Digital Chumps' Scores

  • Games
For 3,133 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Cat Quest III
Lowest review score: 20 Ace Banana
Score distribution:
3144 game reviews
    • 65 Metascore
    • 65 Critic Score
    All in all, this game had great aesthetics and commentary, but it was entirely too repetitive. Every mission was pretty much the same, but increased in difficulty throughout the game. I would give this game a 6.5/10 rating, but it is also a cult favorite and I respect those who have love for this game.
    • 81 Metascore
    • 68 Critic Score
    Overall, Tales of Vesperia: Definitive Edition is an ok game. The fun characters and story are engaging but the game does feel old. For fans of the original version, this game will be great for you. For new players, this game will test your patience.
    • 73 Metascore
    • 75 Critic Score
    The HD version of Onimusha: Warlords is reminiscent of the wave of remasters that hit the PS3/360 era, which served as a passable way to introduce players to popular games from the previous generation. Rather than taking the route of the stellar Resident Evil HD Remaster, Capcom has put out a version of Onimusha that is easily accessible to a current audience and seems to act as a way to gauge player interest for the future of the franchise.
    • 68 Metascore
    • 90 Critic Score
    Overall, the gameplay of TSIOQUE is a layer of entertaining complication. It offers up a little bit of new and a little bit of old and sprinkles it with a helluva protagonist that is fun to play. It doesn’t necessarily redefine the point and click genre, but it shows that there is more to it than you might remember. The gameplay is simply a methodically well put together masterpiece that will certainly make you wish for those LucasArts days when they ruled the roost in this genre.
    • 91 Metascore
    • 95 Critic Score
    Resident Evil 2 survives the horror of summiting a twenty-one year old apex. Time-worn mechanics, either left abandoned or considered obsolete, are accountably refashioned through an agile interface and a relentless commitment to creating tension. Resident Evil 2’s pervasive sense of dread, the handshake between past and present, remains delightfully, gruesomely in place.
    • 49 Metascore
    • 65 Critic Score
    Like the pearlescent shimmer across its desert surface, Vane is difficult to observe and define with precise clarity. Its world presents either an invitation to wonder or a provocation to explore and it’s often seized by the tension pulling it in opposing directions. Vane can be brilliant and subversive or confusing and frustrating and it’s impossible to separate its intentions from its misfortunes.
    • 84 Metascore
    • 80 Critic Score
    Overall, Out Run is another gem in the Sega Ages library. It emulates its arcade predecessor perfectly, and it feels tighter in the controls department. Beyond those, there’s nothing else to offer, which is fine for a classic. You don’t want to change what people love for the sake of updating.
    • tbd Metascore
    • 86 Critic Score
    Overall, the DLC adds some fantastic story elements to Shadows: Awakening, if you take the time to read the documents within the quest. The story is well written and goes into some depth about what the mages were up to in the Arcanum Laboratory. As well as their ultimate demise. As with the rest of the game, the graphics are awesome and the sound design is phenomenal.
    • 73 Metascore
    • 80 Critic Score
    The Eternal Castle is obsessed with the idea of feeling like a game pulled from either the late 80’s or early 90’s. It compiles successful hallmarks of that time in gaming and culture and rewrites them as an ode to a highly specific time and place in the minds of its creators. It’s more fun romanticize history than perfectly recall history, which is a method of operation that only really works in entertainment. The Eternal Castle is a remaster of everything and also nothing, and it’s immensely successful from either perspective.
    • 78 Metascore
    • 80 Critic Score
    Dark Souls serves Ashen's premise but does not define its conclusion. By instilling senses of community and devotion inside its narrative, Ashen proves Souls' discourse expands beyond punishment and brutality. Once separated from its inspiration, Ashen has plenty to show off inside of its common space.
    • 75 Metascore
    • 85 Critic Score
    The Silver Lining is about as good as DLC #1, and it’s worth the three hours or so it takes to play through. With the recent price drop on Marvel’s Spider-Man, it’s a good time to pick up the game and the content if you haven’t already, as this was certainly one of 2018’s finest. The DLC did a fine job overall adding worthwhile game-extending content. Clearly, the future for Spider-Man videogames has never been brighter.
    • 72 Metascore
    • 88 Critic Score
    A dungeon-crawler that contains an addictive card game element as the crux of its gameplay design while making the experience as easy as possible for the player to stay focused on creative elements of the game.
    • 70 Metascore
    • 70 Critic Score
    It’s loaded with intrigue but resistant to modern methods of approach, creating a Rorschach test where losing patience with its internal contradiction is as credible of a reaction as relishing its idiosyncratic isolation and adversity. Ultimately, Below is a curiosity in which gratification is dependent on personal resolve.
    • 70 Metascore
    • 70 Critic Score
    It’s clear that it’s not a new game, but that it’s a remaster of a ten year old title, but nevertheless, it looks, sounds, and plays well. The more important question, as always, remains if the the story and gameplay are to your liking or not. To that end, I’m more on the reserved side of the equation, finding some value in both elements, but not enough to give this remaster a strong recommendation.
    • 72 Metascore
    • 78 Critic Score
    While PUBG is struggling against the recent competition of Fortnite and Black Ops 4’s Blackout, it still offers up a different challenge on a huge map that relies more on simple gameplay mechanics than gimmicks (no one needs to dance that much). While the latter Battle Royale games are certainly more improved and up to date when compared to PlayerUnknown’s Battlegrounds, PUBG is still a solid Battle Royale experience on the PlayStation 4 with room to grow, especially graphically.
    • 72 Metascore
    • 80 Critic Score
    Borderlands 2 VR is a game that is nearly perfectly translated into virtual reality. It contains everything you want from your Borderlands 2 experience, plus a bit more to make you feel like you’re a part of the game. Gearbox and 2K didn’t simply offer up a small piece of the pie, they offered up the whole pie. Just remember, too much of a good thing can make you sick.
    • 82 Metascore
    • 90 Critic Score
    Phantasy Star is the best release so far from the Sega Ages series. It shows off innovation, outside the box thinking, and, after all these years, it is still a blast to play. It’s one for the ages, folks.
    • 83 Metascore
    • 90 Critic Score
    In the moments that I played and experienced Gris I believed it was the most dazzling and elegant game I had ever seen. It was the most I’ve been in to a game in the current calendar year. Astonishment is temporary and hyperbole rationally fades into coherence, but I hope the strength and singularity of Gris stays with me forever.
    • 65 Metascore
    • 80 Critic Score
    My time as the god of Solís was highly dependent on the anecdotes I created, enjoyed, and suffered in my thirty hour conquest. I was joyously bemused by the world around me. I was incredulous at the state and scale of circumstances I was in and the solutions I was allowed to produce. The joy doesn’t boil over, it erupts with fanfare at the ridiculous set of circumstances enabled by a simulation that is concurrently shattering apart and performing as designed.
    • 80 Metascore
    • 83 Critic Score
    Overall, Transpose is a pleasant, complicated surprise puzzle VR game that will put your patience to the test, as well as your cognitive skills. If you enjoy puzzle games, such as The Witness, then this one will probably be up your alley.
    • tbd Metascore
    • 95 Critic Score
    For owners of the content as it was released in 2017, there isn’t much of a case to be made except for maybe gifting your old copies and picking up this shiny new compilation. Regardless, -The Story So Far- is chock full of compelling, charming, quality content, and you can’t go wrong adding it to your collection .
    • 88 Metascore
    • 90 Critic Score
    In the end, Diablo 3 is an excellent game in its own right. It’s fun, addicting to play and rewarding for the players that want to grind out the best gear. Throw in the accessibility factor of the Nintendo Switch, and its safe to say that it’s my preferred play to play. No, it doesn’t look as good. But for a game that came out in 2012, you can’t expect the most jaw-droppingly gorgeous game out there. As far as non-1st party games are concerned, Diablo 3: Eternal Collection is a must-play on the Nintendo Switch.
    • 77 Metascore
    • 79 Critic Score
    Overall, The Sims 4: Get Famous is a fantastic expansion pack that brings a defined goal to Sims 4 gameplay. Working your way to the top through various gigs until you’re a superstar is a beautiful rush. The amount of thought and steps you have to put into the process makes this expansion complicated, yet fun. It certainly still has that Sims 4 groundwork to the process, but the feeling of accomplishment, or failure, is a bit more defined in Get Famous.
    • 71 Metascore
    • 79 Critic Score
    World of Final Fantasy Maxima adds enough content, including mirages, and enough adorable personality to make it a possible purchase. Newcomers to the series might benefit off the Maxima upgrade in one package due to the overall body of work being new to them more than those that are merely upgrading.
    • 80 Metascore
    • 70 Critic Score
    It is not a sin to put storytelling and intrigue above interaction and engagement. Abzu is successful in telling a sophisticated story inside of a game, I just wish its power had been used for surprise instead of satisfaction.
    • 64 Metascore
    • 80 Critic Score
    Overall, Darksiders 3 is a good game, and at times it’s very good. It’s just regrettable that it’s not better given the quality of the first two games and the long wait since DS2. Some of the issues can be patched, and may very well be in time; but at least for now, Darksiders 3 falls short of expectations.
    • tbd Metascore
    • 70 Critic Score
    Game Tengoku CruisinMix Special is a friendly opportunity to visit with a videogame-about-a-videogames pioneer. As a six-stage shoot 'em up, Game Tengoku is stretched as far as $30 can take it. As a peak into the ultra-novelty of 1995's Japanese arcade scene, it may be priceless. It is both Important and Good that Game Tengoku is now somewhat localized and available.
    • 72 Metascore
    • 75 Critic Score
    Dancing in Starlight is a heedless trip back to the Persona buffet for seconds thirds fourths. You wanted more Persona 5? You got it. Chew the fat. Pretend the calories aren’t empty. Pray you won’t get sick. Somehow, despite the intemperance, I still feel fine.
    • 73 Metascore
    • 75 Critic Score
    It’s a question I’m still struggling with. I liked playing Dancing in Moonlight. I unlocked everything in the game and earned a platinum trophy. I liked seeing these characters and hearing their voices again; it felt like hanging out with old friends. Like most human beings, I appreciate it when a low-key thing I enjoy specifically panders to me. It feels great to be seen. When I finished playing Dancing in Moonlight, however, I suspect it only exists to take my money.
    • 38 Metascore
    • 60 Critic Score
    In the end, Heavy Fire: Red Shadow definitely harkens back to a time period where point/shoot had a different meaning in an arcade experience than it does now. The game maintains a nostalgic design, which certainly makes sense for the experience, but the experience’s longevity will be questioned depending on player expectations. This goes back to what you understand about a game’s intentions. If you know going into it that you’re going to get an arcade shooter, then you may not be disappointed. If you’re expecting a deeper experience than just point/shoot, then you may not find it here.

Top Trailers