Digitally Downloaded's Scores

  • Games
For 3,523 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Final Fantasy XV
Lowest review score: 0 Hentai Uni
Score distribution:
3525 game reviews
    • 53 Metascore
    • 20 Critic Score
    Timberman Vs is such a confused and poorly thought out game, I wouldn't recommend it if it was free (and it is free on the iPhone anyway).
    • 78 Metascore
    • 80 Critic Score
    If you want an otome game that isn't quite as dense as Otomate's usual fare, you can't go wrong with Psychedelica of the Black Butterfly. Between the mysterious thriller at the game's heart and the romantic side stories, this is a game that kept me turning page after figurative page.
    • 66 Metascore
    • 100 Critic Score
    A strong contender for my favourite game in 2018 to date.
    • 84 Metascore
    • 100 Critic Score
    It's time to broaden the horizons, but in the meantime, Half-Genie Hero Ultimate Edition is as good as platformers get on the Nintendo Switch.
    • 73 Metascore
    • 60 Critic Score
    Late Shift is still enjoyable enough.
    • 86 Metascore
    • 80 Critic Score
    Donkey Kong Country: Tropical Freeze is delightful and easy to recommend. As I mentioned in my original review of the game, as flawed as I find them to be, I enjoy the personality and tone of the Donkey Kong games more than any other platformers out there. That still holds mostly true to this day. Though I now do turn to Shantae as my primary source of bouncy fun, I’ll always jump at the chance to get some more Donkey Kong on. I’ve greatly enjoyed the chance to play through Tropical Freeze again, though as one of the few that does own a Wii U, and a copy of that game I’ve got to also accept that I’m not really the target audience for such a vanilla porting effort.
    • 76 Metascore
    • 50 Critic Score
    While the loot grind is generally enjoyable, and the randomised missions help keep the missions from becoming rote, Sky Rogue does struggle to give you a reason to care about any of it.
    • 68 Metascore
    • 60 Critic Score
    Saturday Morning RPG is enjoyable. It's a clean, cheap, pleasant RPG for people who either grew up in the 80s, or have developed an appreciation for what passed as entertainment back then. Either way, the heavy reliance on nostalgia does wear thin and lose its comedic appeal, and from there you're only left with a workable, but very limited, turn based combat system, and not much more.
    • tbd Metascore
    • 50 Critic Score
    Unless you really love the music of BlazBlue (and you might be better off purchasing a soundtrack if that’s the case), it’s pretty difficult to recommend Eat Beat DeadSpike-san. It’s a polished rhythm game with a really enjoyable look to it, but there’s just little replayability for a genre that is built upon that principle. This certainly won’t give anyone their Elite Beat Agents fix, but it does show that the touch-based rhythm games are right at home on the portable.
    • tbd Metascore
    • 100 Critic Score
    This game is memorable. It's one I'm going to keep referencing back to, both as an example of really clean, effective writing, and an intelligent concept executed with startling precision. It works as discussion on social interactions, the role technology has on our lives, and a critique of the increasing reliance we have on social media. It's superb, different, and an essential experience.
    • tbd Metascore
    • 60 Critic Score
    In contrast to its beautifully elegant and minimalist cousin, Proteus, which I referred to at the start, Rememoried is hauntingly beautiful and has a far greater depth of emotional substance. But it is begging us, as players, a little to hard to embrace it and recognise its genius.
    • 77 Metascore
    • 90 Critic Score
    By building upon universal human experiences, Team Gotham have created a poignant game which distills romance without being sappy, compassion without ulterior motive and self-reflection without the fear of others’ expectations. Perhaps it’s not the most exciting or enjoyable of games, but I’m sure Solo will find a core audience which will appreciate it for what it does best.
    • 74 Metascore
    • 70 Critic Score
    This is a game that knows it’s nothing more than light-hearted fun, and there’s absolutely nothing wrong with that. Sure, it can feel a little too cheesy to be palatable at times, but the developers have cooked up a perfectly satisfying meal for the enjoyment of you, your great-grandchildren, and your great-great-grandchildren after them.
    • tbd Metascore
    • 80 Critic Score
    It's not an accessible game. Of course it's not. Drive on Moscow might just be the most niche title on the PlayStation 4. But the historical accuracy and the way that the game has taken one of the most important military campaigns through World War 2, and turned it into something so fascinating, makes it very, very worthwhile.
    • 60 Metascore
    • 70 Critic Score
    The Bunker weaves a decent plot, is well cast, and certainly has its moments of intensity. This was a genre that people thought was dead and buried back in the early era of CD Roms, thanks to the inaccessibility of talented actors, cinematographers, and story writers leading to trash like Night Trap dominating the genre. What a difference a few decades make. If The Bunker is anything to go by, there might be a bright future for these experiences yet.
    • 71 Metascore
    • 90 Critic Score
    Megadimension Neptunia VIIR is an odd duck, being sold heavily on the VR features, even though they are so overtly tacked-on, but whatever the development story behind that, Compile Heart has gone back and substantially improved the gameplay engine, to the point that this is genuinely one of the better JRPGs out there. Making it all the more pity that a lot of people won’t see past the low budget these games are made on, and their love of underwear.
    • 62 Metascore
    • 40 Critic Score
    Mutant Football League is a cheap and poorly executed arcade sports game. I think the developers went in with all the right intents, because there really aren't enough sports games being made for people who aren't willing to put a major commitment into the game in order to be able to appreciate it on any level. But for all the good intentions this game needs so much refinement, polish, and a complete graphical overhaul that I can't see myself busting this game out the next time I've got guests looking to play a game, either.
    • 60 Metascore
    • 80 Critic Score
    Ultimately, Shelter Generations relies on your capacity to dig into its subtleties. On that overt level it's an obtuse and obviously indie game, and it's really quite demanding of the player; it asks them to figure their own way through the game, and it asks them to really commit to an emotional connection to these hopeless little cubs. Go into it in the right spirit, though, and with absolutely no words it tells one of the most powerful stories you'll find on the Switch.
    • tbd Metascore
    • 90 Critic Score
    Spiderweb Software's Vogel would be the first to admit it's a niche game for a niche audience. But the game's honesty to that niche, and its reverence for classical RPG design and structure, make it a rare, even precious breed among modern games, and there's a reason that, for all the games I've played and deleted off my iPad, I've never taken a Spiderweb Software game off it. And I'll never remove Avernum 3, either.
    • 84 Metascore
    • 70 Critic Score
    Jokes aside, the lack of personality in Project Highrise hurts it. You stop caring about whether tenants move in and out, or what happens to them while they stay. And then the whole game becomes an exercise in figuring out ways to exploit it to make it even easier for you. Which sounds harsh, I know, and I don't mean to be, because overall it is an admirable and mechanically sound simulator. It's just that for a genre that was in danger of fading to real obscurity, the renaissance that it has had over the last five years ago has left Project Highrise with a lot of catching up to do.
    • 47 Metascore
    • 40 Critic Score
    Extinction is a game which just feels bad to play. It’s technically proficient, looks good and has everything it needs to be a functional game, but it never goes beyond that and assumes the player will be engaged just by the act of killing big monsters.
    • 77 Metascore
    • 70 Critic Score
    Football Manager has always been for a specific type of person, and one who enjoys a blurring of the lines between legitimate work, and entertainment. Football Manager 2018 Touch brings that effectively enough to the Nintendo Switch, and while it's not a game that's going to turn too many heads or win awards, anyone who likes their really cerebral experiences will love spending hours trying to eke the most out of the favourite football team.
    • 72 Metascore
    • 70 Critic Score
    The Adventure Pals is a welcome addition to the platforming genre, holding its own due to its quirky story, colourful graphics and accessible gameplay. I fell in love with the game and didn’t want to put it down. It's not the most essential, original, or unique that's ever been made, and it has some technical issues, but these are minor complaints in the grand scheme of things.
    • 73 Metascore
    • 80 Critic Score
    Reverie is a game with Kiwi heart and soul, it is a love letter to New Zealand, to classic adventure puzzle games, and to childhood summers spent daydreaming being an explorer and hero.
    • 94 Metascore
    • 90 Critic Score
    God of War on the PlayStation 4 has taken me completely by surprise. As a game that follows on from the old games, but somehow turns it completely on its head and makes it a world worth investing time into feels almost like a miracle. It is one of those games that takes Norse mythology as a core idea and treats it with respect, while also integrating it seamlessly into the story and making it important to the narrative. I have a newfound interest in learning more about Norse mythology, and it truly makes a game special when it encourages the player to learn more beyond the scope of the game itself.
    • 62 Metascore
    • 100 Critic Score
    You may well find Gal*Gun 2 to be offensive and intolerable. But that’s all the more reason to experience it and discuss it, and because it’s backed by a really good light gun experience that is bigger and (on balance) better than its predecessor, this game is one of the most playable and interesting transgressive franchises the Japanese industry has ever produced.
    • 55 Metascore
    • 90 Critic Score
    Aside from Diablo itself, the clones of the genre have largely slid right back into mediocrity, and I have to hope that a new Titan Quest could be the shot in the arm that can revitalise the interest that genre fans have in it, outside of Diablo.
    • 70 Metascore
    • 50 Critic Score
    Anything but inspiring.
    • 49 Metascore
    • 30 Critic Score
    Even if you don't care about the poor storytelling and juvenile understanding of the noir genre, Metropolis is still a supremely bland and uninteresting match-3 game; one that doesn't integrate the gameplay and narrative together in a particularly interesting way and yet somehow also wants people to play it four times to experience all the endings.
    • 71 Metascore
    • 80 Critic Score
    It’s not high-octane or revolutionary fare by any means, but Swim Out has a quiet beauty that gives it more in common with chess than Tetris, and that sort of thing is hard to come by nowadays.

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