DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 59 Metascore
    • 40 Critic Score
    Separation is an apt title to illuminate its central problem. The adventure beckons you to experience a desolate world, utilize a VR headset, tingle your sensory stimuli in a way you can almost touch, and engage with a narrative tackling uncomfortable emotions. But, despite this magical potential, all of the accumulated shortcomings reveal the integral quality it sorely lacks: authentic connection.
    • 67 Metascore
    • 40 Critic Score
    There are interesting concepts at play here and I definitely understand why the team behind Interrogation were inspired to create it. It looks great with a black and white, noir-like visual style which really lands. From gameplay to messaging, though, Interrogation fails on almost every other level. Some of the more insane scenes that show up are something to behold but not for any sort of good reason. Don't be deceived into thinking Interrogation is worth your time.
    • 33 Metascore
    • 40 Critic Score
    A mech-based game would have been perfect to showcase the PS3, but Namco Bandai missfires with this rushed and bare boned actioner.
    • 54 Metascore
    • 40 Critic Score
    All in all RocketBowl has a great idea of what a bowling game can do to appeal to someone who isn’t a big fan of the sport, but fails to use it at any level.
    • 77 Metascore
    • 40 Critic Score
    Little Red Lie is depressing and misguided. However, it curls up so much in its self-pity and vitriolic hate towards everything that you can’t take it seriously anymore. And the game is meant to be taken very, very seriously. Not all entertainment is meant to make us feel good, but Little Red Lie pushes the envelope. At the very end, the game even falls into mocking at the player who has suffered the self-indulgent boredom of it all. I’m not sure that’s a good sales pitch for Will O’Neill’s future projects… I played this game through for you, and I hope you won’t ever make the same mistake. I’m sure the author meant for us to go all reflective on ourselves at the end but the game didn’t make me look into the mirror. I’m better than that - and so are you. And I’m not lying.
    • 60 Metascore
    • 40 Critic Score
    If you're already familiar with Payday 2 and are dying to play the game on the go with a group of equally excited friends, then Payday 2 on Switch will scratch that itch. For those unfamiliar with the Payday series looking to give it a whirl, you're better off sticking to the far cheaper (and feature complete) version of the game on PC. Meanwhile, everyone else should probably spend their money on something much newer and fresher than this.
    • 49 Metascore
    • 40 Critic Score
    At best, this is just a pain pill for hardcore racing enthusiasts. As one of four racing games in the Vita's launch, it's the only one holding the fort down for the urban street racing sub-genre, but it's completely lifeless and devoid of originality. Players unable to quell their curiosity will definitely find something playable here, but they'd do just as well to save their money for the eventual Need For Speed release.
    • 48 Metascore
    • 40 Critic Score
    It’s worth noting that the way to play Old Time Hockey is with friends. The game offers up to 4 player co-op but even then I wouldn’t recommend it. While it can be fun to get a group of friends together for some couch co-op, the game just isn’t that fun to play. The novelty of it all wears off fairly quickly and before you know it you’ll be looking to play better games like Blades of Steel or Gretzky. To be honest, you’re probably better off playing one of those anyway. Old Time Hockey tries to capture the attitude of hockey’s past with the arcade fun of historic hockey games, but it does neither particularly well.
    • 33 Metascore
    • 40 Critic Score
    Riding dragons and racing them against others should have been a fun idea, but here is marred by sloppy controls, dull races and bland visuals.
    • 61 Metascore
    • 40 Critic Score
    There are things to like in Schrodinger’s Cat. The gameplay shows signs of brilliance, but the writing and poor level design ultimately hold it back.
    • 50 Metascore
    • 40 Critic Score
    Carnivores: Dinosaur Hunter HD is a real mess. I didn’t pay for this, so I don’t feel like I have lost anything other then time, but I feel actual sorrow for the people that have. Avoid this like an extinction-level meteor.
    • 44 Metascore
    • 40 Critic Score
    Running a zoo on the DS handheld is arguably impossible, no thanks to the unbelievably frustrating controls and horrible visuals.
    • 39 Metascore
    • 40 Critic Score
    Huge sporting events don't translate well into video games, as the developer goes for quantity instead of quality, making it a sad button mashing affair.
    • 52 Metascore
    • 40 Critic Score
    Koei tries to breathe new life into its declining hack and slasher, but find no such love on the 360. Prepare for more repetitive combat, poor Live support and washed out visuals.
    • tbd Metascore
    • 40 Critic Score
    With its fast-paced, superhuman action and buckets of mucky pixel gore, Rogue Stache hits the player with great first impressions. Within an hour, though, its problems become apparent. Poor balancing choices, a crippling deficit of personality, and an agonizingly sluggish progression system combine to pull this game below even mediocrity. In a strange, ironic twist, the very elements meant to keep you engaged are those that will leave you irritated and bored. While forthcoming changes might result in a superior experience, right now it’s best to leave this last manly man to fend for himself.
    • 59 Metascore
    • 40 Critic Score
    For what it’s worth, I think the developers of Narcos were on the right track. They had a good idea that other games have nearly perfected, and tried to add their own twist to it. Sometimes those chances work out, giving us another way to play some of our favorite game types. This was not one of those times. Narcos tried to change the game. It just didn’t work.
    • 61 Metascore
    • 40 Critic Score
    There is definitely an interesting and unique idea underneath the problems which far outweigh everything else.
    • 48 Metascore
    • 40 Critic Score
    Many gamers will enjoy Depths of Fear: Knossos because it’s different, it’s weird, and it’s trying something new.
    • 74 Metascore
    • 40 Critic Score
    Armello has a lot of potential but the interesting bits never come to the forefront in any meaningful way, leading to a rather bland experience.
    • tbd Metascore
    • 40 Critic Score
    Life of Pixel could have been something more ambitious, like Evoland, but instead chooses to play it as straight as possible.
    • 72 Metascore
    • 40 Critic Score
    9 Monkeys of Shaolin is not anything to write home about, nor is it a must-play rebirth of the beat ‘em up genre that the publishers and developers claim it to be. Although the game provides aesthetically pleasing environments and some enjoyable music, it ultimately suffers from an uninspired and one dimensional co-op beat ‘em up experience and is hamstrung by a vanilla cast of characters.
    • tbd Metascore
    • 40 Critic Score
    At the moment, the Xenoblade Chronicles 2 Expansion Pass doesn't have enough major content to be called a meaningful one. You're not missing out on anything substantial from not getting the expansion. Luckily, the more interesting contents such as new BLADEs, Challenge Mode and even a brand new story are promised to be released in coming months. I recommend that you wait and see what those promised contents would bring to the table first, before picking up this expansion pass.
    • 33 Metascore
    • 40 Critic Score
    I have never played a farm simulator video game and based on my experience with this game, I don’t want to ever again (despite how interesting the new Farming Simulator looks). A simulator like this doesn’t have to be sexy, but Professional Farmer 2017 has all the energy of a pig waddling in the mud.
    • tbd Metascore
    • 40 Critic Score
    In the end, the whole game really does rely on a single type of puzzle game play, which makes it feel rather cheap - almost like the entire game was programmed by a single person for a college programming project or something (complete with SoundCloud.com links showing up for the music's credit section). Thankfully, the developers agreed. At a $2.99 price point, the dedicated puzzle-lovers out there may want to think about picking this title up, as it is guaranteed to get your brain working at later levels. While this review is for the PS4 version (Energy Cycle is also out on Steam and Xbox One), I can't help but think this type of simplistic puzzle game is better served on mobile devices. It almost seems like wasted potential, honestly. Weird, right? Regardless, outside of die-hard puzzle lovers though, Energy Cycle is just too repetitive to really recommend to anyone.
    • 38 Metascore
    • 40 Critic Score
    R.B.I. Baseball 17 is a decent arcade sports game but doesn’t do anything particularly special to sell itself beyond its authentic rosters and MLB license. There is some fun to be had with scoring big plays or home runs, but that should be a given for this type of game. This one is only recommended for the biggest sports fanatics who are craving a baseball experience on Switch and can overlook its glaring drawbacks. While the simplistic gameplay promotes pick-up-and-play matches, the lack of online, faulty fielding, and bland presentation make it feel like a watered-down version of other sports titles. Add in the game-crashing glitches and R.B.I. Baseball 17 strikes out.
    • 69 Metascore
    • 40 Critic Score
    Deus Ex: The Fall is a very ambitious game that pays off in some significant ways but fails in some fairly key areas.
    • 80 Metascore
    • 40 Critic Score
    One of the biggest factors I always rate games on is whether they are fun to play. A game could be the most mechanically polished, gorgeous, epic game, but if I didn’t have much fun playing it, that would impact my score dramatically. So, while “fun” is entirely subjective, I just had absolutely no fun whatsoever with …If Found. As a side note: I completed this game is entirely under two hours. While that isn’t a problem for me personally, some gamers do make a cost benefit decision based upon length of content. So, it is something to be aware of.
    • 75 Metascore
    • 40 Critic Score
    Unfortunately with reviewing this game I have to think of it in terms of should someone spend their hard earned money on this game and that hurts Dear Esther in a regrettable way. It tells a very interesting story in a mysterious and ambitious way and stands out as a risky decision on the developers but manages to be at least a little entertaining for how shallow the gameplay is. At a ten dollar price range I feel like I may have over paid a little and would have felt more comfortable with a price half that.
    • 43 Metascore
    • 40 Critic Score
    This game is a pretty clear cut disappointment and there is really no other way to say it. It had the potential to be a sleeper hit, paving the way for action games on the PSP, but ultimately let down with an uninspired storyline and lackluster gameplay.
    • 64 Metascore
    • 40 Critic Score
    My first thought as soon as I opened the game was “wow this feels cheap.” The feeling never went away, and just got even deeper.

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