Cubed3's Scores

  • Games
For 4,097 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Dragon Quest IX: Sentinels of the Starry Skies
Lowest review score: 0 The Letter
Score distribution:
4097 game reviews
    • 74 Metascore
    • 70 Critic Score
    Masters of Anima is a great indie title that could have been incredible had it had some more work put in the story to break it away from cliché fantasy stories seen so often. The interest regarding cut-scenes and voice acting wane quickly; the constant grading of performance and time taken to complete fights and missions also break overall immersion at times, making the game as a whole feel more stage-based rather than one grand adventure. What is here, though, is impressively polished and easy to learn. The uniqueness of the gameplay makes it worthwhile for most people to try out.
    • tbd Metascore
    • 50 Critic Score
    Suicide Guy is a game where the purpose is to kill yourself, and while this could actually offer a disturbingly entertaining time, the end result is nothing but a simplistic physics puzzler of no importance.
    • 61 Metascore
    • 50 Critic Score
    Co-op alien-blasting shooter, Earthfall, is a decent clone of Left 4 Dead... and that's the problem with it, as it should be much, much more than that. Simply put, the foundation is great, but the structure on top of it is not worth the rent.
    • tbd Metascore
    • 10 Critic Score
    Zombie-shooter Crimson Earth might not be a part of the worst videogames ever made (that honour belongs to the thousands of sex-themed Steam titles), but it's definitely scraping the bottom of the barrel to find its place amongst them, mainly because its developer didn't even bother to complete it.
    • 78 Metascore
    • 70 Critic Score
    Q.U.B.E. 2 is an interesting puzzler with tight mechanics that do a great job at challenging gamers, especially later on. It consistently introduces new elements that add a new aspect of strategy, and these elements cohesively build on top of each other, making for some delightfully satisfying and varied levels. It's a shame that the first half of the game is a bit of a slog, but even then this is still a very solid puzzler that any fan of this genre should consider.
    • 72 Metascore
    • 60 Critic Score
    Hours of Darkness is a solid DLC entry for an already great title. It certainly presents a diverse style of stealth oriented gameplay, alongside a different setting to the main story. Seeing the background context of a previously acknowledged Far Cry 5 NPC is also a neat bonus. However, there are issues with the lack of content and having just one main objective in a relatively straight and linear path means that the realistic timeframe of a play-through is going to be somewhere in the region of one to three hours depending on how incentivised the player is to complete side objectives and collect items.
    • tbd Metascore
    • 80 Critic Score
    Unlike other racing titles, which have a low barrier-to-entry for newcomers for their more general sense of play, Assetto Corsa is made by professionals, for professionals who truly appreciate the display of the vehicles, while paying great respect to the tracks and the challenge ahead.
    • 57 Metascore
    • 50 Critic Score
    With City of the Shroud, the premise is far better than the execution. The five different sides of the story is by far one of the best parts but is buried far too often in meaningless fetch quests and mediocre writing. The combat system would be better served if it was turn-based and deeper, as spamming is simply far more effective and not particularly fun.
    • 81 Metascore
    • 80 Critic Score
    The original Hand of Fate had a Vita port planned, which sadly never came to fruition. Hand of Fate 2 on Nintendo Switch shows just how good that port could have been. It's so absurdly addictive and utterly unique. It improves on the original in every way and is a truly unique experience. It takes elements of so many different types of games and mashes them together; a process that usually results in a metaphorical goopy mess, but here it's somehow turned into gold.
    • 78 Metascore
    • 70 Critic Score
    ThroughLine Games made the right call in keeping the anima puzzles and platforming elements relatively simple, as well as not allowing Anne to die. These decisions ensure a steady and progressive flow, keeping the spotlight on the game's greatest strengths. With that said, considering how gorgeous the animation work is, it's a shame that the platforming itself feels somewhat cumbersome, and not particularly fluid. Regardless, this is an excellent side-scrolling adventure.
    • 67 Metascore
    • 60 Critic Score
    As for Call of Duty: WWII - United Front: DLC Pack 3, it's hardly going to set the gaming world alight, but it does exactly what it sets out to do, with both Operation Supercharge and Monte Cassino being particularly strong highlights.
    • 82 Metascore
    • 90 Critic Score
    The Journey Down: Chapter Two offers more and better story content than Chapter One did, exactly like was hoped. Things bode well for the finale and this chapter elevates the overall feel of the trilogy so far from a status of good point-and-click adventure to something more special than the first chapter taken on its own merits may have led some to expect.
    • 80 Metascore
    • 90 Critic Score
    Youropa is a fantastic puzzle platformer that is fresh, unique, and delightfully challenging from beginning to end. It constantly throws in new mechanics and upgrades, while still making sure players have mastered each one before moving onto the next and making things more complicated. Its dreamlike atmosphere is inviting, and although the game isn't long, if you don't plan on going for collectibles or using the level editor, every minute of it is a joy to play.
    • 65 Metascore
    • 60 Critic Score
    There is definitely a lot of potential here and a base to build on for future titles. Where it slips is simply a lack of content and imagination on the narrative front, with a lot of stereotypes employed within the setting. However, the gameplay fundamentals here are solid, with a fine shooting system and some impressive graphics. A bit more scale in terms of expanding from simply a linear on rails with only 180 degrees of movement stops Naked Sun from really excelling over some of the competition which have done this genre a bit better.
    • 78 Metascore
    • 70 Critic Score
    The Journey Down: Chapter One limits itself to simply laying down the premise of a promising narrative but, unfortunately, limits itself to just that and is altogether over fairly quickly. It does nothing else wrong in terms of gameplay or presentation, though, even if the choice of character art is a bit out of left field and hard to adjust to, at first. Player interactions with the humorous plot and colourful cast of NPCs are what build the sympathy towards Bwana, the protagonist, and his companions.
    • tbd Metascore
    • 70 Critic Score
    Sonic Mania's Encore pack gets away with having not much to offer because of its almost irresistible price. Super fans will lap this up in an instant, appreciating the addition of two new characters with unique abilities and slightly adjusted zones to put them to use in, but this isn't enough to entice the less hardcore Sonic Mania owner. Completely fresh zones would have really changed that. Guess that's a job for Sonic Mania 2.
    • 66 Metascore
    • 50 Critic Score
    It's not clear why Code of Princess on 3DS was ever a cult hit; maybe because it was the only action RPG on the 3DS at the time? Organising a local multiplayer session ends up taking up more time than the time spent playing together since the core gameplay of Code of Princess EX is very shallow and very tedious. Battles just drag on for an eternity as heroes constantly wail on goons, making everyone who is playing feel only regret. What a waste of excellent character designs that they have to be used in such a milquetoast beat 'em up.
    • 66 Metascore
    • 50 Critic Score
    This is the Police 2 is presented well, featuring a great visual style, accompanied by an equally great score, but a poorly penned script, coupled with gameplay that is not engaging, keeps it from realising its full potential.
    • 65 Metascore
    • 70 Critic Score
    From its story, to its aesthetic, to its gameplay, War Tech Fighters feels like a traditional mecha anime brought to life. It's by no means perfect, often falling into the tedium of repetitive as far as its combat is concerned, but its presentation and novelty are more than enough to keep it a memorable experience all throughout. It perhaps also could have benefited from a story that felt more appropriate and in sync with the genre it's paying tribute to, but, as is, War Tech Fighters is a charming take on the giant robot niche with plenty of love to give around.
    • tbd Metascore
    • 60 Critic Score
    In terms of looks alone, One Piece: Burning Blood has great presentation, as it feels like it came right out of a manga. In terms of gameplay, though, it's just a decent, and relatively unpolished, fighter of no importance.
    • 91 Metascore
    • 100 Critic Score
    The fan outcry for a physical version of Sonic Mania was enormous, and while it did take a year for SEGA to act, it has ultimately delivered a package that is simply outstanding. After so many bad outings in the series, Sonic's legacy was beginning to turn to dust. Many mistakes have been made in trying to emulate, yet evolve the 2D adventures of yesteryear, with failed projects, such as Sonic 4. Sonic Mania Plus, however, restores the series back to the gold standard. It will be revered for decades with the community who will no doubt set this as the benchmark for any future sequel to the series.
    • 37 Metascore
    • 30 Critic Score
    Madmind Studios has successfully created the definitive version of videogame Hell: humdrum, uninspiring gameplay, frustrating level design, stuttering frame-rates, soft locks and crashes galore, unpolished textures, ugly character modelling, sudden inexplicable deaths, and irritating glitches. It is a painful experience from beginning to end, with the only real highlight being the uninstall. An absolute stinker; Agony is most definitely Hell!
    • 90 Metascore
    • 90 Critic Score
    In spite of all the odds against Yoko Taro's career, he has finally delivered a true masterpiece that finally delivers on all fronts, including gameplay. Environmental detail aesthetics lacking aside, Nier: Automata is an unbelievable game and one that just might make even the most stone cold hearted gamers well up into a weepy emotional mess. This is a landmark in storytelling that is one that embraces the fact it is a videogame and does not try to imitate film like the way most story-driven titles do.
    • 75 Metascore
    • 90 Critic Score
    This is adventure gaming distilled down to its most essential elements, compounded with a healthy challenge and atmosphere like no other.
    • 54 Metascore
    • 70 Critic Score
    Overall, this is a great product with a low price tag and high replay value, and deserves attention. Some more bosses and maybe a mode where aliens are playable would really go a long way for the longevity, though. The lack of any character progression means if the gameplay alone is not enticing enough for some, replaying will not be a worthwhile experience.
    • 83 Metascore
    • 80 Critic Score
    While Tetris purists may shirk at this block-matching alternative that messes with the formula a little, Lumines is worth a try. Whether it's high scores on the leaderboards, completing strategic challenges, or just filling the void for a couch-multiplayer title, Lumines Remastered has something for all lovers of arcade-type puzzle games.
    • 71 Metascore
    • 60 Critic Score
    A few steps above decent, and a few steps below very good, Episode 3: Ripples is another chapter of The Council that is enjoyable, but at the same time a bit disappointing, as it doesn't seem to know what its strengths are. On the bright side, the story finally decides to move a bit faster, making players eager for the next one in line.
    • 54 Metascore
    • 40 Critic Score
    There's literally not reason to try out Kingdom Come: Deliverance - From the Ashes. It's pretty weak DLC that, instead of breathing new life into the core game, just adds a short, and not that engaging (or rewarding), quest line.
    • 82 Metascore
    • 90 Critic Score
    Ys VIII: Lacrimosa of Dana does have some light, frustrating moments that await the pure completionists out there, but that comes with the territory. It is a fully realised artistic masterpiece, both visually and even more so in the audio department, and deserves a place in any serious Switch player's collection. To crown it all, everything is tightly packed into one cohesive package that, at retail, requires no additional download and even comes with some neat little bonuses.
    • 62 Metascore
    • 70 Critic Score
    There's a surprisingly vast amount of content to discover and unlock in what many may assume could have been a shallow selection. It's a refined package that, whilst still harks back to the Wii era, feels more in-line with the Nintendo Switch offering for the most part. There are some odd control decisions for solo Joy-Con users, and some odd mini-games in the pot, but Go Vacation is a solid destination to visit.

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