DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Turmoil
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 61 Metascore
    • 60 Critic Score
    Its definitely worth a look and you might even find yourself enjoying it rather a lot, if you can look past a lot of the games obvious shortcomings.
    • 61 Metascore
    • 70 Critic Score
    With a multitude of character customization options and out of control boob physics, Bon Appetit has everything one could expect from a Senran Kagura title. If the gameplay were given the same attention and creativity as the girls, it could have been amazing.
    • 61 Metascore
    • 40 Critic Score
    There are things to like in Schrodinger’s Cat. The gameplay shows signs of brilliance, but the writing and poor level design ultimately hold it back.
    • 61 Metascore
    • 50 Critic Score
    At the end of the day, Game and Wario is a compilation of a few good and a lot of mediocre experiences. You can see a ton of potential in a great Wario game for the Wii U but Game and Wario is not that game.
    • 61 Metascore
    • 60 Critic Score
    The game just doesn't come through like it had the potential to do. Spider-Man 2 just didn't take advantage of the new hardware and left us with a very average side scrolling action game.
    • 60 Metascore
    • 60 Critic Score
    For me Kinect Sports Rivals is a passable Kinect game that does little to nothing to push Kinect game experiences forward. If anything it might do the exact opposite.
    • 60 Metascore
    • 60 Critic Score
    Setting traps and luring your enemies to their doom is a brilliant idea, but Tecmo doesn't build on that with more gameplay variety.
    • 60 Metascore
    • 60 Critic Score
    For an anniversary edition, Namco's latest compilation just rehashes some of the classics, and doesn't bother with anything else.
    • 60 Metascore
    • 70 Critic Score
    Brawl’s two aces are its price and, in this case, its platform. The game is a cheap buy on a system that makes local multiplayer easier and more practical than anything else on the market. Even on the dinky little Joy-Cons, it’s very accessible and easy to pick up on. Yes, lackluster singleplayer and the lack of online harm the game, but not as much as they would have in more typical circumstances. The multiplayer is genuinely fun, with a surprising longevity thanks to its more unique modes. If you’re looking for a solid party game and don’t mind dropping ten bucks and a bucket of blood, the Emporium is a good place to be.
    • 60 Metascore
    • 50 Critic Score
    There’s occasionally some fun to be had but in the long run, the gameplay is so rigid and repetitive that despite seemingly big amount of content to play, the game’s appeal wears thin pretty quickly. Even the multiplayer lacks further enthusiasm for the very same reason and micro transactions that are practically force-fed are the last straw. Given the game’s rather modest production values, it feels like it should have benefited from being a free-to-play title and then paying for more content would have been completely plausible. As it is now, WWE 2K Battlegrounds simply lacks lasting fun, challenge and creativity to fill the void of not having a main entry in the WWE 2K series this year.
    • 60 Metascore
    • 60 Critic Score
    Dynasty Warriors Gundam is the kind of title that fails to live up to gamers expectations, especially when it carries the name of two very popular franchises.
    • 60 Metascore
    • 100 Critic Score
    Despite its limited vocabulary, Oh... Sir!! The Insult Simulator is far more than just a novelty - it's absolutely superb. It's hilarious, therapeutic, and - thanks to unlockables and a stellar online mode - packed with longevity. Rarely does a game come along that's inexpensive, juvenile, and profound all at the same time. Definitely give this one a shot.
    • 60 Metascore
    • 70 Critic Score
    A pretty simplistic game and many people might look at this as a bad thing but I see this as actually what makes the game so fun.
    • 60 Metascore
    • 60 Critic Score
    In the end, I’m quite mixed about Beach Buggy Racing. On one hand, there are enjoyable elements that I’d love other mascot racers to implement, such as the career mode’s mission structure and the characters’ unique abilities. On the other hand, the frustrating physics and screen tilting make gameplay less than ideal. In addition, the uninspired tracks, dull presentation, and lack of online play leave a lot to be desired. Nonetheless, Beach Buggy Racing is still a decent game that kids may enjoy. As a cheap alternative to the much more expensive Mario Kart, it offers more than its price suggests.
    • 60 Metascore
    • 70 Critic Score
    This is not a game that will win any year-end awards but is worth at least checking out for those who have a yearning for more Captain America.
    • 60 Metascore
    • 70 Critic Score
    In the end, I think that an FMV game should offer more variety in locations and interactivity than The Complex. A one-location drama doesn’t necessarily carry through consecutive playthroughs all that well in this media. When you are skipping through scenes, you only begin to pay attention to iffy special effects and some extras who really look a bit out of place. The Complex has a well-written story, some witty dialogue, and a likable cast, but the lack of true branching for most of its running time dilutes its appeal beyond a few playthroughs. In the hunt for all the endings, you will most likely grow feeling indifferent to everything the story tries to say.
    • 60 Metascore
    • 60 Critic Score
    The ideas behind Conflict: Vietnam are there, the execution of the game just is not.
    • 60 Metascore
    • 70 Critic Score
    Dragon Quest I, II and III on the Switch are great picks, especially if you enjoyed the recent eleventh entry and wanted to experience the origins of this great series. However, these are ports of the mobile versions with some audio and visual enhancements. So if you have them on your mobile phone already, there is little point in picking them up on the Switch again, unless you really want to play them on your TV in full glory.
    • 60 Metascore
    • 70 Critic Score
    It absolutely nails the mechanics for a city-builder and makes it super easy to jump in and build a great city.
    • 60 Metascore
    • 60 Critic Score
    The sequel continues where the hit movie left off, but the action is constantly marred by repetitive gameplay and surprisingly uninspired visuals.
    • 60 Metascore
    • 40 Critic Score
    If you're already familiar with Payday 2 and are dying to play the game on the go with a group of equally excited friends, then Payday 2 on Switch will scratch that itch. For those unfamiliar with the Payday series looking to give it a whirl, you're better off sticking to the far cheaper (and feature complete) version of the game on PC. Meanwhile, everyone else should probably spend their money on something much newer and fresher than this.
    • 60 Metascore
    • 50 Critic Score
    While the different control types for the characters is super cool and all, the game only has fleeting moments of enjoyment before crushing you in defeat, leaving you with nothing to show for it.
    • 60 Metascore
    • 50 Critic Score
    In the end, the experience Firefall offers is one that’s almost there. It’s almost a fully engaging, entertaining shooter. It almost tells a fairly good story. Its systems almost feel worth the time, or money, you would put into seeing them through to their end. It’s almost there, but in the end, Firefall falls short.
    • 60 Metascore
    • 70 Critic Score
    The writing has its fair share of material that’s worth a few sharp exhales through the nose and sensible chuckling but the committed delivery of the cast is a nice surprise and adds value. If you’re a fan of the Explosm! webcomic series and shorts, then Freakpocalypse is bound to hold a measure of interest. Just don’t go in expecting too much.
    • 60 Metascore
    • 40 Critic Score
    All Zombies Must Die is a $10 downloadable game that fails to reach the bar it sets by its own absurdity.
    • 60 Metascore
    • 70 Critic Score
    GTA clones are a dime a dozen these days, but Luxoflux's True Crime franchise has stepped up to the mark with an engaging plot, and fun-filled free-flowing action.
    • 60 Metascore
    • 70 Critic Score
    Forced delivers this kind of pure enjoyment in spades, a feat not every developer can boast of having mastered. Give it a try and see if you can’t convince a couple of friends to as well, I guarantee you won’t regret it.
    • 60 Metascore
    • 60 Critic Score
    Overall, I had a mixed feeling about Anoxemia. The game is, by no means, terrible. It has a rather interesting story, although told in a minimalist style. It successfully evokes the ambience well with both music and aesthetics. However, I found myself unable to invest in both story and the environment. There is foreboding presence in the deep, but instead of being pressured or scared, I am just largely annoyed by the glaring flaws in the game design. If one could overlook these frustrating factors, this could be a somewhat enjoyable adventure game with a unique premise and solid puzzles. Unfortunately, these infuriating shortcomings require a great deal of willpower to overlook.
    • 60 Metascore
    • 70 Critic Score
    Games that hybridize several genres often suffer from a confused identity, but Medieval Kingdom Wars succeeds in fusing the grand and real-time strategy genres in a way that makes sense. The problem is, both modes lack the kind of sophistication that a single genre game might be expected to have. I wish it had a more compelling narrative and varied campaign and that each battle didn’t replay the same basic beats, but Medieval Kingdom Wars is both a reasonably successful proof of concept and should be of at least passing interest to both RTS fans and grand strategy gamers.
    • 60 Metascore
    • 30 Critic Score
    As a hobbyist and critic, I’ve played a lot of games in the past few years that feel like they make a solid case for VR, games of imagination or innovation that simply couldn’t exist in any other medium. In contrast, Last Labyrinth just demonstrates that a poor game is not redeemed by VR, but made exponentially worse. Dark, dull and depressingly devoid of real entertainment value, Last Labyrinth is — like a shadow-filled room — best avoided.

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