want to dig deeper into it all. And, yes, it’s a hyper-linear game at a time where “good game design” apparently means “arbitrary open world.” But these “faults” drive home the point and purpose of the game, and as a narrative experience, Masquerada is truly wonderful.
    • 53 Metascore
    • 70 Critic Score
    The important thing about this game is that despite what anyone has to say about the various stages of nudity, it’s perfectly playable and delivers exactly what it sets out to – boobs, butt, and brawling.
    • 79 Metascore
    • 90 Critic Score
    There’s a lot to love about Cat Quest, most of all perhaps its familiarity. That trait feels more like a blessing than the death knell that it is for a lot of other games, and it’s evident that this is a game with a lot of heart. It’s a bit like eating comfort food – there’s no pretentiousness in the execution, and each bite has an expected outcome but most importantly, you know it’s going to be delicious.
    • 69 Metascore
    • 70 Critic Score
    The ease of which you can get into Hey! Pikmin is both a blessing and a curse - it doesn’t do a lot to distinguish itself as a title, which is fine, but that also doesn’t make it particularly memorable.
    • 72 Metascore
    • 70 Critic Score
    I really like CastleStorm, and I’m so pleased with what Zen Studios has done to make the VR version of it a meaningful upgrade.
    • 64 Metascore
    • 70 Critic Score
    By providing a serviceable story as a driving force and then honing in on meaningful character interactions, Millennium Twilight becomes essential for Reki Kawahara fans. Those unfamiliar with both properties may occasionally find themselves occasionally mystified by plot points and fanservice alike, but hopefully this game will serve as a gateway drug.
    • 72 Metascore
    • 80 Critic Score
    Serial Cleaner is one hell of a game. It captures the style and appeal of the seventies greatly, layering it with a surreal 'job' to do, and a solid sense of humour.
    • 69 Metascore
    • 80 Critic Score
    Enemies and locations are varied enough to keep things from getting stale, a selection of upgrades add a sense of progression and customisation, and though this isn’t a game that could work just as well without VR, it’s implemented well. Really, the gameplay is there to service the story, which is where Archangel shines brightest, and I’m just fine with that.
    • 56 Metascore
    • 70 Critic Score
    There are two endings to Theseus, though either way the game itself isn’t that long. It does tell the story it wanted to, though, and does so in a comprehensive enough way that I wasn’t left wondering. It’s a crafty little proof-of-concept and experiment in making VR work in the context of a third person adventure experience. It’s a little limited for what I ultimately want VR to deliver, but it’s worthwhile nonetheless.
    • 69 Metascore
    • 70 Critic Score
    Fate/Extella is a near perfect port of an excellent PlayStation 4 game, and the best Warriors game that hasn’t been developed by Koei Tecmo. It’s likely to be the only game of its kind on the Switch until Fire Emblem Warriors lands, and it’s the perfect kind of game to have on a portable console to unwind with on the commute home after a long day of work.
    • 66 Metascore
    • 60 Critic Score
    It’s a pointless time waster, but it’s a fun way to relax the mind with something mindless in short burst.
    • 48 Metascore
    • 50 Critic Score
    Match-3 games are dime a dozen, so it’s hard for any of them to really stand out. Boost Beast is another example of that. It’s adorable and cute, but with well over 200 levels, the grind becomes real and tiring with three quarters of the game still to go.
    • 77 Metascore
    • 80 Critic Score
    The game looks gorgeous and has plenty of personality, and on the Switch you also get all the DLC, which adds even more value to the overall package. More than anything, though, the ability to detach the joy cons from the Switch unit and get a two player game going anywhere is a brilliant use of the technology, and makes Overcooked feel like it was designed for the console from the very start.
    • 66 Metascore
    • 80 Critic Score
    This is still an excellent little game, and it’s a good fit for the Switch’s portable functions.
    • 72 Metascore
    • 80 Critic Score
    And the inclusion of Pac-Man Vs. is an absolute masterstroke of brilliance. That is a rare retro game, and finally having it readily available on a modern console is something that anyone who enjoys local multiplayer should get excited about.
    • 75 Metascore
    • 60 Critic Score
    Overall Cryptark is a great, albeit limited, fast paced experience. While it could have benefited from having a greater narrative scope and dialog between the characters, the action and replayability will be more than enough to keep you going for a long time.

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