D+PAD Magazine's Scores

  • Games
For 571 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 20 The Lord of the Rings: Conquest
Score distribution:
  1. Negative: 49 out of 571
571 game reviews
    • 38 Metascore
    • 20 Critic Score
    It's a sad truth to report, but the great ideas of Steel Battalion: Heavy Armour have been laid on some considerably crooked foundations. If anything, it's an indictment of the Kinect's over-promise, as its unresponsive method of control ends up drowning out any potential of its ambitions coming to life in a truly satisfying manner.
    • 74 Metascore
    • 70 Critic Score
    If you like Marvel, it's one of the less egregious Marvel Comics tie-ins and the 3D does make a pretty game prettier. There are certainly better experiences in the current selection of 3DSware, but for the budget price, you get a lot of mileage. Now if only I could keep Iron Man in that suit and blasting his enemies for more than five seconds. That's what happens when you trust a drunk superhero.
    • 83 Metascore
    • 100 Critic Score
    Whether you're a seasoned veteran or new to the franchise, you have every reason to dive into these games in all their HD glory.
    • 77 Metascore
    • 80 Critic Score
    Playing Thomas Was Alone brought to mind a lyric from the song 'Darky' by Californian Nu-metallers (hed)PE; in which singer Jared Gomes growls 'One foot on the moon, one foot in the cave' – a sentiment that perfectly encapsulated the duality of the experience on show here; Thomas Was Alone embraces the new while keeping one foot firmly rooted in the past.
    • 87 Metascore
    • 100 Critic Score
    As a game, it is perfect; it does nothing wrong in itself and the only criticism that can be levelled at it is the lack of online capabilities – although the games which it hearkens back to so closely had no such thing.
    • 83 Metascore
    • 60 Critic Score
    The game's smooth-as-butter movement is a great hook which deserves to be paired with a more engaging game, as the end result feels far too sparse and underused in the greater context of everything it has going for it.
    • 73 Metascore
    • 70 Critic Score
    Dawnguard is a mixture of old and a little something new, but it's also a case of success and failure. In trying to present an epic pilgrimage, the game becomes exasperating and a chore, but in attempting to do new things it occasionally sets itself apart from the side-quests discovered in the main game. There's nothing earth-shattering or fresh from an artistic standpoint, but Dawnguard has its high points, a very welcome companion and as well as new powers for you to play around with. Whether or not you consider this worth the 1600 MS points will depend on just how desperate you are to return to the world of Tamriel.
    • tbd Metascore
    • 70 Critic Score
    Its ambitions may be modest, but there's no doubt that Dead Hungry Diner succeeds in delivering an intelligent and entertaining experience that's worth of your attention.
    • 70 Metascore
    • 60 Critic Score
    As it stands, it ably showcases the potential of motion controls and takes you on an enjoyable ride, but it's a ride that ends all too soon and that doesn't give you much reason to go around a second time.
    • 79 Metascore
    • 60 Critic Score
    While Ghost Recon Future Soldier is enjoyable enough, in a genre as heavily populated as modern tactical shooters 'enjoyable enough' no longer cuts it.
    • 78 Metascore
    • 70 Critic Score
    Despite all its shortcomings, Dragon's Dogma if an often enjoyable and interesting experience.
    • 88 Metascore
    • 70 Critic Score
    It's a good world with a few flaws, and as long as you're okay with having to repeat certain bits and learn from your mistakes, then it's definitely worth your time.
    • 61 Metascore
    • 70 Critic Score
    As a well-presented game that looks the part and sells itself on speed and accessibility, Sonic 4: Episode 2 is slightly better than the previous effort in a number of ways and yet, there's still room for improvement.
    • 77 Metascore
    • 80 Critic Score
    Cynics will point out the shortcomings of the single-player campaign and lament the fickle nature of the online experience, but both criticisms struggle to stand up to closer inspection; the former fulfils its role well enough and the latter is (sadly) a given with any game of this type. Through Starhawk's dynamic arenas of combat and broad, deep and well-implemented toolset, LightBox Interactive has delivered a call to arms that deserves to be heeded.
    • 79 Metascore
    • 70 Critic Score
    Like Dead Rising 2: Case Zero, this is short, and is going for 400 points, which is barely anything. It's not so long that you get bored, and it's not so short that you feel robbed with the cost, unlike a full retail game which can outstay its welcome. The Walking Dead Episode One is a great experience which makes an overused genre interesting once more and tells a nice tale along the way. Hopefully the next episodes can keep the momentum going.
    • 86 Metascore
    • 80 Critic Score
    It's been years and Max Payne has aged both as a character and as a series. It's visually impressive and spins a compelling yarn, featuring a protagonist who walks the line of insanity yet remains likeable due to his inner humanity. That said, it goes to show that there's still only so much that can be done with a third-person shooting game set in the real world, becoming limited by the endless mobsters and hired guns. It's anything but perfect, but as what amounts to a gritty and playable action flick, Max Payne 3 could be just the ticket for those empty summer months.
    • 57 Metascore
    • 60 Critic Score
    This very much makes Datura a game of two halves; on the one hand it's imaginative, beautifully rendered, and strives for a rare degree of uniqueness. On the other, it's an experience marred by mechanical shortcomings and over-ambition, with Move implementation that frustrates as much as it inspires awe.
    • 52 Metascore
    • 40 Critic Score
    It's not enough to save Operation Raccoon City though, which ultimately is a title that feels too rushed to warrant any great investment on the part of the player. That it's sold in such high numbers (at time of writing it's number one in Japan) says a lot about the strength of the Resident Evil brand which, if ORC is anything to go by, is in danger of being fatally diluted.
    • 71 Metascore
    • 70 Critic Score
    When the credits roll, Escape Plan leaves you satisfied of time well spent; getting know its cast of charming characters is a pleasure and its gameplay is largely on the right side refreshing. Though it arguably rarely feels essential, it is a quietly charming game that feels perfectly at ease with its glacial pace, and it is this – along with Lil and Laarg's PVC-clad charisma – that ultimately enables Escape Plan to meander its way into your heart.
    • 90 Metascore
    • 100 Critic Score
    The way it plays is a measure of beautiful precision and patience, and when you couple the community aspect to the near perfect gameplay, it makes for a package which is one of the strongest of 2012 so far, and we have a feeling that in terms of Evolution, the best is yet to come.
    • 89 Metascore
    • 100 Critic Score
    Fez
    The aesthetics, the way it plays, the satisfaction of discovery – all are aspects that are missing in too many modern releases. Should you have found your interest in gaming to be waning of late, then this may have the power to restore your faith in the industry's ability to surprise and innovate. For that alone, Fez deserves your undivided attention.
    • 78 Metascore
    • 60 Critic Score
    To conclude, were there even the slightest concessions to moderation in Skullgirls' aesthetics, and a few small but fundamental UI changes, it would be a superb entry-level fighting game which allows a player new to the genre to leap in and through practice become a master. But as it stands, the relentless sexuality on display is ineffective as parody and serves only to reinforce the belief that games are designed for young men who read FHM.
    • 72 Metascore
    • 80 Critic Score
    Every now and then, a videogame genre can get shaken up by the arrival of a title that pushes it in new or interesting directions, and Ridge Racer: Unbounded is one such title; through its inspired drift mechanic, weighty physics and ingenious level creation tool, it pushes the genre to new heights of challenge and is all the more rewarding for it.
    • 83 Metascore
    • 80 Critic Score
    This is a game which has a free version, so as long as you have a device capable of using it, and at least one friend (or randoms to prey upon with your crude pictures of scrawled genitals) then this game makes for the perfect time-sink. And once you've got it and enjoy it, why not pay the 69p, you cheap sod? It's just over a third of a quid for this much fun!
    • 74 Metascore
    • 90 Critic Score
    Playing the original game alongside the re-release of Dante's Awakening is reason enough for fans and newcomers alike to pick this up without hesitation and even if the reboot fails to recapture the glory of old, this collection shows that it's never been a better time to strap on the leather and slay a few demons.
    • 76 Metascore
    • 60 Critic Score
    There's no denying the core concept remains fun, frantic and often enjoyable, but it feels slight and the game's long ingrained mean streak and occasionally sneering tone only serves to highlight how far the industry has come in the last decade. Peek closely enough under that shiny new coat of paint and you'll soon find evidence of rust.
    • 84 Metascore
    • 80 Critic Score
    Capcom has delivered on the potential of the cross-over template admirably and created a game that's hugely engaging, always entertaining and feels like an easily justifiable extension to both Street Fighter and Tekken brands. It is disappointing that the online element isn't yet up to scratch, but when this issue is resolved Street Fighter x Tekken should have no problems standing on its own two feet.
    • 80 Metascore
    • 90 Critic Score
    Kingdoms of Amalur: Reckoning is a hoot to play. It feels like Fable done right, like a third person Skyrim edited to a workable size.
    • 85 Metascore
    • 90 Critic Score
    Dazzling in design and addictive in the gameplay department, Trine 2 is a spectacular fantasy romp that shouldn't be missed by anyone with a penchant for high-quality platforming with a puzzling twist. It'll get you swinging, slicing, jumping and thinking as you venture towards the next gorgeous land ripe for exploration. Combat can be awkward and you'll fumble with the controls as you attempt to manipulate objects, but these are just minor blemishes on a downloadable title that simply shouldn't be missed.
    • 81 Metascore
    • 80 Critic Score
    The Jak and Daxter Collection is one of the best high-def re-releases about and represents great value for money in terms of bang for your buck.

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