Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 70 Metascore
    • 65 Critic Score
    It's still a neat little puzzler for sure, but it needs a bit more tweaking for me to wholly recommend it. If you've always been on the edge in terms of buying this game, this release should tip you, as it's the definitive version.
    • 70 Metascore
    • 45 Critic Score
    Samurai Jack: Battle Through Time is a weak adaptation of the series, but the action mechanics just aren't all there either; which drags down even further.
    • 70 Metascore
    • 65 Critic Score
    It completely misses its educational goal because of it's design, but remains an intriguing title for those that might feel they are smart enough to tackle the challenge Fate of the World throws at them.
    • 70 Metascore
    • 85 Critic Score
    A brilliant amalgamation of the puzzle game and the business management simulator, though it's not for the faint of heart.
    • 70 Metascore
    • 55 Critic Score
    If you played and loved the first game, you’ll still find something to love here, but it’s so buried under obtuse puzzles, terrible voice acting, and pointless combat sections that it’s really difficult to recommend this. The story is still pretty solid, but getting to it is a total pain in the ass.
    • 70 Metascore
    • 85 Critic Score
    Little Dragons Café is the type of game I walk away from feeling more hopeful in the world. Each chapter ends on such an earnest note that it raises my spirits. Sure, it doesn’t have the deepest mechanics, and it’s not the most polished title I’ll play this year. But it has a soul and a kind heart that uplifts the basic gameplay to a place that makes Little Dragons Café an easy recommendation to anyone looking for a soupcon of positivity in their life.
    • 70 Metascore
    • 80 Critic Score
    The game is far from perfect, but it's interesting, and I feel like I better understand the puzzle genre as a whole for having played it.
    • 70 Metascore
    • 70 Critic Score
    Scene It? Movie Night and the Mega Movies pack provide a fun movie trivia party experience that keeps the Scene It? gameplay intact in a downloadable slice. It might just be that cheap little game to keep the family occupied over the holidays, but you had better have some local friends to play it with.
    • 70 Metascore
    • 80 Critic Score
    If you enjoyed them then, you'll enjoy them now, but there's nothing to entice you to purchase them again beyond Trophy support or slightly smoother graphics if you already had the originals.
    • 70 Metascore
    • 65 Critic Score
    Pokemon Battle Trozei is fun while it lasts, but the lack of depth will ensure that it won't last long.
    • 70 Metascore
    • 85 Critic Score
    If the idea of setting up methodical, creative puzzles sounds like a good time, you'll love Deception IV. It's easily the most packed game in the series, and with its optional tutorials, it's even a great first stop for genre newcomers.
    • 70 Metascore
    • 55 Critic Score
    I gave Shadows of the Damned: Hella Remastered a fair chance to win me over, but I feel the same way I did when I played it back in 2011: underwhelmed. It’s just now, all these years later, I’m a lot better at analyzing its problems and communicating them. It doesn’t help that the remaster is barely a remaster at all. The buddy relationship between Johnson and Garcia as well as Garcia’s devotion to Paula have their charm, and the dick jokes do a lot of heavy lifting. However, it’s difficult to get over just how grey and humdrum the underworld is.
    • 70 Metascore
    • 70 Critic Score
    I would recommend anyone with a little bit of interest in the sport and a lot of patience check out EA Sports UFC. There is a fun game in here somewhere -- it's just behind a lot of barriers.
    • 70 Metascore
    • 70 Critic Score
    Quite a good show for a new studio. Tasteful presentation and a great sense of atmosphere manage to elevate it above the issues I had with the scope of the game.
    • 70 Metascore
    • 80 Critic Score
    Plus, that awesome soundtrack just can't be ignored!
    • 70 Metascore
    • 70 Critic Score
    Predators is a fun game, and with a more reliable combo system along with more maps, it could have been a great game. As it stands, Predators is still surprisingly good and well worth the considerably cheap asking price. Three bucks for some simple Predator-themed violence isn't too bad at all.
    • 70 Metascore
    • 80 Critic Score
    Uninspired puzzles and weak art might put some folk off, but they'd be missing out on a thoughtful, slow-burning tale that opens up into something poignant, even though it never stops being bleak.
    • 70 Metascore
    • 60 Critic Score
    While the combat may have some depth and the game is certainly tongue-in-cheek, it just doesn’t present enough new ideas to sustain itself. I think it’s worth a playthrough, but I don’t believe we’ll be talking about Mr. Shifty for years to come. Just as quickly as Shifty himself enters and leaves a room, so too does this game enter and exit your mind.
    • 70 Metascore
    • 50 Critic Score
    I really tried to enjoy Wuppo, but the technical issues and frustrating game design made it feel like such a chore. It’s a shame too because this could have been a great game otherwise. As it stands right now, however, the problems vastly outweigh the things that Wuppo does right.
    • 69 Metascore
    • 65 Critic Score
    The gameplay is a heady, engrossing experience. But it's also one that's frequently undermined by the tedious and protracted nature of enemy turns. Code Name: S.T.E.A.M. is a decent, respectable game with some truly euphoric highs amid equitably frustrating lows.
    • 69 Metascore
    • 70 Critic Score
    Despite this game’s flaws with repetitive combat and an awkward beginning to the story, I hope there’s a sequel on the way. The combat’s thrillingly fast-paced, and the storyline actually grabbed me during its final hours. If a sequel adds way more enemy variety and improves the MCU-like script, Immortals of Aveum 2 could be a hit.
    • 69 Metascore
    • 60 Critic Score
    What is good here is really good, but what is bad detracts enough that the entire package is a bit of a disappointment. A great piece of science fiction may ask a lot of hard questions and make the audience think. Halfway is not a great piece of science fiction, but it is a good strategy game for those willing to put some effort into it.
    • 69 Metascore
    • 80 Critic Score
    It really is a pretty straight forward and rewarding game. While it's in no way perfect, it's a completely serviceable roguelike for its price and for the Vita. If you can't get enough of this genre, then by all means consider Flame Over.
    • 69 Metascore
    • 60 Critic Score
    With some pretty decent platforming, a dash of shockingly grim humor, and an utterly ridiculous Sour Patch Kids music video courtesy of Method Man, World Gone Sour is far from the worst thing you could waste five dollars on.
    • 69 Metascore
    • 70 Critic Score
    Is the Blair Witch game a good fit for a franchise many have mostly written off by now? As a fan of said series, I would say yes. It absolutely has its faults, with the poorly paced gameplay and story elements being the worst offenders, but the amazing set pieces and psychological horror do a great job of raising the heart rate of anyone willing to venture through the forest. Ultimately, there are a lot of interesting ideas here, but they simply don't come together like they needed to in order to make the best of them.
    • 69 Metascore
    • 90 Critic Score
    On its own, Pokémon Super Mystery Dungeon is a quirky, light-hearted spin-off with well-developed dungeon crawling gameplay that provides a satisfying level of difficulty and gives the player plenty of room to develop their own strategies, all the while offering tons of customization options with a huge roster of potential allies and moves. It's a solid entry in the Pokémon franchise.
    • 69 Metascore
    • 70 Critic Score
    I enjoyed my time with Fortified, but it is hard to recommend as a single-player-only experience due to it being too easy, and with no split-screen on offer, you're going to have to make friends or play with randoms online. The entire story consists of three short cutscenes, so those wanting a deep narrative need not apply.
    • 69 Metascore
    • 80 Critic Score
    Despite the serious tone set by the plot, it's best to go into Clandestine with a light-hearted approach. The movement is a bit clunky, the animations and voice acting are stiff as a board, and there's plenty of visual issues. However, the core gameplay and asymmetric ideas work well together.
    • 69 Metascore
    • 70 Critic Score
    Final Fantasy Explorers has a litany of pacing issues, particularly when it comes to its quests and, visually, it feels like a DS-era game at times. But players who are willing to jump in with both feet will find a lot to love, and that goes double if you're planning to play through the adventure with a friend.
    • 69 Metascore
    • 70 Critic Score
    Deus Ex: The Fall works far better with touch controls than one would think, and it offers up a lighter, if a little bare-bones Human Revolution experience. In many ways though this experiment feels like a waste, as it would really be stronger as either a PlayStation Vita game or even a downloadable console title.

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