DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 64 Metascore
    • 80 Critic Score
    I came into this review with a lot of harsh thoughts based on what amounts to "You took my single player away from me." But after examining what was accomplished, and what was released at a decent price range ($19.99) for the package, I am kinda seeing the value in Insomniac's latest R&C experiment. I really hope we see a true single player sequel in the future, especially on next-gen equipment, but if this is what we have to deal with in the mean time, waiting might not be so bad.
    • 64 Metascore
    • 80 Critic Score
    Activision makes full use of the Marvel licence with a heavy dose of superhero action, nifty combos and plenty of unlockable goodies.
    • 77 Metascore
    • 80 Critic Score
    As a standalone arcade game it isn’t worth much. The multiplayer is what makes it great, whether it be local or online. It offers a face paced and ever-changing game space that can be fun for everyone.
    • 78 Metascore
    • 80 Critic Score
    Singstar 80s is a good solid experience that I believe most will just really enjoy.
    • 72 Metascore
    • 80 Critic Score
    Sea of Solitude might be flawed but that makes it more human than any perfect game would ever be. There’s a little bit of classic Ico in the game, especially in the way the journey is concluded, and more than a passing resemblance to Hellblade as an imaginary pilgrimage through a retrospective hardship. When Sea of Solitude states it’s a personal journey, it really is so. It could be about anyone’s passage to understand better not only themselves but also the people around them and that’s the game’s biggest strength.
    • 67 Metascore
    • 80 Critic Score
    If you’re only after the latest technological breaks or think that gun oil smells better than a flower field in spring, Shenmue III really isn’t for you. On the other hand, in a world where the climate change is real yet stubborn and ignorant powers that be refuse to believe it and where narrow-minded right-wing populism gains a foothold and tries to hinder the progress towards equality in all things, we need a game that advocates the values we need to survive as species. Still, Shenmue III takes a certain state of mind because it’s unmistakably what Shenmue used to be, and not how it’s supposed to be now. I hope that there will be Shenmue IV to give closure to the story and like this, it will stay true to what it is.
    • 77 Metascore
    • 80 Critic Score
    Dungeon Defenders is ambitious, pretty and highly addictive; co-op junkies will no doubt eat this one up.
    • 85 Metascore
    • 80 Critic Score
    Followers and fans of the Wasteland franchise will certainly see this third installment as the culmination of the series so far. It’s bigger, better and more varied than earlier entries but with all that ambition comes some inevitable technical issues and bugs. For those gamers without endless time and patience, there’s perhaps a feeling that they’ve seen what the game has to offer long before 50 or 60 hours. It’s a bit messy and could be leaner, but Wasteland 3 is often highly engaging with entertaining and varied combat and a world that rewards exploration.
    • 76 Metascore
    • 80 Critic Score
    There’s just something exhilarating about driving a tank, dodging the artillery shells pounding the ground around you, while light tanks scout hostiles, medium and heavy tanks duel it out in the middle of the map, tank destroyers picking off targets from afar, and you find yourself backed into a corner, surrounded and outnumbered, your tracks damaged, and your only allies being your tank’s smoking cannon and high explosive rounds.
    • 91 Metascore
    • 80 Critic Score
    Disco Elysium deserves applause for having a singular vision and generally bringing it to fruition through its art, writing, setting, characters and gameplay mechanics which suggest the heyday of classic isometric RPGs. At the same time, it can feel joyless and self-consciously weighted down by its bleak vision of the world, despite a steady drip of cynical, eccentric humor. Disco Elysium was perhaps the best example in years of a game that I appreciated but didn’t much enjoy.
    • 74 Metascore
    • 80 Critic Score
    I’m betting The Raven flew under a lot of people’s radars, even adventure game fans, so yeah, I’d recommend checking it out if you get a chance. It’s maybe eight-hours long total, but it twists complicates its narrative, and gives a greater depth than expected in a lot of ways. It’s just a good crime story with competent gameplay and a great narrative – and you’re bound to get some joy out of it.
    • 85 Metascore
    • 80 Critic Score
    Cursed Castilla EX embraces in the arcade games that inspired it, simultaneously differentiating itself as a modern, more forgiving take on the old-school quarter-munchers. The only major drawback is how getting the true ending forces you to locate obscurely hidden items, often giving you only one chance to obtain each one. Otherwise, it’s a short platformer that delivers solid level design and delightfully entertaining projectile-throwing gameplay.
    • 82 Metascore
    • 80 Critic Score
    I can recognize that Salt and Sanctuary is a well-constructed game and that there’s a lot of depth and challenge here for those that crave such things from their entertainment. It just isn't for me and I don’t think it ever will be, as I'm not the target gamer here. From that perspective, I can't give this game any less than 4 stars. It delivers on everything a fan of the Souls series would crave, and does so with style. If that's your thing, dive right in there and go conquer some brutally tough fights.
    • 74 Metascore
    • 80 Critic Score
    Droidscape Basilica is an impressive first outing for developer Kyttaro Games. It has its share of problems and pitfalls but overall it’s a solid iOS game that will suck up your time should you get hooked on it. While the its aesthetic appeal is a bit lacking Droidscape makes up for its shortcomings with unique gameplay and a fun combination of mechanics that, while odd at first glance, go together quite well in execution.
    • 74 Metascore
    • 80 Critic Score
    On top of the great strategy gameplay, Kings Bounty: Warriors of the North offers a great value with its $30 price tag. The worst thing that you can say about it is that it doesn't deviate much from King's Bounty: Armored Princess, besides a few details and a few conveniences – or is that the best thing that you can say about it? After all, Armored Princess was an excellent game.
    • 69 Metascore
    • 80 Critic Score
    If taking to space in a starfighter built to send murderous bandits into the cold vacuum of space is your idea of a good time, then Manticore: Galaxy on Fire is certainly worth considering.
    • 89 Metascore
    • 80 Critic Score
    For a series that centers its experience around the survival of characters and the choices you've made in previous games, it does a fine job managing all sorts of variables and presents strong, emotional and – best of all – fitting conclusions to the lives Commander Shepard has influenced. There's a lot of heart and soul crammed into the story, which makes this game such a joy to play through.
    • 80 Metascore
    • 80 Critic Score
    But if I had a choice between the two, I would have to go with the Xbox 360 version, just because you're going to have a much better online experience that you wouldn't find on the PS3, at least until more people get their units.
    • 81 Metascore
    • 80 Critic Score
    At this point in the lifespan of The Sims 4, there are so many expansions and add-ons that the amount of content is a bit overwhelming, and allows the player to craft a world that is grounded in reality, full of magic and fantasy or somewhere in between. The Sims 4: Discover University is definitely weighted towards the real-world experiences and lessons of college life and in addition to being highly entertaining, might just possibly have some educational value of its own.
    • 78 Metascore
    • 80 Critic Score
    Amnesia: Collection does exactly what it set out to do: it presents three terrifying, fun, and intriguing genre-defining horror games in one uncomplicated package. It doesn’t offer any new content or significant visual upgrades from the original releases, and there are a few hiccups here and there, but it is still an unforgettable experience nonetheless. For any fan of first-person survival horror games, Amnesia: Collection is not something to be overlooked.
    • 79 Metascore
    • 80 Critic Score
    Fans of futuristic action will appreciate what Capcom came up with on the 360, complete with a challenging gameplay and some pretty stunning visuals
    • 70 Metascore
    • 80 Critic Score
    It is not without some minor freshman bumps, but the overall package is one of the more compelling so far in 2011.
    • 81 Metascore
    • 80 Critic Score
    Final Fantasy XV takes a lot of chances, with combat, story, characters, and its open world setting. More often than not it manages to hit that sweet spot nexus of innovation and familiarity: the game world is immense but not overwhelming, the combat is chaotic but manageable and exciting, and the story and characters equally endearing and unfathomable. Assuming that Final Fantasy XV is a template for future installments and not simply a one-off, ten-years-in-the-making experiment, the game may cry out for refinement but hints at an exciting direction as well. It definitely breathes new life into a franchise that was on the verge of irrelevance for many gamers.
    • 73 Metascore
    • 80 Critic Score
    NBA Live 08 is just a much better all around game of basketball than last year's experience, and yet it's still not perfect.
    • 79 Metascore
    • 80 Critic Score
    Project DIVA MegaMix feels very much in line with Project DIVA Future Tone. It’s all about the sheer amount of songs and costumes, while avoiding any semblance of a campaign. Players will have to make their own path and enjoy the songs on their own terms. The brand new Mix mode is delightful once you get past the initial learning curve and the tried and true Arcade mode is what we’ve come to love about these games. A solid rhythm game through and through, Project DIVA MegaMix returns the series back to its portable roots.
    • 70 Metascore
    • 80 Critic Score
    It is not without some minor freshman bumps, but the overall package is one of the more compelling so far in 2011.
    • 50 Metascore
    • 80 Critic Score
    In many ways, The Midnight Sanctuary is an epitome of a Japanese storytelling; its pacing, nuances and paradigms – and of course, presentation. You can take a look at these screenshots and think the game looks kind of silly but I’m confident that it would be nowhere as absorbing if it were presented in a typical anime-style or photographic quality. If anything, the naïve graphics accent the chilling factor of the intriguing story that whispers through this midnight sanctuary.
    • 84 Metascore
    • 80 Critic Score
    With excellent writing, strong variety, lots of stuff to do and an incredibly fun and endearing attitude, Saints Row 3 is one of the most quirky games to come out in 2011. The combat could still be deeper and the AI is still noticeably weak and coupled with some technical deficiencies and a disappointing extra mode, Saints Row 3 strictly settles for being great, but it that's more than enough to warrant a recommendation.
    • 83 Metascore
    • 80 Critic Score
    Guardian Heroes is a retro game done right.
    • 79 Metascore
    • 80 Critic Score
    A solid strategy RPG experience that's only downsides are the graphics and the slow pace.

Top Trailers