Destructoid's Scores

  • Games
For 4,835 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4909 game reviews
    • 71 Metascore
    • 70 Critic Score
    When assessing these packs I try to rate the sum of their parts, and more often than not, the A-game of the zombie team elevates these DLCs. Call of Duty: WWII: The Resistance is another one of those times where the extra bits upstage the main attraction of the maps.
    • 69 Metascore
    • 60 Critic Score
    Fighting can be incredibly fluid and fun, but it's like Capybara took an idea they had for a side-scrolling beat-'em-up and stretched it beyond its limits into an ill-fitted action RPG. In that same breath, you'll be hard pressed to find a game more faithful to its source material.
    • 91 Metascore
    • 100 Critic Score
    This remake's fresh coat of paint isn't there to hide any flaws, it's there to highlight its perfections.
    • 87 Metascore
    • 85 Critic Score
    Dragon Ball FighterZ has the depth more dedicated players will crave, but it doesn't stop itself from being a fun experience for everyone. Much like the series it stems from, the core of the series is based on a simple premise with deeper themes for those who wish to explore it fully. But it's got a lot of filler.
    • 88 Metascore
    • 100 Critic Score
    An essential gaming experience. Everything this team set out to do they accomplished. If you have any love for indie games, you’re about to fall head over heels. These people have created something very close to perfection.
    • 90 Metascore
    • 90 Critic Score
    If you've been skipping out on Monster Hunter games for a while because they seem to blend together, jumping into World is your chance to get in.
    • 73 Metascore
    • 85 Critic Score
    River City: Rival Showdown ushers in some big changes while still does a good job bringing the original River City Ransom into modern times while still honoring its Kunio-kun roots pretty well.
    • 68 Metascore
    • 75 Critic Score
    I've certainly enjoyed my time with the game, and I think it's worth playing. But I know deep down that in a few years I'm far more likely to replay Chrono Trigger for a twentieth time than I am to come back to Lost Sphear.
    • 57 Metascore
    • 55 Critic Score
    This isn't a bad game and some of the activities can be quite fun when played with real people. But these sub-games have always been the side-dish to the single-player main course, and without a worthwhile entrée, Kirby Battle Royale feels deficient.
    • 77 Metascore
    • 70 Critic Score
    It's more Assassin's Creed Origins, almost to a fault. It's an already-big game getting a little bigger. But it's worth seeing through because it eventually makes one of the more salient points in all of Assassin's Creed. The title's fitting considering how the poignancy and moral nuance stays hidden until the end.
    • 87 Metascore
    • 95 Critic Score
    Subnautica works brilliantly as a serene, lonely, contemplative adventure. It's one of those rare games I'd take to a desert island.
    • 59 Metascore
    • 65 Critic Score
    I couldn't help but wish it was more, well, exciting. It's a technical marvel, but at times the experience feels hollow and uneventful. In the end, even though I'm glad to return to this universe, The Inpatient comes across as a bit of a missed opportunity.
    • 87 Metascore
    • 95 Critic Score
    It’s a delightful surprise, the kind that doesn’t come around often enough.
    • 77 Metascore
    • 70 Critic Score
    What Ails You is the best episode of The Enemy Within since the season opener. After setting the player up with brutal, cathartic violence, the story trims away some (but not all) of its fat to focus on Bruce, his friends, enemies, and the pesky troublemakers who can't seem to rest on either side. There's nothing here that'll change the opinions of Telltale naysayers, but Episode Four at least succeeds in preparing the stage for what could prove an exciting, shocking, perhaps even regret-filled climax.
    • 80 Metascore
    • 80 Critic Score
    Seeing the way that your decisions ripple outward and affect other parts of the game adds a sense of weight to every scene.
    • 68 Metascore
    • 75 Critic Score
    I’d still recommend checking this out solely for the absurdity of the whole affair. Genital Jousting is crude, for certain, but it showcases how imaginative and creative gaming can truly be. When I was a child, I never thought I’d have the fortune of playing as a flaccid dick in a game, but look where we are.
    • 85 Metascore
    • 85 Critic Score
    There is a lot to love here in what ends up being a fantastic beat-'em-up that deserves to stand alongside modern classics like Castle Crashers, Scott Pilgrim Versus the World, and Double Dragon Neon.
    • 87 Metascore
    • Critic Score
    If you're still active, these changes and another season will keep you going. It's that simple.
    • 73 Metascore
    • 65 Critic Score
    Mom Hid My Game! is a tough sell, especially when its mobile counterparts are arguably a better experience (and free, no less). But, if you've got five dollars to spend and you're specifically looking for a charming puzzle-based escape game for your Switch or 3DS that clocks in a little over an hour, this might be for you. If you're like Fiddy however, with a lot livin' to do before you die and got no time to waste, maybe pass on this.
    • 72 Metascore
    • 75 Critic Score
    Dreadnought is off to a good start. Whether Yager's pretty, engaging space battler has long-term legs will depend on how it grows the ship roster, and on how many people, overall, are willing to commit.
    • 76 Metascore
    • Critic Score
    If like me, you have a love of history, Attentat 1942 will be a treasure not only for a fresh perspective on a widely reported period of time but also for the amount of work that you can see the developers put into making sure their story fit within the confines of history. It won't be a joyous or happy ride but in the end, it makes for an enlightening experience that uses the medium of gaming to educate in ways that only it can.
    • 80 Metascore
    • 85 Critic Score
    It has nearly everything I love about the franchise mixed with a heaping helping of Freeform-level drama, making for a genuinely optimistic experience that exudes charisma with every outfit I put together.
    • 81 Metascore
    • 80 Critic Score
    Even though Hell is Empty stumbles at times, it's never enough to actually fall down. It'll intensify things in ridiculous ways because that's the stuff that makes for grand conclusions. But it's grounded in Chloe and Rachel's relationship -- their struggles, their mutual escapism, and their sacrifices -- and that's more than enough to keep us invested. The quibbles are easy to overlook when the core feels that authentic.
    • 80 Metascore
    • 80 Critic Score
    Blossom Tales might be a bit heavy-handed in its homage to the Zelda games of the past, but it brings a certain charm and fun to the Switch library. It also makes for a pretty good substitute as long as I still can't play A Link to the Past on my Switch.
    • 66 Metascore
    • 50 Critic Score
    No, Tiny Metal is no substitute for Advance Wars. It does a lot of cool things, and it absolutely satisfies the same craving. But as much as I loved it at times, I hated it at others. It allows for pure turn-based strategy bliss, but there's a lot of garbage to sift through in order to get to it.
    • 76 Metascore
    • 75 Critic Score
    A somewhat flawed, yet enjoyable experience. It may lack in the variety and depth departments, but it manages to make up for its faults by offering up an absurdly stylish, good time. It may not be perfect, but it’s a very well executed idea. It’s boldly different, and it left me excited for what might come next.
    • tbd Metascore
    • 60 Critic Score
    It's tough to be down on Gang Beasts. At heart, it's just very silly entertainment for you and your pals, like the multiplayer games of yesteryear. It's kind of bad, broken even, and it's certainly not going to become a mainstay of anyone's regular gaming catalogue. But it does guarantee some laughs with your buddies. Isn't that what gaming was designed to do?
    • 76 Metascore
    • 60 Critic Score
    Thinking back on it there were pieces I really enjoyed. But it was also the kind of game I couldn't play for more than a half hour at a time. Even when I was enjoying it, I could feel it overstaying its welcome. It's decent in short bursts, but marathoning it would just expose its warts even further.
    • tbd Metascore
    • 50 Critic Score
    Shantae is an amazing series which I dearly, truly love. It makes me very happy. But I have to go with my head, not my heart, and recommend that you wait for Shantae: Half-Genie Hero - Ultimate Edition. You'll not only get the game's great main adventure, but these mini-expansions are much better suited to the role of inclusive extras. There just isn't enough novelty, length or content on offer to satisfy as standalone purchases... Just don't tell Shantae I said that...
    • 60 Metascore
    • 70 Critic Score
    Brawlout is positioning itself as the sort of indie Smash, especially with its addition of Hyper Light Drifter and Juan into the mix. With proper post-launch support, and most importantly, an audience, it could grow and fill that Bowser-sized hole that Smash Wii U left. Until then it'll serve as a fun party game that could be a little more.

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