DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 69 Metascore
    • 80 Critic Score
    I fell in love with my little blue poor janitor in her small alien world. I don’t know if the game started its life as something of a jest against usual gaming trends but it has turned into a poignant metaphor of today’s world, like how it feels to be struggling, different or alien to your surroundings. I must warn you though, this game is not for everyone and certainly not for those who only seek their thrills from the latest big-budget extravaganza. Or is it? Maybe a modest but honest game like Diaries of a Spaceport Janitor can help to see these strange new worlds beyond AAA-games.
    • 78 Metascore
    • 80 Critic Score
    Dragon Ball Xenoverse 2 is a love letter to the series’ biggest fans. Newcomers might not understand what’s happening, but fans will appreciate the high-octane supernatural martial arts. The attention to detail is astounding, from the lovingly made hub world to the cutscenes that recreate classic scenes from the anime. The story takes about 15-20 hours, but building up your custom character and completing quests easily quadruples that number.
    • 71 Metascore
    • 40 Critic Score
    No Man’s Sky is a missed opportunity to do something truly epic, and while the final game, when measured moment by moment, showed glimpses of something more than merely ordinary, the final result, was far less than. Promises aside, there’s just not enough to this universe to make it worth exploring.
    • tbd Metascore
    • 50 Critic Score
    Killing Room certainly has some interesting surprises up its sleeve when it comes to gameplay innovation, the enemies are creative and the item descriptions are usually funny yet the rest of the game just feels average in comparison and does little to nothing else to stand out from the crowd.
    • 71 Metascore
    • 70 Critic Score
    I tried my best to like Toy Odyssey more than I did as there’s much to love about it. The idea and the execution are mostly fine but unfortunately some game design decisions made playing the game more laborious than entertaining. Toy Odyssey deserves to be more fun and exciting. Dull routines should be for parents, not for brave toy soldiers!
    • 33 Metascore
    • 40 Critic Score
    I have never played a farm simulator video game and based on my experience with this game, I don’t want to ever again (despite how interesting the new Farming Simulator looks). A simulator like this doesn’t have to be sexy, but Professional Farmer 2017 has all the energy of a pig waddling in the mud.
    • 78 Metascore
    • 80 Critic Score
    Considering its mid-tier price point, Shadow Warrior 2 is a pretty astounding value, with a lengthy, breathless, and goofy campaign — also playable in coop — that provides an incredible amount of fun for less money than some of its full-priced shooter brethren.
    • 73 Metascore
    • 70 Critic Score
    Overall, Episode 3 feels like a middle episode. The story had some wonderful beats, with a beautiful middle section that blends Batman and Bruce’s problems together nicely, but it ends with a hard cut that practically begs for the next episode to start rather than providing a break in the action.
    • 71 Metascore
    • 80 Critic Score
    It is so blatantly similar to Nintendo’s Zelda series in every possible way, I’m surprised the game didn’t catch much flak. Those without any personal connection to Zelda adventures will enjoy a solidly built adventure that just so happens to have an amazing soundtrack from maestros of the industry. This is the sort of game that’s perfect for people who, for one reason or another, completely missed the Zelda train and are looking for a chance to see what the fuss is about.
    • 68 Metascore
    • 40 Critic Score
    The game shines most through its aesthetics with impressive environments and an atmospheric score. Its lack of agency and action may bore players, especially if the confusing story doesn’t reach them.
    • 67 Metascore
    • 70 Critic Score
    As fun as it was, playing through Rogue Wizards left me with an ever-expanding wish list: I wished the characters (who are unvoiced and under-written) were more distinctive and that combat and environments were more varied. I wished player characters would visually change throughout the game and the darn tiles would stop dropping in. But, I also know that the small team at Spellbind Studios also got a lot right, and that Rogue Wizards is still full of depth, charm and promise.
    • 58 Metascore
    • 60 Critic Score
    It’s repetitive, unrewarding, and confused.
    • 88 Metascore
    • 100 Critic Score
    I’ve played a lot of the launch lineup for Playstation VR but nothing has come close to the amount of fun that I’ve had with Keep Talking and Nobody Explodes. It’s one of the few VR experiences that can be even more fun for people without the headset on.
    • 73 Metascore
    • 70 Critic Score
    As far as hidden object puzzle adventures go, Eventide: Slavic Fable is a quality product. Sure it won’t revolutionize its genre but it’s innocent and relaxing entertainment. Even hardcore gamers can found some solace in its soothing atmosphere. After all, some casual gaming now and then can’t hurt anyone or ruin reputation.
    • 77 Metascore
    • 80 Critic Score
    Coming in at around six hours for a pretty thorough playthrough, Headlander was an absolute delight.
    • 72 Metascore
    • 40 Critic Score
    140
    Despite how short the game is, it maybe emphasizes why the other games use this idea to break it up – the concept never really evolves or grows in any way, and with the platforming so basic, there’s really not much else here to dig into. It winds up being a rhythm game with disposable musical elements, a platformer with uninteresting mechanics.
    • 84 Metascore
    • 90 Critic Score
    Gears of War 4 is one of the most visually impressive games on the Xbox One, period (and yes, I am one of those who think that graphics matter). While the combat is familiar, it is also fine-tuned and polished for maximum challenge and enjoyment, whether in the multiplayer modes, or plowing through the campaign alone.
    • 88 Metascore
    • 80 Critic Score
    While it pushes the series forward the on-court moment to moment action is just beginning to show signs of age.
    • 74 Metascore
    • 60 Critic Score
    The real bright note though is a tightly constructed story that makes the slightly under two-hour experience worth going through, but left me wanting so much more.
    • 69 Metascore
    • 80 Critic Score
    Nightmares from the Deep 2: The Siren’s Call is a top tier title in its casual gaming genre. From game mechanics to visuals, everything is polished to max out the entertainment this kind of game can offer. It’s also a great stress relief. The game makes you forget your mundane worries for the time spent on weather-beaten alleys and hidden rooms of Kingsmouth.
    • 91 Metascore
    • 90 Critic Score
    Forza Horizon 3 is an absolute masterpiece. You’ll be hard pressed to find an open-world racing game that is this visually stunning, sounds this phenomenal, has this much content, and most importantly; this fun to play.
    • 77 Metascore
    • 70 Critic Score
    Hue
    Hue presents a different interpretation on the puzzle-platformer genre with its color-shifting concept and non-traditional storytelling approach; but even with all its inventive ideas, it suffers from a lack of development for each one.
    • 77 Metascore
    • 80 Critic Score
    In the end NHL 17 is a really great game of hockey. It’s got a full suite of features and modes that are complimented with excellent on-ice action. I found myself more engrossed in NHL 17 then I’ve been with a hockey game in quite some time. It’s a well-rounded and extremely polished game of hockey that fans of the franchise will be mighty happy with.
    • 56 Metascore
    • 40 Critic Score
    It succeeds at being scary, but that is about the only part of the game that lives up to expectations. It’s poorly designed and poorly refined stealth mechanics make for a very frustrating experience, and the game gives you no reason to endure that frustration. There is little to reward you for your troubles.
    • 63 Metascore
    • 60 Critic Score
    Anyone with a fondness for classic, old-school strategy games will certainly enjoy the comfort-food vibe of Cossacks 3, at least in the short term. Where things become a little more problematic is with the overall lack of variety in both mission pacing and nation-to-nation unit design, where the small details are there but the big, gameplay-shaping differences aren’t so apparent or effective.
    • 63 Metascore
    • 60 Critic Score
    The last tiresome act of ReCore just drags on and erases the kind intentions the developers might have had before they decided just to bully you.
    • 80 Metascore
    • 80 Critic Score
    Throughout much of its length, Virginia manages to steer its story in surprising and unexpected detours, giving us moments and images that defy the intellect and yet still resonate deeply. While its abstracted art style and ambiguity might be a barrier to some, Virginia is suffused with humanity and a few memorable mysteries.
    • 45 Metascore
    • 20 Critic Score
    The Huntsman: Winter’s Curse could have been a pretty good game, as it has fantastic visuals, a compelling storyline, and rather ambient music selections, but the bugs make it unbearable.
    • 84 Metascore
    • 80 Critic Score
    This is a good time for newcomers to see what the fuss was about and a chance for longtime fans to take another dip in the ocean.
    • 73 Metascore
    • 60 Critic Score
    Jotun: Valhalla Edition feels like the product of ambitious artists and sound designers who had a vision for their world and executed it nigh-flawlessly. Unfortunately, this simply serves to drive home just how mundane the gameplay is. In essence, Jotun as a video game feels more like a vehicle to deliver the artistic talents of its developers. Every element is passable, but the memorable moments all come from artistic achievements, not strong gameplay design.

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