Destructoid's Scores
- Games
For 4,843 reviews, this publication has graded:
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47% higher than the average critic
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6% same as the average critic
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47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | ANTONBLAST | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 2,691 out of 4843
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Mixed: 1,725 out of 4843
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Negative: 427 out of 4843
4917
game
reviews
- By Date
- By Critic Score
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- Critic Score
Despite a poor beginning and ending, I can't shake off the warm feeling Deponia left me with. It's a game with a big heart and some clever puzzles that recall a special time in the history of adventure games.- Destructoid
- Posted Aug 6, 2012
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As much as I want to like Anna for being a horror point-and-click, with such extensive translation issues, I can't in good conscious recommend it to anyone. It has a few good scares and some startling imagery, but otherwise just can't deliver the well-crafted intrigue of its peers.- Destructoid
- Posted Aug 3, 2012
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- Critic Score
Mario Tennis Open feels a bit lifeless at first, simply because it doesn't give any other incentive for playing than to keep unlocking things and to just play more tennis.- Destructoid
- Posted Aug 2, 2012
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While it sometimes loses focus, and at other time frustrates, Growlanser: Wayfarer of Time is an engaging, rewarding PSP SRPG. But, again, give it some time. There's a big world, a solid story with crazy plot twists, some great key battles and hours of gameplay to be found here. You'll just have to work through a couple of hours of dull and limited introductory play first.- Destructoid
- Posted Aug 1, 2012
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At its core, New Super Mario Bros. 2 is a Mushroom Kingdom coin -- shiny and addictive, but carrying no practical value whatsoever.- Destructoid
- Posted Jul 30, 2012
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A beautiful intro does not a great game make, and the full product is a disappointment to say the absolute least. Tequila clearly has a lot of talent and an ability to craft genuinely intimidating, memorable environments -- Deadlight demonstrates the wealth of inventiveness the studio possesses. Yet it feels squandered on lazy design in the second chapter and mistreatment of player trust in the third.- Destructoid
- Posted Jul 30, 2012
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Despite some annoying issues, NCAA 13's biggest problem is that the core mechanics are simply dulled by the franchise's repeat performances.- Destructoid
- Posted Jul 27, 2012
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A year ago, I couldn't imagine another game mixing tower defense and third-person action as well as Orcs Must Die! Clearly, I was wrong.- Destructoid
- Posted Jul 27, 2012
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Even as a tech demo it's pretty unimpressive, though the actual environments do catch the eye. It's certainly not worth the price. If you do feel like being annoyed for an hour, you'll have to grab it on Origin. It's an exclusive.- Destructoid
- Posted Jul 26, 2012
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While the storyline may be a bit hokey and the voice-acting a bit childish, the fun that can be had with the gameplay and smooth easy motion controls just can't be denied. It's the best kind of fun: simple to play, but hard to master. It's a casual motion controlled game that actually works well, and offers up real satisfaction when that control pays off it high scores and massive destruction.- Destructoid
- Posted Jul 24, 2012
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Offers a much bigger challenge than most recent adventure games, even with its streamlined features. Despite the much appreciated highlight-all-objects function, the puzzles are still challenging and this is a game that will take even point-and-click enthusiasts a while to complete. Newcomers, however, may find the steep difficulty too much and if you don't click with the characters and their story, then you may find Chains of Satinav just too overwhelming and frustrating.- Destructoid
- Posted Jul 23, 2012
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This is some of the most fun I've had with a game so far this year, and it will go down as one of the best side-scrolling shooters of all time.- Destructoid
- Posted Jul 23, 2012
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For a game about properly communicating your emotions in order to find success, the developer did a poor job of conveying its own desires to the player. The Act is a rough relationship that woos with visual charm, connects through some fantastic, emotional moments, but leaves the player a bit high and dry, in the end. There might not be another game like it, but there are better fish in the sea out there, even for a romantic gamer.- Destructoid
- Posted Jul 22, 2012
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Dyad is not substantial or well designed enough to occupy this body's time once its effects wear off. The games's visuals that recall MTV's Amp are a treat and its manic gameplay is challenging, but these two elements never quite gel together.- Destructoid
Posted Jul 19, 2012 -
- Critic Score
Johnny Kung Fu certainly has its charms, and the dichotomy between the combat levels and the Game & Watch-inspired throwbacks is quite novel. It's just a shame that all the charm is burned through so quickly. The result is a game of extremes with no happy medium -- it's either too simple and brainless or too tedious and frustrating.- Destructoid
- Posted Jul 18, 2012
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In a world where THPS 2X is still readily available for less than $10 on eBay, it's hard to give this HD downgrade any sort of recommendation. The original games earned our nostalgia, while this release abuses it. It's short on content, quality, and personality. This is not the Tony Hawk I remember spending middle-school summers with.- Destructoid
- Posted Jul 18, 2012
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Praises and complaints aside, Heroes of Ruin does exactly what it wanted to do -- give 3DS users a solid hack n' slash RPG. While it flounders on the way to that simple goal, it's a goal that has been undoubtedly reached. Better may come along in the future, but right now, this does the trick.- Destructoid
- Posted Jul 16, 2012
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It's a must for anyone looking to experience the genre for the first time; it's very newcomer friendly, but old hats might find it a bit wanting. Its longevity may also be increased by the multiplayer mode, but I personally don't have the patience for all these people who take far too long to take their turn. On the whole, it's more than worthy of your interest.- Destructoid
- Posted Jul 13, 2012
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Here's hoping that Black Studio is able to make an even more ambitious and outlandish project someday soon. They certainly have proven they are worth it with this charming debut.- Destructoid
- Posted Jul 12, 2012
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It's like the developers only made this title to keep the license alive while they worked on the next "real" iteration of the series.- Destructoid
- Posted Jul 11, 2012
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Thomas Was Alone tells a story that's more complex than games orders of magnitude more expensive and difficult to develop. It's also a triumph of narrative's ability to convincingly superimpose human qualities onto nonhuman objects, telling the audience what's what (who's what?) and letting the imagination take over. It proves that you don't need tens of millions of dollars and hundreds of staff to make a game story worth telling, just a good hook, an engaging vision, and a whole lot of heart.- Destructoid
- Posted Jul 11, 2012
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It's a very flashy, interesting shooter that doesn't bare direct comparison to anything else out in the market. Unfortunately, that's all it really has going for it since it's such a frustrating and poorly designed shooter. It doesn't help that the game is difficult, limiting health and continues until you unlock more through failed attempts. People love to say Sine Mora is style over substance, but the substance is still clearly there. In Ether Vapor's case, it just isn't and style can only go so far in this genre.- Destructoid
- Posted Jul 9, 2012
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Oniken isn't quite the magical pairing of nostalgia and great game design that Mega Man 9 was, but it comes close to scratching that same itch that few other games have done since. If you love 8-bit games and hate yourself, dying repeatedly within Oniken's six merciless levels brings its own form of joy that is rare in games these days.- Destructoid
- Posted Jul 6, 2012
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The controls could do with a bit of work and I still think that vastly increased challenge either through puzzles or conflict would more appropriately match the tone of the game, but all of these are things I thought after I was done with it. None of them got in the way of the experience.- Destructoid
- Posted Jul 5, 2012
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The 3D models are simple, but effective, and the cut scenes add a lot of extra life to the proceedings.- Destructoid
- Posted Jul 5, 2012
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- Destructoid
- Posted Jul 2, 2012
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The Real Texas is an incredibly smart game, particularly in how it deals with large metaphysical ideas and conveys them to the player. The dialogue is well written and the humor is one of game's brightest aspects. Although not all of the ideas work out perfectly, this is certainly an experience that is hard to find anywhere else and is certainly worth trying out.- Destructoid
- Posted Jul 2, 2012
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Theatrhythm Final Fantasy is beautiful and charming in many respects, but an absolute drudgery in others.- Destructoid
- Posted Jul 2, 2012
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All of the additions for Xbox Live Arcade -- most notably, new graphics and sound, competitive multiplayer, and cooperative play -- come together to flesh out what was already impressive in its earlier stages. To avoid Spelunky is to miss out on an incredibly satisfying, well-designed game.- Destructoid
- Posted Jul 2, 2012
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If you enjoyed them then, you'll enjoy them now, but there's nothing to entice you to purchase them again beyond Trophy support or slightly smoother graphics if you already had the originals.- Destructoid
- Posted Jun 30, 2012
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