Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 74 Metascore
    • 80 Critic Score
    Tachyon Project does not reinvent the wheel for twin stick shooters, but it does add some creative new tread that allows it to feel familiar yet fresh at the same time. There are plenty of modes, challenges and customisations to try out, so fans of the genre should have plenty to keep them busy throughout their time with it.
    • 74 Metascore
    • 90 Critic Score
    The lack of narrative hasn't stopped me from pouring hours and hours into Sky Force Reloaded, and I don't doubt I'll put in a great many more—I have to perfect every level on Insane difficulty, after all. This is a game that doesn't do anything new, but it takes a classic genre and delivers on it so well that it's hard to fault the lack of innovation. If you have even the slightest interest in shoot 'em ups, this is a game you don't want to miss.
    • 74 Metascore
    • 80 Critic Score
    I know I've said this at least a dozen times now, but I do think Shantae deserves better than the platformer genre. She's just too good of a character to waste on a genre that doesn't really do narrative. Give her an RPG or something, WayForward. In the meantime, though, while this might not be the biggest release of the year, it's certainly a worthwhile celebration of one of the most niche - but loved - platformer heroes out there.
    • 74 Metascore
    • 70 Critic Score
    If you’re in need of a wicked spiritual expulsion, consider opting for an Extreme Exorcism. Just make sure you bring the blue hair dye.
    • 74 Metascore
    • 80 Critic Score
    Warp Shift is a puzzle game that is joyful in its accessibility and expansive in its complexity.
    • 74 Metascore
    • 90 Critic Score
    Soul Hackers 2 is a smart, evocative, and classically dark game from the Shin Megami Tensei tradition. It’s not going to turn heads like Persona 5 and SMT V did, but the developers seem to have realised this and taken the opportunity to deliver a harder-hitting and more thought-provoking narrative. To me, that’s Atlus getting back to its core vision for the broad and extended SMT property. That’s what I want from this series.
    • 74 Metascore
    • 70 Critic Score
    Beyond Gotham could have stood for some more innovation, but it's impossible to deny that it's a charming game with its tried-and-true.
    • 74 Metascore
    • 90 Critic Score
    I went into Princess Peach: Showtime expecting Nintendo-quality filler. A game to pad out the year’s release schedule without being a particularly memorable effort by the company. Instead, we get a wonderful, playful and clever little game that allowed Nintendo to make Peach a multifaceted hero without needing to subvert all those years spent building this incredibly valuable character. This feels like it could be the start of another very valuable property for the company.
    • 74 Metascore
    • 90 Critic Score
    I hope this is just the start for Pathfinder in video games, and I like the future that Kingmaker promises. It's a major time commitment, sure, but Pathfinder: Kingmaker has the kind of narrative arc and development that perfectly captures the essence of playing a tabletop RPG, only in digital form. That's something that I haven't really felt since the era of Baldur's Gate itself and for that I really appreciated what the developers have achieved her.
    • 74 Metascore
    • 90 Critic Score
    By giving us a rare – albeit fantastic – look into an almost completely ignored period of Japanese history Otomate has given us a gift. Winter’s Wish is beautiful and written with a deft touch. We’ve got a great cast of characters, a meaty narrative to work through, and some notes to start learning more about a fascinating chapter of history. It’s a win all around.
    • 74 Metascore
    • 90 Critic Score
    TRI
    Though TRI lacks the polish and presentation of the more popular Portal titles, its sheer accessibility and serenity mark it out as something genuinely different, and as such deserves to be noticed.
    • 74 Metascore
    • 90 Critic Score
    We already know there’s at least one more Prinny Presents volume on the way, and I encourage NISA to continue producing them as long as there’s an obscure back catalogue to work through. Players will be attracted to these collections on the promise of “hundreds of hours of content” where they might overlook them individually as being too “obscure.” Then, after starting to play them, those same people will realise that NISA is so much more than the house that makes Disgaea, and as both developer and publisher, has produced a vast library of obscure games that deserve to be remembered despite the obscurity.
    • 74 Metascore
    • 80 Critic Score
    Given that this is the first attempt at a very different kind of game for Koei Tecmo, I’d say that Attack on Titan franchise is in good hands going forward.
    • 74 Metascore
    • 60 Critic Score
    Particulars is a game by smart people for smart people. It holds many instances of clever design choices that both entertain and educate, although its complex subject matter might leave some players in the dust.
    • 74 Metascore
    • 60 Critic Score
    While it’s not to the standard of its rhythm games, Rayark did well with its first RPG. Implosion looks gorgeous and is a very slick production. You can tell that it’s a game that comes from a studio that has had minimal need to develop narratives previously, and on the Nintendo Switch, the game’s mobile roots hurt it, but then the Nintendo Switch is also a portable console, and as a game that’s best played in short bursts, it’s a good one to have sitting on the hard drive or memory card.
    • 74 Metascore
    • 70 Critic Score
    STATIONflow is an interesting experiment in urban space design, with an eye for the utilitarian and an ultimately sympathetic outlook on the bureaucracy. All in all, meeting the demands of thousands of commuters is difficult, and the game is effective in teaching the player why inefficiencies tend to occur. It’s a very particular kind of person who would enjoy this – they’d need to like thinking on their feet, and coming up with practical (if a little boring) solutions to complex problems, only to be rewarded by the reassurance that nothing’s gone wrong. But as with most games which target a niche audience, there’s bound to be a dedicated following eager to enjoy what DMM Games have to offer.
    • 74 Metascore
    • 60 Critic Score
    Dice Legacy does have some interesting ideas under its belt, and I’m excited to keep exploring the various strategies and play styles that its robust tech tree has in store. I find the experience quite taxing with how much improvisation and compromise it demands, so I’m saving it for a time where I’m in the mood for careful, organised play. If the idea of a strategy game with an unusual twist piques your interest, Dice Legacy is a great game to pick up – on PC. As enjoyable as the game is, the poor optimisation means Switch owners would do well to look elsewhere.
    • 74 Metascore
    • 70 Critic Score
    So, while the horror might be a little too much of a pastiche for its own good (it does go places sometimes, but a "haunted letter", Ring-style, is a shoddy hook in 2021), there's something very readable and enjoyable about The Letter. It's not particularly deep, but it's significantly better than amateur standard, the editing is clean, and you can just tell that this was a labour of love for the development team. It might not be an Otomate production, but this is of a standard that well exceeds most other indie visual novels.
    • 74 Metascore
    • 70 Critic Score
    As a big-time Shantae fan, I’ve loved having the opportunity to fill in the gap for the game in the seies that we very nearly didn’t get. It’s more a curiosity than something essential – more recent titles in the series are definitely better, but if this continues to breathe life into the series, then I’m all for it.
    • 74 Metascore
    • 50 Critic Score
    Because the developers were so inept at resolving this tension, I lost interest in Mouse: P.I. For Hire within the first level, and each subsequent stage found me disliking it more and more. It’s a competently and even entertainingly made game, but a dismally cynical work of art, and it never manages to shake the impression that the only reason that it looks the way it does is that the marketing team thought that it would be a good way to “stand out” and shift units.
    • 74 Metascore
    • 70 Critic Score
    If you're into the 80's neon-filled culture and new wave music, then Neon Chrome might just very well be the perfect little game to play over the weekend.
    • 74 Metascore
    • 100 Critic Score
    These are really minor complaints, though, when stacked against the fact that Atelier Firis took me back to the innocence and joy in those Arland games that got me interested in the series in the first place. Most importantly, given that this is the first time that he’s helmed the creative side of an Atelier title, Shinichi Yoshiike has proven himself to be a confident and safe pair of hands to shape the series into the future. As such, I expect that this series will continue to remain my favourite among the more traditional JRPG franchises out there.
    • 74 Metascore
    • 90 Critic Score
    I am, of course, a hardcore Warriors fan. Everyone knows that. I play them all. Fire Emblem Warriors is, for my mind, the best of the licensed Warriors titles.
    • 74 Metascore
    • 80 Critic Score
    Potion Permit is twee. It’s sweet and charming, and made with love. The developers were also successful in finding a new take on the Moon-like rural life sim, and Atelier fans in particular are going to enjoy this crossover. The combat is the only real misfire, and thankfully it’s never present enough to make the rest of the experience taste sour.
    • 74 Metascore
    • 60 Critic Score
    It remains true that Cat Quest is a hugely reductive game that strips the RPG formula to its very roots, and that lack of depth becomes tiresome towards the end. I'm glad that this is not a game that outstays its welcome, but at the same time it's not a game I'll remember, beyond that adorable skipping run of my adorable little furrball.
    • 74 Metascore
    • 90 Critic Score
    I love The Alliance Alive HD for so many reasons that the laughably simple gameplay was a non-issue. The characters are vibrant, the world is fascinating to explore, the aesthetics are gorgeous, and the game perfectly straddles that line between indulging in nostalgia and modernising what it needs to to retain relevance. It's the kind of game that looks like it would be easy to dismiss or overlook as being something too indebted to yesteryear, but in truth it deserves much greater respect than that.
    • 74 Metascore
    • 70 Critic Score
    For a game that is 13 years old, it's surprising how well the game holds up today. The game is enjoyable as the strategy is solid.
    • 74 Metascore
    • 90 Critic Score
    The platforming is rock solid, and as I noted, I love the theme with a passion. I would like to see WayForward do something more narrative-heavy with Shantae, as I think she would be a spectacular lead in a RPG or similar, but as it stands this is my favourite 2D platformer series of all, and I'm glad to see that it's now on PlayStation too.
    • 74 Metascore
    • 80 Critic Score
    The nature of the game’s narrative development means it has a healthy respect for the surreal, and while it’s a downbeat narrative, it’s a rewarding and valuable one.
    • 74 Metascore
    • 60 Critic Score
    There are plenty of titles out there with a strong moral conscience that try to communicate with players by making "difficult decisions" the core gameplay loop. This includes This War of Mine, Papers Please, Reigns, Not Tonight, Beholder, Ministry of Broadcast, and plenty of others besides. Yes, Your Grace is guilty of not adding enough to this philosophy of game design, and thus I suspect that it is destined to be one of the lesser-remembered examples of the "genre." With that being said, there's still a lot to appreciate about this one, and it's wrapped up in such a lovely package that, if nothing else, it makes for an excellent lazy Sunday afternoon experience.

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