Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 ANTONBLAST
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
4917 game reviews
    • 80 Metascore
    • 80 Critic Score
    Overall, new features like the stat boards, the Lord of the Rings-esque music, and the ability to tap mana have won me over, making this third edition a charm.
    • 79 Metascore
    • 75 Critic Score
    If you're a fan of the LEGO titles, there's a lot to enjoy in LEGO Batman 2: DC Super Heroes, and the new bits Traveller's Tales added -- when they work -- work wonderfully. When they don't, though, be prepared to buy a new controller as you hurl the one in your hands through the wall.
    • tbd Metascore
    • 75 Critic Score
    A solid puzzler that keeps the rules as well as the controls nice and simple. It might not totally blow you away or engage you for long if you aren't a total score junkie. Still, the ability to play with another person on a single 3DS is such a novel treat that I can see the game being pulled out months down the line for quick pick-up games with your friends.
    • 69 Metascore
    • 70 Critic Score
    Still a good game, even if it does feel like a wasted creative opportunity. It steals liberally from the Bat, but it does so with a high enough degree of skill and style that it can be forgiven.
    • tbd Metascore
    • 10 Critic Score
    We usually refrain from swearing in our reviews, but I must emphatically say that Revelations 2012 is the worst piece of f..king shit I have played on the job, and they can stick that on Metacritic.
    • 76 Metascore
    • 80 Critic Score
    I can't think of another game where I replayed chapters, after beating it, for the sole purpose of fully understanding the gravity of key story moments.
    • 81 Metascore
    • 85 Critic Score
    With the market now full of unbelievably fantastic fighting games, and it being a revision of a five-year-old title, Virtua Fighter 5: Final Showdown still manages to stand head and shoulders above most of its competition. It may not have the install base of other fighters, but it's still one of the deepest fighting game experiences to date.
    • 52 Metascore
    • 55 Critic Score
    There is an interesting backstory to the world of Krater, even if it isn't fully realized.
    • 76 Metascore
    • 90 Critic Score
    You really can't go wrong by spending some time with Resonance. While at first glance it may hark back to games like Beneath a Steel Sky, it's a fresh, modern mystery. It's set the bar rather high for other adventure game developers, and not just indies, though they really drive the genre right now. It might have been over all too quickly, but it was undoubtedly worth the five year wait.
    • 77 Metascore
    • 100 Critic Score
    This game is amazing, and I would gladly pay forty bucks for it. It almost seems wrong to enjoy a $15 title this much. Quantum Conundrum has more polish and charm than most full-price retail releases, and it plays just as well. It took me about eight hours to get through the story once, and I could easily spend another eight with it.
    • 80 Metascore
    • 85 Critic Score
    Gods and Kings is a strong expansion overall, but it fails to live up to the series' own pedigree. Religion adds so much subtlety to advanced strategies that, by comparison, espionage comes off as a half-assed attempt to add back an old mechanic.
    • 56 Metascore
    • 40 Critic Score
    Adventure Time fans would do better to wait for WayForward's upcoming DS game, because that stands a chance of actually being good. This is little more than a shameless little attempt to make a quick buck at the expense of a fun little show. I know it's a show primarily for kids, but even kids can reasonably expect better than this.
    • 38 Metascore
    • 30 Critic Score
    This motion never works consistently, and the controller itself (which the game says you need to hold, as both movement and firing are done from it) even blocks your hands from the sensor sometimes. This basically means that in the heat of battle, you're putting your hands in front of you back and forth constantly just to see/shoot/move, and go back to view your instruments.
    • 76 Metascore
    • 85 Critic Score
    Outside of hating action RPGs or not having $20, I can't think of another reason to pass on this game.
    • 53 Metascore
    • 40 Critic Score
    Unfortunately, I spent most of my experience with the title cursing in frustration at all the bugs, or wishing I was doing something -- anything -- other than sitting in front of my PC, watching ships move with the haste of a geriatric. With enough patches it could be a perfectly serviceable RTS, if not a particularly fun one.
    • 51 Metascore
    • 55 Critic Score
    There aren't many God simulators out on the market anymore, and the simplistic nature of the game easily could have swayed a ton of new potential fans. Unfortunately, the package is fairly bare bones, and doesn't really deliver any long-term enjoyment. If you buy this, be prepared to turn the other cheek.
    • 53 Metascore
    • 50 Critic Score
    All that matters is that there's a lot of heart in Inversion, but absolutely nothing going on the brain department. There is desire, with absolutely no thought.
    • 55 Metascore
    • 70 Critic Score
    Iron Front isn't about winning or seeing who is better, it's about trying to recreate the WWII experience and it does a pretty decent job of accomplishing this. Despite being rather clunky and buggy, I have to recommend the game.
    • 70 Metascore
    • 90 Critic Score
    As a piece of entertainment, Lollipop Chainsaw is something truly memorable -- shameless, camp, idiotic, and so very enchanting. As a game, it is a celebration of the arcade era, an era when games felt free to be outrageous without worrying about being taken seriously or making even the vaguest lick of sense.
    • 80 Metascore
    • 80 Critic Score
    As far as Pokemon spin-off games go, this is definitely one of the best offerings on the market, and is worth picking up by any fan of the series.
    • 87 Metascore
    • 70 Critic Score
    Though there are better looking and more accessible indie puzzlers to play, there are few that will leave you as bewildered and addicted through its alien concepts. What Velocity lacks in scope and variety, it makes up for in originality.
    • 67 Metascore
    • 50 Critic Score
    It's a competent racer that could have benefited from better race and track design to make the experience a bit more enjoyable. Bland tracks, similar variations on popular power-ups, and no real sense of accomplishment for unlocks makes for a very boring racer indeed, and the lack of development into the game's one truly fun mode is a crime.
    • 64 Metascore
    • 70 Critic Score
    Although the game copies-and-pastes track sections into one another to make-up its large track roster, it's still 45 original tracks at the end of the day which will keep you guessing upcoming turns instead of memorizing them.
    • 60 Metascore
    • 20 Critic Score
    It is visually atrocious, interactively vapid and incomplete to a degree that a full retail price is an insult. It's tempting to buy this just to have something new on the system, but good things come to those that wait, and it's hard to imagine anything not being good compared to this mess.
    • 75 Metascore
    • 80 Critic Score
    The Dream Machine has it's hook in my mouth, and I'm really excited to see the dreamscapes that are conjured up in the next two chapters.
    • 88 Metascore
    • 85 Critic Score
    Even if it's not a perfect game, there's something special about Diablo, and it's something that keeps people playing beyond just a basic addiction to loot. That I've already sunk over 40 hours into the game in just over a week and I'm not even close to being bored of it yet is a testament to the magic of Diablo, and something that can't be ignored.
    • 83 Metascore
    • 65 Critic Score
    Gravity Rush has everything it needs to be something great, but it takes all the wrong forks in the road and ends up rather unfulfilling. It's a real shame, too, because you it's so clear how brilliant it truly could have been.
    • 79 Metascore
    • 90 Critic Score
    A great title... Between the impressive campaign, the myriad of co-op options and the added replayability of the mission challenges, as well as the expansive multiplayer component, it's as solid a package as military shooters provide.
    • 75 Metascore
    • 75 Critic Score
    Just be aware that, for all the absorbing and exciting things to be found in Gransys, there are almost as many disappointing and infuriating things to let you down. Just grit your teeth, fight through the pain, and the rewards are there.
    • 70 Metascore
    • 60 Critic Score
    For those desperate to use their Move controllers in something exclusively centered around the Move, Sorcery provides a few hours of inanity that can be gratifying, if in a slightly underwhelming way. Still, the game's chaotic camera and unwieldy controls can frustrate, not to mention the alarming tendency for the PS Move to need consistent recalibration.

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