DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Turmoil
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 56 Metascore
    • 40 Critic Score
    ICY
    While there are elements in Icy that feel interesting and well done, there are too many faults in execution to warrant a play through unless you’re hungering for a wasteland-trekking narrative.
    • 56 Metascore
    • 50 Critic Score
    Predator: Hunting Grounds is an asymmetric game with an interesting premise, yet it ultimately fails to deliver its full potential. There are thrilling moments but they are too few and far between. With enough time spent on polishing the game, it could become a top-tier title in its genre. As it is now, it is a tough game to recommend even to the most diehard Predator fans.
    • 56 Metascore
    • 50 Critic Score
    The always fun monkey balls rolls onto the PSP, but this time disappoints us with uneven gameplay, dull environments and lack of challenge.
    • 56 Metascore
    • 70 Critic Score
    Don’t Knock Twice is a short, play-it-once-and-forget kind of game whose purpose is to promote a film that might have flown below a radar or two. I enjoyed the genuinely unnerving moments of psychological terror that I thought brought the game within arms reach of Silent Hill. As a media tie-in, it’s not an especially bad game but the schtick doesn’t last as long as it should. The game does have two different endings but to ask the player to go through the whole game again just to see them is almost too much. If given a more polish and additional content, Don’t Knock Twice could have been a fantastic VR horror experience.
    • 56 Metascore
    • 50 Critic Score
    It's too bad that a game that allows you to play both as a stealth experience or a action game doesn't manage to do either of them very well.
    • 56 Metascore
    • 60 Critic Score
    Bound by Flame is an exceedingly interesting game. It attempts to join the ranks of games like The Witcher and Mass Effect with its combat and social elements but ultimately falls short.
    • 56 Metascore
    • 70 Critic Score
    Absent server crashes and disconnects, playing through the campaign in co-op mode is still fun and certainly more efficient than slogging through it solo, though it doesn’t improve the quality of writing or convoluted narrative. Ghost Recon: Breakpoint blurs the line between a singular, well-defined approach to the tactical shooter and a whole mess of other games, and the result is a loss of identity with little gained in the process.
    • 56 Metascore
    • 60 Critic Score
    There is really not much else that can be said about Shrek the Third, other than it is disappointing to constantly see games that could be enjoyable but fall into the stereotype of bad games based-on movies.
    • 56 Metascore
    • 40 Critic Score
    Released in 2013, LSL:R feels just as out of date as Gearbox’s Duke Nukem Forever, and critically speaking, I can only offer a review based on what it is now, not by what it was then. To the fans though, the score I give really doesn’t matter, nor should it. They paid for the game they love, and in this case, they got exactly what they wanted, dick shaped nose and all.
    • 56 Metascore
    • 50 Critic Score
    Not even the flashy visuals can help THQ's latest from its sluggish action, dull story mode and lagging online play.
    • 56 Metascore
    • 70 Critic Score
    It probably isn’t fair to classify Beat Blasters III as a “music game”, but rather a quality action game that thrives on music. If this sounds like something that you would like to experience, then you owe it to yourself to give it a try.
    • 56 Metascore
    • 60 Critic Score
    If you are looking for a game that will keep you entertained for hours, you’ll be best off looking elsewhere. The enjoyment I did find, I found when playing it in quick 10-20 minute sessions but anything longer than that the repetitiveness of the game would wear on me causing boredom.
    • 56 Metascore
    • 70 Critic Score
    It's unfortunately easy to focus on what's lacking about Empyre, but the game's premise and setting are sufficiently original, and its combat is engaging enough to warrant a look. Perhaps given a larger team and a longer development process, some of the empty spaces could have been filled in. Some voice work, more attention to craft compelling characters, and a more nuanced and branching story in which the player could feel more important, would all help elevate the game to another level. If Empyre: Lords of the Sea was a novel, I'd say it was a promising first draft.
    • 55 Metascore
    • 40 Critic Score
    Avoid this game at all costs, young Padawan…and may the force be with you, always.
    • 55 Metascore
    • 50 Critic Score
    A hack and slash game should have been a decent choice for a newly launched console, but this one is made nearly unplayable by its frustrating camera system and shallow gameplay.
    • 55 Metascore
    • 50 Critic Score
    It may not take any giant leaps for the platform but it does give a solid performance and really shows that Beenox takes their hand held games seriously. It gives us hope that they can really pull off something great in the future.
    • 55 Metascore
    • 60 Critic Score
    Crazy Machines Elements is a solid puzzle game that lets you relive the glory days of playing Mouse Trap or perhaps discover for it the first time.
    • 55 Metascore
    • 70 Critic Score
    If you can get past the graphical limitations and enjoy the game for its interesting puzzles and story, then Close To The Sun is well worth your time and money. If not then perhaps try it on another platform. After all, the Switch version is a compromise that allows you to play it on the go, and because of that it probably doesn’t do the game justice. I for one, intend to pick up the game and give it a go on a console, or maybe when it releases on Steam next year. But regardless of the platform, you choose to play it on, you can expect to enjoy Close To The Sun not only for its gameplay but also for its story of horror, mystery, and intrigue.
    • 55 Metascore
    • 60 Critic Score
    This is just a game that was set to have high expectations and unfortunately was unable to capitalize on these high hopes and came out with a pretty down the middle experience.
    • 55 Metascore
    • 60 Critic Score
    Taking a break from the platform genre, Sonic goes racing ala Wipeout, with plenty of speed and more speed. Decent racer, albeit marred by a momentum-killing annoyance.
    • 55 Metascore
    • 40 Critic Score
    Amazing Spider-Man on Vita, while impressive in scope, is more disappointing than broken.
    • 55 Metascore
    • 50 Critic Score
    The Bradwell Conspiracy runs terribly, the visuals are nothing special and the narrative is silly at best but that doesn’t stop Amber and the dialogue from standing out. I’d love to see what the developers, A Brave Plan, could do with more focus on the characters rather than plot, and a bigger budget for art and QA. There are the seeds of a great studio visible within the game but the fruit is not currently evident. I look forward to what A Brave Plan makes next but I can’t recommend The Bradwell Conspiracy.
    • 55 Metascore
    • 60 Critic Score
    Of course, every console launch has a few hits and a few misses and ports that feel like cash-grabs. If Bright Memory was a free game, it would be easier to recommend. As even a low-price game, it is hard to sell as representing the power of the new console. If anything, it might be responsible for a little buyer remorse, so my suggestion would be to skip this port and wait for Bright Memory: Infinite in 2021.
    • 55 Metascore
    • 60 Critic Score
    The Witch certainly has bags of style, but is let down by brain-dead AI and short gametime.
    • 55 Metascore
    • 50 Critic Score
    Tons of potentials here, but spoiled by overly simplistic controls and horribly sluggish frame rates.
    • 55 Metascore
    • 20 Critic Score
    A game this broken doesn’t warrant a playthrough of any kind and is the sort of purchase that fills one with regret instantly afterward.
    • 55 Metascore
    • 90 Critic Score
    Sword & Fairy 6 felt like I had binge-watched 64 half an hour-long episodes of a Chinese fantasy drama TV series. Productions values may have been low and effects cheesy but the actors and actresses were beautiful and the story so gripping that I couldn’t stop myself.
    • 55 Metascore
    • 50 Critic Score
    Demolish and Build has its heart in the right place but could also use another passthrough so that its expectations and instructions are clear and concise. A game that gives you reign to blow a bulldozer into the side of a building should be fun but the tedium, wishy-washy controls, and poor guidance turn the game into a test of patience.
    • 55 Metascore
    • 60 Critic Score
    Trials of the Blood Dragon is a great idea on paper but when it messes with the design that makes Trials so fun to play, the whole experience nearly collapses under the weight of its ambition.
    • 55 Metascore
    • 60 Critic Score
    A mediocre wrestling title that has a great list of wrestlers, and game modes, but doesn't have the goods to back it all up.

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