Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 79 Metascore
    • 84 Critic Score
    Whether you choose to label it a cash-in or a shameless celebration, it’s collaborative love from Level-5 and Capcom that you probably won’t want to miss.
    • 79 Metascore
    • 83 Critic Score
    KOF XV is a heck of a fighting game that spans a massive, rich history. Personally, I would have loved a bigger focus on local play, and less-to-no focus on online multiplayer, but I get that it’s 2022 and fighting games can’t survive that way. As is, the local, offline offerings are pretty slim; fun, and serviceable, but pretty slim. Netcode and presentation are solid. I thought the graphical choices SNK went with for KOF XV were great. All-in-all, there’s a lot to like about this release. I’m not sure what SNK plans for paid DLC, but suspect there will be more than thirty-nine fighters in the roster when it’s all said and done. At release, KOF XV is technically sound on all fronts and fun to play. It’s great to see this series still getting serious attention from SNK, and hopefully the fighting community will be moved to support this classic franchise.
    • 79 Metascore
    • 84 Critic Score
    An excellent game for $40, but in the back of your mind you can't help but wonder if we'll hear about a third MvC3 in a few months... that said, for the money, you'd be hard pressed to find a more complete and thrilling fighting game.
    • 79 Metascore
    • 90 Critic Score
    You wouldn't expect beers with friends and the moral complexity of infidelity to be suitable for an interactive medium, and you certainly wouldn't anticipate marrying those concepts to a box pushing puzzle game to materialize into anything remotely interesting. And you would have been wrong.
    • 79 Metascore
    • 83 Critic Score
    While ESO is certainly growing and filling out the map of Tamriel, it feels like it is stagnating some. New additions like the Antiquities system and Tales of Tribute give players some variety in the gameplay. However, the core of the stories feels the same. While it can feel stale, I do still enjoy playing each new chapter. The new locales and characters usually make up for it. As do the new systems. I am interested to see what the devs bring us next as well as where the Legacy of the Bretons will go.
    • 79 Metascore
    • 85 Critic Score
    People of Note proves that turn-based RPGs can offer synergistic fun as long as care is given to both the combat and the content. By centering the game around its musical core, Iridium Studios pays off their efforts in dividends. Not only is the narrative heartfelt and the combat engaging, the creativity used in incorporating song constantly surprises, making People of Note just as catchy as its catalog of earworms.
    • 79 Metascore
    • 84 Critic Score
    This is what arcade racing/driving is all about.
    • 79 Metascore
    • 90 Critic Score
    There’s an immense value in preserving classic titles in their original forms, mainly for the better. For the case of Teenage Mutant Ninja Turtles: The Cowabunga Collection, it is so easy to relive the glory days of arcade gaming be it in playing any of the thirteen titles it offers OR by perusing the sheer amount of extra content in the Turtle’s Lair. And, having online play that works with little issues is the cherry on top. As a fan of TMNT, the Cowabunga Collection is a no-brainer: This is the collection best shared over pizza.
    • 79 Metascore
    • 90 Critic Score
    Sackboy: A Big Adventure is incredible — solo or with others. It has an amazing amount of content for a game that most will write-off haphazardly. It’s an example of fun creativity that comes with people who are passionate about bringing a good experience to gamers of all ages.
    • 79 Metascore
    • 70 Critic Score
    It's everything you loved about Trials, just with some roughed up baggage that should have been better.
    • 79 Metascore
    • 81 Critic Score
    As long as you know what your’e getting into with Ion Fury, there’s not a whole bad that I can say about it. There is some repetition and a little bit of button-hunting and I didn’t care for some of the raw simplicity of some of the bosses, but all in all, I had a great time. So I think it’s fair to say that with Ion Fury, you really get what you probably came for — an old school FPS experience with a few modern refinements that make it a standout game. That goes for both for genre newcomers as well as veterans looking for a blast of nostalgia. Plus, with the budget price of $25, it makes it very affordable.
    • 79 Metascore
    • 74 Critic Score
    While an improvement over the original, Prototype 2 still has significant flaws. Despite that, it's a fun game in spurts and worth looking into if you like sandbox action games or enjoyed the original.
    • 79 Metascore
    • 78 Critic Score
    The Teeth of Naros is a solid expansion to a great game. Veteran players may not find a significant challenge in Naros, and there is no level cap increase, but the new content and environment is well worth the cost of admission for fans of Amalur.
    • 79 Metascore
    • 75 Critic Score
    Nier: Automata did not succeed because of its combat, and yet the preposterously named 3C3C1D119440927 is pure combat served with gimmicky restrictions. In remains, however, fabulously weird, and while player's takeaway won't reach Automata's profundity, it's still without a conscious equal in its medium.
    • 79 Metascore
    • 90 Critic Score
    A must-have for the Xbox One X. It’s a beautifully re-created/remastered trilogy that maintains the wonderful essence, as well as difficulty, that came with the original releases way back in the day. Vicarious Visions did a superb job with this one.
    • 79 Metascore
    • 85 Critic Score
    Lucah: Born of a Dream is a neon crash of allusive storytelling, deliberate top-down combat, and distressed, manic ambience. Its indirect means of expression risks losing the player in its internal contradictions—it’s hysterical and tender, it’s demanding and soothing—but tenacious pandemonium is also its objective. Lucah: Born of a Dream seeks an audience that can relate to its world without needing to make explicit sense of its features.
    • 79 Metascore
    • 75 Critic Score
    Another amazing platformer is now on the Nintendo Switch. Spyro the Reignited Trilogy is a wonderful remake of the original games that will leave you wanting more. It is a lot easier than the originals, but that should not stop old fans and new fans from playing the game. Its a good game for the Switch, but I would recommend just getting it on PS4 or Xbox if you want the traditional Spyro experience.
    • 79 Metascore
    • 85 Critic Score
    Doom Eternal: The Ancient Gods Part 1 (TAG1) walks a very fine line between crafting a new narrative versus providing players with more to do beyond KILL ALL THE DEMONS!!1 There will be moments where you find yourself in brand new environments and in an entirely different story, but there will also be moments where you’ll think you’re playing a “New Game +” kind of scenario, where you’re immersed in end-game encounters comprised of waves of demons that you would also find at the end of Doom Eternal. The difficulty feels harder, to boot. You should expect TAG1 to take you around 6 hours or so (more if you like to be a completionist and find all of the secrets). You will enjoy this if you played Doom Eternal, but you’ll be left with a cliffhanger at the end that prepares you for what’s to come…
    • 79 Metascore
    • 75 Critic Score
    Rifftrax – The Game is a short stint of ridiculous fun. It can be as hilarious as you make it, though it does fall short in some areas when the game has too much control of the content.
    • 79 Metascore
    • 85 Critic Score
    Chip ‘n Clawz vs. The Brainioids brings a wonderful combination of action and real-time strategy with its gameplay. The difficulty can be a bit much at times, but the challenge will more than likely keep gamers coming back for more.
    • 79 Metascore
    • 82 Critic Score
    The entire package aches for better consistency between its original modes and suite of upgrades, but these are minor complaints; from a historical standpoint or modern approach, Resident Evil 4 remains one of the finest ways to survive horror.
    • 79 Metascore
    • 80 Critic Score
    Mario Vs. Donkey Kong: Mini-Land Mayhem is another strong puzzle game in the MVs.DK series.
    • 79 Metascore
    • 88 Critic Score
    NARUTO SHIPPUDEN: Ultimate Ninja 4 sets new standards for the series. It excels in nearly every aspect, while merely stumbling here and there on minor issues.
    • 79 Metascore
    • 80 Critic Score
    Retro City Rampage is a war between my heart and my head. It encapsulates countless tropes and references deemed special or significant by Nintendo-fueled 80's youth, but when Retro City Rampage gets down to business, when it's forced to operate in medium it so openly adores, it behaves as erratically as games from decade's past.
    • 79 Metascore
    • 85 Critic Score
    I think it’s critical that publishers and studios offer more than just tweaks to gameplay and new lines of dialogue. EA Vancouver and Romania have done quite a bit in that effort this season. VOLTA is an adept component with surprising depth. Yes, it is ostensibly inspired by 2012 Street and borrows heavily from its bag of toe flicking tricks. But the iteration isn’t chintzy. It’s implementation isn’t some hasty, tacked-on remastering. The mode is fleshed out, thought out, and plays out effectively. It also seems to set an influential tone of fun across the 20 landscape. This is the most enjoyment I’ve had kicking it around on the FIFA pitch since 2015 and should be this addition’s memorable stroke.
    • 79 Metascore
    • 80 Critic Score
    Clawing its way back to relevance, XIII-2 introduces a heap of new and desirable systems into XIII's familiar architecture, and even though some of them are handled rather clumsily, the final product is ultimately better off.
    • 79 Metascore
    • 85 Critic Score
    Old Moon’s Ghost Song has all the markings of a good metroidvania game, literally giving a tip-of-the-hat to the Metroid series, and works to make the experience deeper than a replicated version of a Nintendo classic.
    • 79 Metascore
    • 82 Critic Score
    Golden Sun: Dark Dawn is mostly what we were waiting for in a sequel to the classic original titles. With just about everything you can expect from the series brought over onto the DS, this game features the high production values and classic jRPG gameplay coupled with the rewarding puzzles and unique Djinn battle system.
    • 79 Metascore
    • 84 Critic Score
    Deathspank isn't revolutionary, but it is fun.
    • 79 Metascore
    • 90 Critic Score
    Wanderstop admittedly won’t be for every player. Obtuse, experimental games rarely are. Even its “cozy” moniker belies a genuine lack of requirements Ivy Road imposes. But threaded through this simple game about making tea is a powerful, poignant narrative that dwells on a person’s ability to come to terms with the futility of constant forward momentum. Grace and warmth can be found in the doldrums of existence. And in this chaotic age, we often need a break not only from the noise but ourselves.
    • 79 Metascore
    • 80 Critic Score
    ECHO was a very pleasant surprise. It will most certainly test intelligence and patience of gamers with its puzzle of enemies in tightly built rooms, while testing the amount of anxiety one can take with jump scares and pressure to get to the next checkpoint. That’s the charm of the game. Ultra Ultra did a fantastic job with ECHO and it shouldn’t be missed.
    • 79 Metascore
    • 80 Critic Score
    Ragnarock is a wonderful rhythm game from WanadevStudio that does enough to separate it from its Beat Saber brethren. The Viking backdrop and drum-beating fun make it unique in its music-driven rhythm gameplay, as does the variety of music included. The difficulty jumps from easy to hard is a steep climb that may not be everyone’s cup of tea.
    • 79 Metascore
    • 70 Critic Score
    Dragon Age II felt unfinished. Bioware gave too many restrictions with the adventure in terms of where you can go and where the story might take you. They also unnecessarily changed things up in the inventory system which didn't help the overall experience at all. The game still feels fun, but it's a lot more tedious/frustrating than the original.
    • 79 Metascore
    • 82 Critic Score
    NCAA Football 13 doesn't bring anything groundbreaking to the franchise, but it does make some much needed improvements. Better AI, more QB animation, sharper receiver reaction and the addition of the Reaction Time mechanic make this a fun and interesting NCAA Football release. It definitely isn't a leap from last year's game, but it's a step up.
    • 79 Metascore
    • 82 Critic Score
    If you are a huge fan of Skyrim and have been looking for a good reason to get back into it for a few hours, then look no further. Although it probably could have contained a bit more for its $20 price tag, most gamers who have dedicated months of their life to playing this game will not be disappointed with their purchase.
    • 79 Metascore
    • 75 Critic Score
    Instead of modernizing 1999’s Resident Evil 3, Capcom has remodeled 2019’s remake of Resident Evil 2. Dazzling production and clever level design are still effective fuel for the survival horror engine, but this reliance on familiar techniques dissolves any expectation of novelty and ambition. In Resident Evil 3, Jill is less the subject of a despairing escape and more the product of a regulated, orderly departure.
    • 79 Metascore
    • 82 Critic Score
    W!Games has a fantastic turn based title on their hands that I'd recommend to casual and hardcore fans of the genre alike.
    • 79 Metascore
    • 88 Critic Score
    Once Upon a KATAMARI is a Katamari game at its best, rolling, rolling, and rolling through time collecting items and constructing new planets. The 10+ year wait has been worth it, as it introduces just enough novelty all the while preserving the best bits of the series. Its uniqueness aside, it’s the most approachable Katamari yet.
    • 79 Metascore
    • 85 Critic Score
    DOOM is a great game, no matter what platform you play it on, including Switch. On the Switch, you lose SnapMap and will have a significantly reduced graphical presentation, but the experience remains fun and addictive, and now also portable thanks to the nature of the Switch. For some, the trade-off may not make sense, but for others, it’s more than fair.
    • 79 Metascore
    • 93 Critic Score
    Dirt 5 is a breath of fresh air into the franchise. Bringing in new and relevant influencers from car culture into the game, and having a blast behind the wheel, it’s a game for any gear head. The gameplay is fresh and uplifting to be apart of. You can take it as seriously as F1 or any other racing game, but you can also just sit down and have a fun enough time just running around and braking everything. The depth and diversity of the career mode is something that can keep anyone around to play with such a wide array of races to choose from. My only real knocks are that the customization for cars is slightly limited livery wise and that the HUD takes a bit to fully grasp. Other than that, Dirt 5 is a game for any car enthusiast to pick up and go have a ball with.
    • 79 Metascore
    • 82 Critic Score
    While it is certainly geared towards a younger audience, there's plenty of adventure here to be had by all ages.
    • 79 Metascore
    • 90 Critic Score
    Nobody Saves the World is an enticing adventure through and through. The first time I stumbled upon a decaying dragon corpse or the rusted remains of a giant robot and knew I had to fight baddies inside their guts, I was sold. But DrinkBox Studios transformed the combat of a top-down adventure game into a magical experience by literally allowing the player to transform into the most typical and bizarre forms imaginable. Who knew an action game would allow players to become an egg that helplessly rolled through cat warlocks or a horse that could only attack when facing away from danger? These unique forms make for equally unique combat that merely ask the player to constantly experiment with the tools they are given. And who can say that isn’t fun? Nobody.
    • 79 Metascore
    • 80 Critic Score
    A strong release for 2D fighting fans and an overall successful return for one of the genre's most legendary franchises.
    • 79 Metascore
    • 85 Critic Score
    Ultimately, Tales of Berseria fits into the franchise quite, well fittingly. It weaves an interesting, often touching and sometimes cringe-worthy story, although this time the premise of the story (revenge, initially) is much darker than you might have expected. A familiar yet even more freeform battle system is a plus, while layered battle mechanics throughout provide for both accessibility and depth. Well animated and generally very good-looking visuals match a solid voice-acting effort and musical score. Like most any JRPG, there is repetition, but the story and battle system and general charm of the game, even in spite of a not-so-likeable protagonist, give way to a good JRPG experience.
    • 79 Metascore
    • 85 Critic Score
    All in all, Squadrons is a great encapsulation of what it feels like to be a star fighter in Star Wars, but only if you can experience it in VR. I find it hard to recommend if your only means of playing this game is on a standard monitor or TV, but an opportunity to play Squadrons in VR is an experience worth having. Doubly so if you’re able to play the game with a flight stick.
    • 79 Metascore
    • 90 Critic Score
    Above all else, Arctic Edge still feels like a MotorStorm game. While that won't do much to rope in an otherwise ignorant or uninterested consumer base, fans of the series should be positively delighted with how well the portable entry turned out.
    • 79 Metascore
    • 89 Critic Score
    Although the game can feel a little underwhelming when it comes to rewarding you for collecting all of the Grenkins and got a bit glitchy towards the end, the real reward from playing I Am Dead rewards you with good storytelling and a life lesson about life, death, and knowing where you come from.
    • 79 Metascore
    • 90 Critic Score
    Romancing SaGa 2: Revenge of the Seven is an amazing remake from developer and publisher Square Enix. It takes an already beautiful classic and properly retools it with a modern look and gameplay backbone. While not everything is perfect, it still maintains its charm and the structure that made it memorable back in the day.
    • 79 Metascore
    • 84 Critic Score
    Overall, I think the intensity and value added in terms of power-ups, how the design of the game works (moving Pac-Man quickly, while making tough strategic decisions on the fly) makes Pac-Man 256 a fantastic experience, as well as a replayable one. Drop the dough on this one, folks. It’s worth the price of admission and then some.
    • 79 Metascore
    • 70 Critic Score
    Might & Magic: Clash of Heroes – Definitive Edition from DotEmu is a decent game thanks to a clever mixture of RPG, puzzle, and strategy structure. It has a compelling storyline that reminds you of an 80s/90s RPG gaming world, and it has plenty of characters to play around with on the battlefield. It falls short with unbalanced gameplay that always leans towards enemy advantage and the control mechanics that can be incredibly finicky at times.
    • 79 Metascore
    • 85 Critic Score
    TAMASHIKA is borderline experimental. Therefore, it won’t be for everyone. A pure first-person shooter that holds no ambitions of plot or extended play. Developer quicktequila asks little of the player outside of growth. Whether that growth comes from patience or hardened reaction forge from repetition, the result is the same. Its kaleidoscope of feedback, colors, sounds, and stuff smother the player, gnaw at them. Like a chant, it summons you. Stay a bit, leave, come back. Things will be different but the thrill will be the same.
    • 79 Metascore
    • 85 Critic Score
    LEGO Voyagers‘ child-like sense of play is the perfect mold for not only the LEGO format but an inviting cooperative experience that players of all ages can enjoy. Despite the thin runtime and a lack of intense challenge, the gorgeous world Light Brick Studios constructed isn’t any less fun. LEGO Voyagers is brimming with charm, like a proud parent watching their child pick up a controller and laugh with giddy excitement.
    • 79 Metascore
    • 80 Critic Score
    Those that fall into the thin sliver of hardcore Xbox and hardcore RTS fan on the video gaming Venn diagram, this should probably be your next purchase.
    • 79 Metascore
    • 80 Critic Score
    The Nintendo Switch version of L.A. Noire maintains everything good about the original release, while adding a few new tricks to the mix to make the game a little bit more interesting, including ‘touch’. Beyond the Switch tricks, L.A. Noire is still a game I enjoy playing, especially in a portable form. It’s like a violent Where in the World is Carmen Sandiego mixed with the open world structure of a Grand Theft Auto, both intelligent and dumb fun.
    • 79 Metascore
    • 90 Critic Score
    Cookie Cutter is hyper-violent translation of old-school Metroidvanias that gracefully does not allow itself to get bogged down with convoluted modern flourishes. Exploration tools drop the player into a satisfying progression loop that doesn’t rely on random elements and combat is not overtly punishing. But it’s Cookie Cutter‘s unique visual palette and uncompromising absurdity that truly leave a bloody impression before ever allowing itself to grow stale.
    • 79 Metascore
    • 70 Critic Score
    NBA 2K25 from developer Visual Concepts and publisher 2K has a lot of intriguing and fun modes it offers from MyCareer to MyTeam, and MyGM, if you love that sort of control. It seems to have a nice spread of goods that caters to almost every basketball interest out there. Sadly, its need to stay online for single-player experiences and its need for smoother less animation-locked gameplay mechanics hurts the experience considerably.
    • 79 Metascore
    • 85 Critic Score
    While it may have kicked my ass to kingdom come, Anger Foot is a creative approach to a chaotically simple FPS that’s light on the shooting and heavy on the kicking. Despite the simplicity of its controls, it is a refreshing take on an FPS that encourages players to do something other than mindlessly shoot enemies. I cannot wait to see what else Free Lives and Devolver cook up.
    • 79 Metascore
    • 70 Critic Score
    Paper Beast allows players to lose themselves inside pastel daydreams of soft shapes and delicate zoology. They could also lose patience with some tedious mechanics and suspicious tests of logic. Paper Beast is full of gratifying ingenuity, beautiful optimism, and elegant communication. And maybe an overabundance of zealous whimsy.
    • 79 Metascore
    • 88 Critic Score
    Alan Wake has aged well and still offers a compelling thriller story with some fun gameplay to keep you entertained for a dozen or fifteen hours. Whether you missed the game way back when it first came out, or just haven’t played it in a decade, it’s a worthy addition to any collection.
    • 79 Metascore
    • 78 Critic Score
    Overall, Tanglewood is a solid game that shows there is still life in a video game era long since forgotten. I highly recommend it, if not just for the puzzles and visuals. It’s a well-made game.
    • 79 Metascore
    • 85 Critic Score
    The Capcom Fighting Collection brings some unique titles that most U.S. gamers haven’t laid eyes on before. While not all the games in the collection are worthy to be in it, the Darkstalkers-centric theme makes it worth a look.
    • 79 Metascore
    • 85 Critic Score
    Wayward Strand is a delightfully grounded game, despite its foreign setting. In this small, cozy space there is genuine hope, sadness, anger, and love. These are real people and Casey is a young girl learning how to grasp the world in new ways. Players have the ability to be an active part of this experience and let the world envelop them, or buck responsibility for personal gain. Like Casey, like Tomi, or Mr. Avery, or Dr. Shen, or Esther, or like Joe, I wish I had more time to see and do everything all at once. Alas, in life you do not get a repeat performance. At least here there are bountiful opportunities to make friends, to be compassionate, to listen, to sit, to breathe, and to exist. Each day and each run a chance to do something more valuable than the last.
    • 79 Metascore
    • 86 Critic Score
    Observer was a fine game three-plus years ago, but this re-make is head and shoulders above the original thanks to an awesome presentation, three new side missions, and a price that’s hard to pass up when compared to many games being more than twice as expensive. While we all look forward to Bloober Team’s next one, The Medium, you can’t go wrong with Observer: System Redux if you’re looking for a captivating cyberpunk mystery thriller.
    • 79 Metascore
    • 85 Critic Score
    As it goes for a Switch game as a whole, this is certainly one of the better releases on the system from a third party company. While you get just the vanilla version of Wolfenstein II: The New Colossus, the fact that you get it on the Nintendo Switch in amazing form is something to behold. The game looks solid, the intensity of the original release is still intact, and the gameplay doesn’t drop off much when playing it portable. It’s a must-have for Nintendo Switch owners dying for a first-person shooter.
    • 79 Metascore
    • 78 Critic Score
    Not all of Metamorphosis' disparity necessarily works in Republique's favor, but it's at least emblematic of Camouflaj's focus on simultaneously managing progress and refinement.
    • 79 Metascore
    • 70 Critic Score
    The art for the characters and environments are absolutely astounding, but with a dated gameplay style, it’s difficult to say this remake is fully realized. Yes, purists will love that The Dragon’s Trap is a nearly 100% replica of the original with updated art, but I feel as though the love given to the art of the game should have been given to the gameplay as well.
    • 79 Metascore
    • 78 Critic Score
    Unless you fall squarely within the niche targeted by Band Hero's formula, you'll likely find that, primarily thanks to the musical selections, the experience is lacking the same sense of authenticity and grandeur typical of its pedigree.
    • 79 Metascore
    • 68 Critic Score
    The Darkness II is a fun romp for the brief duration that it lasts. Multiplayer is clever, but not enough to make up for the short, mediocre campaign. Definitely worth a serious look if you played and enjoyed the first Darkness game but note that a weekend rental might be all you need out of it.
    • 79 Metascore
    • 71 Critic Score
    Overall, this is a game that is made for its fans and crowd. It’s beautifully made, the control scheme is really good, and the story is honestly a really intriguing one for me. I just couldn’t get past the idea of ‘farming’ things and trying to manage people while being strategic. Granted I’m not the best at these types of games, but still. It felt super hard to figure out which way to start.
    • 79 Metascore
    • 85 Critic Score
    Super Mega Baseball 4 from Metalhead Studio is a riot to play, but it is a smaller experience when compared to its bigger MLB The Show brethren. What it lacks in the longevity of a forever MLB season, it makes up with in moxie, personality, and a bevy of ways to play. The customization and chance to play legends and vloggers will be enough reason to give this a go.
    • 79 Metascore
    • 80 Critic Score
    Saint Slayer: Spear of Sacrilege from developer Lillymo Games is a tip of the hat to an 8-bit era that featured fun side-scrolling adventure titles, while also sporting some rage-quitting encouragement through challenging gameplay. The devs brought that nostalgic gameplay to life on a modern console and delivered on promises of an 8-bit NES experience.
    • 79 Metascore
    • 74 Critic Score
    Silent Hill: Shattered Memories gets a lot right, and just a couple of major things wrong. If you're in the mood for spine tingling uneasiness, and can bear some frustration, be sure to play this one.
    • 79 Metascore
    • 92 Critic Score
    echochrome ii is the next step in a great series of puzzle games. I love the concept and the execution; highly recommended.
    • 79 Metascore
    • 84 Critic Score
    Pro Evolution Soccer 2011 is a huge achievement over previous years. Konami's developers have seemed to have locked down a solid method to make a really good soccer game.
    • 79 Metascore
    • 77 Critic Score
    For diehards or even the new/casual fans of Formula 1, ‘EA Sports F1 ’24’ is a good installment of the franchise and worth your time behind the wheel.
    • 79 Metascore
    • 83 Critic Score
    Sonic X Shadow Generations on the Nintendo Switch 2 is the version of the game that all Switch owners should own. The lack of upgrade option aside for original Switch owners, Sonic looks better than ever before thanks to its graphical makeover and additional playable campaign featuring the one, and only, Shadow the Hedgehog. With the spotlight on Shadow, players can now play as him in all of his glory while being treated to cinematic sequences that, quite frankly, look cool as hell.
    • 79 Metascore
    • 84 Critic Score
    In summary, Wasteland 3 is an excellent experience, but it’s marred by some pretty cantankerous bugs, and I don’t mean the Scorpitrons. That’s a least the state of things at the time of this writing on my PS4 Pro. I’m hopeful and expecting that continued patching will smooth out these rough edges in the weeks to come. There is an absolute gem of a game to be had outside of the bugs. I heartily recommend Wasteland 3 if you’re as optimistic — or at least as forgiving and patient — as I have been thus far about the playability of the game.
    • 79 Metascore
    • 85 Critic Score
    Subnautica: Below Zero is not as large as 2014’s Subnautica but it is as deep. Between its fantastically mysterious story to its compelling biome, Below Zero builds upon what made the first game strong while being unique all on its own. The on-land segments of the game were pretty lackluster overall, which was slightly disappointing; but for a game that is all about discovering what lies beneath, Subnautica: Below Zero is a breath of fresh air.
    • 79 Metascore
    • 80 Critic Score
    Crown of the Old Iron King is a showcase of Dark Souls II's aggressive enemy encounter design. It folds a few other cards in favor of its ace, but such is the endearing nature and defining risk of inspired post-game content. Applied to Dark Souls II, Iron King stands as a thoughtful one-off that fits neatly alongside Sunken King.
    • 79 Metascore
    • 80 Critic Score
    I appreciate that Angry Birds VR sets out to do one basic thing and it does it well. The price point, presentation, gameplay, and fun factor are all on par. The experience is a little bit short, and at least for me it does not offer any replay value. But for a simple, familiar concept and for the price, it’s hard to knock the experience that much for it. If you’re a fan of the franchise, or even a newcomer like me that wants to try it out, you can’t really go wrong here.
    • 79 Metascore
    • 90 Critic Score
    Wild Hearts is a massive single-player and co-op hunting game with an RPG backbone supporting it. The mixture of story, creative mechanics, thick strategy, and beautiful visuals makes this a top-tier hunting experience. If the controls could be improved a bit and break from traditional stuck-in-the-action sequences, it would be nearly perfect. Overall, it’s a great first go at a genre that is severely lacking in competition.
    • 79 Metascore
    • 86 Critic Score
    Final Fight: Double Impact does a great job of revitalizing two classics and making them relevant and enjoyable all over again with remastered visuals, audio, and the inclusion of online play.
    • 79 Metascore
    • 84 Critic Score
    Madden NFL 12 doesn't break a 90-yard run past Madden NFL 11, but it does make sure that the route it runs is tighter and a lot more fun. With a deeper Franchise mode, a great online community option and better AI and collision, Madden NFL 12 offers a well-rounded football experience.
    • 79 Metascore
    • 80 Critic Score
    Storm Legion provides more life and depth to the world of RIFT, which it needed badly. Bringing more souls, quests, dungeons and lands can only help RIFT possibly become the 'other' MMO option when finding an alternative to World of Warcraft.
    • 79 Metascore
    • 86 Critic Score
    I saw this experience as Monster Hunter meets Pokemon (which are two of my favorite series.) and if you consider yourself a fan of either of these, then you will probably find joy in giving this title a try no matter what age you are.
    • 79 Metascore
    • 95 Critic Score
    Call of Duty: WW2 is the best Call of Duty in years. Bombastic story, killer grounded multiplayer, and a dark and scary Zombies make up one of the most complete and enjoyable Call of Duty experiences in years.
    • 79 Metascore
    • 85 Critic Score
    Curse of the Dead Gods is by no means an easy roguelike. It is often brutal, punishing, and hopeless. The game flings curses at the player meant to transform how they adjust to established mechanics by throwing in new gameplay wrenches that can potentially drown the unprepared in obstacles. It’s up to the player to decide how to adapt and persevere. A wealth of tools makes combat difficult, yet exciting and varied. Using light as a boon to further test your mettle allows an outpouring of creativity in how a potentially terrifying or simplistic room can be turned on its head. Curse of the Dead Gods is a stylish, confident dungeon crawler that incorporates the right amount of reward into its teeth. Rarely did I feel absolutely overwhelmed, punished by the gods who tested me. Eventually, with a firm grasp on my torch, I burned them all down with ease.
    • 78 Metascore
    • 82 Critic Score
    An overall solid sequel and a great game, with some evolutionary game design from previous titles in the series that may or may not appeal to you.
    • 78 Metascore
    • 90 Critic Score
    I loved playing this game and was thrilled to see that EA Sports took a simple game of golf and brought a lot to the table to make gamers have fun.
    • 78 Metascore
    • 90 Critic Score
    Crimson Desert is almost impossible not to recommend in its past, present, or future state for anyone who has a fondness for open-world games. There are numerous ways myself or others could add or subtract to make it the most ideal personal RPG. But because Pearl Abyss has provided us with so many tools already, it’s hard not to appreciate and soak up the boundless freedom provided here. I’m absolutely curious what it will look like in the fall after months of tinkering have settled in. Maybe co-op will get added, maybe it will just be more pets. Either way, it’s hard to deny the resounding success Crimson Desert is right now.
    • 78 Metascore
    • 90 Critic Score
    The First Berserker: Khazan from developer Neople is a different and more accessible take on the action role-playing game Souls blueprint. It’s difficult most of the time but brings a good story, great enemies, and a hefty and well-executed backend system. While mostly a great game, its downside is that it is a linear journey that will test a gamer’s frustration limits.
    • 78 Metascore
    • 90 Critic Score
    Sensibilities both modern and retro pepper the fabric of Olija. Players may walk away from the game feeling confused, satisfied, or yearning for more. While I lean towards satisfied with my time, I could not help but immediately begin another playthrough, hoping that more would be illuminated the second time around. Much about Olija is familiar and a game with less self awareness would have drawn out its ideas, pushing players with more aggressive enemies or platforming bordering on tedious. But that’s not what we got. Instead, Olija is a balanced work that speaks volumes despite its quiet nature, breathtaking in both its journey and execution.
    • 78 Metascore
    • Critic Score
    Curse of the Dead Gods is an interesting game for me. It’s super tough on a keyboard and mouse. Some of the actual gameplay mechanics felt odd to me and at times off-putting and frustrating, and the visuals were really wonderful to look at. You’re probably telling yourself now that I would probably pull apart this game, give it a like rough score and move on. Well, you’re totally wrong in that regard. This game was addicting. I kept telling myself while playing, ‘OK just one more room, then dinner’ after every room. I kept wanting to go deeper and deeper to each level. I just wanted to keep going and going. It was fun to go through and just destroy the monsters and find what lay in the next room Curse of the Dead Gods isn’t a perfect game, but it’s a fun game that is really worth the time. [Early Access Score = 83]
    • 78 Metascore
    • 65 Critic Score
    Detroit: Become Human is evidence that breathtaking production isn't effective camouflage for anemic dialogue and abysmal writing. By co-opting famous racial prejudices and projecting all of them onto society's assimilation of androids, Detroit spoils its power to create convincing drama. The sense of agency and control over its story remains exciting, but archetypal plotting and cosmetic platitudes leave Detroit without much to say about anything.
    • 78 Metascore
    • 85 Critic Score
    There’s no reason not to complete Episode Aigis with how much ATLUS has made this post-game episode easier to complete than ever before. Getting to the end of Episode Aigis and seeing Persona 3 Reload’s characters’ ending in a somber, yet bittersweet, fashion is a perfect way to step away from the glory that is Persona 3 Reload that has made 2024 a fantastic year for Persona fans. It bears repeating: Episode Aigis is a JRPG post-game done right; it’s so right that it’s worth returning to Persona 3 Reload if only to see the ending.
    • 78 Metascore
    • 73 Critic Score
    Knowing the ending of FFXVI, The Rising Tide doesn’t change Clive’s outcome or add a meaningful impact to the world to warrant an emotional introspection like the main game’s story. Instead, it adds additional power to Clive’s Eikonic skillset, making him appropriately powerful for postgame content that will assuredly punish players and test their might in Final Fantasy Mode. It might be a weirdly timed expansion, but it adds enough meat to the core gameplay to encourage replaying.
    • 78 Metascore
    • 92 Critic Score
    An excellent sequel for an outstanding series; Yakuza 4 caters to its fans and offers up another wonderful adventure in Kamurocho.
    • 78 Metascore
    • 86 Critic Score
    The Sims 3 for PS3 is the first of its kind: a fully-featured translation of the hit PC series to the console. It isn't without some occasional gameplay snags-load times, laggy menus, and the like-but that's all overlookable in context with the accomplishments seen here.
    • 78 Metascore
    • 86 Critic Score
    Skylanders is a good game made wholly better by a great gaming experience that is provided by the Portal of Power and the figures. Enjoyable for all ages, you would be hard pressed to find a more engaging, better-produced family friendly game this holiday.
    • 78 Metascore
    • 80 Critic Score
    InFamous: Festival of Blood succeeds as a ghoulish costume for InFamous 2.

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