D+PAD Magazine's Scores

  • Games
For 571 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 20 The Lord of the Rings: Conquest
Score distribution:
  1. Negative: 49 out of 571
571 game reviews
    • 75 Metascore
    • 80 Critic Score
    Though it may have its faults, the vast majority of the content is a first-person shooter fan's wet dream, even if it doesn't deliver the kind of nightmares you may be hoping for.
    • 74 Metascore
    • 80 Critic Score
    Though it may have its faults, the vast majority of the content is a first-person shooter fan's wet dream, even if it doesn't deliver the kind of nightmares you may be hoping for.
    • 83 Metascore
    • 80 Critic Score
    As a free-roaming title intent on affording gamers the experience of a supercharged, structure-hopping badass, Infamous 2 succeeds in a variety of ways.
    • 87 Metascore
    • 80 Critic Score
    Dirt 3 is overall a thoroughly impressive beast, both creatively and technically that will surely please most fans of the series.
    • 87 Metascore
    • 80 Critic Score
    Dirt 3 is overall a thoroughly impressive beast, both creatively and technically that will surely please most fans of the series.
    • 79 Metascore
    • 80 Critic Score
    Dimensions is a consummate example of the handheld fighting game. It's packed with content (the highlight of which is a Chronicle mode which recaps stories from past DOA games), and brings back fond memories spent playing the Dead Or Alive games across previous generations.
    • 51 Metascore
    • 40 Critic Score
    Duke Nukem Forever is a strange enough novelty all on its own, but when all is said and done, it is a vastly aged shooter that is left trailing in the dust of its modern contemporaries.
    • 49 Metascore
    • 40 Critic Score
    Duke Nukem Forever is a strange enough novelty all on its own, but when all is said and done, it is a vastly aged shooter that is left trailing in the dust of its modern contemporaries.
    • 58 Metascore
    • 70 Critic Score
    The challenge/reward loop will simply not click for many, with the touch-screen controls being little more than a clunky irritant attached to a slow-paced and slightly directionless game.
    • 73 Metascore
    • 80 Critic Score
    If there's anything to take away from Lego Pirates of the Caribbean, it's that it represents a culmination of style of design that Traveller's Tales has been tweaking for years now, and does so in the most positive way possible. Every working part of the Lego series has been nigh-on perfected here, but if the formula has never won you over before, then not only will it fail to do so now, but it probably never will.
    • 73 Metascore
    • 80 Critic Score
    If there's anything to take away from Lego Pirates of the Caribbean, it's that it represents a culmination of style of design that Traveller's Tales has been tweaking for years now, and does so in the most positive way possible. Every working part of the Lego series has been nigh-on perfected here, but if the formula has never won you over before, then not only will it fail to do so now, but it probably never will.
    • 89 Metascore
    • 100 Critic Score
    If we were being super critical, L.A. Noire can feel a little repetitive – and slightly linear – at times.
    • 89 Metascore
    • 100 Critic Score
    If we were being super critical, L.A. Noire can feel a little repetitive – and slightly linear – at times.
    • 35 Metascore
    • 20 Critic Score
    With insipid art, painfully boring gameplay and a lack of any sense of professionalism or class, Star Raiders just can't come recommended to anyone, even to those with more time and money than they know what to do with.
    • 69 Metascore
    • 60 Critic Score
    It is frequently nail-biting but falls short of being consistently engrossing, but Codemasters have stayed true to their ethos of simulation – at the cost of spectacle – which is worth examining if you tire of being an one man army.
    • 67 Metascore
    • 60 Critic Score
    It is frequently nail-biting but falls short of being consistently engrossing, but Codemasters have stayed true to their ethos of simulation – at the cost of spectacle – which is worth examining if you tire of being an one man army.
    • 86 Metascore
    • 80 Critic Score
    Mortal Kombat is back and this time it's pulling no punches.
    • 84 Metascore
    • 80 Critic Score
    Mortal Kombat is back and this time it's pulling no punches.
    • 72 Metascore
    • 80 Critic Score
    While DodoGo! Robo may not do a great deal to expand on the ideas laid down by the original, it delivers a cheap, cheerful and challenging package that is more than worthy of a place on your DSi. It's a prime example of a simple premise being taking to a satisfying and engaging conclusion, and stands head and shoulders above most of its 200 DSi Point brethren. Extinction would be a cruel fate for this particular Dodo.
    • 83 Metascore
    • 90 Critic Score
    Something old, something new, something red and something blue, Outland stands as another fine example of how old-school platforming can be brought triumphantly into the modern era with tight gameplay and an interesting twist on an old staple.
    • 84 Metascore
    • 90 Critic Score
    Something old, something new, something red and something blue, Outland stands as another fine example of how old-school platforming can be brought triumphantly into the modern era with tight gameplay and an interesting twist on an old staple.
    • 45 Metascore
    • 30 Critic Score
    Sanctum of Slime is ultimately a missed opportunity that deserves to be missed.
    • 42 Metascore
    • 30 Critic Score
    Sanctum of Slime is ultimately a missed opportunity that deserves to be missed.
    • 60 Metascore
    • 70 Critic Score
    It's a game whose RPG-stylings will lend themselves well to super-powered speed runs many months from now, whose light touch and hidden depths could well create something of a cult following.
    • 77 Metascore
    • 80 Critic Score
    For underneath the rage of Mother Nature at the heart of Apocalypse lies a racing game whose visceral impact is almost unlike anything in the modern genre, an anarchic experience built on both arcade simplicity and technical complexity.
    • 75 Metascore
    • 60 Critic Score
    As a full-priced title, we simply can't recommend WWE All Stars at this point in time, though anyone that wants to throw caution to the wind and revel in the undeniable appeal of WWE's past and present colliding will still find plenty to justify their decision.
    • 85 Metascore
    • 100 Critic Score
    This is not COD with an afterthought of a campaign, nor is it Far Cry 2 with its open expanses and sand-box gameplay. It's not a corridor shooter like Doom and it isn't Battlefield or Killzone 3. This is Crysis 2 – a magnificent first-person experience in its own right that stands out from the crowd by focusing on a campaign that is wholly engaging, at times highly challenging and often truly memorable.
    • 69 Metascore
    • 70 Critic Score
    Even when it's at its most curiously punishing, Swarm is dexterous enough to reward those who put the time into learning its methods and also satisfies with the type of cartoon violence that makes for a very endearing and well-made game on the whole.
    • 71 Metascore
    • 70 Critic Score
    Even when it's at its most curiously punishing, Swarm is dexterous enough to reward those who put the time into learning its methods and also satisfies with the type of cartoon violence that makes for a very endearing and well-made game on the whole.
    • 50 Metascore
    • 50 Critic Score
    Yoostar 2's developer Blitz Games got it right by calling their game a 'movie karaoke' experience – and in all senses of the word, it truly is best defined this way. Having your bodily image projected into film and TV scenes is as charming as it tedious in practice. But more so than many other party games, the on-disc limitations of choice on offer as well as the brevity of each film's clips might spoil the experience for some.

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