Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 75 Metascore
    • 80 Critic Score
    I love getting a good value for my money. If a game can offer me 50 entertaining challenges to overcome and then multiplayer I can happily spend my hard earned cash. It only has a few shortcomings, one of them, being in the over-saturated racing genre, but new comers and veterans alike will enjoy themselves.
    • 70 Metascore
    • 80 Critic Score
    Nitroplus Blasterz is a fast, smooth, strategic, and generally enjoyable fighting game that has found a happy medium between accessibility and depth. Provided a decent-sized community builds around the game, this is a fighter I could see myself enjoying for a long time to come.
    • 76 Metascore
    • 80 Critic Score
    Overall, The Final Station is a contemplative slice of sci-fi horror. It might not be utterly original - spot the shades of Snowpiercer, Evangelion, and That Insidious Beast if you get the chance - and it can be ever so slight, but it rattles along at steady pace, taking you on a reflective journey, all the way to a gut-punching end...It's well worth buying a ticket.
    • 61 Metascore
    • 80 Critic Score
    Other than the boss fights and the graphics, there isn't too much I'd change about this game. As a huge fan of Resident Evil 4, Dead Rising: Chop Till You Drop offered a similar take on that experience, but with more enemies on screen, more melee weapons, more comedy, and more action.
    • 78 Metascore
    • 80 Critic Score
    It's not the most complex game on the market, but the innovative gadgetry and authentic thoughtfulness on the part of the developer stands out in a market so used to churning out the same old crap.
    • 66 Metascore
    • 80 Critic Score
    Like every incarnation of the game, even the Re Mind DLC is going to both confuse and excite people en masse.
    • 76 Metascore
    • 80 Critic Score
    My gripes aside, Surviving Mars might be the most fun I've had with a city-building game since SimCity 2000, and Haemimont has accomplished this feat by drilling down into the details, and zooming in on the kinds of small-scale community-building that I'd always felt the that city-builders with a grander scope lacked.
    • 77 Metascore
    • 80 Critic Score
    The next time you’re in the mood for a no-nonsense 3D platformer, give Tinykin a look.
    • 79 Metascore
    • 80 Critic Score
    One thing I did not like about Monster Tale was the backtracking. You'll revisit each area at least once, and Ellie's not exactly a speed demon. That's okay, though, because the fun of the game's partner mechanic and ease of play far outweigh the annoyance of having to retrace your steps a few times.
    • tbd Metascore
    • 80 Critic Score
    The spirit of Burgle Bros. is here, and the foundation for this tabletop crime spree is rock solid.
    • 80 Metascore
    • 80 Critic Score
    If none of our hopes and dreams pan out (I'm sure at least some of them will considering the game's early success), Fall Guys is still one of the feel-good excursions of 2020. How much longevity players can get out of it will vary from person to person, but as someone who had essentially called it quits on the all-too-samey battle royale genre, I'm having a ridiculously fun time right here and now.
    • 70 Metascore
    • 80 Critic Score
    The game is far from perfect, but it's interesting, and I feel like I better understand the puzzle genre as a whole for having played it.
    • 80 Metascore
    • 80 Critic Score
    The game evolves from simple, bare bones to a full on shmup with bullets flying every which way, and I think you'll find plenty to both challenge you and keep you coming back.
    • 80 Metascore
    • 80 Critic Score
    The game evolves from simple, bare bones to a full on shmup with bullets flying every which way, and I think you'll find plenty to both challenge you and keep you coming back.
    • 87 Metascore
    • 80 Critic Score
    It’s the third time this joke has been told, and time hasn’t made it any fresher. So much of Return to Monkey Island is callbacks that it doesn’t feel like it stands on its own. It’s an excellent companion piece for the other games, and a love letter to the fans of the series, but I also feel like it takes a few jabs at them. I can only ever see myself playing it again in sequence with the rest of the series.
    • 81 Metascore
    • 80 Critic Score
    The beauty of Final Form's debut is how many play styles it complements. Playing solo with the Beam ship, solo with the Gunner, or co-op with three friends makes for three completely different experiences with its own set of challenges.
    • 72 Metascore
    • 80 Critic Score
    The 3D effects and dual-screen interface simply aren't enough to warrant a full $20 upgrade, but the fact remains that the game is as classic as ever and worth playing. If you're a shoot-'em-up junkie you likely won't feel the sting of the price tag, but everyone else will want to wait for a sale.
    • 78 Metascore
    • 80 Critic Score
    The story mode is worth the price of entry alone, and the fun fighting and excellent online matches are both wonderful bonuses.
    • 71 Metascore
    • 80 Critic Score
    Best of all, Space Bust-A-Move is easy to pick up and play, serving up its puzzle fun in bite-sized doses.
    • tbd Metascore
    • 80 Critic Score
    Tokaido isn't something I can play multiple games of in one sitting -- single sessions at a time are enough. Thankfully, there's options for solo, pass and play, and online capabilities (as long as you register for a proprietary Funforge account) so whenever I do want to jump back in, I can. Digital or physical Tokaido has a somewhat polarizing reputation among hardcore hobbyists, but I personally love seeing it cycle in frequently.
    • 83 Metascore
    • 80 Critic Score
    Kingdom Hearts III might not be the best final entry possible, but I'll dearly miss Sora and his friends.
    • 73 Metascore
    • 80 Critic Score
    I was shocked that Mario Strikers: Battle League had this much going on under the surface.
    • 76 Metascore
    • 80 Critic Score
    The Wonderful 101 deserves this new Remastered lease on life after the way it was treated on the Wii U.
    • 81 Metascore
    • 80 Critic Score
    I wouldn’t call Kena: Bridge of Spirits overly ambitious. More like “strategically ambitious.” Ember Lab avoided biting off more than it could chew with its first game, and I dug it. I hope there’s a sequel! After a much-deserved break, of course.
    • 84 Metascore
    • 80 Critic Score
    Child of Eden's biggest shortcoming is that it's over before it really begins.
    • 78 Metascore
    • 80 Critic Score
    People of Note is a whimsical and lighthearted turn-based RPG made by music nerds, for music nerds. Every facet exudes charm and silly humor, which varies between cringy and cute, as you make your way through its adventures. It's a short-lived tale that I wish were a bit deeper, but still an enjoyable experience for anyone who has played or loved music and the connections it can help forge.
    • 81 Metascore
    • 80 Critic Score
    All I can say after finishing Ghostrunner 2 is that I want more. Considering that was my reaction at the end of the original Ghostrunner, I can say One More Level created a solid follow-up. Both titles might have had “meh” narratives, but the core gameplay is so fantastic I honestly didn’t care while I was playing. At its best, Ghostrunner 2 is the first game but better, and at its worst, it’s just a little less polished than its predecessor.
    • tbd Metascore
    • 80 Critic Score
    Like many expansive online projects, the opportunity is there to really get sucked into a new and exciting world.
    • 94 Metascore
    • 80 Critic Score
    The game is short. While that may be an illusionary side effect of the intense plot, you'll be wishing for more when it finally comes to its thrilling conclusion. Also, the title is incredibly linear. It offers the spectre of choice in some missions, but when compared to the recent BioShock, you realize you will have seen the entire thing in one play through.
    • 85 Metascore
    • 80 Critic Score
    As far as videogame remasters go, Final Fantasy X and X-2 are at the top of the list as far as quality is concerned. It's clear that Square Enix put a lot of time into both of these beloved titles, and as a series fan I really appreciate that. They've made both of these great games even better with this remastering, and any fan of either should definitely check them out.

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