Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 64 Metascore
    • 60 Critic Score
    With some truly interesting ideas and story at times, it is even more of a shame that it's the “game” part of Unknown 9: Awakening that drags down the whole experience. Worth a playthrough certainly, but also lacking in some fundamental areas for the era that has ensured this will probably be the last we see of Haroona and the hooligans.
    • 63 Metascore
    • 40 Critic Score
    Wolfenstein: Youngblood is hurting without B.J.. While he was sort of made out to be a tool in The New Colossus, his daughters are insufferable dude-bros who only want to kill - they just so happen to use Nazis as an excuse to justify their bloodlust. There are no more soulful internal monologues, instead these girls cause tons of collateral damage, and the game acts like its cute. The gameplay is so flawed on a fundamental level that it is beyond saving and all of it is for the sake of padding. What's the point making the side-quests "optional" if they are necessary? May as well have made this a traditionally linear, first-person shooter in the first place.
    • 63 Metascore
    • 60 Critic Score
    Cubemen 2 is fun, but it's short-lived. The gameplay is relatively shallow (by necessity of the genre more than anything else) and there's little to do once the single-player campaigns are finished, which doesn't take very long.
    • 63 Metascore
    • 60 Critic Score
    Might & Magic: Elemental Guardians is a fair mobile title that offers an enjoyable experience for those who are into collecting monsters to partake in turn-based battles with. In short bursts, this is an entertaining experience that doesn't overstay its welcome. However, once the true grind begins at the conclusion of the story modes, then it can become a frustrating past-time to stay engaged with longer-term. It isn't the best "gache" on the market, but it is a free title for iOS and Android devices, so there's nothing to lose by trying this out. Note that it does require an active internet connection to play, unfortunately - so it's best to play this at home on the WiFi, where there is a steady connection, as Elemental Guardians isn't afraid to crash play-throughs.
    • 63 Metascore
    • 80 Critic Score
    Although not all areas felt the benefits of the remaster, like tutorials for the battle system, Tales of Symphonia Remastered allows a new generation of gamers to experience this classic. Overall, it is an excellent game, the cute graphics look gorgeous in HD, and the gripping story and lovable characters are mesmerising for returning and new fans alike.
    • 63 Metascore
    • 50 Critic Score
    InnerSpace falls more than a bit short of the heights it aspires to. The levels feel hard to navigate and they aren't helped by the laggy controls and constant motion of the Cartographer. It feels poorly optimised for Nintendo Switch, with frequent camera stutters and choppy frame-rates. It's overall a very unsatisfying experience, which is made all the more frustrating by the sheer potential InnerSpace has. The beautiful environments and quietly haunting atmosphere are still enchanting, but everything else just feels empty.
    • 63 Metascore
    • 50 Critic Score
    PositronX feels as if stuck in that awkward game development phase where the title is ready… but also isn't. In other words, it feels as if it wasn't sufficiently tested in order to make sure that, apart from being a working product, it's also a fun product. As a whole, a pretty average rogue-lite FPS.
    • 63 Metascore
    • 50 Critic Score
    Airheart is by no means terrible, but it is better for short bursts of gameplay where its flaws can come out less prominently.
    • 63 Metascore
    • 40 Critic Score
    Tough game to rate overall, as there was some care and time that went into this; it just went to all the wrong places. Players looking for a strategy/tactical experience are going to be absolutely repulsed by the mix of "walking sim"/WRPG that leaves much of the core experience behind absolutely. The battles are simplistic, and the few redeeming features are buried beneath too many complaints and issues. There is simply very little strategy in this game that occurs, or is interesting to think about.
    • 63 Metascore
    • 40 Critic Score
    Trapped underneath the horrendous glitches and game-breaking bugs is a very intriguing and - for the most part - pleasing adventure, with a touch of comedy mixed in for good measure.
    • 63 Metascore
    • 60 Critic Score
    The puzzles never feel compelling or tricky enough, and the world feels too barren and lifeless to really invest a great deal in. However, ultimately it is a very cheap title and, as a distraction for a few hours, it is certainly worth the time.
    • 63 Metascore
    • 60 Critic Score
    Kudzu is a throwback to adventure games on the Game Boy, and can be played on an actual Game Boy. It does not do a whole lot original within the genre, and in some places is a little dated, but as a homage to the '90s it succeeds.
    • 63 Metascore
    • 70 Critic Score
    Epic Mickey: Power of Illusion is a very competent platform adventure, yet sadly falls short of the excellence many would have expected from the otherwise superb DreamRift. That is not to say it comes without any merit, since the -- admittedly shorter than expected -- adventure is filled with smart platform antics, lovely colourful retro visuals and a delightful soundtrack.
    • 63 Metascore
    • 60 Critic Score
    At a cheaper price this could be recommended for a quick Sunday afternoon stroll, especially for anyone nostalgic of the original title. A nifty touch would have been to include the original game as an unlockable, which would at least help sweeten the fact that this can be completed within an hour or two. Despite its abundant and underwhelming flaws, Panzer Dragoon: Remake is still a piece of gaming history that deserves to be played, and shooting down waves of enemies does still prove to be satisfying.
    • 63 Metascore
    • 50 Critic Score
    Arcadian Atlas had some solid concepts, the sprites in particular deserving serious commendation for being a highlight of the game that sprite fans will love. Unfortunately, from there the quality really slips; unreadable text, a lacklustre class and skill system, and disjointed art to name a few of the multiple little issues that drag the game down. there are too many little issues that drag the game down and prevent it being fun. The developers seem responsive and some of these issues may be addressed in future updates, but given that the game is being sold for a mid-range price, players should expect a better package.
    • 63 Metascore
    • 60 Critic Score
    NBA Playgrounds plays well to the strengths of the Nintendo Switch, providing a fun multiplayer basketball game, with authentic players and commentary. Difficulty spikes in solo play are too steep to ignore, though, and the current absence of online play greatly diminishes long-term viability. A great game is here, but not yet at the surface.
    • 63 Metascore
    • 70 Critic Score
    Overall, it's a well-rounded package that demonstrates something new, tries to bring a realistic yet fun appeal to playing music, with playing around the basic tune being the main pulling factor.
    • 63 Metascore
    • 60 Critic Score
    It's clear that Beholder: Complete Edition is trying to tell a story about oppression, coercion, and state observation, but its heavy handedness and console controls dilutes the message it's trying to produce. Other games have achieved much more with so much less, yet that shouldn't distract from what is a management game with a delightful twist. It's fun to be the bad guy and hauling out a tenant because you spied them eating fish can be strangely compelling. Sometimes admin can be fun and Beholder exploits the subservient and rebel in us all.
    • 63 Metascore
    • 40 Critic Score
    A super-calm mix of fishing, cooking, business management, and town-restoring RPG, Moonglow Bay is a decent idea that wasn't executed that well, and is thus very boring and repetitive. It also struggles with making you care about anything. Players do things just to do them, with the tiniest sense of progress possible. Take your fishing rod and fish somewhere else.
    • 63 Metascore
    • 40 Critic Score
    Every now and then, the stars will align and Chocobo GP will provide a fun, frantic, and genuinely fantastic race. A rare moment where the track layout isn't too obnoxious, the item RNG isn't too oppressive, and the monetization isn't too distracting; a brief snippet of a solid racer with tight controls and a colorful world. If the game was like this all of the time, there would be no issue, but the ways in which it fumbles before the finish line cannot be overstated. What could have been a solid, long-lasting Mario Kart alternative has already been tossed aside by the masses and forgotten. Maybe Square Enix can fix it, maybe they won't bother, but at this point, not much of value has been lost.
    • 63 Metascore
    • 50 Critic Score
    Anyone with any real experience though is going to find this a bit dull though, and Radiohammer falls short on just about every metric that's important for a rhythm game.
    • 63 Metascore
    • 50 Critic Score
    Citizens of Space is an amusing comedic RPG that is very rough due to technical issues. Perhaps after the bugs get ironed out it can be recommended, but in its current state it just has too many flaws that will distract. The side-quests are amusing as varied enough to break up the completely linear main plot and one could easy find these optional diversions to be the most entertaining piece to this package. Anyone who enjoyed Citizens of Earth is certain to get a lot of enjoyment from Citizens of Space.
    • 63 Metascore
    • 30 Critic Score
    Having more small nations might seem good, but the reality is many of the nations are completely unplayable, short of some strict gambit or cheap AI tactic. The nations are too small, too irrelevant to matter and, as a result, the entire premise of this DLC is rendered negative. Sadly, Hearts of Iron IV: Together for Victory falls into the issues seen with other downloadable content from Paradox Interactive.
    • 63 Metascore
    • 40 Critic Score
    The Way Remastered is another janky indie game with faux-retro pixel art that misses the point of pixel art. It looks and plays like it was made by amateurs or possibly by some cynical designers who ticked all their checkboxes on what generic indie games are. This is not the worst indie game made - far from it - but it is so bland and plain... so middle of the road and inoffensive, that it is devoid of soul.
    • 63 Metascore
    • 70 Critic Score
    SEGA have introduced a greater amount of variety and what appears to be a more consolidated sense of direction and themes in Sonic Lost World. It's certainly not without its numerous issues, but is a worthy entry to at least try first.
    • 63 Metascore
    • 70 Critic Score
    It does everything it's supposed to, offers a multitude of modes for each separate game and has an interesting take on a party mode - everybody's bound to find some variety they like in there somewhere.
    • 63 Metascore
    • 80 Critic Score
    Travis Strikes Again: No More Heroes - Complete Edition on PS4 is almost identical to the Switch version. Nothing new was added, and even the old flaws are still intact. The inclusion of DLC content adds great value to what is already a highly replayable title.
    • 63 Metascore
    • 60 Critic Score
    Not the entry fans of the series would have preferred to see get ported, but Banana Blitz HD is worth checking out for anyone that never played it on Wii, or those that just couldn't deal with the motion controls back then. It isn't the best example of what Super Monkey Ball is all about, as the unnecessary difficulty of the stages, additional random elements and terrible boss battles can really hamper the fun, but as a party game, it still hits the spot. If you really miss playing with monkeys in balls, this is your best option right now, but let's hope SEGA sees fit to bring the superior first two games over in the near future.
    • 63 Metascore
    • 90 Critic Score
    At first glance, Azur Lane: Crosswave may look like a fan service-filled experience, and while there is a bit of truth to that in both character design and some conversations in the story, it is also a title filled with intrigue, rivalry, and cooperation. The depth of the story and character growth coupled with the easy to pick up, hard-to-master gameplay make it perfect for the portability of the Nintendo Switch. Post-game content is just as important as the main story, whereafter dozens of hours can be put into creating a dream team whose power is unstoppable against the Sirens.
    • 63 Metascore
    • 40 Critic Score
    Battlefield 2042 is nothing short of a rip-off, and screams of EA trying to see what they can get away with this generation. Overpriced, yet devoid of the content to justify its next-gen premium, it will leave franchise fans feeling insulted. Make no mistake, anyone looking to get into Battlefield should look elsewhere, or risk letting a lacklustre first impression sour their perception of what is otherwise one of the most premiere first-person shooters in the genre - which frankly just makes 2042's lack of content, lack of a campaign, and lack of polish all the more frustrating. Battlefield's legacy deserves better than EA squandering DICE's potential by launching a major title in a clearly unfinished state. Battlefield 2042 is a beta masquerading as a AAA release.

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