Cubed3's Scores

  • Games
For 4,097 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Dragon Quest IX: Sentinels of the Starry Skies
Lowest review score: 0 The Letter
Score distribution:
4097 game reviews
    • 76 Metascore
    • 70 Critic Score
    What else can be said about Sparkle 2? It's the concept of Puzz Loop/Zuma, on the Nintendo Switch, with a few unique elements thrown into the mix to make it be enough of its own thing to feel appealing to fans of the genre, and it plays best as a handheld title via the touch screen of the system. It will appease the hunger for this type of experience on the Switch without any doubt, but should not be expected to reconcile its detractors with the concept, however, as it remains pretty close to its source material. Price is perhaps just a bit on the steep side for newcomers, but for anyone who likes a good challenge of that type, with the amount of tough as nails challenges to tackle in here to complete absolutely everything, it's a fair price.
    • 79 Metascore
    • 80 Critic Score
    Yay… boots on the ground! Hopefully that tiresome, overused phrase can finally be airlifted out of the gaming lexicon as Call of Duty is all about that terra-firma trench foot experience, baby. It will be interesting to see if the fickle game-buying public starts to hanker after the good old days of wall-running and power sliding in a few years from now, but as it currently stands, Sledgehammer has delivered exactly the product that was needed to revitalise the franchise at exactly the right time. Call of Duty: WWII is an explosive return to the series' roots that does have a few minor issues and can occasionally come across as being a bit generic, but for the most part is pretty solid in execution. Whether it's enough to win back lapsed fans is anybody's guess, but the highly polished campaign, habit forming multiplayer, and the satisfyingly creepy zombies mode gel perfectly together to bring a package that should at least appeal to the diehards.
    • 82 Metascore
    • 90 Critic Score
    Offering intense twin stick action from beginning to end, RIVE: Ultimate Edition can easily fit into the so hard it's good category, along with the likes of Sine Mora EX, also on Nintendo Switch. With plenty of modes ensuring excellent replay value, it's hard to find a better offering in that category on Switch right now. Excellent art, and a level of performance that even exceeds that of the PS4 version, plus Sonic Picnic's excellent soundtrack, coupled to the most complete version yet that can be enjoyed anywhere, make this the best version of what was already a truly great experience before... making it even more painful to think that Two Tribes is now no more.
    • 73 Metascore
    • 70 Critic Score
    Farming Simulator Nintendo Switch Edition is reliable, but it needs some upgrades. It is the old tool that never really got a good upgrade that hits the same levels of quality. Fans of the franchise are going to love the meditative state ploughing the fields, and having the feeling of productivity. It has a certain magic to it in its realism that makes it a wonderful simulator, and those looking to try out the modern farmer life, or just look at the machines and drool, are not going to be left disappointed.
    • 84 Metascore
    • 80 Critic Score
    Bethesda has managed to port its enormous and captivating world into what's basically a tablet, and has done so almost flawlessly.
    • 57 Metascore
    • 60 Critic Score
    Kirby Battle Royale on Nintendo 3DS is a somewhat fun mini-game collection, but one that doesn't have much life outside of its three-hour or so story, and a handful of hours afterwards. Kirby is once again relegated to a mediocre little release that few will play, and fewer will remember a year from now. The biggest grievance with this, though, isn't the mediocrity or the lack of innovation - it's the cost. This is certainly not worth the asking price and it would be far more appetising if it was a good 50% off the RRP.
    • tbd Metascore
    • 90 Critic Score
    For the very modest price of this first chapter of the Stories DLC, it is hard to criticise. Starting at $1.99, or the season pass for $4.99, there is plenty of content here to entice fans who may have set This War of Mine down to pick it back up again. Hopefully, the rest of the stories match up to the quality on show here in terms of the narrative of the protagonist, Adam, and his journey to save his daughter and escape the besieged city. The same compelling gameplay, graphics and sound from back in 2014 remain, and placed on top is the forward momentum that a story brings.
    • 72 Metascore
    • 60 Critic Score
    While Batman: The Telltale Series pulls off a novel retelling of the titular Bat's origin, it still falls into the same traps that plague much of Telltale's catalogue of games. Low stakes choices, inconsistent storytelling, and short episodes all culminate in a season that squanders all its potential by the finale. This is especially disappointing since there are genuine high points. The relationship between Bruce and Selina is handled excellently, and the concept behind Harvey Dent's downfall is arguably more iconic than ever thanks to the intimate nature of the game. Unfortunately, these moments aren't enough to save the story from unearned twists and a lacklustre conclusion. Batman: The Telltale Series is worthwhile enough for Batman fans looking for an original story sporting a fresh-faced Bruce Wayne, but this is one series that will struggle to win over any Telltale detractors.
    • 84 Metascore
    • 90 Critic Score
    With new buildings to visit, more Pokémon to discover, plenty of extra challenges and mini-games included, and even a new villain to tackle, Pokémon Ultra Sun (and its counterpart, Ultra Moon) is the ultimate version of the already impressive Sun and Moon. Ideal for newcomers and veterans alike, the Pokémon flame is burning stronger than ever with this 3DS release, and it seems that Game Freak is hitting its stride just in time to deliver its first home console adventure on Nintendo Switch next year.
    • 72 Metascore
    • 50 Critic Score
    For some hardcore fans and for some casual players, Marvel vs. Capcom: Infinite will do the job. The online and training modes are there for the former, whilst the arcade and accessible gameplay is there for the latter, but it doesn't make an effort to go all out and do all it can for both sets of players. Add to this the inexcusable locking out of characters as DLC, the weak overall roster, and rubbish presentation, and it is clear Capcom didn't want to put the effort into what could have been a great revival for the series. No doubt Infinite will still have appeal when it comes to the esports scene, but in the face of stiff competition, this one is likely to fall by the wayside before too long.
    • 66 Metascore
    • 70 Critic Score
    A number of issues with Blue Reflection quickly present themselves, such as some screen-tearing witnessed in the visual stakes and a questionable focus on the level of fan service wedged into the adventure, yet underneath these opinion-splitting matters there is an extremely enjoyable, memorable, and rather uncommon Japanese RPG adventure that will certainly leave an impression for the duration of the journey, as well as for a while after playing it.
    • 65 Metascore
    • 70 Critic Score
    Octodad: Dadliest Catch is the epitome of cult, as it's clearly a love-or-hate video game, since its purposely bad control scheme and comedic approach to things is far from most people's cup of sea water. As for those who think that this is up their alley, it's best to wait a bit. Not because this isn't fun or anything, but because it's currently a bit too pricey for what's on offer.
    • 77 Metascore
    • 70 Critic Score
    Ittle Dew 2+ is more than the sum of its parts. It has many small great qualities that tie everything together to make it a worthy Zelda-style adventure. It is too bad that the combat is not one of those working parts. This adventure has a true spirit of exploration and a ton of puzzles and secrets to uncover. The legitimately funny character banter should manage to get a laugh out of even cold and dead inside cynical reviewers. The humour has a dryness to it that is unexpected for such a colourful and wacky looking videogame - most of which is derived from the flying fox, Tippsie (the best character in the game). The load times can be really lengthy at times, which is confusing since Ittle Dew 2+ is certainly not taxing the Nintendo Switch, but they are ultimately worth it in this quaint action-adventure game.
    • 81 Metascore
    • 60 Critic Score
    Middle-earth: Shadow of War has high production values and is a fun open-world slashathon, but it's stretched thin. The storyline starts off promising, but all of the interesting characters get pushed aside to make room for nothing of consequence. Hours upon hours are lost to the abyss as players engage in a relentless cycle of gear upgrades and Orc recruits. Assaulting fortresses and conquering territory loses its appeal a bit too quickly. The game is pretty entertaining in short bursts, especially when Talion can make full use of his powerful abilities. Still, the lack of finesse when it comes to combat will make fighting feel a bit bothersome. The Ranger is at his best when he's eliminating the opposition with surgical precision, or making use of hazards in the environment. All in all, this title is worth a look; just don't expect to grow too attached to it.
    • 72 Metascore
    • 60 Critic Score
    Tower 57 is altogether a solid game. It doesn't quite deliver twin-stick gameplay on par with its presentation, but it's still pretty enjoyable. The variety of weapons is nice, and the scenarios presented in each stage make good use of them. It's also great to a visit a world that's so lovingly crafted. The sprite work and animations are very well done. If time permits, gamers should strive to fit at least two playthroughs into their busy schedule, just to see everything.
    • 69 Metascore
    • 80 Critic Score
    After the up-and-down rollercoaster that has been this season of Marvel's Guardians of the Galaxy, Episode 5: Don't Stop Believin' has managed to tie together an emotionally-investing story. With an ending that packs quite a punch, this episode finally seems to have gotten right what the rest of the season had so far been lacking. By trimming down the poor gameplay movements, and focusing more on telling a better story without constant replays by cheap deaths, this is probably the best episode of the season. It is just unfortunate that it took so long to actually get to.
    • 75 Metascore
    • 70 Critic Score
    Ken Follet's The Pillars of the Earth is a beautifully hand-drawn retelling of the original novel that visualises the story through the eyes of three different characters: Tom Builder, Philip, and Jack. They each play a role in the overall story that intertwines with each other, with the threat of a greater war over the kingship looming over everyone's heads. Uneasy alliances are formed, and major moves are made that cannot be undone, while Tom is focused only on building his grand cathedral, while Philip is trying his best to restore the Priory to its former glory, and young Jack is simply trying to find his place in the world of men. While the story can be slow-going due to the sluggish gameplay and technical limitations causes graphical headaches, this is a great way to introduce new people to the wonderful story.
    • 79 Metascore
    • 70 Critic Score
    This is still the same great game that miraculously runs better than most could ever have imagined on what is essentially a mobile console.
    • 62 Metascore
    • 70 Critic Score
    Cook, Serve, Delicious! 2!! serves up another slice of excellent fun that, although not especially deep, will certainly keep you coming back for more. Please pass these compliments to the chef.
    • 86 Metascore
    • 60 Critic Score
    Wolfenstein II: The New Colossus takes The New Order and multiplies everything tenfold (especially the silliness and the amount of cut-scenes) when it should just take the original and carefully build upon its foundation, smoothing its rough edges and offering the very best Wolfenstein game ever. The result is a FPS that's fun, but also one that doesn't really know what it wants to be.
    • 84 Metascore
    • 60 Critic Score
    Whereas Project CARS felt like a finished and polished product, Project CARS 2 maybe needed another couple of months in development to iron out the wrinkles. There is undoubtedly a good game in there as the handling and visuals are exceptional, but it is capable of so much more.
    • 81 Metascore
    • 80 Critic Score
    Assassin's Creed: Origins is an absolutely stellar return to form and even those who have previously not enjoyed the series would be wise to give it a second shot here. The new combat design is a big improvement, the world is rich, the story compelling; there is a lot to like here and it also massively returns on its investment thanks to the amount of content.
    • 77 Metascore
    • 70 Critic Score
    Yomawari: Midnight Shadows manages to be pretty scary and goes to show how restraint can be effective in crafting horror.
    • tbd Metascore
    • 50 Critic Score
    While Pathfinder Adventures is largely a faithful reproduction of the board game, in many cases this is not enough. A single player romp through a card game designed to be played in real life leaves much to be desired. There is nothing majorly wrong with the game, but Pathfinder Adventures is entirely average as the gameplay quickly devolves into endlessly clicking dice and cards without meaning.
    • 82 Metascore
    • 80 Critic Score
    At its heart, Football Manager 2018 remains a compelling experience, delivering rollercoaster highs of conquering the world while battling the agonising lows of relegation and sackings. The problem is the first signs of weariness are really starting to show themselves in this year's edition. It is like an ageing star in the twilight of their career; more than previously, there is a lack of genuine innovation from a team of developers who are held up to an exceptionally high standard. For sure, there are some welcome additions; the performance of the 3D match engine, alongside the revamps of scouting and medical teams, for instance, show that Sports Interactive does take refinement seriously. However, the continuing focus on the aspects most fans of the series find the most tiresome - the social media and player conversations - portray a worrying trend of the wrong path being pursued. The fundamental strengths of Football Manager remain, yet it seems a better strategy these days is possibly to pick up the title every two seasons for the best 'bang for buck' factor. For the annual buyer, this year's might prove a tougher pill to swallow and could well be deserving of one mark lower.
    • 57 Metascore
    • 50 Critic Score
    Sonic Forces is far from perfect, with frustrating controls, brevity, poor level design, and a lack of challenge. The visuals, soundtrack, and the occasional moment of flair leave the game with some redeemable qualities, but it ultimately disappoints even the most forgiving Sonic sympathiser.
    • tbd Metascore
    • 60 Critic Score
    In crafting a very specific identity for itself, Light Apprentice unfortunately fails to fully deliver on many of its main fronts. As an RPG, it offers too little party customization and features some of the most tedious battles in the genre. As a point and click adventure, it never requires more than a basic amount of perception. As a narrative driven title, Volume 1 stops just as soon as the story starts to pick up. There is one key area where Light Apprentice excels, however: the presentation. It reads and feels like a proper comic book. Panels are well drawn and well placed, and the interactivity at play is a great way of creating intimacy with the main cast. The biggest problem here is simply that this is one third of a story - of a game. With more time, it's likely that battles would pick up the pace, puzzles would become more thought provoking, and the story would explore some deeper themes and plots. As is, this is an okay way of killing a few hours, but it might be worth holding off until at least Volume 2 is out to get a fuller experience.
    • tbd Metascore
    • 90 Critic Score
    Heiankyo Alien 3671, with its unique blend of high intensity action and devious problem solving, is the most engrossing game you will play all year. 2017 has seen a slew of excellent releases, but it's this title that will keep you coming back to it again and again. Many a sleepless night will be spent chasing high scores. Adjusting to the controls and scoring mechanics will take time, but the results are well worth the effort.
    • tbd Metascore
    • 80 Critic Score
    A very solid pinball pack offering three tables that offer varied experiences. At least one table will catch the flavour of almost any pinball player with the wide appeal of the package. The faithfulness to the movies mixed with the usual Zen Studios quality makes this an easy purchase for pinball fans and Universal movie fans alike.
    • tbd Metascore
    • 70 Critic Score
    The gameplay isn't overhauled here, but it doesn't need to be. Cities: Skylines - Green Cities adds new content and refreshes current content, making for a more whole and diverse gaming experience, which is just about everything a good add-on needs to do. It might not be a must-have, but it does add to the Cities: Skylines experience, which is one the development team at Colossal Order has kept running strong since launch.

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