Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 ANTONBLAST
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
4917 game reviews
    • tbd Metascore
    • 60 Critic Score
    Just know that this is a poor echo of the greatness found in Sleeping Dogs and not nearly as charming and thought-out as Undead Nightmare.
    • 82 Metascore
    • 60 Critic Score
    If you can fight through the lack of variety and questionable design decisions, Most Wanted mobile is decent little companion to the full retail release. It might not be the best racing game on the mobile market, but if you're hurting for virtual driving on the go, you should think about picking it up.
    • 66 Metascore
    • 90 Critic Score
    For all its missteps as an action-RPG, it is simply flawless as an example of how to make a Vita experience work. Judicious use of touchscreen controls, beautiful visuals, a smartly broken-up mission structure and eerily swift loading times makes this the gold standard for Sony's portable.
    • 84 Metascore
    • 85 Critic Score
    Fans of Criterion's previous games were clear in what they wanted, and in turn, Criterion themselves were clear in what they were making. There are some scrapes with single-player and a lack of polish here and there, but the multiplayer delivers in such a big way that all of this hardly matters. Need for Speed Most Wanted is that big, crazy, crash-y open-world racer you've been asking for.
    • 84 Metascore
    • 75 Critic Score
    Cohesion (or lack thereof) is the main issue with Assassin's Creed III. There are dozens of secondary elements which make up the content of the game, but they offer little in terms of reward and rarely contribute anything to the Assassin/Templar conflict. While the game is often quite fun, beautiful to look at and empowering to the player, it doesn't offer much challenge beyond the endurance necessary to complete all of the single-player campaign elements.
    • 41 Metascore
    • 30 Critic Score
    It's a disjointed and senseless game that has about as much to do with James Bond as an ill fitting suit. To add insult to injury it shows no care towards the classic stories it is ripping off and even less care towards the character of Bond. It then takes this lack of care and combines it with lazy game making and rushed development.
    • 64 Metascore
    • 80 Critic Score
    If nothing else, Farm 51 has returned Painkiller to a title that people may no longer grimace at when they hear its name. After receiving much abuse from its original publisher, Farm 51 has put Painkiller back on its pedestal. Or, close enough.
    • 93 Metascore
    • 75 Critic Score
    At the end of the day, I wasn't enamored by Punch Quest, but I enjoyed my time with it, and it has enough content to keep you going for a while. If you like endless runners and punching things, odds are you'll enjoy RocketCat's latest effort. If not, I doubt it'll make any convincing arguments to convert you.
    • tbd Metascore
    • 80 Critic Score
    Alea Jacta Est is by far and wide the most complex and historically minded Roman strategy game, or indeed strategy game in general. It's tough to get into, and not in the least bit welcoming to players unfamiliar with AGEOD's titles. With a lot of investment, it becomes a compelling experience that will devour your time.
    • 62 Metascore
    • 80 Critic Score
    If you're willing to go at it again and again with Orgarhythm, you'll find that it's a pretty rewarding experience, and you'll have a ton of fun in the process.
    • 75 Metascore
    • 80 Critic Score
    I would have liked to to see a little more story interspersed throughout the game, but I also respect the creative decision to keep the narrative to a minimum. Though the price may seem a little steep for a game of this complexity and length, there is no denying that NightSky accomplishes just about everything it sets out to do.
    • 58 Metascore
    • 65 Critic Score
    It's a solid start for a game capable of excellence, but so frequently squanders the credit it earns on frankly confusing design.
    • 54 Metascore
    • 50 Critic Score
    Charmless, cynical, and uninspired, Warfighter encapsulates everything wrong with the annual big budget shooter industry. It's really not an awful game, it's just insipid and shallow, a title that exists solely to exist, and squeeze whatever profit remains to be had from serving the same flavorless porridge to the same unadventurous customers.
    • 78 Metascore
    • 85 Critic Score
    While The "Denpa" Men may not be complex or particularly innovative, it offers more than enough content to keep fans of classic RPGs busy, all wrapped up in a strange and charming one-piece pajama jumpsuit.
    • 85 Metascore
    • 70 Critic Score
    The game may tease you, exhaust you, and possibly destroy you with its boss encounters and awful forced stealth level, but it all builds toward a focused, dark vision unlike much else in the medium.
    • 75 Metascore
    • 55 Critic Score
    So much of what makes the game a repugnant mess in the opening soon makes sense by the end of chapter one, but many problems introduced at the start never fade away.
    • 90 Metascore
    • 80 Critic Score
    It's a piece of videogame history and a shining example of what can be done to create an experience so much more immersive than the Heavy Rains of today. I just can't rate the port as highly as I'd rate the core experience itself.
    • 49 Metascore
    • 45 Critic Score
    DBZ for Kinect is just what you'd expect: a half-realized game for a half-realized piece of hardware.
    • 67 Metascore
    • 80 Critic Score
    Whether you have the energy to experience all of that entertainment depends entirely on your tolerance for non-stop, mostly immutable FPS action, but nevertheless, this is worth nabbing for any DOOM fan currently not rocking a gaming rig.
    • 80 Metascore
    • 80 Critic Score
    A simple but incredibly enjoyable game, packed with content should you decide to explore every nook and cranny. Despite the fact that a lot of the characters are pay-walled behind what is essentially physical DLC, it's still perfectly serviceable even with just the characters in the standard package.
    • 70 Metascore
    • 70 Critic Score
    While those of you who played it before are probably better off not double dipping, everyone else who's a fan of lighthearted simulations will most likely want to give this a shot.
    • 80 Metascore
    • 75 Critic Score
    It's exciting, and damn is it important, but it's still the weakest of the bunch.
    • 80 Metascore
    • 80 Critic Score
    Captain Scarlett's end-game shenanigans notwithstanding, this remains a thorough and thoughtful addendum to Borderlands 2. It's funny and confident in its storytelling and presentation with enough variation in enemy design and mission structure to stand out against the enormous backdrop of the core game.
    • 47 Metascore
    • 25 Critic Score
    I don't know why this sequel exists, outside of a cynical cash-grab or a frankly ridiculous belief that the original was almost perfect and could get away with trying the same trick twice. Both circumstances are unforgivable. No game about a psychopathic teddybear should be this dreadful.
    • 73 Metascore
    • 80 Critic Score
    Worms Revolution is as good as the franchise has ever been. It's good old psychotic fun, and that's all I really wanted. Yet, after 17 years, it's still very much the same game.
    • 75 Metascore
    • 75 Critic Score
    Regardless of whatever technical and aesthetic issues there may be, Half-Minute Hero is still a fantastic and unique game worth experiencing if you haven't had the chance already.
    • 69 Metascore
    • 80 Critic Score
    At times beautiful, hilarious, and even occasionally thoughtful, this is a one-of-a-kind action-RPG that deserves your consideration, if not your monetary vote. There's certainly nothing quite like it, and for all its foibles, when it hits its mark, it does so with vigor.
    • 86 Metascore
    • 90 Critic Score
    The fact that you can import music from the first two games is one of the most appealing aspects of Dance Central 3, as I personally have benefited thanks to owning more songs than I know what to do with. It's absolutely perfect for Party mode, as you almost never hear the same song twice, and Harmonix should be commended for this kind of support.
    • 79 Metascore
    • 75 Critic Score
    If it had expanded the latter half of the adventure more and focused less on the plant puzzles, it would have been near-perfect.
    • 85 Metascore
    • 90 Critic Score
    Playground Games took a humungous, beautiful world, packed it full of entertaining challenges and events, added in tons of personality and style, and built it all around the proven Forza tech, giving racing game fans an exceptional automotive experience that they didn't even know they wanted. For as much as I love Forza Motorsport, it's going to be hard to go back after this.

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