Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 39 Metascore
    • 30 Critic Score
    Senran Kagura Reflexions is really nothing more than a proof of concept. Honey∞Parade Games set out to make a game where you touch Asuka all over until she’s been satisfied and in that respect, it succeeds. Just a damn shame the developer couldn't turn all that touching into something worth playing.
    • 21 Metascore
    • 30 Critic Score
    As a videogame, Zombii Attack is shit. As a parody of videogames, it has its moments. Either way, I'm not so sure it's worth $5.
    • 43 Metascore
    • 30 Critic Score
    As it stands, you should absolutely hold off on Surgeon Simulator: Experience Reality for PlayStation VR until the controls are overhauled in the planned update. I ended up having some fun once I learned how to work around those glaring issues to a certain extent, but even in the best of times, it was a struggle. It's a shame the launch went this way, because there's an entertaining VR experience buried in here.
    • 54 Metascore
    • 30 Critic Score
    A game with nothing to offer the world but boredom and irritation in equal measure, and isn't worth playing even for those who are desperate to flesh out their 3DS library.
    • 46 Metascore
    • 30 Critic Score
    The crashes aren’t the main issue with Elite Squad: it’s the complete predictability and lack of imagination found in every corner of the app that’s the problem. This is nothing more than "Free-to-Play Mobile Game: The Game" with a Tom Clancy skin. A perfectly adequate time-waster, but those are a dime a dozen on smartphones.
    • 56 Metascore
    • 30 Critic Score
    The combat system is too watered down to be compelling and the strategic aspect too simplistic. The only real challenge derived from the game lies in balancing these two aspects, which is satisfying for brief moments.
    • 46 Metascore
    • 30 Critic Score
    From UI, to writing, to systems, this feels like an ancient game that was also, tragically, not given enough time in the oven.
    • tbd Metascore
    • 30 Critic Score
    A lot of the issues I outlined and other big stoppages I ran into could be ironed out with time focused to careful playtesting. I think that another couple of months, and Fruitbus would have been closer to where it needs to be. But barring a last-minute stomp on the brakes, this is how it’s launching. I really, really wanted to love Fruitbus, but I can only review how it was served to me.
    • 48 Metascore
    • 30 Critic Score
    I admit that I'm new to using a Xbox 360 controller, but damn if these ladies aren't as slippery and wet as a walrus' throat.
    • 55 Metascore
    • 30 Critic Score
    With hitbox resizing, the ability to move in one direction while shooting in another, and some difficulty adjustments, Gryphon Knight Epic could be an okay game. As it stands, it's a messy medieval hodgepodge that you'd be better off avoiding at all costs.
    • tbd Metascore
    • 30 Critic Score
    It can be funny in its oddness, but it fails to ascend to actually being fun. There is a demo, which pretty much gives you all the experience you need of Neo Aquarium.
    • 56 Metascore
    • 30 Critic Score
    If you wanted any real form of closure, it's not happening here. I was honestly shocked when the game ended. Not because of some amazing revelation that blew my mind, but just because The Council simply... ends. This is easily the shortest episode, yet it still feels like it drags at times. Now that is what I call an accomplishment.
    • 58 Metascore
    • 30 Critic Score
    I really wanted to enjoy the adventure of living as a lynx mother, but technical flaws alone have me weary of playing another Might and Delight title. Although the game is only $14.99, the entertainment value offered is far below that.
    • tbd Metascore
    • 30 Critic Score
    InSanity was never going to be a great game. It would have struggled to be considered a good one. It did, however, have that certain special something, possessed of enough charisma to at least make me debate whether or not it was a bad game. That is, until the gear shift and rapid decline, at which point I gave up trying to be nice and settled in for an absolutely terrible time.
    • tbd Metascore
    • 30 Critic Score
    It's desolate, it's twitchy, and it's not really any fun. But at least it's better looking than most bars I've been to.
    • 65 Metascore
    • 30 Critic Score
    All in all, Kane and Lynch is a bad game. With characters like Kane and Lynch, we should have seen more variety in the plot and gameplay -- with developers like IO Interactive, we should have seen better shooting mechanics and level design.
    • 50 Metascore
    • 30 Critic Score
    Nothing about my time with Pylon was really positive. I suppose the game looks okay, runs smooth enough, and has great gamepad support, but when it’s just not fun to trek through, what is the ultimate point?
    • 61 Metascore
    • 30 Critic Score
    If this game is any indication as to the quality of the movie, then it's safe to say that this is one trip to the theater that you do not need to take.
    • 49 Metascore
    • 30 Critic Score
    Sure, We Are Chicago forces you to witness a terrible event, but it does nothing to capitalize on the unique strengths of gaming. You can’t fruitlessly attempt to prevent the atrocity from happening or speak to anyone about the aftermath; you just go from point to point and listen to actors who sound completely detached from everything.
    • tbd Metascore
    • 30 Critic Score
    Ultimately, Thexder Neo has no point. It's a below mediocre shooter that shouldn't have been brought back if the developers had no intention of improving it.
    • 47 Metascore
    • 30 Critic Score
    The lazily created campaign mode, the dreadful level and upgrade design, horrendous lack of bullet feedback and latency are all factors working against it. The great visuals and matchmaking have nothing to do with the core game, which is lifeless, sluggish, and dreadful.
    • 61 Metascore
    • 30 Critic Score
    The worst problem, however, is all the backtracking is needlessly empty. Once foes are defeated, they're gone for good. I'm never usually a fan of respawning enemies, but running through corridor after corridor of bleak, prison-gray nothingness just gets tedious after a while without something to do other than just traveling.
    • tbd Metascore
    • 30 Critic Score
    Pass up the The Voice on consoles and just catch it on television. Or, sing in the shower. You'll get more out of it.
    • 58 Metascore
    • 30 Critic Score
    Even if the price was right (and that price is free, regardless of platform) Goat Simulator is not worth playing. It's a game designed for YouTube, not the average consumer. Reward this shrewd business decision by not buying this game and just watching some clips online instead.
    • 54 Metascore
    • 30 Critic Score
    The music is repetitive and worse than what you'd hear on an elevator, and the randomness of the difficulty just isn't fun, at all. You could even say it's baaaaaaaaaaaaaaaaaaaaaaaaaaaaad.
    • 58 Metascore
    • 30 Critic Score
    RPGs are going to have to do a lot more these days than simply say "Look at how old school I am" in order to impress. This game has not done that. It's not really done anything well at all.
    • 69 Metascore
    • 30 Critic Score
    Incomplete, glitchy, and visually degraded, Silent Hill HD Collection is Konami's greatest insult to the series.
    • 56 Metascore
    • 30 Critic Score
    It isn't fun, it isn't scary, it isn't insightful, and the narrative is mediocre at best if not disconnected and a bit offensive.
    • 52 Metascore
    • 30 Critic Score
    The task set before Sniper: Ghost Warrior 2 is not a hard one: make sniping fun. Apparently, City Interactive didn't get the memo, filling the game with a never-ending sequence of following an NPC guide through uneventful, recycled, and ugly environments. Even at four hours, Sniper Ghost Warrior 2 requires a level of patience and commitment that even the best snipers won't be capable of.
    • 55 Metascore
    • 30 Critic Score
    Souls of Zill O'll is simply not worth your time. In fact, it's an active waste of it.

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