Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 68 Metascore
    • 60 Critic Score
    All around, Samba de Amigo is probably the best "arm dancing" game I've played yet (don't laugh, the Wii has tons of 'em), but unfortunately isn't billed as such.
    • 71 Metascore
    • 60 Critic Score
    Most of the game is rather pleasant, but it’s a type of pleasantry that dissipates the moment I set down the controller.
    • 78 Metascore
    • 60 Critic Score
    The game looks great -- it's awesome to get down on the ground level and watch the little dudes duke it out. Even the maps themselves look incredible. But once the novelty of "it's in virtual reality!" wears off, you are left with a mechanically-solid RTS game with a poor story, that lacks specific commands veterans will expect, and has what is likely a very small community.
    • tbd Metascore
    • 60 Critic Score
    It's enjoyable enough on its gameplay merits to warrant spending time with it; it's also inconsequential enough that you couldn't be blamed for skipping it. It really just depends on how badly you want to play more Assassin's Creed.
    • 71 Metascore
    • 60 Critic Score
    It feels like something that was left on the cutting room floor for good reason instead of a complement to the original game.
    • 65 Metascore
    • 60 Critic Score
    It feels like something that was left on the cutting room floor for good reason instead of a complement to the original game.
    • 78 Metascore
    • 60 Critic Score
    I came out of Human Resource Machine unsure who it was really designed for. It's at times too simple for experienced programmers, and often made leaps too large for beginners to overcome without obtuse outside research. While I had a sense of accomplishment every time I made progress, said progress at times felt like I was an infant thrown into water and expected to swim straight away. I might manage it, but it's not the ideal teaching method to leave me feeling comfortable going forward.
    • 65 Metascore
    • 60 Critic Score
    Not a good game, as I have attempted to stress. It is, however, perversely amusing and would actually make for a fun party distraction. It's one of those rare games that, no matter how poorly I may score it, still comes as a recommended purchase. It's a cheap little kart racer that will, at the very least, entertain via irony and still manages to be a competent -- if broken in several ways -- racer.
    • 70 Metascore
    • 60 Critic Score
    The story may be a tad lackluster, and the combat may be clunky as hell, but Vampyr does offer a compelling adventure for those looking for some blood-sucking fun.
    • 74 Metascore
    • 60 Critic Score
    ClaDun X2's combat and world feel a bit generic and small in comparison to Quartet's masterful SNES titles and similar action-RPGs, but the customization, Magic Circle system and endless dungeons make ClaDun X2 a recommendable title for RPG-lovin' PSP owners.
    • 51 Metascore
    • 60 Critic Score
    Unfortunately, the team in charge of that team decided that said fun should be gated by needless locks with cash keys, which is a problem. Give it a go and see if you can stomach the microtransactions. As for myself, I'm taking frequent breaks, mostly because I'm forced to.
    • tbd Metascore
    • 60 Critic Score
    Spidersaurs is only worth a short afternoon as part of the Apple Arcade's festivities, but I actually wouldn't mind seeing this crew again in the slightest. With tighter control on the engine and more refined mechanics, this could end up being one of the stronger Contra sendups in recent memory, alongside of Blazing Chrome.
    • 71 Metascore
    • 60 Critic Score
    Ultimately, the only thing that really matters here is determining whether or not Knockout Home Fitness is effective. As is the case with almost every other exercise game, it is. If you stick with it and get those daily stamps, you should be able to notice it making a difference whether you’re working out for 15 minutes a day or an hour. It’s certainly made a difference in my life, but I want to stress this game is not here to hold your hand. It sets a quick pace and expects you to keep up. If you need an exercise game that is a bit more amicable to the beginnings of a fitness journey, you may want to look elsewhere.
    • 68 Metascore
    • 60 Critic Score
    Though not exactly fast-paced, it works best when decisions are made on-the-fly and risks are taken for monetary distractions. Overall, The Masterplan is not a bad game, just one that misses some tricks because of scaled back designs.
    • 73 Metascore
    • 60 Critic Score
    Minoria is an uneven game that will serve as a rainy day Metroidvania if you can't get your fill.
    • 65 Metascore
    • 60 Critic Score
    Kirby Fighters 2 has the right stuff buried underneath its foundation: you just have to dig to get there.
    • 52 Metascore
    • 60 Critic Score
    It's sloppy, cheap, and the one central gimmick is exploited to weary degrees. Nevertheless, it still carries itself with a sense of sincerity that I find utterly charming, and its simplistic combat system is perfectly capable of providing some basic thrills.
    • 77 Metascore
    • 60 Critic Score
    There are pleasures to be found in discovering the many facets of the tools and the puzzles do an admirable job of squeezing out their individual potential in clever ways.
    • 76 Metascore
    • 60 Critic Score
    As it stands, Shadow Warrior 3 is a fine game, and the Definitive Edition will be a welcome upgrade to owners of the original console versions, but it only manages to meet expectations while also running it under a track of abrasive banter. It’s like playing skeeball while the fire alarms keep going off. It’s not a bad way to spend your time, but you might be happier if you went and found out what’s burning.
    • 56 Metascore
    • 60 Critic Score
    It's a game with serious potential, but it's far too overwhelming in its current state. For one thing, the lack of a jump button is absurd.
    • 77 Metascore
    • 60 Critic Score
    Eventually, all of its problems start to overshadow its successes and they begin to fester. What would be a joyful experience gets washed away in a sea of grey leaving nothing to connect with.
    • 77 Metascore
    • 60 Critic Score
    That’s all you need to know: it’s a PlayStation-era Square RPG. Can you still stand to play Final Fantasy IX and Parasite Eve? Then Chrono Cross is worth your time, and here’s an okay way to play it. Is that era too antiquated for you? Then this remaster has no chance of changing your mind. Regardless of what you think of the game or genre, it’s not a very loving or respectful port, and Chrono Cross deserves better.
    • 63 Metascore
    • 60 Critic Score
    Releasing the original Panzer Dragoon as a standalone remake is a bold move to begin with.
    • 72 Metascore
    • 60 Critic Score
    It's an okay-at-best tower defense title that treads familiar ground. Coming off the original, that's a huge downgrade.
    • 62 Metascore
    • 60 Critic Score
    It's fun in spurts.
    • tbd Metascore
    • 60 Critic Score
    I enjoyed my time with Macbat 64. It is cute, short, simple, and a nice nostalgic trip back down memory lane, even if these are new yet forgettable memories.
    • 74 Metascore
    • 60 Critic Score
    Star Wars Pinball: Rogue One isn't a bad pinball game. It still has the same great level of detail we've come to expect from a Zen Pinball game, the same great physics, and plenty of great quotes and sound effects from Rogue One to bring out the movie's personality. But it never proves itself as anything exceptional. For a single-table pack, it just doesn't have the sizzle you'd hope for.
    • tbd Metascore
    • 60 Critic Score
    But look past the bright soundtrack and lovely character art and you might find that there’s no chocolate center.
    • 72 Metascore
    • 60 Critic Score
    Fist of the North Star: Lost Paradise is a passionate retelling of one of history's most violent, bare-bones, and overwhelmingly macho tales. In that capacity, it does a great job. But it's not quite the masterpiece it could have been, let down by repetition, unlock grinds, and a lack of polish in narrative and mechanics.
    • 67 Metascore
    • 60 Critic Score
    Dungeon Souls proudly wears its inspirations on its sleeve (and its Steam Store description), a mishmash of inspirations that takes a step backwards even as it steps forward. Yet, despite that, it still manages to create a tiny universe of its own, full of engaging heroes and tenacious foes. It's a fun title, but when you have so many standout games that you can combine them to create something like Dungeon Souls, it's hard not to recommend those instead.

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