Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 73 Metascore
    • 62 Critic Score
    Birds of Steel had real potential. It had the visuals, the historical missions and the online co-op and head-to-head action. The controls pretty much ruined the experience. A little bit more work on those and this game is up there with the IL-2's of the world.
    • 67 Metascore
    • 62 Critic Score
    Survival horror hit a wall, and Maiden of Black Water isn't the one to overcome it.
    • 45 Metascore
    • 62 Critic Score
    If you like JRPGs, you obviously have to try this one. But, if this isn't your genre of choice, Hyperdimension Neptunia isn't likely to change your mind, no matter how cool the name of the game is.
    • 57 Metascore
    • 62 Critic Score
    Catlateral Damage is a simple gaming experience that doesn’t offer up much variety outside of swiping items off shelves, but it does occasionally offer up some cute humor. Nothing really more or less than that, though.
    • 65 Metascore
    • 62 Critic Score
    I wouldn't call this game bad. In terms of what it does at its core, it executes without really any mistakes. But the core gets really boring.
    • tbd Metascore
    • 62 Critic Score
    If you're in the market for a casual city builder, 1849 has a lot going for it, but be aware of its limitations, too. For their first effort though, SomaSim did a fine job.
    • 67 Metascore
    • 62 Critic Score
    For the mahjong player on the go, Mahjong Cub3d may be an enticing pickup, but if you've already decided you aren't a fan of mahjong, Cub3d won't change your state of mind.
    • 67 Metascore
    • 62 Critic Score
    Drawing inspiration from a satirical appreciation of the Cold War, it's fair for CounterSpy to teeter on the edge of principled oblivion. Finding value in its eccentricity, however, controls whether you can hang on or fall off.
    • 56 Metascore
    • 62 Critic Score
    Guardians of Middle-Earth on the PC should be better in so many ways than its console cousin, but it's not. The controls and lack of online community support make this game a tough sell.
    • 58 Metascore
    • 62 Critic Score
    Star Ocean: Integrity and Faithlessness is a beautiful game that is well crafted in some areas, especially in the menu and combat systems. Sadly, the game trips on its own inconsistent difficulty and poor or incomplete feel of the gameplay design.
    • 46 Metascore
    • 62 Critic Score
    It's good to see Samurai Showdown back, but Sen isn't what hardcore Samurai Showdown fans were hoping for. While I wouldn't quite call it a bad game, it isn't a very good one either.
    • 62 Metascore
    • 62 Critic Score
    Sacred Citadel is a decent 2D action platformer, with good RPG elements. It pails in comparison with the likes of Golden Axe, Castle Crashers, Konami's X-Men, Streets of Rage, and others, but it is some cheap fun.
    • 65 Metascore
    • 62 Critic Score
    F1 2015 rewards their passion with an impressive simulation of not only the actual races, but a slice of the elegant culture surrounding the sport. Unfortunately F1 2015 doesn't have room for much of anything else, finding itself lapped by modern peers in expected features and ease of approach.
    • 56 Metascore
    • 62 Critic Score
    On its own, Ranko Tsukigime's Longest Day is lightweight runner with scant traces of inspiration. As integral part of the dynamic, multimedia Short Peace project, its relative value becomes a bit more manageable. That it's all being packaged and sold as a videogame leaves it feeling heavy on good natured intent, but thin on actual content.
    • 67 Metascore
    • 62 Critic Score
    Boring and repetitive combat, excessive and misdirected objectives, and a relentlessly depressing theme encumber what is otherwise a triumph in moody, explorative gameplay.
    • 61 Metascore
    • 62 Critic Score
    It's a shame that Sonic can't run fast enough to escape his past. Amidst segments that range from profoundly irritating to cautiously routine, Sonic the Hedgehog 4 Episode II features a handful of sequences that show a glimmer of hope, suggesting that if Sonic Team and Dimps were allowed to make a new 2D Sonic game without having to obey the demons of his past, we might have received a more clever and inventive episode. Instead, Episode II defaults to another run through familiar symbols and places, few of which seem to be as exhilarating as they were nearly twenty years ago.
    • 66 Metascore
    • 62 Critic Score
    Ultimately what you get with One Piece: Burning Blood is just a variety of different ways to fight against other characters in different fighting modes - nothing more, nothing less.
    • 67 Metascore
    • 62 Critic Score
    FATED: The Silent Oath is short and I didn't get invested in the story or characters, but I found it enjoyable and hope to see Frima expand upon it. [Tested with Rift]
    • 65 Metascore
    • 62 Critic Score
    The single player missions can be fun, but it's short lived even when you're rewarded with new planes that don't vary that much from the last plane you just flew.
    • 55 Metascore
    • 61 Critic Score
    Overall, Outright Games’ Ice Age Scrat’s Nutty Adventure shows some passionate love for the film series and constructs a game that young gamers will eat up. Does it have a fair share of issues? Yes, the levels feel too big and there’s not enough to do at times, but young gamers won’t really need that intricate design and complication to enjoy it. Ultimately, this game wasn’t built for me, nor was it built for teenagers, rather it was built for young gamers just getting their feet wet with 3D action adventures.
    • 62 Metascore
    • 60 Critic Score
    While shoot 'em ups are conspicuously underrepresented on modern hardware, Ghost Blade HD's presence amounts to little more than a fleeting cameo. Just because it's the only port in the storm doesn't mean that anyone will stick around after the raging winds subside.
    • tbd Metascore
    • 60 Critic Score
    Space Channel 5 VR Kinda Funky News Flash!’s Space 39 miku Pack is one level from Space Channel 5 VR Kinda Funky News Flash! with an insert of Hatsune Miku. This seems like a reductive description but it is in fact a rational observation. The Space 39 miku Pack is for superfans of Space Channel 5 and Hatsune Miku and proudly, absolutely nobody else.
    • 50 Metascore
    • 60 Critic Score
    Funky Barn is addictive, and might keep you playing for a several hours, but it's not satisfying or memorable. That's a characteristic I often associate with mobile and handheld games, the latter of which this game is derived from.
    • 61 Metascore
    • 60 Critic Score
    Payday 3 suffers from a lack severe lack of refinement. Payday 2 was cooking for years. It makes little sense that Payday 3 suffered such significant problems. There was a blueprint in place that wasn’t followed and for what specific gain? A year from now this review will likely be completely irrelevant as I must believe Starbreeze will fix the game, add content to its current sparse pool, and make the experience better. But for players who purchased the game in its current state… Well that’s simply not good enough. Right now there is no quality of life. Not even a patch to fix the numerous glaring problems. Will players stick around or come back? Or will Payday 3 disappear to time like my words? Only time will tell.
    • 59 Metascore
    • 60 Critic Score
    Unknown 9: Awakening from developer Reflector Entertainment and publisher Bandai Namco Entertainment is a game more about what could have been rather than what turned out to be. With a better story that builds out the world, its characters, and more interesting enemies, the game would have been more of what it intended. It had the makings of a good fantasy/sci-fi action adventure but just didn’t make it there.
    • 67 Metascore
    • 60 Critic Score
    In sum, it seems like the vision of State of Mind was bigger and more robust than its end result. The core idea is interesting, but the execution fizzles out early and doesn’t recover. Still, if you’re into sci-fi and are looking for a game to roll through on a lazy Saturday, you could do worse than State of Mind.
    • 65 Metascore
    • 60 Critic Score
    Chapter Three is ultimately a letdown all things considered, but as a whole, The Raven - Legacy of A Master Thief is still worth checking out if you enjoy point and click adventure games and a good "whodunit" style mystery.
    • 60 Metascore
    • 60 Critic Score
    If you’re looking for a nostalgic way to get your Rogue Trooper Redux fix, then you might be better off looking at the PlayStation 4/Xbox One releases. The Nintendo Switch keeps up with them in terms of visuals and gameplay mechanics, but falls behind in controls and aiming. The controls simply don’t make the gameplay experience comfortable enough to enjoy the game.
    • 71 Metascore
    • 60 Critic Score
    Overall, Metropolis has the bones to be a great game, however, the slow pace, lack of instruction, and lengthy dialogue made it frustrating to play. While the interactions, visuals, and storyline are amazing the gameplay and mechanics were lacking. If there were more instructions or hints this game would have been a home run. If problem-solving is your jam, then this game is perfect for you. However, if you don’t like having to figure out every small detail of a game, then you should probably skip this game for now.
    • 70 Metascore
    • 60 Critic Score
    Mr. Shifty begins in the same place it ends; by punching a man through a window. Defenestration is appealing, especially when it’s preceded by short form teleportation, but the first instance is more gratifying than the last. Mr. Shifty deals in scale, quantity, and strategy in the wrong order, assuring its sharp edge dulls after an auspicious opening.

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