Cubed3's Scores

  • Games
For 4,093 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Great Ace Attorney Chronicles
Lowest review score: 0 The Letter
Score distribution:
4093 game reviews
    • 77 Metascore
    • 80 Critic Score
    The anticipated unexpected plot twists combined with highly appealing graphics make Battlefield Waltz a sturdy winner on the Switch. The ease of rewinding scenes and observing which game choices have been selected add to its charm, although enjoyment is marred by how hard it can be to get onto the six routes, as well as even getting a good ending in any of them. This is the sole part that didn't age so well, but hopefully RNG is kinder to the majority of players.
    • tbd Metascore
    • 50 Critic Score
    There's literally nothing special about S.Prysm Destroyer. It is average to a fault. A mediocre shooter where you simply move to the right and shoot at robotic things that want to hurt you. It's overly simple, repetitive, and in the case of the Switch port, annoying due to its user-unfriendly control scheme.
    • 78 Metascore
    • 90 Critic Score
    SaGa Frontier 2 Remastered is a dramatically improved iteration in almost all aspects. The only area where it disappoints is the sloppily applied AI filtering effect for the once-beautiful watercolour backgrounds. The wealth of new features, restored story content, and refined gameplay has finally made this classic PlayStation RPG all that it can be and more. The medieval German flavour and political intrigue with fantasy elements will make this a hit with fans of Game of Thrones, and gamers that felt disappointed by it when it came out will have renewed appreciation thanks to the gameplay enhancements.
    • 58 Metascore
    • 50 Critic Score
    Graphically impressive and different from the norm, Lila's Sky Ark is a charming title to look at. The music balances with the presentation splendidly. When it comes to game mechanics, however, there tends to be a lot lacking. With only the ability to hurl stonework and other quirky items, major boss fights almost feel silly. The main story remains a mystery if not actively exploring and may cause some players to feel lost or question the purpose of gameplay. This may be a benefit for those seeking a more thought-provoking game, yet it takes too much time to get there.
    • 86 Metascore
    • 70 Critic Score
    Some of the art, like the background scenery and the character portraits, is a sight to behold in Astral Ascent. Unfortunately, this is in stark contrast to how the actual characters look, which is distractingly bad. Anyone wanting a Hades-like experience will be happy. With the typical dopamine hits of new moves and upgrades, the complexities of the spell system distracts from some of the simple fun of its progenitor, so if you are looking for an anime-like platformer, this will fit the bill. Astral Ascent is worth checking out, but is not going to blow anyone away.
    • 59 Metascore
    • 60 Critic Score
    Cold VR has done an interesting job in taking the Superhot DNA and twisting it into something different. It's fun, fast and frenetic, and is a good way to spend 30-minute bursts of action in VR, especially for those who really enjoy similar styles of game. For some, the change of pace from Superhot will be pleasing. However, a tacked-on story that never really gets off the ground and a less refined physics system with some inconsistencies in combat, makes it feel decidedly more like a budget version of its main inspiration, except with a price tag that doesn't quite match.
    • 74 Metascore
    • 60 Critic Score
    Aside from its main gimmick of confining and leaning on a main human with medium abilities, Phantom Brave: The Lost Hero is a plain strategy RPG. It has no shortage of content and will keep gamers playing for well over 100 hours if they aim to defeat the optional superbosses or endlessly grind characters to god-like strength in hopes of surviving the hardest modes. It can be exhausting and sleep-inducing, but it is a well-made strategy RPG for anyone who has a tolerance for intense sweetness.
    • 82 Metascore
    • 90 Critic Score
    Romancing SaGa 2: Revenge of the Seven is a classic turn-based JRPG that has been reinvigorated with deeper gameplay and new ideas that will keep it relevant for years to come. It's faithful where it counts and improves upon the experience, justifying itself with innovations and rebalances that invite veterans and newcomers to see why this franchise keeps enduring.
    • 68 Metascore
    • 60 Critic Score
    Good graphics and solid mechanics are held back by the way the player is never given much of a reason to do anything but the current main objective, and the laid-back nature of the game conflicts with the main-character-is-dying dilemma presented as the driving force of the story. The developers at Vile Monarch have put together some great systems and laid the groundwork for a fun simulation game, but fall short of giving players much of a reason or opportunity to actually play in it. There are a lot of good things here, and with more direction and purpose, the team is clearly capable of making something great. Despite the flaws, The Last Alchemist is still a fun casual game that'll feel right at home for those who love a nice stroll through a whimsical landscape or laid-back puzzle solving.
    • tbd Metascore
    • 60 Critic Score
    The Coma 2B: Catacomb is a worthwhile horror game, but one that will test one's patience. The randomisation compounded with the cruel and unfair AI throwing outrageously long QTEs will undoubtedly frustrate the most dedicated horror fans. However, it is fun to see Youngho again and to find out what he has been up to, and the scares deliver the chills.
    • 80 Metascore
    • 70 Critic Score
    Tales of Graces f Remastered's most compelling feature is its combat system. It's a serviceable JRPG experience, potentially appealing to younger players disinclined towards turn-based systems. While its emphasis on "the power of friendship" may resonate with this demographic, older gamers will find the narrative lame and its character motivations underdeveloped. Although the writing occasionally exhibits weaknesses, the narrative does offer moments of genuine emotional impact.
    • 72 Metascore
    • 70 Critic Score
    Nightdive Studios did the best they could with a mediocre game. The Thing was never a good game and the original developers often lamented over the final product. They had much grander ambitions that could have made it a genuine classic. While the remaster's technical execution is commendable, the source material's was questionable. Despite this, the remaster may serve as an impetus for future adaptations of John Carpenter's film. The film's core concept remains a compelling narrative foundation and has potential for more successful interpretations in the right hands.
    • 68 Metascore
    • 60 Critic Score
    Yars Rising offers a unique interpretation of the classic Yars' Revenge. While the narrative may be unmemorable and the cutscenes intrusive, the gameplay remains engaging, thanks to its surprising remixes of the original game and how they fit in the structure of a Metroidvania. The stealth mechanics, though simplistic, contribute to the overall experience.
    • 85 Metascore
    • 80 Critic Score
    Ender Magnolia: Bloom in the Mist may not reinvent the Metroidvania genre, but it beautifully nails its thesis. Its tale of dystopian despair unfurls with elegance, carried by characters as striking as they are melancholic, and gameplay that borrows wisely from the genre's titans. Like Lilac herself, Ender Magnolia blooms amid the mist.
    • tbd Metascore
    • 60 Critic Score
    The large amount of content in Shantae: Half-Genie Hero - Ultimate Edition may be misleading, as it feels spread thin across the short main game. This suggests that the developers may have originally planned for more levels, but were unable to complete them. The trade-off for a shorter game is a larger amount of bonus content and a high-quality presentation. However, this repetitive level design may cause player fatigue before they are finished exploring all of the extra modes.
    • tbd Metascore
    • 70 Critic Score
    The off-colour humour won't be for everyone. Shadows of the Damned: Hella Remastered is an unapologetically crass and vulgar action-horror game from another time. It is no surprise as to why it became a cult classic. Its gameplay is still stimulating and the art direction is way ahead of what's available on the market today. The gory imagery and cool designs made it resonate with gamers, and while the remaster is rather plain, New Game Plus, motion controls, and costumes breathe a little more life into it.
    • 69 Metascore
    • 40 Critic Score
    Schim isn't without its merits. For players looking for a more casual, low stakes experience, it can be a relaxing time to shut off the mind to, and the art style alone is worth admiring. It's built on a strong conceptual foundation, even if it struggles to make the most of its intriguing premise. Although it doesn't quite hit the mark fully, Schim should be applauded for trying to do something different and unique. There is a certain satisfaction to leaping from shadow to shadow, much like one might imagine as a child looking out from the window and also imagine during a long car journey. Much like those car-imagining journeys, though, the novelty can fade quickly, but at least it doesn't make one feel queasy, like reading a Beano would.
    • 76 Metascore
    • 70 Critic Score
    Withering Rooms boasts a surprising amount of content, rivalling some AAA titles. Players will encounter a variety of outfits, weapons, enemies, and challenging boss battles, offering a high value proposition. For fans of Bloodborne seeking a 2D action RPG with a focus on witchcraft, Withering Rooms provides a compelling experience despite its uneven rogue-lite mechanics.
    • 73 Metascore
    • 80 Critic Score
    This is a monumentally messed up story wrapped up in a very hostile experience that has no interest in the player's enjoyment. Whether it's the playability, or the confusing puzzles, or the sadistic traps laid by the developers, I Have No Mouth, and I Must Scream is not meant for average gamers. This is one for people with true grit in their hearts...and a little patience.
    • 71 Metascore
    • 90 Critic Score
    KEMCO and Articnet deliver a well-balanced sport-RPG hybrid in RPGolf Legends. Having only two difficulties may bother more veteran players, and the need to grind late-game for some bosses and dungeons may cause a few to give up before the actual end, but for most it is a solid story with engaging quests and an ear-pleasing soundtrack, making it an enchanting tale on Nintendo Switch with high replayability due to its charm and story.
    • 87 Metascore
    • 80 Critic Score
    The opening of Xenoblade Chronicles X is really something. From the pure horror of watching Earth get wiped out, to the first exploration sequence in the dark and the rain, this game really takes players on a masterful rollercoaster of emotion. The only real knocks against it are the occasional oddly placed music track, and the generally boring city sections, with an additional comment that the systems are often so complicated that they get in the way of fighting and exploring. The story definitely comes in waves, so any player should be more interested in the exploration than purely a narrative experience.
    • 88 Metascore
    • 80 Critic Score
    Monster Hunter Wilds is a fantastic time through and through. It might not hit the right balance for all players due to the move to being more story-focused with pacing and things, but for those who like it, there is a ton of fun to be had here. A successful and innovative way to change up the typical Monster Hunter formula and a great stepping stone to finding the perfect balance. A heartily recommended action title where the monsters are the real stars of the show!
    • 86 Metascore
    • 100 Critic Score
    Mullet MadJack emerges as a striking and intense experience, rooted in the legacy of cyberpunk anime's creative and artistic zenith. Its narrative subtly critiques the perils of artificial intelligence, transhumanism, and the multifaceted nature of addiction, seamlessly integrating these themes into the gameplay. Far from a simplistic excuse for destruction, the premise carries substance, delivering its commentary with a sharp, knowing edge. Compounded by its wry wit, it's one of the most original, gripping, and addictive first-person shooters of all time.
    • tbd Metascore
    • 60 Critic Score
    The charm of Asterigos: Curse of the Stars is its story, but there is still the potential for more growth in this area, as well as its gameplay. Those that take the time to explore and get to know the characters will find more enjoyment than others. For the casual gamer, one may find Asterigos short and repetitive, but this is still a respectable debut title from developer Acme Gamestudio.
    • 60 Metascore
    • 70 Critic Score
    Shadow of the Orient is inoffensive and delivers exactly what it promises, which is, admittedly, not a lot. The gameplay is as classic as it gets and is priced appropriately for its content. It's a solid effort that doesn't do anything wrong apart from some dirty level design and leans on being a bit forgettable.
    • tbd Metascore
    • 60 Critic Score
    A solid but short VR horror experience, Afterlife VR is a confident and reasonably immersive game. The developer clearly had fun making it but the lack of replayability and shorter runtime stop this from being a full recommendation.
    • tbd Metascore
    • 80 Critic Score
    A shoot 'em up by genre veterans for genre veterans, the trip back to the past by the name of Lilac 0 will put your skills to the test, and make you feel good for every small victory you will achieve, and every cyber-foe the cyber-hero of this cool little indie shmup will slice in half with its dash 'n' slash ability. While a bit low on the variety front, there's actually lots of replay value hidden under the handful of available stages.
    • 82 Metascore
    • 60 Critic Score
    Call of Duty: Black Ops 6 aims to please Call of Duty fans of every kind, with three stacked modes — campaign, multiplayer and Zombies — that all have enough going for them to satisfy all Call of Duty fans. Omni-movement is a fantastic addition to the routine gameplay that feels like a natural evolution not just for CoD titles but FPS games in general. However, each mode isn't without its frustrations: the campaign stalls the action a little too often, the Zombies mode can get a tad repetitive and the multiplayer maps vary a little too drastically in quality. Still, this is Call of Duty as it's known and loved. Franchise enthusiasts will likely be satisfied.
    • tbd Metascore
    • 70 Critic Score
    It's hard to imagine anyone buying Tomb Raider IV-VI Remastered because they like the games themselves, as no amount of visual polishing can save this trio of decent to mediocre, and mediocre to awful action-adventures. That being said, if you are into the collecting side of the hobby, and especially if a fan of all things Lara Croft, Aspyr's creation definitely has a place on your shelf.
    • 75 Metascore
    • 60 Critic Score
    It's hard to recommend Breath of Death VII: The Beginning: Reanimated to anyone but fans of the 2010 original and maybe to a few of those diehard aficionados of super old-school JRPGS. Bad? No. It's actually a pretty good game, but it leans too much on comedy to be immersive, and its short length makes it feel more like a taste of something more epic in scale and scope.

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