DarkStation's Scores
- Games
For 3,653 reviews, this publication has graded:
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48% higher than the average critic
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7% same as the average critic
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45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Turmoil | |
|---|---|---|
| Lowest review score: | Another Dawn |
Score distribution:
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Positive: 1,804 out of 3653
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Mixed: 1,571 out of 3653
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Negative: 278 out of 3653
3656
game
reviews
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- Critic Score
Morkredd's main mechanic succinctly reflects my own thoughts on it altogether. The glowing orb represents life: punctuating atmosphere, inspired visual design, and a motivating gimmick. But when you begin to step away, as you wander outside its glow, you encounter death: day-one DLC, technical problems, an atrocious finale, and more. These severe disparities, bright day and atramentous night, imply even genre fans will be ambivalent towards it.- DarkStation
- Posted Jan 25, 2021
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Really one of those games that can be compared to a roller coaster in many ways. It has a lot of upsides and a lot of downsides, but in the end it just depends on whether you like roller coasters.- DarkStation
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The action on the ice is fantastic. It looks great and plays even better. However even with the beauty on the ice there is a lack of substance within the game that makes NHL 15 feel like it needed another year before being released on the new consoles.- DarkStation
- Posted Sep 22, 2014
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Off-Road Drive is a good example of a game trying too hard to imitate reality when the technology behind it is simply not there and is unbalanced.- DarkStation
- Posted Oct 31, 2011
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Any goodwill to come out Ancient Amuletor (there is a lot!) is largely ruined by a shocking lack of content. I don't know what the developer’s post-launch plans are but unless they offer the game for nothing over $5, there’s no reason to play this (admittedly) great game until there’s enough content to justify your time.- DarkStation
- Posted Jul 18, 2017
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In the end, Crackdown 3 isn’t a bad game. It’s just... fine. It’s largely inoffensive, the combat is generally OK, the driving is harmlessly average. Graphically, the game looks alright and retains the finely cel-shaded look adopted by the 2005 game. It’s a fun enough to spend a couple hours with at any given time, be it hunting orbs or taking down Terra Nova facilities. I imagine it’d be even better with friends, being one of those games that’s fun to meet up and just goof around for a little bit. The thing is, though, Crackdown 3 feels stuck in 2005. Hero-based open world games, like Spider-Man, Just Cause, hell, even Skyrim and Grand Theft Auto, have either pushed the genre further in their own ways or made playing around in sandboxes fun, fast, and thrilling. Crackdown 3 isn’t bad, it just drives aggressively down the middle of the road.- DarkStation
- Posted Feb 14, 2019
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While the movie wasn't exactly a resounding success for a Pixar-less Disney, the game is a surprisingly decent adventure that will please the younger gamers.- DarkStation
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Disintegration falls somewhere between its spiritual forefather and the potential it could have achieved. Neither single-player nor multiplayer is satisfying enough to guarantee staying power in the ruthless battle for gamers’ souls.- DarkStation
- Posted Jun 19, 2020
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Namco's brawler does thrill, but misses out on the crucial online play and a decent story.- DarkStation
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Despite its many minor flaws and even significant issues, Wolcen nails that action-combat-loot dopamine drip that fuels the longest-lived games in the genre. Even after four years of pre-release tinkering, Wolcen is pretty messy, but enough fun at the core that the problems are worth dealing with, at least in the short term.- DarkStation
- Posted Feb 27, 2020
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There’s absolutely no variety, not even when the lurking horrors start to crawl in and the characters are taken into a dream world once in a while. They, too, play out painfully similar to everything else in the game. As a reviewer, I’m obliged to play games throughout so that I can give an objective view of them. But I have a hunch that if I had purchased Achtung! Cthulhu Tactics for my own pleasure, I would have played it only for a couple of missions and then moved onto something more exciting. When the Cthulhu mythos is left largely untapped in the tepid action, the game is yet another addition to the long list of unsatisfactory takes on the subject.- DarkStation
- Posted Jan 8, 2019
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If you have to play a game from the Hyperneptunia franchise, I suppose that Super Neptunia RPG is as good a place as any to start. Thanks to the “hero with amnesia” plot device it introduces, newcomers will be acquainted with a cast of characters that players of the series will probably be familiar with and maybe even look forward to seeing again. But brace yourself for almost immediate disappointment. The platforming, combat and quests have all been done much better by many other games and while the game references are cute and marginally unexpected, they aren’t enough to balance the scales in Super Neptunia RPG’s favor.- DarkStation
- Posted Jun 27, 2019
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Sadly, Resistance's debut on the PS Vita is undone by the very concept it proves. In time, we may see first-person shooters thrive on this system, and that's a relief, but Burning Skies doesn't warrant a place among them.- DarkStation
- Posted Jun 20, 2012
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I can’t help but think that Kandagawa Jet Girls is a rather half-baked attempt at a new media franchise to please Senran Kagura fans. With a more prudish approach to the looks and the game, the possible audience might even be wider than before but that would require a great game as an incentive. Beneath their lewd surface, Senran Kagura games were excellent third-person action games. Unfortunately, Kandagawa Jet Girls is a mediocre racing game at best as it fails in the essentials of the genre. It simply lacks the speed, the excitement, and the challenge to make it to the top.- DarkStation
- Posted Aug 25, 2020
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The title could make for a thrilling spy game, but instead of Splinter Cell-style action, we get sub-par stealth, poor controls and dull plot.- DarkStation
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Hardcore horror fans will appreciate it, as presumably they’re used to tolerating subpar gameplay and sub-subpar production values, but casual players would be better off sticking with the more venerable titles it draws influence from.- DarkStation
- Posted Aug 21, 2015
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Morphite definitely has its place on the PS4. While its shortage of depth discourages extended play sessions, the game fulfills its desired role as an escape - not just from the real world, but the explosiveness of other games. The things you're able to do are a collective excuse to soak in the experience, and that's precisely why I wanted there to be more of them. Regardless, it does enough to ease whatever tension you might be feeling and replace it with a serene brand of happiness, making it a solid stress-relief title.- DarkStation
- Posted Nov 2, 2017
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Jeremy McGrath's Offroad is an unchallenging, bland bore not worth your time or money. There are more engaging racers out there, retail and downloadable that will satisfy your driving needs.- DarkStation
- Posted Aug 16, 2012
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With lackluster looks and a lame story serving as ballast, the combat would have to be spot on perfect to carry this game out of mediocrity. It’s good, far and away the best part of the game, with the scoring system adding challenge, thought and tension to the proceedings, but it’s not enough to push this into “must have” status.- DarkStation
- Posted Nov 21, 2013
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Despite the amount of cool and interesting features this game has, the game isn’t enjoyable, and it never wants to work properly. Deformers is pretty interesting in concept and really changes up the arena-based shooter genre with quirky graphics and unique gameplay elements. But the game is mostly broken, and all of the players have pretty much already abandoned ship. For a thirty dollar game, I couldn’t ever recommend giving it a go. It’s a waste of time and money, to put it quite simply. If the bugs were cleaned up and the game was free to play, I could see Deformers standing on its own as a pretty decent game. Perhaps if they also added some additional content or single player modes, it could hold a bit more value, but I don’t think it could save the game. Ultimately, considering the number of currently active players and lack of initiative to fix the game by the developers, I think the damage has already been done. There is simply no reason to buy this game, period.- DarkStation
- Posted Jun 20, 2017
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Separation is an apt title to illuminate its central problem. The adventure beckons you to experience a desolate world, utilize a VR headset, tingle your sensory stimuli in a way you can almost touch, and engage with a narrative tackling uncomfortable emotions. But, despite this magical potential, all of the accumulated shortcomings reveal the integral quality it sorely lacks: authentic connection.- DarkStation
- Posted Apr 10, 2020
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For what it’s worth, I think the developers of Narcos were on the right track. They had a good idea that other games have nearly perfected, and tried to add their own twist to it. Sometimes those chances work out, giving us another way to play some of our favorite game types. This was not one of those times. Narcos tried to change the game. It just didn’t work.- DarkStation
- Posted Dec 18, 2019
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Auto Age: Standoff is a tough one to recommend at $20. There's a great game wanting to claw its way out, but there’s hardly any content, and it doesn’t go far enough with its concept to leave any kind of lasting impact. I was ultimately left wanting more. There are upcoming content updates, but without a solid singleplayer mode or a strong playerbase, there's simply not much to enjoy here.- DarkStation
- Posted Oct 27, 2017
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I was annoyed by the writing and combat and a pervasive and unwarranted “too cool for school” attitude that began with the character creation screen and never really went away. Streamline the dialogue and expository overkill, re-tool the combat and YIIK: A Postmodern RPG would be closer to those classic games from which it draws inspiration.- DarkStation
- Posted Jan 24, 2019
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Too much in the game depends on random checks on everything with not enough variables or interactions on the player’s side, giving you always a bad hand. It feels like you’re preparing for an arm-wrestling contest but someone breaks your wrist before that. With luck - and only with luck, mind you - you can make progress but all the trouble (read: multiple retries) you go through will no doubt make your head hurt. It’s as if there has been no play testing at all to see whether playing Vambrace is any way meaningful. If the developers themselves would realize what’s wrong with the game, it still wouldn’t help.- DarkStation
- Posted May 28, 2019
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This isn't a game for me, nor is it a game for most kids I think, but it isn't hard to see what Sony saw in Okabu. As a game, it's not much fun, and as an aesthetic piece of entertainment, it's neither here nor there. However, it continues a proud, understated tradition for the PSN: make non-violent games that champion color, intelligence, and goodwill amidst the sea of edgy-ness that our beloved medium is wont to overproduce. Now if only the game design had matched the script, we'd have another Flower on our hands.- DarkStation
- Posted Nov 9, 2011
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It would be harsh to call The Dark Crystal: Age of Resistance Tactics uninspired, but it’s clearly more focused on promoting the Netflix series than providing a rewarding, standalone gameplay experience. Fans of the streaming show may enjoy seeing their favorite characters through a different and more interactive lens but those unfamiliar with the series may find Tactics’ story opaque.- DarkStation
- Posted Feb 12, 2020
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The simple combat system works really well for the game and the storyline for me was really interesting. I would have liked more diversity in the single player mode, but the online mode really helped out its cause.- DarkStation
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Puzzlers are supposed to thrive on a handheld such as the PSP. Alas no luck here, as this one doesn't provide enough to last you past 20 minutes.- DarkStation
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Ultimately, Mario Party: The Top 100 is not an awful game. The multiplayer is fun if you can find people to play with, but even then it overstays its welcome rather quickly. The modes are shallow, the only Mario Party style board is tiny and non-interactive, and the minigame selection leaves something to be desired.- DarkStation
- Posted Dec 12, 2017
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