Cubed3's Scores

  • Games
For 4,049 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 0 The Letter
Score distribution:
4049 game reviews
    • tbd Metascore
    • 50 Critic Score
    Dungeonoid 2 Awakening is a good idea done wrong. Fusing the arcade gameplay of Arkanoid with D&D style, fantasy elements had lots of potential, but the way the whole thing has been executed offers a repetitive experience with not much meat on its bones, and can even get annoying when it comes to "reading" the screen, which can lead to lots of unfair deaths.
    • tbd Metascore
    • 80 Critic Score
    Apart from those who find it hard to go back to the past, and simply can't understand "why would anyone play something that looks so old," the rest are highly advised to brave the creepy Doll House of Alisa: Developer's Cut by Casper Croes. Apart from recreating that special vibe of the early survival horror classics, this has a unique magic of its own. There are a few flaws, especially with how annoying combat can be, but as a whole, this is a must have, especially for fans of indie retraux titles.
    • 92 Metascore
    • 100 Critic Score
    With its predecessor hitting the dizzy heights of a 9/10, Like A Dragon: Infinite Wealth was going one of two ways, either resting on its laurels and delivering another great experience, or going above and beyond to provide new and innovative opportunities for mayhem. With a solid story and fantastic cast of characters supplemented by hours of side content, this is again, not only a game of the year contender, but one that is contending for best RPG ever made (Yes I said it, I mean it too).
    • 82 Metascore
    • 50 Critic Score
    It's a lonely, cold planet over here. Mileage on Outer Wilds will depend largely on how much one enjoys exploration, discovery and extrinsic reward versus repetitive backtracking and restrictive (but also far too long and frequently-occurring-to-be-as-restrictive-as-it-is) time limits. It may certainly be a monkey brain desire for feedback and a more robust signposting of progress, but even knowing that the lack of it here is exactly the point, one can't help think there are examples within interactive media that have done lateral think puzzles better. Ones that would waste less time in between solving puzzles, too. Clearly, there's a majority disagreement for this view, so take it with a pinch of salt, but also go into it aware that it's not going to be for everyone. It is an experience that introduces a lot of mind-bending sci-fi concepts and a surprisingly emotional, if conflicting, conclusion. One just wonders if we like the scaffolding more than we like the building itself. Perhaps, though, it's just that some people really don't like time loop mechanics.
    • 80 Metascore
    • 80 Critic Score
    There are many times that it is fun to just stop and look around, and the story and characters are a fairly tight package, which is appreciated. Battles are fast, if a bit consistent of spongy enemies. Its mobile roots are obvious, in relation to how equipment, upgrades and other characters work. Overall, there is not a huge sweeping story that will stay with you, but it's a coherent, high quality RPG that is solid across the board.
    • 73 Metascore
    • 80 Critic Score
    Another Code: Recollection recontextualises two of gaming's most obscure and heartfelt stories into a single cohesive whole, improving upon them in almost every way and providing a much wider audience with a chance to enjoy the adventure of Ashley Robbins. There are some rough edges here and there but the games are overwhelmingly a slow yet excellent journey that really ought to be experienced by everyone who can stomach the pacing. Melancholic, nostalgic adventures that come highly recommended!
    • 79 Metascore
    • 80 Critic Score
    Hitman: Blood Money - Reprisal is a largely satisfying portable interpretation of the classic assassination simulator. While technical constraints result in visual compromises and the save system oversight undermines intended difficulty, the core gameplay loop remains engaging and the intuitive controls facilitate smooth execution. The convenience and versatility of playing Blood Money on the go outweighs some of the port's limitations, making it a worthwhile proposition for fans and newcomers alike.
    • 78 Metascore
    • 80 Critic Score
    Ryu Ga Gotoku Studio has done it again, Like a Dragon: Gaiden: The Man Who Erased His Name is another notch in their award adorned catalogue. The emotional journey of series favourite Kiryu and the important bridging of the gap between Yakuza 6 and 7 is a joy to behold and experience. This entry presents the best version of the now deprecated action combat design and is one of the most consistently great experiences to be had on the PlayStation 5 console.
    • 76 Metascore
    • 60 Critic Score
    Alina of the Arena offers a neat blend of the typical deck-building fun, with the more complex battlefield of a grid-based strategy title. That said, it's a little underwhelming in terms of content, and even presentation (although the arena feel it provides is quite good). Plus it is in need of some rebalancing. Oh, and more cards that enable movement. Ah, yes, and the console-unfriendly control scheme leaves a lot to be desired on the Switch.
    • 59 Metascore
    • 40 Critic Score
    Way too little rhythm gameplay in this rhythm game, as Witch's Rhythm Puzzle leans more towards a puzzler, with the beat acting only as the "opening" during which you can hit a button and play the darn thing. The actual puzzle aspect is nothing to write home about. As for the anime lasses, aren't something special either.
    • 89 Metascore
    • 90 Critic Score
    Tekken 8 delivers a fantastically fun package worthy of the price tag. Stylish, narrative driven and not bogged down by the fluff of other recent games in the fighting genre. Offline modes have not been forgotten and time has been taken to ensure that this is not only the best in the series to date, but currently the only real option for any players looking to experience fighting games emphasising fun over funding.
    • 50 Metascore
    • 50 Critic Score
    Unfortunately, you can only work with what the era of Pogs and Blockbusters gave you and the Jurassic Park Classic Games Collection is a collection of titles mostly for novelty and nostalgia value. There is fun to be had if you are the type of person with a hankering for some raptor spankering, but likely, this will leave most newcomers feeling a little lost and underwhelmed by the difficulty and lack of features to make all on offer here more accessible.
    • tbd Metascore
    • 70 Critic Score
    The Wonderful One: After School Hero is a very fun diversion and was worth the wait. It is noticeably low budget, but PlatinumGames' ingenuity shines through in this lean, mean, but clean mini adventure. For its price, it largely delivers the thrills and is packed with enough variety to make replays enjoyable.
    • 88 Metascore
    • 90 Critic Score
    Prince of Persia is back, Baybee! The Lost Crown is not only a fantastic new entry to the series but one of the best Ubisoft titles in a long time (sorry FarCry and Assassin's Creed!). It's exciting to see the Prince return in such a polished title and it easily stands shoulder to shoulder with The Sands of Time. The adventure of Sargon is one to remember. A heartily recommended title to all who want a fun 2D action adventure!
    • 63 Metascore
    • 50 Critic Score
    Arcadian Atlas had some solid concepts, the sprites in particular deserving serious commendation for being a highlight of the game that sprite fans will love. Unfortunately, from there the quality really slips; unreadable text, a lacklustre class and skill system, and disjointed art to name a few of the multiple little issues that drag the game down. there are too many little issues that drag the game down and prevent it being fun. The developers seem responsive and some of these issues may be addressed in future updates, but given that the game is being sold for a mid-range price, players should expect a better package.
    • 79 Metascore
    • 70 Critic Score
    Shin-Chan: Me and the Professor on Summer Vacation - The Endless Seven-Day Journey may be a mouthful to say but the game is a charming little title that is one of the most relaxing times a player can seek. While it won't appeal to everyone with its slow meandering gameplay, those who want to feel like a child on a holiday will find a memorable experience. A great, child and family friendly, experience.
    • 72 Metascore
    • 60 Critic Score
    There are over 500 monsters in Dragon Quest Monsters: The Dark Prince, and over 40 hours of main story to trudge through. Fans will get a lot of bang for their buck, but expect to wince at the presentation which is embarrassingly low for Dragon Quest standards. The battles in the colosseums are a little tense to watch as the AIs smack each other around, but are otherwise tedious. The substance of Dragon Quest Monsters: The Dark Prince is in being the coach to a team of cartoony-looking Toriyama monsters.
    • 70 Metascore
    • 70 Critic Score
    Howl's pace is a brisk whirlwind of quick turns and calculated moves. Its imagery is a charming blend of whimsy and violence, dancing across the screen with a playful ferocity. Yet, beneath this surface, a shallowness lurks. The challenge lies not in the depths of its strategy, but in the player's ability to exploit the predictable patterns of its adversaries. These creatures of the wilderness, though fierce in their appearance, are ultimately creatures of habit, their actions dictated by algorithms and predictable responses. Howl isn't a test of tactical prowess, but a puzzle of exploitation. A game of manipulation, where the gamers are mastermind puppeteers in the shadows, orchestrating the movements of their foes to their own ends.
    • 81 Metascore
    • 80 Critic Score
    Exploring the mountains of the Scottish highlands and having bizarre encounters are at the heart of A Highland Song, packaging up everything into a cute side scroller with rhythm action and fun dialogue that feels very unique. Not only is the game a love letter to Scotland, it feels like a very personal project full of talented individuals and while the game has occasional slow moments it is overall a lot of fun. If an atmospheric adventure featuring a wee Scottish lassie is on yer cards then this comes highl(and)y recommended.
    • 66 Metascore
    • 60 Critic Score
    Baldur's Gate: Dark Alliance II is basically the first Dark Alliance instalment all over again. A super-simple, but at the same time fun hack 'n' slash ride through a D&D realm. Not exactly a classic, but something that retro fans (and maybe only them) will appreciate. Unless it gets a really good discount, however, there's no point in trying this out, as there are far better alternatives available, both old and new.
    • 78 Metascore
    • 50 Critic Score
    Terror of Hemasaurus could not only be the next be the next Rampage, but a much better version of it. This city-demolishing simulator offers exciting and cathartic destruction, plus the welcome introduction of mechanics that Rampage and other likeminded games (all three of them) were missing… but these aren't really enough to help the fun last for more than two or three hours.
    • 84 Metascore
    • 90 Critic Score
    At its heart Super Mario RPG: Remake is a hilarious, beautiful and excellently written 12 to 14 hour RPG experience. Its beautiful music and art style just ooze a unique charm that most Mario games can only dream of. It would be amazing to see a new collab with Square Enix coming from this but as that is definitely a pipedream (pun intended), what we have here is an absolute highlight of 2023.
    • 68 Metascore
    • 60 Critic Score
    What one buys here is a collection of mediocre-to-decent, but also unknown arcade games; a collection that… well, runs ok, and that's all there is to say about it. VISCO Collection isn't bad, but it's hardly must-have material either.
    • 73 Metascore
    • 60 Critic Score
    This is really going to come down to how much you liked the base game. There are some severe things to be made aware of, such as no new characters, not using your save data, and so on. The content is a little thin, and a hefty price tag is going to make a lot of people look away. DLC is met with anger more often than not, and something like this with its price tag doesn't help repair that relationship. Those who really cannot get enough of the first game will probably be happy, but anyone else will feel like there is a lot missing.
    • 75 Metascore
    • 80 Critic Score
    WarioWare: Move It! is a return to form for the barmy microgame curator Wario. With his group of familiar friends, odd concepts and motion controls, it's back to basics! There are some slight teething issues with motion controls, but one that may come with practice. A whole host of fun microgames, multiplayer modes and new ideas build on what's made the series a hit with fans. Those who shy away from motion controls would likely prefer Get it Together!, also on Nintendo Switch, instead. Fans of that classic WarioWare feel will be right at home with WarioWare: Move It!!
    • tbd Metascore
    • 80 Critic Score
    Utilising the vibrant style of previous instalments, Harvest Moon: The Winds of Anthos accomplishes open world exploration with flair and delight. Natsume has made significant quality of life improvements that truly enhance the positive vibes encompassing life in Anthos. The elements that decrease the overall perfection level matter less once swept up in the whimsical melodrama of the chibi Harvest Goddess, who has a surprise for those who make it to the end credits and continue their farming life past the main story.
    • tbd Metascore
    • 40 Critic Score
    A decent Super Smash Bros. clone that clearly improves on the first iteration, but Nickelodeon All-Star Brawl 2 is rife with problems on Nintendo Switch. The 30 frames per second gameplay, unbelievable load times, poor presentation, and glitches that force reboots of the game mean this isn't going to be a joyful time unless playing on one of the more powerful systems. Underneath the numerous issues, there is fun to be had here, and crossplay will at least help ensure match-ups when battling online, but it is difficult to recommend this version of the game.
    • 72 Metascore
    • 60 Critic Score
    'Fun' remains the name of the game with Just Dance 2024 Edition. While this remains as enjoyable as it has ever been, for some that won't do. Ubisoft essentially offers something that is the same exact tasty burger, just with a few different spices, served on a slightly differently coloured plate. Oh, and if you want to get a taste of the rest of the menu, you need to give even more of your hard-earned cash on a subscription service.
    • 62 Metascore
    • 80 Critic Score
    For all but the most die-hard of fans, Fashion Dreamer is very much a 'play a bit regularly' experience rather than binge-play-for-hours-at-a-time type of game. Aside from some seemingly odd filter menu choice omissions and other minor issues, the promise of regular updates means it's a title worth having on Nintendo Switch, and is certainly going to fulfil a fashion lover's dream, with everyone being able to live their best model life in the easy to play environment.
    • 69 Metascore
    • 60 Critic Score
    Front Mission 1st: Remake, like its predecessor, caters to a niche audience, and even dedicated strategy RPG enthusiasts may encounter the demanding intricacies in the gameplay. Every aspect of the Wanzers necessitates careful consideration, and resources can deplete rapidly, leading to extended grinding sessions to ensure readiness for impending battles. While Front Mission 1st: Remakeoffers a commendable alternative to the original, some may wonder if a snappier, HD-2D reimagining could have been a more fitting approach. The success of these efforts sets the stage for the reception of more ambitious upcoming entries in the Front Missionseries.

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